Divergent/mods/New Levels/gamedata/configs/scripts/bunker_a1/smart/bunker_2.ltx

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[smart_terrain]
squad_id = 2
max_population = 1
respawn_params = respawn@bunker_2
respawn_idle = 86400
[respawn@bunker_2]
medium_monsters
[medium_monsters]
spawn_squads = simulation_new_bloodsucker, simulation_new_burer, simulation_new_snork, simulation_new_zombie
spawn_num = 1