Divergent/mods/Even More Hideout Furniture/gamedata/configs/mod_system_walls.ltx

226 lines
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[decor_wall]:tch_junk
class = II_ATTCH
kind = i_tool
visual = dynamics\Decor\wall.ogf
description = st_placeable_wall_descr
inv_name = st_placeable_wall
inv_name_short = st_placeable_wall
icons_texture = ui\ui_decor
inv_grid_x = 5
inv_grid_y = 15
inv_grid_width = 3
inv_grid_height = 1
cost = 2400
inv_weight = 5
use1_functor = placeable_furniture.place_item
use1_action_functor = placeable_furniture.func_place_item
placeable_type = prop
placeable_section = placeable_wall
[placeable_wall]:physic_object
visual = dynamics\Decor\wall.ogf
placeable_type = prop
base_rotation = 0
script_binding = bind_hf_base.init
item_section = decor_wall
ui_texture = ui_decor_wall
bounding_box_size = 4.70895, 0.114076, 2.58663
bounding_box_origin = 0.004942, 1.29365, -0.007986
[decor_wall_metal]:tch_junk
class = II_ATTCH
kind = i_tool
visual = dynamics\Decor\wall_metal.ogf
description = st_placeable_wall_metal_descr
inv_name = st_placeable_wall_metal
inv_name_short = st_placeable_wall_metal
icons_texture = ui\ui_decor
inv_grid_x = 5
inv_grid_y = 16
inv_grid_width = 3
inv_grid_height = 1
cost = 2700
inv_weight = 5
use1_functor = placeable_furniture.place_item
use1_action_functor = placeable_furniture.func_place_item
placeable_type = prop
placeable_section = placeable_wall_metal
[placeable_wall_metal]:physic_object
visual = dynamics\Decor\wall_metal.ogf
placeable_type = prop
base_rotation = 0
script_binding = bind_hf_base.init
item_section = decor_wall_metal
ui_texture = ui_decor_wall_metal
bounding_box_size = 4.70895, 0.114076, 2.58663
bounding_box_origin = 0.004942, 1.29365, -0.007986
[decor_wall02]:tch_junk
class = II_ATTCH
kind = i_tool
visual = dynamics\Decor\wall02.ogf
description = st_placeable_wall02_descr
inv_name = st_placeable_wall02
inv_name_short = st_placeable_wall02
icons_texture = ui\ui_decor
inv_grid_x = 11
inv_grid_y = 15
inv_grid_width = 3
inv_grid_height = 1
cost = 1400
inv_weight = 2.5
use1_functor = placeable_furniture.place_item
use1_action_functor = placeable_furniture.func_place_item
placeable_type = prop
placeable_section = placeable_wall02
[placeable_wall02]:physic_object
visual = dynamics\Decor\wall02.ogf
placeable_type = prop
base_rotation = 0
script_binding = bind_hf_base.init
item_section = decor_wall02
ui_texture = ui_decor_wall02
bounding_box_size = 2.35459, 0.109478, 2.58798
bounding_box_origin = -0.022406, 1.29474, -0.007986
[decor_wall02_metal]:tch_junk
class = II_ATTCH
kind = i_tool
visual = dynamics\Decor\wall02_metal.ogf
description = st_placeable_wall02_metal_descr
inv_name = st_placeable_wall02_metal
inv_name_short = st_placeable_wall02_metal
icons_texture = ui\ui_decor
inv_grid_x = 11
inv_grid_y = 16
inv_grid_width = 3
inv_grid_height = 1
cost = 1700
inv_weight = 2.5
use1_functor = placeable_furniture.place_item
use1_action_functor = placeable_furniture.func_place_item
placeable_type = prop
placeable_section = placeable_wall02_metal
[placeable_wall02_metal]:physic_object
visual = dynamics\Decor\wall02_metal.ogf
placeable_type = prop
base_rotation = 0
script_binding = bind_hf_base.init
item_section = decor_wall02_metal
ui_texture = ui_decor_wall02_metal
bounding_box_size = 2.35459, 0.109478, 2.58798
bounding_box_origin = -0.022406, 1.29474, -0.007986
[decor_wall_doorway]:tch_junk
class = II_ATTCH
kind = i_tool
visual = dynamics\Decor\wall_doorway.ogf
description = st_placeable_wall_doorway_descr
inv_name = st_placeable_wall_doorway
inv_name_short = st_placeable_wall_doorway
icons_texture = ui\ui_decor
inv_grid_x = 8
inv_grid_y = 15
inv_grid_width = 3
inv_grid_height = 1
cost = 3000
inv_weight = 5
use1_functor = placeable_furniture.place_item
use1_action_functor = placeable_furniture.func_place_item
placeable_type = prop
placeable_section = placeable_wall_doorway
[placeable_wall_doorway]:physic_object
visual = dynamics\Decor\wall_doorway.ogf
placeable_type = prop
base_rotation = 0
script_binding = bind_hf_base.init
item_section = decor_wall_doorway
ui_texture = ui_decor_wall_doorway
bounding_box_size = 4.70895, 0.114076, 2.58663
bounding_box_origin = 0.004942, 1.29365, -0.007986
fixed_bones = link1, link2, link3
[decor_wall_doorway_metal]:tch_junk
class = II_ATTCH
kind = i_tool
visual = dynamics\Decor\wall_doorway_metal.ogf
description = st_placeable_wall_doorway_metal_descr
inv_name = st_placeable_wall_doorway_metal
inv_name_short = st_placeable_wall_doorway_metal
icons_texture = ui\ui_decor
inv_grid_x = 8
inv_grid_y = 16
inv_grid_width = 3
inv_grid_height = 1
cost = 3300
inv_weight = 5
use1_functor = placeable_furniture.place_item
use1_action_functor = placeable_furniture.func_place_item
placeable_type = prop
placeable_section = placeable_wall_doorway_metal
[placeable_wall_doorway_metal]:physic_object
visual = dynamics\Decor\wall_doorway_metal.ogf
placeable_type = prop
base_rotation = 0
script_binding = bind_hf_base.init
item_section = decor_wall_doorway_metal
ui_texture = ui_decor_wall_doorway_metal
bounding_box_size = 4.70895, 0.114076, 2.58663
bounding_box_origin = 0.004942, 1.29365, -0.007986
fixed_bones = link1, link2, link3