Divergent/mods/iTheon New Tasks/gamedata/configs/scripts/mirage_beh.ltx

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[logic]
active = beh@mirage
post_combat_time = 0,0
[beh@mirage]
meet = no_meet
gather_items_enabled = false
help_wounded_enabled = false
corpse_detection_enabled = false
behavior_state = beh_move
target = actor
on_info1 = {=is_wounded} %=kill_npc%
walk_anim = assault
jog_anim = assault
run_anim = assault