[anomal_zone]
artefact_ways = grim_11_anomal_zone_af_way
artefacts = af_class_chem, af_class_chem_musor
coeff = 1, 1, 1, 1, 1, 1, 1, 1, 1
field_name = grim_11_field_acidic_weak
max_artefacts = 1
respawn_tries = 1
start_artefact =