59 lines
2.1 KiB
TeX
59 lines
2.1 KiB
TeX
[weapon_rack_item]:tch_junk
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class = II_ATTCH
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kind = i_tool
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visual = dynamics\equipments\weapon_rack.ogf
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description = st_placeable_weapon_rack_descr
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inv_name = st_placeable_weapon_rack
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inv_name_short = st_placeable_weapon_rack
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inv_grid_x = 0
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inv_grid_y = 1
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inv_grid_height = 2
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inv_grid_width = 3
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icons_texture = ui\weapon_display_icons
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cost = 1500
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inv_weight = 5
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use1_functor = placeable_furniture.place_item
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use1_action_functor = placeable_furniture.func_place_item
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placeable_type = stash
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placeable_section = placeable_weapon_rack
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[placeable_weapon_rack]:inv_backpack
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visual = dynamics\equipments\weapon_rack.ogf
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capacity = 50
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placeable_type = stash
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item_section = weapon_rack_item
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bounding_box_size = 1, 0.22, 0.66
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bounding_box_origin = 0, 0.3, 0
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[pistol_shelf_item]:tch_junk
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class = II_ATTCH
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kind = i_tool
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visual = dynamics\equipments\pistol_shelf.ogf
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description = st_placeable_pistol_shelf_descr
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inv_name = st_placeable_pistol_shelf
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inv_name_short = st_placeable_pistol_shelf
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inv_grid_x = 0
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inv_grid_y = 0
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inv_grid_height = 1
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inv_grid_width = 3
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icons_texture = ui\weapon_display_icons
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cost = 1000
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inv_weight = 3
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use1_functor = placeable_furniture.place_item
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use1_action_functor = placeable_furniture.func_place_item
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placeable_type = stash
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placeable_section = placeable_pistol_shelf
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[placeable_pistol_shelf]:inv_backpack
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visual = dynamics\equipments\pistol_shelf.ogf
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capacity = 25
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placeable_type = stash
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item_section = pistol_shelf_item
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bounding_box_size = 1, 0.22, 0.22
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bounding_box_origin = 0, 0.3, 0 |