Divergent/mods/Dux's Innumerable Character.../gamedata/configs/misc/offline_combat_simulator.ltx

712 lines
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[offline_health]
sim_default_bandit_0 = 50
sim_default_bandit_1 = 75
sim_default_bandit_2 = 100
sim_default_bandit_3 = 200
sim_default_bandit_4 = 250
sim_default_csky_0 = 50
sim_default_csky_1 = 100
sim_default_csky_2 = 150
sim_default_csky_3 = 200
sim_default_csky_4 = 250
sim_default_killer_0 = 75
sim_default_killer_1 = 110
sim_default_killer_2 = 150
sim_default_killer_3 = 200
sim_default_killer_4 = 300
sim_default_killer_5 = 400
sim_default_duty_0 = 75
sim_default_duty_1 = 110
sim_default_duty_2 = 150
sim_default_duty_3 = 200
sim_default_duty_4 = 300
sim_default_freedom_0 = 75
sim_default_freedom_1 = 110
sim_default_freedom_2 = 150
sim_default_freedom_3 = 200
sim_default_freedom_4 = 250
sim_default_military_0 = 75
sim_default_military_1 = 100
sim_default_military_2 = 150
sim_default_military_3 = 200
sim_default_military_4 = 300
sim_default_military_5 = 400
sim_default_ecolog_0 = 25
sim_default_ecolog_1 = 75
sim_default_ecolog_2 = 100
sim_default_ecolog_3 = 125
sim_default_ecolog_4 = 250
sim_default_ecolog_5 = 350
sim_default_monolith_0 = 75
sim_default_monolith_1 = 120
sim_default_monolith_2 = 150
sim_default_monolith_3 = 200
sim_default_monolith_4 = 300
sim_default_stalker_0 = 50
sim_default_stalker_1 = 75
sim_default_stalker_2 = 100
sim_default_stalker_3 = 200
sim_default_stalker_4 = 250
sim_default_renegade_0 = 50
sim_default_renegade_1 = 75
sim_default_renegade_2 = 100
sim_default_renegade_3 = 200
sim_default_renegade_4 = 250
sim_default_greh_0 = 75
sim_default_greh_1 = 110
sim_default_greh_2 = 150
sim_default_greh_3 = 200
sim_default_greh_4 = 250
sim_default_isg_0 = 50
sim_default_isg_1 = 75
sim_default_isg_2 = 100
sim_default_isg_3 = 200
sim_default_isg_4 = 250
sim_default_isg_5 = 400
sim_default_zombied_0 = 50
sim_default_zombied_1 = 75
sim_default_zombied_2 = 100
sim_default_zombied_3 = 125
sim_default_zombied_4 = 175
;-- Mutants
zombie_weak = 75
zombie_normal = 100
zombie_strong = 125
zombie_blind = 350
rat_weak = 5
rat_normal = 5
rat_strong = 5
rat_wolf = 5
tushkano_weak = 10
tushkano_weak_a = 10
tushkano_weak_b = 10
tushkano_weak_c = 10
tushkano_normal = 10
tushkano_normal_a = 15
tushkano_normal_b = 15
tushkano_normal_c = 15
tushkano_strong = 30
tushkano_strong_a = 30
tushkano_strong_b = 30
tushkano_strong_c = 30
boar_normal = 150
boar_strong = 200
boar_01a_weak = 125
boar_02a_weak = 125
boar_01a_hard = 200
boar_02a_hard = 200
boar_02a_strong = 200
flesh_01a_weak = 75
flesh_01a_normal = 100
flesh_01a_strong = 125
flesh_02a_weak = 75
flesh_02a_normal = 125
flesh_02a_strong = 50
flesh_03a_weak = 75
flesh_03a_normal = 125
flesh_03a_strong = 50
dog_weak_red = 50
dog_weak_white = 50
dog_weak_brown = 50
dog_weak_bulterier = 50
dog_normal_red = 75
dog_normal_white = 75
dog_normal_brown = 75
dog_normal_bulterier = 75
dog_strong_red = 100
dog_strong_white = 100
dog_strong_brown = 100
dog_strong_bulterier = 100
dog_strong_black = 150
pseudodog_normal = 150
pseudodog_strong = 250
pseudodog_grey_weak = 150
pseudodog_grey_strong = 250
cat_weak_a = 50
cat_weak_b = 50
cat_weak_c = 50
cat_weak_d = 50
cat_weak_e = 50
cat_normal_a = 75
cat_normal_b = 75
cat_normal_c = 75
cat_normal_d = 75
cat_normal_e = 75
cat_strong_a = 100
cat_strong_b = 100
cat_strong_c = 100
cat_strong_d = 100
cat_strong_e = 100
fracture_weak = 250
fracture_normal = 250
fracture_strong = 250
fracture_2 = 250
fracture_3 = 250
snork_weak = 300
snork_weak2 = 300
snork_weak3 = 300
snork_weak4 = 300
snork_normal = 300
snork_normal2 = 300
snork_normal3 = 300
snork_normal4 = 300
snork_strong = 300
snork_strong2 = 300
snork_strong3 = 300
snork_strong4 = 300
lurker_1_weak = 350
lurker_1_normal = 350
lurker_1_strong = 350
lurker_2_weak = 350
lurker_2_normal = 350
lurker_2_strong = 350
lurker_3_weak = 350
lurker_3_normal = 350
lurker_3_strong = 350
bloodsucker_red_weak = 350
bloodsucker_red_normal = 350
bloodsucker_red_strong = 350
bloodsucker_green_weak = 350
bloodsucker_green_normal = 350
bloodsucker_green_strong = 350
bloodsucker_black_weak = 350
bloodsucker_black_normal = 350
bloodsucker_black_strong = 350
bloodsucker_strong_big = 350
psysucker_1_weak = 400
psysucker_1_normal = 400
psysucker_1_strong = 400
psysucker_2_weak = 400
psysucker_2_normal = 400
psysucker_2_strong = 400
psysucker_3_weak = 400
psysucker_3_normal = 400
psysucker_3_strong = 400
psy_dog_normal = 400
m_karlik_e = 600
burer_normal = 600
burer_normal2 = 600
burer_weak = 550
burer_weak2 = 550
m_controller_normal = 700
m_controller_normal2 = 700
m_controller_normal1111 = 700
m_controller_normal777 = 700
m_controller_normal888 = 700
m_poltergeist_normal_tele = 700
m_poltergeist_normal_flame = 700
m_poltergeist_normal_black = 700
m_controller_psy = 1000
chimera_weak = 1000
chimera_normal = 1000
chimera_normal2 = 1000
chimera_normal3 = 1000
chimera_strong = 1000
chimera_strong2 = 1000
chimera_strong3 = 1000
chimera_strong4 = 1000
gigant_weak = 1500
gigant_normal = 1500
gigant_strong = 1500
[story_communities]
agr_smart_terrain_1_6_army_mechanic_stalker = army
agr_smart_terrain_1_6_army_trader_stalker = army
agr_smart_terrain_1_6_army_medic_stalker = army
agr_1_6_medic_army_mlr = army
agr_1_6_barman_army_mlr = army
agr_smart_terrain_1_6_near_2_military_colonel_kovalski = army
esc_3_16_military_trader = army
army_south_mechan_mlr = army
army_degtyarev_jup = army
army_degtyarev = army
zat_b7_bandit_boss_sultan = bandit
val_smart_terrain_7_3_bandit_mechanic_stalker = bandit
val_smart_terrain_7_4_bandit_trader_stalker = bandit
bandit_main_base_medic_mlr = bandit
guid_dv_mal_mlr = bandit
jup_cont_trader_bandit = bandit
jup_cont_mech_bandit = bandit
trucks_cemetery_bandit_trader = bandit
trucks_cemetery_bandit_mechanic = bandit
mar_base_stalker_barmen = csky
mar_base_stalker_tech = csky
mar_smart_terrain_base_doctor = csky
mar_smart_terrain_base_stalker_leader_marsh = csky
mar_base_owl_stalker_trader = csky
guid_marsh_mlr = csky
bar_dolg_leader = dolg
bar_dolg_general_petrenko_stalker = dolg
bar_visitors_stalker_mechanic = dolg
bar_dolg_medic = dolg
yan_ecolog_kruglov = ecolog
yan_stalker_sakharov = ecolog
yan_povar_army_mlr = ecolog
mechanic_army_yan_mlr = ecolog
jup_b6_scientist_tech = ecolog
jup_b6_scientist_nuclear_physicist = ecolog
jup_b6_scientist_biochemist = ecolog
mil_smart_terrain_7_10_freedom_trader_stalker = freedom
mil_smart_terrain_7_7_freedom_mechanic_stalker = freedom
mil_smart_terrain_7_7_freedom_leader_stalker = freedom
mil_freedom_medic = freedom
mil_freedom_guid = freedom
mil_freedom_barman_mlr = freedom
jup_a6_freedom_leader = freedom
jup_a6_freedom_trader_ashot = freedom
jup_a6_stalker_barmen = freedom
jup_b19_freedom_yar = freedom
cit_killers_merc_trader_stalker = killer
cit_killers_merc_mechanic_stalker = killer
cit_killers_merc_barman_mlr = killer
ds_killer_guide_main_base = killer
cit_killers_merc_medic_stalker = killer
merc_pri_grifon_mlr = killer
merc_pri_a18_mech_mlr = killer
pri_special_trader_mlr = killer
zat_stancia_trader_merc = killer
zat_stancia_mech_merc = killer
pri_monolith_monolith_trader_stalker = monolith
pri_monolith_monolith_mechanic_stalker = monolith
lider_monolith_haron = monolith
monolith_eidolon = monolith
mechanic_monolith_kbo = monolith
trader_monolith_kbo = monolith
mechanic_monolith_jup_depo = monolith
trader_monolith_jup_depo = monolith
jup_b220_trapper = stalker
bar_visitors_barman_stalker_trader = stalker
esc_2_12_stalker_fanat = stalker
esc_2_12_stalker_nimble = stalker
esc_2_12_stalker_wolf = stalker
esc_smart_terrain_5_7_loner_mechanic_stalker = stalker
m_lesnik = stalker
m_trader = stalker
mar_smart_terrain_doc_doctor = stalker
zat_a2_stalker_barmen = stalker
zat_a2_stalker_mechanic = stalker
zat_b106_stalker_gonta = stalker
zat_b22_stalker_medic = stalker
zat_b30_owl_stalker_trader = stalker
hunter_gar_trader = stalker
esc_main_base_trader_mlr = stalker
devushka = stalker
bar_informator_mlr = stalker
guid_bar_stalker_navigator = stalker
stalker_gatekeeper = stalker
stalker_rogue = stalker
stalker_rogue_ms = stalker
stalker_rogue_oa = stalker
stalker_stitch_ms = stalker
stalker_stitch_oa = stalker
stalker_stitch = stalker
lost_stalker_strelok = stalker
stalker_strelok_oa = stalker
stalker_strelok_hb = stalker
pri_a16_mech_mlr = stalker
guid_pri_a15_mlr = stalker
trader_pri_a15_mlr = stalker
guid_jup_stalker_garik = stalker
zat_tech_mlr = stalker
kat_greh_sabaoth = greh
red_greh_trader = greh
red_greh_tech = greh
ds_domik_isg_leader = isg
jup_depo_isg_leader = isg
jup_depo_isg_tech = isg
;-- Ignore list used exclusively for Warfare. Any squads listed below will not be registered with Warfare
;-- Additionally, they will not be able to participate in offline combat
[ignore_list]
agr_smart_terrain_1_6_army_mechanic_stalker_squad
agr_smart_terrain_1_6_army_trader_stalker_squad
agr_smart_terrain_1_6_near_2_military_colonel_kovalski_squad
agr_smart_terrain_1_6_army_medic_stalker_squad
agr_1_6_medic_army_mlr_squad
agr_1_6_barman_army_mlr_squad
army_degtyarev_jup_squad
army_degtyarev
army_degtyarev_zat_squad
army_jup_squad
army_isg_spy_squad
degtyarev_taskforce_squad
degtyarev_pri_b35_squad
tarasov_pri_b35_squad
isg_guard_squad
isg_recon_squad
isg_checkpoint_squad
isg_jupiter_factory_squad
isg_delivery_interception_squad
bar_dolg_leader_squad
bar_dolg_general_petrenko_stalker_squad
bar_dolg_general_zoneguard_stalker_squad
bar_arena_manager_squad
bar_visitors_barman_stalker_trader_squad
bar_visitors_cardan_tech_squad
bar_visitors_garik_stalker_guard_squad
bar_visitors_zhorik_stalker_guard2_squad
guid_bar_stalker_navigator_squad
bar_informator_mlr_squad
dolg_medic_squad
bar_dolg_medic_squad
bar_visitors_stalker_mechanic_squad
jup_b6_scientist_nuclear_physicist_squad
jup_b6_scientist_biochemist_squad
bun_krovosos_nest_squad
cit_killers_merc_mechanic_stalker_squad
cit_killers_merc_trader_stalker_squad
cit_killers_merc_medic_stalker_squad
cit_killers_merc_barman_mlr_squad
ds_killer_guide_main_base_squad
ds_killer_medic_mlr_squad
cit_killers_merc_stalker_aslan_squad
esc_2_12_stalker_fanat_squad
esc_2_12_stalker_nimble_squad
esc_2_12_stalker_wolf_squad
esc_2_12_stalker_trader_squad
esc_smart_terrain_5_7_loner_mechanic_stalker_squad
devushka_squad
escape_main_base_trader_mlr
army_south_mechan_mlr_squad
esc_3_16_military_trader_squad
stalker_gatekeeper_squad
stalker_rogue_squad
stalker_rogue_ms_squad
stalker_rogue_oa_squad
stalker_stitch_ms_squad
stalker_stitch_ms_gen_squad
stalker_stitch_oa_squad
stalker_stitch_squad
lost_stalker_strelok_squad
stalker_strelok_oa_squad
stalker_strelok_hb_squad
pri_a16_stalker_rogue_squad
pri_a16_stalker_rogue_oa_squad
pri_a16_stalker_strelok_oa_squad
pri_a16_stalker_stitch_oa_squad
stalker_scope_squad
stalker_wayfarer_squad
red_forest_greh_squad
lim_ecolog_assault_squad
lim_stalker_assault_squad
lazarus_ecolog_squad
lazarus_stalker_squad
aes2_greh_squad1
aes2_greh_squad2
aes2_greh_defence_squad
boss_sultan_task_5_stalkers
hunter_gar_trader_squad
stalker_sim_baraholka_traders
baraholka_trader
baraholka_trader_night
jup_b6_scientist_group
jup_a12_bandit_chief_squad
jup_a6_freedom_leader_squad
jup_a6_freedom_trader_ashot_squad
jup_a6_stalker_medik_squad
jup_a6_stalker_barmen_squad
jup_a6_kardan_squad
jup_b19_freedom_yar_squad
jup_b25_alex_squad
guid_jup_stalker_garik_squad
zat_b215_stalker_guide_jupiter_squad
monolith_jup_mechanic_squad
monolith_jup_trader_mlr_squad
jup_cont_trader_bandit_squad
jup_cont_mech_bandit_squad
zat_b30_owl_stalker_trader_squad
zat_b22_stalker_medic
zat_b22_medic
zat_b22_barman
zat_b22_barmen
zat_a2_stalker_barmen
zat_a2_stalker_mechanic_squad
zaton_killer_guide_station_squad
zat_tech_mlr_squad
zat_stancia_trader_merc_squad
zat_stancia_mech_merc_squad
guid_zan_stalker_locman_squad
zat_a2_stalker_nimble_squad
zat_b106_stalker_crab_squad
zat_b106_stalker_gonta_squad
zat_b7_stalkers_raiders
zat_b215_stalker_guide_zaton_squad
yan_stalker_sakharov_squad
yan_povar_army_mlr
yan_povar_army_mlr_squad
mechanic_army_yan_mlr
mechanic_army_yan_mlr_squad
yan_ecolog_kruglov_squad
yan_ecolog_semenov_squad
yan_ecolog_vasilyev_squad
jup_b6_scientist_tech_squad
zat_b7_bandit_boss_sultan_squad
val_smart_terrain_7_4_bandit_trader_stalker_squad
val_smart_terrain_7_3_bandit_mechanic_stalker_squad
bandit_main_base_medic_mlr_squad
guid_dv_mal_mlr_squad
mlr_bandit_boss_squad
trucks_cemetery_bandit_trader_squad
trucks_cemetery_bandit_mechanic_squad
pri_monolith_monolith_mechanic_stalker_squad
pri_monolith_monolith_trader_stalker_squad
trader_pri_a15_mlr_squad
guid_pri_a15_mlr_squad
merc_pri_a18_mech_mlr_squad
merc_pri_grifon_mlr_squad
pri_a16_mech_mlr_squad
pri_a16_freedom_yar_squad
pri_a16_medic_yar_squad
pri_special_trader_mlr_squad
lider_monolith_haron_squad
monolith_kbo_squad
monolith_eidolon_squad
mechanic_monolith_kbo_squad
trader_monolith_kbo_squad
mechanic_monolith_jup_depo_squad
trader_monolith_jup_depo_squad
monolith_bridge_trader_mlr_squad
red_greh_trader_squad
red_greh_tech_squad
kat_greh_sabaoth
ds_domik_isg_leader
jup_b220_trapper
mil_smart_terrain_7_7_freedom_leader_stalker_squad
mil_smart_terrain_7_7_freedom_mechanic_stalker_squad
mil_smart_terrain_7_10_freedom_trader_stalker_squad
mil_freedom_barman_mlr_squad
mil_freedom_medic_squad
mil_freedom_guid_squad
mar_base_owl_stalker_trader_squad
mar_base_stalker_barmen_squad
mar_base_stalker_tech_squad
mar_smart_terrain_base_doctor_squad
mar_doctor_squad
mar_doctor_dog_squad
mar_smart_terrain_doc_squad
mar_smart_terrain_doc_doctor_squad
mar_smart_terrain_doc_dog_squad
mar_smart_terrain_base_dog_doctor_squad
mar_smart_terrain_base_stalker_leader_marsh_squad
guid_marsh_mlr_squad
drx_march_task_5_csky_squad
red_forester_tech
red_greh_trader
red_greh_tech
ds_isg_leader_squad
ds_isg_recon_squad
jup_depo_isg_leader_squad
jup_depo_isg_tech_squad
jup_depo_isg_recon_squad
jup_depo_isg_guard_squad
jup_depo_isg_guard_squad_2
jup_b8_army_recon_1_squad
jup_b8_army_recon_2_squad
jup_u_isg_guard_squad
jup_u_isg_guard_2_squad
stalker_sim_squad_trader
stalker_sim_squad_mechanic
stalker_sim_squad_medic
stalker_sim_squad_barman
bandit_sim_squad_trader
bandit_sim_squad_mechanic
bandit_sim_squad_medic
bandit_sim_squad_barman
merc_sim_squad_trader
merc_sim_squad_mechanic
merc_sim_squad_medic
merc_sim_squad_barman
dolg_sim_squad_trader
dolg_sim_squad_mechanic
dolg_sim_squad_medic
dolg_sim_squad_barman
freedom_sim_squad_trader
freedom_sim_squad_mechanic
freedom_sim_squad_medic
freedom_sim_squad_barman
army_sim_squad_trader
army_sim_squad_mechanic
army_sim_squad_medic
army_sim_squad_barman
ecolog_sim_squad_trader
ecolog_sim_squad_mechanic
ecolog_sim_squad_medic
ecolog_sim_squad_barman
csky_sim_squad_trader
csky_sim_squad_mechanic
csky_sim_squad_medic
csky_sim_squad_barman
monolith_sim_squad_trader
monolith_sim_squad_mechanic
monolith_sim_squad_medic
monolith_sim_squad_barman
renegade_sim_squad_trader
renegade_sim_squad_mechanic
renegade_sim_squad_medic
renegade_sim_squad_barman
greh_sim_squad_trader
greh_sim_squad_mechanic
greh_sim_squad_medic
greh_sim_squad_barman
isg_sim_squad_trader
isg_sim_squad_mechanic
isg_sim_squad_medic
isg_sim_squad_barman
;-- xQd start- added hostage squads
hostage_companion_task_1_stalker
hostage_companion_task_1_ecolog
hostage_companion_task_1_bandit
hostage_companion_task_1_csky
hostage_companion_task_1_dolg
hostage_companion_task_1_freedom
hostage_companion_task_1_killer
;-- xQd end
jup_b10_stalker_drunk_squad
zat_b18_noah_squad
zat_b18_dog_noah_squad
dasc_tech_mlr_squad
dasc_trade_mlr_squad
bar_arena_guard_squad
pol_smart_terrain_1_1_squad
stalkers_base_red_forest_mlr_squad
warlab_pod_stalker_squad
drx_sl_raid_companion_squad_stalker_1
drx_sl_raid_companion_squad_stalker_2
drx_sl_raid_companion_squad_stalker_3
drx_sl_raid_companion_squad_stalker_4
drx_sl_raid_companion_squad_ecolog_1
drx_sl_raid_companion_squad_ecolog_2
drx_sl_raid_companion_squad_dolg_1
drx_sl_raid_companion_squad_dolg_2
drx_sl_raid_companion_squad_freedom_1
drx_sl_raid_companion_squad_freedom_2
drx_sl_raid_companion_squad_csky_1
drx_sl_raid_companion_squad_csky_2
drx_sl_raid_companion_squad_killer_1
drx_sl_raid_companion_squad_killer_2
drx_sl_raid_companion_squad_army_1
drx_sl_raid_companion_squad_army_2
drx_sl_raid_companion_squad_bandit_1
drx_sl_raid_companion_squad_bandit_2
drx_sl_raid_companion_squad_monolith_1
drx_sl_raid_companion_squad_monolith_2
ecolog_companion_task_1
ecolog_companion_task_2
bandit_companion_task_1
survival_squad_stalker
survival_squad_ecolog
boss_sultan_task_5_stalkers
;-- Used exclusively for Warfare. Any squads listed below will be registered with Warfare, but unable to be commanded by automatic Warfare functions. The player can still command them
;-- They can also still participate in offline combat
[stationary_squads]
bar_duty_security_squad_leader_squad
bar_zastava_2_commander_squad
yan_bunker_guards_squad
jup_b47_merc_guard_squad
merc_hide_squad_on_book_store
jup_a6_freedom_guard_squad_1
esc_smart_terrain_3_16_military_mlr_squad
esc_smart_terrain_3_16_military_mlr_patrol
agr_1_6_guards_army_mlr_squad
mar_smart_terrain_base_lager_squad
cit_killers_merc_guard_squad_1
cit_killers_merc_guard_squad_2
red_3_2_greh_guard_squad
zat_b40_merc_squad
stalker_sim_squad_defender
bandit_sim_squad_defender
merc_sim_squad_defender
duty_sim_squad_defender
freedom_sim_squad_defender
army_sim_squad_defender
ecolog_sim_squad_defender
csky_sim_squad_defender
monolith_sim_squad_defender
greh_sim_squad_defender
isg_sim_squad_defender
renegade_sim_squad_defender
zombied_sim_squad_defender