Fika-Tarkov/mods/Visceral Combat/BepInEx/config/com.servph.VisceralCombat.cfg

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## Settings file was created by plugin Visceral Combat PRE-RELEASE v3.25.0
## Plugin GUID: com.servph.VisceralCombat
[Blood | Performance]
## Maximum of BSG's Blood Decals that can be placed on the floor. Changes upon next Raid. Be careful with this value!!
# Setting type: Int32
# Default value: 1024
Maximum Ground Decals = 2048
[Blood | Splatters]
# Setting type: Single
# Default value: 1
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Blood Splatter Size = 0.5
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## Hides the old blood decals that stain the floor. Keeps the actual effect though.
# Setting type: Boolean
# Default value: false
Use Old Blood Decals = false
[Blood | Spurts]
# Setting type: Single
# Default value: 2
Bleed Maxmimum Time (Seconds) = 2
[Blood | Trails & Flows]
# Setting type: Boolean
# Default value: true
Arterial Spraying = true
# Setting type: Single
# Default value: 8
Arterial Spray Minimum Time (Seconds) = 8
# Setting type: Single
# Default value: 2
Arterial Spray Maxmimum Time (Seconds) = 2
[Character Properties]
Shoot off Helmets = true
Helmet Knock Off Chance = 15
Duration for anim swap = 1
[Combat | Shells]
Infinite Shell Casing Lifetime = true
[Combat | Visuals]
## Turns off Used Shell Casing Deletion
# Setting type: Boolean
# Default value: false
Infinite Shell Casing Lifetime = false
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## Multiplier For Muzzle Smoke Size
# Setting type: Single
# Default value: 1
Muzzle Fume Size Multiplier = 1.5
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## Multiplier For Muzzle Jet (Muzzle Fire) Size
# Setting type: Single
# Default value: 1
Muzzle Jet Size Multiplier = 3
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## Multiplier For The Chance that a Muzzle Jet Happens
# Setting type: Single
# Default value: 1
Muzzle Jet Chance Multiplier = 10
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## Multiplier For The Amount of Muzzle Sparks
# Setting type: Int32
# Default value: 1
Muzzle Sparks Amount Multiplier = 2
[Item Physical Properties]
Item Physics = false
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Item Force Intensity = 1
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[Performance]
Maximum Ground Decals = 1024
[Ragdoll Phsyical Properties]
Bullet Intensity = 85
Grenade Intensity = 190
Player Body Collision = false
[Ragdolls | Character Properties]
# Setting type: Boolean
# Default value: true
Shoot off Helmets = true
# Setting type: Single
# Default value: 15
Helmet Knock Off Chance = 15
# Setting type: Single
# Default value: 1
Duration for anim swap = 0.5
# Setting type: Single
# Default value: 1
Duration for Mapping Weight swap = 0
# Setting type: Boolean
# Default value: true
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Use Active Ragdolls = false
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[Ragdolls | Item Physical Properties]
## If you are getting too much lag turn this off. But most capable PC's should run this fine. (Besides on SoT)
# Setting type: Boolean
# Default value: false
Item Physics = false
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## Multiplier that determines the amount of force applied to physics objects.
# Setting type: Single
# Default value: 1
Item Force Intensity = 0.4
[Ragdolls | Ragdoll Phsyical Properties]
## How much force is applied to a shot. This is also dependent on caliber. Default is 85
# Setting type: Single
# Default value: 85
Bullet Intensity = 45
## How much force is applied to a grenade explosion. This is also dependent on caliber. Default is 190
# Setting type: Single
# Default value: 190
Grenade Intensity = 190
## Allows you to step on bodies. You can potentially get stuck on them once in awhile for brief moments. Turn this off if you do not like it.
# Setting type: Boolean
# Default value: true
Player Body Collision = false
[Splatters]
Blood Splatter Size = 1
[Spurts]
Bleed Maxmimum Time (Seconds) = 2
[Trails & Flows]
Arterial Spraying = true
Arterial Spray Minimum Time (Seconds) = 8
Arterial Spray Maxmimum Time (Seconds) = 2