Divergent/mods/Enhanced Graphical User Int.../gamedata/configs/ui/ui_inventory.xml

685 lines
26 KiB
XML

<!-- ENHANCED GUI © 2007 INCBOX INC TEAM -->
<w>
<player x="398" y="0" width="606" height="768" stretch="1">
<background x="-38" y="0" width="664" height="768" stretch="1">
<texture>ui_inGame2_left_side_16</texture>
</background>
<cont_bag x="0" y="307" width="606" height="430" stretch="1"/>
<cont_trade x="0" y="343" width="212" height="394" stretch="1"/>
<cont_trade_bag x="237" y="307" width="370" height="430" stretch="1"/>
<community_overlay x="-38" y="0" width="398" height="154" stretch="1" />
<community_icon x="-280" y="28" width="25" height="32" stretch="1" />
<rank x="67" y="55" width="217" height="14">
<text align="l" font="letterica16" color="ui_3"/>
</rank>
<rank_icon x="86" y="52" width="37" height="47" stretch="1"/>
<name x="91" y="10" width="217" height="16">
<text align="l" font="letterica18" color="ui_white"/>
</name>
<community x="91" y="28" width="217" height="14">
<text align="l" font="letterica16" color="ui_3"/>
</community>
<icon x="-30" y="9" width="110" height="103" stretch="1"/>
<money x="0" y="125" width="104" height="22">
<text align="l" font="graffiti22" r="200" g="200" b="200"/>
</money>
<weight_caption x="200" y="742" width="57" height="16">
<text align="r" font="letterica16" color="ui_3">ui_total_weight</text>
</weight_caption>
<weight x="260" y="742" width="35" height="16">
<text align="c" font="letterica16"/>
</weight>
<weight_max x="302" y="742" width="68" height="16">
<text align="l" font="letterica16" color="ui_3"/>
</weight_max>
<putall_button x="0" y="736" width="140" height="24" stretch="1" hint="ui_st_put_all_hint">
<window_name>putall_button</window_name>
<texture>ui_inGame2_inventory_button</texture>
<text font="graffiti22" align="c">ui_st_put_all</text>
<text_color>
<e r="200" g="200" b="200"/>
<t color ="ui_white"/>
<d color ="ui_black"/>
<h color ="ui_black"/>
</text_color>
</putall_button>
<trade_delimiter x="-8" y="233" width="375" height="163" stretch="1">
<texture>ui_inGame2_center_trade_devider_16</texture>
<trade_caption x="114" y="80" width="48" height="16">
<text align="r" font="letterica16" color="ui_3">ui_total_price</text>
</trade_caption>
<trade_price x="183" y="80" width="40" height="16">
<text align="r" font="letterica18"/>
</trade_price>
<trade_weight_max x="206" y="80" width="40" height="16">
<text align="l" font="letterica16" color="ui_3"/>
</trade_weight_max>
<trade_sell_button x="11" y="76" width="107" height="26" stretch="1" hint="ui_st_sell_hint">
<window_name>trade_sell_button</window_name>
<texture>ui_inGame2_inventory_button</texture>
<text font="graffiti22" align="c">ui_st_sell</text>
<text_color>
<e r="200" g="200" b="200"/>
<t color ="ui_white"/>
<d r="100" g="100" b="100"/>
<h color ="ui_black"/>
</text_color>
</trade_sell_button>
</trade_delimiter>
</player>
<equipment x="359" y="0" width="650" height="768" stretch="1">
<background x="394" y="-571" width="273" height="768" stretch="1">
</background>
<cont_equ x="0" y="0" width="650" height="768" stretch="1">
<scroll width="273" height="425" stretch="1" right_ident="0" left_ident="0" top_indent ="0" bottom_indent="0" vert_interval="0" always_show_scroll="0"/>
<st width="273" height="425" stretch="1"/>
<cell stretch="1">
<upgrade x="0" y="0" width="10" height="12" stretch="1">
<texture a="180">ui_upgrade_arrow2</texture>
</upgrade>
<highlight stretch="1">
<texture>ui_button_inv_h</texture>
</highlight>
<pic stretch="1" align="c" alignment="c"/>
</cell>
<cell_1 x="-10" y="220" width="133" height="76" stretch="1"> <!--1 Knife -->
<pic stretch="1" align="c" alignment="c"/>
<highlight stretch="1">
<texture>ui_inGame2_detector_highlighter</texture>
</highlight>
<bar x="11" y="75" width="116" height="2" horz="1" min="0" max="1" pos="0" stretch="1">
<progress stretch="1">
<texture r="142" g="149" b="149">ui_svui_condition_bar</texture>
</progress>
</bar>
</cell_1>
<cell_2 x="108" y="220" width="233" height="76" stretch="1"> <!--2 Pistol -->
<pic stretch="1" align="c" alignment="c"/>
<highlight stretch="1">
<texture>ui_inGame2_weapon_highlighter</texture>
</highlight>
<bar x="11" y="75" width="214" height="2" horz="1" min="0" max="1" pos="0" stretch="1">
<progress stretch="1">
<texture r="142" g="149" b="149">ui_svui_condition_bar</texture>
</progress>
</bar>
</cell_2>
<cell_3 x="324" y="220" width="233" height="76" stretch="1"> <!--3 Automatic -->
<pic stretch="1" align="c" alignment="c"/>
<highlight stretch="1">
<texture>ui_inGame2_weapon_highlighter</texture>
</highlight>
<bar x="11" y="75" width="214" height="2" horz="1" min="0" max="1" pos="0" stretch="1">
<progress stretch="1">
<texture r="142" g="149" b="149">ui_svui_condition_bar</texture>
</progress>
</bar>
</cell_3>
<cell_4 x="50" y="160" width="73" height="47" stretch="1"><!--4 Grenade -->
<pic stretch="1" align="c" alignment="c"/>
<highlight stretch="1">
<texture>ui_inGame2_detector_highlighter</texture>
</highlight>
</cell_4>
<cell_5 x="540" y="220" width="133" height="76" stretch="1"><!--5 Binocular -->
<pic stretch="1" align="c" alignment="c"/>
<highlight stretch="1">
<texture>ui_inGame2_detector_highlighter</texture>
</highlight>
<bar x="11" y="75" width="116" height="2" horz="1" min="0" max="1" pos="0" stretch="1">
<progress stretch="1">
<texture r="142" g="149" b="149">ui_svui_condition_bar</texture>
</progress>
</bar>
</cell_5>
<cell_6 x="0" y="160" width="73" height="47" stretch="1"><!--6 Bolt -->
<pic stretch="1" align="c" alignment="c"/>
<highlight stretch="1">
<texture>ui_inGame2_detector_highlighter</texture>
</highlight>
</cell_6>
<cell_7 x="245" y="10" width="89" height="150" stretch="1"><!--7 Outfit -->
<pic stretch="1" align="c" alignment="c"/>
<highlight stretch="1">
<texture>ui_inGame2_armor_highlighter</texture>
</highlight>
<bar x="12" y="142" width="65" height="3" horz="1" min="0" max="1" pos="0" stretch="1">
<progress stretch="1">
<texture r="142" g="149" b="149">ui_svui_condition_bar</texture>
</progress>
</bar>
</cell_7>
<cell_8 x="100" y="160" width="73" height="47" stretch="1"><!--8 PDA -->
<pic stretch="1" align="c" alignment="c"/>
<highlight stretch="1">
<texture>ui_inGame2_detector_highlighter</texture>
</highlight>
<bar x="11" y="49" width="48" height="2" horz="1" min="0" max="1" pos="0" stretch="1">
<progress stretch="1">
<texture r="142" g="149" b="149">ui_svui_condition_bar</texture>
</progress>
</bar>
</cell_8>
<cell_9 x="150" y="160" width="73" height="47" stretch="1"><!--9 Detector -->
<pic stretch="1" align="c" alignment="c"/>
<highlight stretch="1">
<texture>ui_inGame2_detector_highlighter</texture>
</highlight>
<bar x="11" y="49" width="48" height="2" horz="1" min="0" max="1" pos="0" stretch="1">
<progress stretch="1">
<texture r="142" g="149" b="149">ui_svui_condition_bar</texture>
</progress>
</bar>
</cell_9>
<cell_10 x="200" y="160" width="73" height="47" stretch="1"><!--10 Torch -->
<pic stretch="1" align="c" alignment="c"/>
<highlight stretch="1">
<texture>ui_inGame2_detector_highlighter</texture>
</highlight>
<bar x="11" y="49" width="48" height="2" horz="1" min="0" max="1" pos="0" stretch="1">
<progress stretch="1">
<texture r="142" g="149" b="149">ui_svui_condition_bar</texture>
</progress>
</bar>
</cell_10>
<cell_11 x="190" y="-1000" width="73" height="47" stretch="1"><!--11 Artefact -->
<pic stretch="1" align="c" alignment="c"/>
<highlight stretch="1">
<texture>ui_inGame2_detector_highlighter</texture>
</highlight>
<bar x="11" y="49" width="48" height="2" horz="1" min="0" max="1" pos="0" stretch="1">
<progress stretch="1">
<texture r="142" g="149" b="149">ui_svui_condition_bar</texture>
</progress>
</bar>
</cell_11>
<cell_12 x="176" y="10" width="89" height="150" stretch="1"><!--12 Helmet -->
<pic stretch="1" align="c" alignment="c"/>
<highlight stretch="1">
<texture>ui_inGame2_helmet_highlighter</texture>
</highlight>
<bar x="12" y="142" width="65" height="3" horz="1" min="0" max="1" pos="0" stretch="1">
<progress stretch="1">
<texture r="142" g="149" b="149">ui_svui_condition_bar</texture>
</progress>
</bar>
</cell_12>
<blocker_12 x="184" y="9" width="91" height="115" stretch="1">
<texture>ui_inGame2_helmet_blocker</texture>
</blocker_12>
<cell_13 x="314" y="10" width="89" height="150" stretch="1"><!--13 Backpack -->
<pic stretch="1" align="c" alignment="c"/>
<highlight stretch="1">
<texture>ui_inGame2_helmet_highlighter</texture>
</highlight>
<bar x="12" y="142" width="65" height="3" horz="1" min="0" max="1" pos="0" stretch="1">
<progress stretch="1">
<texture r="142" g="149" b="149">ui_svui_condition_bar</texture>
</progress>
</bar>
</cell_13>
<blocker_13 x="316" y="9" width="91" height="103" stretch="1">
<texture>ui_inGame2_helmet_blocker</texture>
</blocker_13>
</cont_equ>
<cont_belt x="257" y="165" width="273" height="50" stretch="1">
<scroll width="273" height="50" stretch="1" right_ident="0" left_ident="0" top_indent ="0" bottom_indent="0" vert_interval="0" always_show_scroll="0"/>
<st width="273" height="50" stretch="1"/>
<cell width="35" height="35" stretch="1">
<highlight stretch="1"/>
<pic stretch="1" align="c" alignment="c"/>
</cell>
<cell_1 x="12" y="0" width="33" height="41" stretch="1">
<pic stretch="1" align="c" alignment="c"/>
<highlight stretch="1">
<texture>ui_inGame2_artefakt_highlighter</texture>
</highlight>
</cell_1>
<blocker_1 x="4" y="-10" width="48" height="61" stretch="1">
<texture>ui_inGame2_artefact_blocker</texture>
</blocker_1>
<cell_2 x="54" y="0" width="33" height="41" stretch="1">
<pic stretch="1" align="c" alignment="c"/>
<highlight stretch="1">
<texture>ui_inGame2_artefakt_highlighter</texture>
</highlight>
</cell_2>
<blocker_2 x="46" y="-10" width="48" height="61" stretch="1">
<texture>ui_inGame2_artefact_blocker</texture>
</blocker_2>
<cell_3 x="96" y="0" width="33" height="41" stretch="1">
<pic stretch="1" align="c" alignment="c"/>
<highlight stretch="1">
<texture>ui_inGame2_artefakt_highlighter</texture>
</highlight>
</cell_3>
<blocker_3 x="91" y="-10" width="48" height="61" stretch="1">
<texture>ui_inGame2_artefact_blocker</texture>
</blocker_3>
<cell_4 x="138" y="0" width="33" height="41" stretch="1">
<pic stretch="1" align="c" alignment="c"/>
<highlight stretch="1">
<texture>ui_inGame2_artefakt_highlighter</texture>
</highlight>
</cell_4>
<blocker_4 x="133" y="-10" width="48" height="61" stretch="1">
<texture>ui_inGame2_artefact_blocker</texture>
</blocker_4>
<cell_5 x="180" y="0" width="33" height="41" stretch="1">
<pic stretch="1" align="c" alignment="c"/>
<highlight stretch="1">
<texture>ui_inGame2_artefakt_highlighter</texture>
</highlight>
</cell_5>
<blocker_5 x="175" y="-10" width="48" height="61" stretch="1">
<texture>ui_inGame2_artefact_blocker</texture>
</blocker_5>
</cont_belt>
<cont_quick x="474" y="160" width="253" height="54">
<scroll width="253" height="54" stretch="1" right_ident="0" left_ident="0" top_indent ="0" bottom_indent="0" vert_interval="0" always_show_scroll="0"/>
<st width="253" height="54" stretch="1"/>
<cell width="35" height="35" stretch="1">
<highlight stretch="1"/>
<pic stretch="1" align="c" alignment="c"/>
</cell>
<cell_1 x="0" y="0" width="52" height="52" stretch="1">
<pic stretch="1" align="c" alignment="c"/>
<highlight stretch="1">
<texture>ui_inGame2_quick_item_highlighter</texture>
</highlight>
<txt x="0" y="0" width="14" height="13">
<text align="c" font="letterica16">quick_use_str_1</text>
</txt>
</cell_1>
<cell_2 x="45" y="0" width="52" height="52" stretch="1">
<pic stretch="1" align="c" alignment="c"/>
<highlight stretch="1">
<texture>ui_inGame2_quick_item_highlighter</texture>
</highlight>
<txt x="0" y="0" width="14" height="13">
<text align="c" font="letterica16">quick_use_str_2</text>
</txt>
</cell_2>
<cell_3 x="90" y="0" width="52" height="52" stretch="1">
<pic stretch="1" align="c" alignment="c"/>
<highlight stretch="1">
<texture>ui_inGame2_quick_item_highlighter</texture>
</highlight>
<txt x="0" y="0" width="14" height="13">
<text align="c" font="letterica16">quick_use_str_3</text>
</txt>
</cell_3>
<cell_4 x="135" y="0" width="52" height="52" stretch="1">
<pic stretch="1" align="c" alignment="c"/>
<highlight stretch="1">
<texture>ui_inGame2_quick_item_highlighter</texture>
</highlight>
<txt x="0" y="0" width="14" height="13">
<text align="c" font="letterica16">quick_use_str_4</text>
</txt>
</cell_4>
</cont_quick>
<cont_picker x="400" y="5" width="255" height="154" stretch="1">
<texture>ui_item_picker_background</texture>
</cont_picker>
<sorter x="1" y="310" width="70" height="500">
<btn_1 x="0" y="0" width="27" height="32" hint="ui_st_tab_all" stretch="1">
<texture>ui_inGame2_btn_sort_all</texture>
</btn_1>
<txt_1 x="6" y="4" width="20" height="25" stretch="1">
<text complex_mode="1" font="letterica18" align="r" vert_align="b" a="100" r="187" g="159" b="100"/>
</txt_1>
<btn_2 x="0" y="35" width="27" height="32" hint="ui_st_tab_weapons" stretch="1">
<texture>ui_inGame2_btn_sort_weapon</texture>
</btn_2>
<txt_2 x="6" y="39" width="20" height="25" stretch="1">
<text complex_mode="1" font="letterica18" align="r" vert_align="b" a="100" r="187" g="159" b="100"/>
</txt_2>
<btn_3 x="0" y="70" width="27" height="32" hint="ui_st_tab_armor" stretch="1">
<texture>ui_inGame2_btn_sort_outfit</texture>
</btn_3>
<txt_3 x="6" y="74" width="20" height="25" stretch="1">
<text complex_mode="1" font="letterica18" align="r" vert_align="b" a="100" r="187" g="159" b="100"/>
</txt_3>
<btn_4 x="0" y="105" width="27" height="32" hint="ui_st_tab_ammo" stretch="1">
<texture>ui_inGame2_btn_sort_ammo</texture>
</btn_4>
<txt_4 x="6" y="109" width="20" height="25" stretch="1">
<text complex_mode="1" font="letterica18" align="r" vert_align="b" a="100" r="187" g="159" b="100"/>
</txt_4>
<btn_5 x="0" y="140" width="27" height="32" hint="ui_st_tab_artefact" stretch="1">
<texture>ui_inGame2_btn_sort_arty</texture>
</btn_5>
<txt_5 x="6" y="144" width="20" height="25" stretch="1">
<text complex_mode="1" font="letterica18" align="r" vert_align="b" a="100" r="187" g="159" b="100"/>
</txt_5>
<btn_6 x="0" y="175" width="27" height="32" hint="ui_st_tab_tools" stretch="1">
<texture>ui_inGame2_btn_sort_utility</texture>
</btn_6>
<txt_6 x="6" y="179" width="20" height="25" stretch="1">
<text complex_mode="1" font="letterica18" align="r" vert_align="b" a="100" r="187" g="159" b="100"/>
</txt_6>
<btn_7 x="0" y="210" width="27" height="32" hint="ui_st_tab_food" stretch="1">
<texture>ui_inGame2_btn_sort_food</texture>
</btn_7>
<txt_7 x="6" y="214" width="20" height="25" stretch="1">
<text complex_mode="1" font="letterica18" align="r" vert_align="b" a="100" r="187" g="159" b="100"/>
</txt_7>
<btn_8 x="0" y="245" width="27" height="32" hint="ui_st_tab_meds" stretch="1">
<texture>ui_inGame2_btn_sort_meds</texture>
</btn_8>
<txt_8 x="6" y="249" width="20" height="25" stretch="1">
<text complex_mode="1" font="letterica18" align="r" vert_align="b" a="100" r="187" g="159" b="100"/>
</txt_8>
<btn_9 x="0" y="280" width="27" height="32" hint="ui_st_tab_upgrades" stretch="1">
<texture>ui_inGame2_btn_sort_upgrades</texture>
</btn_9>
<txt_9 x="6" y="284" width="20" height="25" stretch="1">
<text complex_mode="1" font="letterica18" align="r" vert_align="b" a="100" r="187" g="159" b="100"/>
</txt_9>
<btn_10 x="0" y="315" width="27" height="32" hint="ui_st_tab_misc" stretch="1">
<texture>ui_inGame2_btn_sort_misc</texture>
</btn_10>
<txt_10 x="6" y="319" width="20" height="25" stretch="1">
<text complex_mode="1" font="letterica18" align="r" vert_align="b" a="100" r="187" g="159" b="100"/>
</txt_10>
</sorter>
<actor_state_info x="394" y="-32" width="274" height="190">
<hint_wnd x="0" y="0" width="446" height="170">
<background x="0" y="0" width="446" height="170">
<texture>ui_inGame2_hint_wnd_main_window</texture>
</background>
<text x="16" y="20" width="402" height="130" always_show_scroll="0" fit_to_height="1" complex_mode="1">
<font font="letterica16" r="170" g="170" b="170" align="l" vert_align="t"/>
</text>
</hint_wnd>
<icon x="-3" y="-5">
<normal width="22" height="28" stretch="1"/>
<active width="22" height="28" stretch="1" light_anim="ui_slow_blinking_alpha"/>
</icon>
<health_sensor x="12" y="42" width="225" height="18">
<state_progress x="19" y="0" width="225" height="18" horz="1" min="0" max="1" pos="0">
<progress stretch="1">
<texture r="100" g="100" b="100">ui_inGame2_inventory_health_bar</texture>
</progress>
</state_progress>
</health_sensor>
<radia_sensor x="12" y="72" width="116" height="18">
<state_progress x="19" y="1" width="98" height="18" horz="1" min="0" max="1" pos="0">
<progress stretch="1">
<texture r="100" g="100" b="100">ui_inGame2_inventory_progress_bar</texture>
</progress>
</state_progress>
</radia_sensor>
<acid_sensor x="12" y="100" width="116" height="18">
<state_progress x="19" y="1" width="98" height="18" horz="1" min="0" max="1" pos="0">
<progress stretch="1">
<texture r="100" g="100" b="100">ui_inGame2_inventory_progress_bar</texture>
</progress>
</state_progress>
</acid_sensor>
<shock_sensor x="12" y="128" width="116" height="18">
<state_progress x="19" y="1" width="98" height="18" horz="1" min="0" max="1" pos="0">
<progress stretch="1">
<texture r="100" g="100" b="100">ui_inGame2_inventory_progress_bar</texture>
</progress>
</state_progress>
</shock_sensor>
<fire_sensor x="12" y="156" width="116" height="18">
<state_progress x="19" y="1" width="98" height="18" horz="1" min="0" max="1" pos="0">
<progress stretch="1">
<texture r="100" g="100" b="100">ui_inGame2_inventory_progress_bar</texture>
</progress>
</state_progress>
</fire_sensor>
<psi_sensor x="139" y="72" width="116" height="18">
<state_progress x="19" y="1" width="98" height="18" horz="1" min="0" max="1" pos="0">
<progress stretch="1">
<texture r="100" g="100" b="100">ui_inGame2_inventory_progress_bar</texture>
</progress>
</state_progress>
</psi_sensor>
<wound_sensor x="139" y="100" width="116" height="18">
<state_progress x="19" y="1" width="98" height="18" horz="1" min="0" max="1" pos="0">
<progress stretch="1">
<texture r="100" g="100" b="100">ui_inGame2_inventory_progress_bar</texture>
</progress>
</state_progress>
</wound_sensor>
<fire_wound_sensor x="139" y="128" width="116" height="18">
<state_progress x="19" y="1" width="98" height="18" horz="1" min="0" max="1" pos="0">
<progress stretch="1">
<texture r="100" g="100" b="100">ui_inGame2_inventory_progress_bar</texture>
</progress>
</state_progress>
</fire_wound_sensor>
<power_sensor x="139" y="156" width="116" height="18">
<state_progress x="19" y="1" width="98" height="18" horz="1" min="0" max="1" pos="0">
<progress stretch="1">
<texture r="100" g="100" b="100">ui_inGame2_inventory_progress_bar</texture>
</progress>
</state_progress>
</power_sensor>
<hunger_sensor x="99999" y="157" width="116" height="18">
<texture r="190" g="0" b="0" a="0">none.dds</texture>
<state_progress x="0" y="0" width="98" height="18" horz="1" min="0" max="1" pos="0">
<progress stretch="1">
<texture r="100" g="100" b="100">ui_inGame2_inventory_progress_bar</texture>
</progress>
</state_progress>
</hunger_sensor>
<thirst_sensor x="198" y="157" width="116" height="18">
<texture r="190" g="0" b="0" a="0">none.dds</texture>
<state_progress x="0" y="0" width="98" height="18" horz="1" min="0" max="1" pos="0">
<progress stretch="1">
<texture r="100" g="100" b="100">ui_inGame2_inventory_progress_bar</texture>
</progress>
</state_progress>
</thirst_sensor>
<sleep_sensor x="238" y="157" width="116" height="18">
<texture r="190" g="0" b="0" a="0">none.dds</texture>
<state_progress x="0" y="0" width="98" height="18" horz="1" min="0" max="1" pos="0">
<progress stretch="1">
<texture r="100" g="100" b="100">ui_inGame2_inventory_progress_bar</texture>
</progress>
</state_progress>
</sleep_sensor>
</actor_state_info>
</equipment>
<npc x="0" y="0" width="360" height="768" stretch="1">
<background x="0" y="0" width="360" height="768" stretch="1">
<texture>ui_inGame2_repair_panel_16</texture>
</background>
<cont_bag x="12" y="122" width="342" height="600" stretch="1"/>
<cont_trade x="12" y="122" width="342" height="164" stretch="1"/>
<cont_trade_bag x="12" y="343" width="342" height="390" stretch="1"/>
<trash x="0" y="0" width="375" height="768" stretch="1"/>
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<community_icon x="-9999" y="28" width="25" height="32" stretch="1" />
<rank x="17" y="55" width="217" height="14">
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</rank>
<rank_icon x="20" y="52" width="37" height="47" stretch="1"/>
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</name>
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</community>
<icon x="240" y="9" width="110" height="103" stretch="1"/>
<money x="122" y="84" width="104" height="22">
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</money>
<weight_caption x="200" y="742" width="57" height="16">
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</weight_caption>
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<takeall_button x="12" y="90" width="140" height="24" stretch="1" hint="ui_st_take_all_hint">
<window_name>takeall_button</window_name>
<texture>ui_inGame2_inventory_button</texture>
<text font="graffiti22" align="c">ui_st_take_all</text>
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<t color ="ui_white"/>
<d color ="ui_black"/>
<h color ="ui_black"/>
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</takeall_button>
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</trade_caption>
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</trade_price>
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<trade_buy_button x="13" y="76" width="107" height="26" stretch="1" hint="ui_st_buy_hint">
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<texture>ui_inGame2_inventory_button</texture>
<text font="graffiti22" align="c">ui_st_buy</text>
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</npc>
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<rank x="220" y="55" width="217" height="14">
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</name>
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<icon x="240" y="9" width="110" height="103" stretch="1"/>
<money x="122" y="84" width="104" height="22">
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</money>
<repair_button x="300" y="156" width="47" height="57" stretch="1">
<window_name>repair_button</window_name>
<texture>ui_bt_repair</texture>
<hint_text delay="800">ui_repair_button_hint</hint_text>
</repair_button>
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<cell_6 x="220" y="49" width="90" height="44"/>
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<cell_upgrade>
<btn x="0" y="0" width="72" height="44">
<texture>ui_button_upgr</texture>
</btn>
<ico x="0" y="0" width="72" height="44"/>
</cell_upgrade>
</upgrade>
<hint_wnd x="0" y="0" width="446" height="170">
<background x="0" y="0" width="446" height="170">
<texture>ui_inGame2_hint_wnd_main_window</texture>
</background>
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</hint_wnd>
</w>