2025-01-02 20:23:50 -05:00
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## Settings file was created by plugin Graphics v1.6.5
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## Plugin GUID: com.Amanda.Graphics
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[AmandsGraphics Cinematic]
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## Motion Blur needs anti-aliasing set to TAA to work as intended
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# Setting type: EEnabledFeature
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# Default value: Off
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# Acceptable values: Off, On
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MotionBlur = Off
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# Setting type: Int32
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# Default value: 10
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MotionBlur SampleCount = 10
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# Setting type: Single
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# Default value: 270
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MotionBlur ShutterAngle = 270
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# Setting type: EEnabledFeature
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# Default value: Off
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# Acceptable values: Off, On
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HBAO = On
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# Setting type: Single
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# Default value: 1
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HBAO Intensity = 1
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# Setting type: Single
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# Default value: 1.5
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HBAO Saturation = 1.5
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# Setting type: Single
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# Default value: 2
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HBAO Albedo Multiplier = 2
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## High-Quality Color needs to be Enabled on Graphics Settings
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# Setting type: EDepthOfField
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# Default value: Off
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# Acceptable values: Off, On, HoldingBreathOnly
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SurroundDepthOfField = On
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## DepthOfField will be enabled if the zoom is greater than or equal to this value
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# Setting type: Single
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# Default value: 2
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# Acceptable value range: From 1 to 25
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SurroundDOF OpticZoom = 2
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## The smaller the value is, the shallower the depth of field is
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# Setting type: Single
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# Default value: 5.6
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# Acceptable value range: From 0.01 to 128
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SurroundDOF Aperture = 5.6
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## Animation speed
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# Setting type: Single
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# Default value: 16
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# Acceptable value range: From 0.1 to 32
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SurroundDOF Speed = 16
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## The larger the value is, the shallower the depth of field is
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# Setting type: Single
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# Default value: 25
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# Acceptable value range: From 0 to 100
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SurroundDOF FocalLength = 25
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## The larger the value is, the shallower the depth of field is. Used by animation to determinate what's considered off
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# Setting type: Single
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# Default value: 4
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# Acceptable value range: From 0 to 100
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SurroundDOF FocalLength Off = 4
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## This setting determines the maximum radius of bokeh
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# Setting type: KernelSize
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# Default value: Medium
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# Acceptable values: Small, Medium, Large, VeryLarge
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DOF KernelSize = Medium
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## High-Quality Color needs to be Enabled on Graphics Settings"
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# Setting type: EUIDepthOfField
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# Default value: Off
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# Acceptable values: Off, On
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UIDepthOfField = On
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## Focus point distance
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# Setting type: Single
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# Default value: 0.2
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# Acceptable value range: From 0.01 to 1
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UIDOF Distance = 0.2
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## The smaller the value is, the shallower the depth of field is
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# Setting type: Single
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# Default value: 5.6
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# Acceptable value range: From 0.01 to 128
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UIDOF Aperture = 5.6
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## Animation speed
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# Setting type: Single
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# Default value: 4
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# Acceptable value range: From 0.1 to 32
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UIDOF Speed = 4
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## The larger the value is, the shallower the depth of field is
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# Setting type: Single
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# Default value: 25
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# Acceptable value range: From 0 to 100
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UIDOF FocalLength = 25
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# Setting type: EWeaponDepthOfField
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# Default value: Off
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# Acceptable values: Off, On
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WeaponDepthOfField = On
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## Animation speed
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# Setting type: Single
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# Default value: 6
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# Acceptable value range: From 0.1 to 32
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WeaponDOF Speed = 6
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## Max Blur Size
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# Setting type: Single
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# Default value: 2
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# Acceptable value range: From 0.01 to 10
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WeaponDOF Weapon Blur = 2
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## Max Blur Size when aiming with iron sights
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# Setting type: Single
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# Default value: 3
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# Acceptable value range: From 0.01 to 10
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WeaponDOF IronSight Blur = 3
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## Max Blur Size when aiming with sights
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# Setting type: Single
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# Default value: 4
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# Acceptable value range: From 0.01 to 10
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WeaponDOF Sight Blur = 4
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## Max Blur Size when aiming with sights
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# Setting type: Single
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# Default value: 4
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# Acceptable value range: From 0.01 to 10
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WeaponDOF NVG Blur = 4
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# Setting type: Single
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# Default value: 25
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# Acceptable value range: From 0.01 to 100
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WeaponDOF Weapon FocalLength = 25
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# Setting type: Single
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# Default value: 30
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# Acceptable value range: From 0.01 to 100
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WeaponDOF IronSight FocalLength = 30
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# Setting type: Single
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# Default value: 90
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# Acceptable value range: From 0.01 to 100
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WeaponDOF Sight FocalLength = 90
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# Setting type: Single
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# Default value: 100
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# Acceptable value range: From 0.01 to 100
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WeaponDOF NVG FocalLength = 100
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# Setting type: Single
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# Default value: 0.25
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# Acceptable value range: From 0.01 to 2
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WeaponDOF Aperture = 0.25
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# Setting type: BlurSampleCount
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# Default value: High
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# Acceptable values: Low, Medium, High
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WeaponDOF BlurSampleCount = High
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## High-Quality Color needs to be Enabled on Graphics Settings"
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# Setting type: EDepthOfField
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# Default value: Off
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# Acceptable values: Off, On, HoldingBreathOnly
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OpticDepthOfField = Off
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## OpticDepthOfField will be enabled if the zoom is greater than or equal to this value
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# Setting type: Single
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# Default value: 2
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# Acceptable value range: From 1 to 25
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OpticDOF OpticZoom = 2
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## The smaller the value is, the shallower the depth of field is at 1x zoom
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# Setting type: Single
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# Default value: 64
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# Acceptable value range: From 0.01 to 128
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OpticDOF Aperture 1x = 64
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## The smaller the value is, the shallower the depth of field is at 2x zoom
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# Setting type: Single
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# Default value: 32
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# Acceptable value range: From 0.01 to 128
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OpticDOF Aperture 2x = 32
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## The smaller the value is, the shallower the depth of field is at 4x zoom
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# Setting type: Single
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# Default value: 8
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# Acceptable value range: From 0.01 to 128
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OpticDOF Aperture 4x = 8
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## The smaller the value is, the shallower the depth of field is at 6x zoom and above
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# Setting type: Single
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# Default value: 5.6
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# Acceptable value range: From 0.01 to 128
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OpticDOF Aperture 6x = 5.6
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## Animation speed
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# Setting type: Single
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# Default value: 4
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# Acceptable value range: From 0.1 to 32
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OpticDOF Speed = 4
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# Setting type: EOpticDOFFocalLengthMode
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# Default value: Math
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# Acceptable values: Math, FixedValue
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OpticDOF FocalLength Mode = Math
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# Setting type: Single
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# Default value: 100
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# Acceptable value range: From 1 to 500
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OpticDOF FocalLength = 100
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## This setting determines the maximum radius of bokeh
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# Setting type: KernelSize
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# Default value: Medium
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# Acceptable values: Small, Medium, Large, VeryLarge
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OpticDOF KernelSize = Medium
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## Low: Simple LowPoly Raycast
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## High: HighPoly Raycast and Target Detection
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## Foliage: 2 Raycasts Targets have priority behind foliage
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# Setting type: ERaycastQuality
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# Default value: High
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# Acceptable values: Low, High, Foliage
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OpticDOF Raycast Quality = High
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## Distance animation speed
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# Setting type: Single
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# Default value: 15
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# Acceptable value range: From 0.1 to 25
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OpticDOF Distance Speed = 15
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## The max distance the ray should check for collisions
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# Setting type: Single
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# Default value: 1000
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# Acceptable value range: From 10 to 10000
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OpticDOF Raycast Distance = 1000
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## Aiming distance window on spotted target in cm
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# Setting type: Single
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# Default value: 50
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# Acceptable value range: From 0 to 200
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OpticDOF Target Distance = 50
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[AmandsGraphics Experimental]
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## EXPERIMENTAL
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# Setting type: EEnabledFeature
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# Default value: On
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# Acceptable values: Off, On
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Flashlight = On
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## Flashlights range multiplier
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# Setting type: Single
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# Default value: 2
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# Acceptable value range: From 0.5 to 4
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Flashlight Range = 2
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## Volumetric extinction coefficient
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# Setting type: Single
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# Default value: 0.2
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# Acceptable value range: From 0.001 to 1
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Flashlight ExtinctionCoef = 0.2
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## EXPERIMENTAL
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# Setting type: EEnabledFeature
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# Default value: On
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# Acceptable values: Off, On
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NVG = On
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# Setting type: ETonemap
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# Default value: ACES
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# Acceptable values: Default, ACES, Filmic
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2025-01-03 20:17:06 -05:00
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NVG Tonemap = Default
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2025-01-02 20:23:50 -05:00
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# Setting type: Single
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# Default value: 1
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# Acceptable value range: From 1 to 1.5
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NVG AmbientContrast = 1
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# Setting type: Single
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# Default value: 0.8
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# Acceptable value range: From 0 to 2
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NVG Noise Intensity = 0.8
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## Enables back all default color filters
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# Setting type: Boolean
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# Default value: false
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NVG Original Color = false
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## Enables back the default sky color for NVG
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# Setting type: Single
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# Default value: 0.1
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# Acceptable value range: From 0.001 to 1
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NVG Original Sky Color = 0.1
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# Setting type: Single
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# Default value: 1
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# Acceptable value range: From 0.5 to 2
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NVG Moon LightIntensity = 1
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# Setting type: EEnabledFeature
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# Default value: Off
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# Acceptable values: Off, On
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Night AmbientLight = On
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# Setting type: Single
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# Default value: 1.1
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# Acceptable value range: From 1.1 to 1.15
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Night AmbientAmbientContrast = 1.1
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# Setting type: EEnabledFeature
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# Default value: Off
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# Acceptable values: Off, On
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MysticalGlow = Off
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# Setting type: Single
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# Default value: 0.05
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# Acceptable value range: From 0 to 0.1
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MysticalGlow Intensity = 0.05
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# Setting type: EEnabledFeature
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# Default value: Off
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# Acceptable values: Off, On
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HealthEffect Hit = On
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# Setting type: Single
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# Default value: 0.5
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# Acceptable value range: From 0 to 2
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ChromaticAberration = 0
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# Setting type: Single
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# Default value: 1
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ChromaticAberration Speed = 1
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# Setting type: Single
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# Default value: 100
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ChromaticAberration Power = 100
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# Setting type: EEnabledFeature
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# Default value: Off
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# Acceptable values: Off, On
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HealthEffect Painkiller = On
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# Setting type: Single
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# Default value: 0.5
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# Acceptable value range: From 0 to 2
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Painkiller Saturation = 0.5
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# Setting type: EEnabledFeature
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# Default value: Off
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# Acceptable values: Off, On
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HealthEffect Pain = On
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# Setting type: Single
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# Default value: 2
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# Acceptable value range: From 0.25 to 3
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SunMeshBrightness = 2
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# Setting type: Single
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# Default value: 1
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# Acceptable value range: From 0.1 to 2
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2025-01-08 11:51:15 -05:00
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SkyBrightness = 1
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2025-01-02 20:23:50 -05:00
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[AmandsGraphics Features]
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# Setting type: KeyboardShortcut
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# Default value: Insert
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GraphicsToggle = Insert
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## Shift + Insert will toggle only the selected DebugMode feature
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# Setting type: EDebugMode
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# Default value: HBAO
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# Acceptable values: Flashlight, NVG, NVGOriginalColor, NightAmbientLight, HBAO, MysticalGlow, DefaultToACES, DefaultToFilmic, ACESToFilmic, useLut, CC_Vintage, CC_Sharpen, GlobalFog, ColorCorrectionCurves, LightsUseLinearIntensity, SunColor, SkyColor
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DebugMode = HBAO
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## EXPERIMENTAL
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# Setting type: Single
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# Default value: 0.5
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# Acceptable value range: From 0 to 1
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2025-01-08 11:51:15 -05:00
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Brightness = 0.3967136
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# Setting type: EGlobalTonemap
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# Default value: ACES
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# Acceptable values: Default, ACES, Filmic, PerMap
|
|
|
|
Tonemap = ACES
|
|
|
|
|
|
|
|
## Enabling this will revert the mod changes
|
|
|
|
# Setting type: Boolean
|
|
|
|
# Default value: false
|
|
|
|
Use BSG LUT = false
|
|
|
|
|
|
|
|
# Setting type: Single
|
|
|
|
# Default value: 0.5
|
|
|
|
Bloom Intensity = 1
|
|
|
|
|
|
|
|
## Enabling this will revert the mod changes
|
|
|
|
# Setting type: Boolean
|
|
|
|
# Default value: false
|
|
|
|
Use BSG CC_Vintage = false
|
|
|
|
|
|
|
|
## Enabling this will revert the mod changes
|
|
|
|
# Setting type: Boolean
|
|
|
|
# Default value: false
|
|
|
|
Use BSG CC_Sharpen = false
|
|
|
|
|
|
|
|
## Enabling this will revert the mod changes
|
|
|
|
# Setting type: Boolean
|
|
|
|
# Default value: false
|
|
|
|
Use BSG GlobalFog = false
|
|
|
|
|
|
|
|
## Enabling this will revert the mod changes
|
|
|
|
# Setting type: Boolean
|
|
|
|
# Default value: false
|
|
|
|
Use BSG ColorCorrection = false
|
|
|
|
|
|
|
|
# Setting type: Boolean
|
|
|
|
# Default value: false
|
|
|
|
LightsUseLinearIntensity = true
|
|
|
|
|
|
|
|
# Setting type: Boolean
|
|
|
|
# Default value: true
|
|
|
|
SunColor = true
|
|
|
|
|
|
|
|
# Setting type: Boolean
|
|
|
|
# Default value: true
|
|
|
|
SkyColor = true
|
|
|
|
|
|
|
|
[AmandsGraphics LightColor]
|
|
|
|
|
|
|
|
# Setting type: Vector4
|
|
|
|
# Default value: {"x":0.9098039269447327,"y":0.9411764740943909,"z":1.0,"w":0.0}
|
|
|
|
Index0 = {"x":0.9100000262260437,"y":0.9399999976158142,"z":1.0,"w":0.0}
|
|
|
|
|
|
|
|
# Setting type: Vector4
|
|
|
|
# Default value: {"x":0.0,"y":0.0,"z":0.0,"w":0.0}
|
|
|
|
Index1 = {"x":0.0,"y":0.0,"z":0.0,"w":0.0}
|
|
|
|
|
|
|
|
# Setting type: Vector4
|
|
|
|
# Default value: {"x":1.0,"y":0.4569999873638153,"z":0.32199999690055849,"w":1.0}
|
|
|
|
Index2 = {"x":1.0,"y":0.46000000834465029,"z":0.3199999928474426,"w":1.0}
|
|
|
|
|
|
|
|
# Setting type: Vector4
|
|
|
|
# Default value: {"x":0.8588235378265381,"y":0.7490196228027344,"z":0.6274510025978088,"w":0.0}
|
|
|
|
Index3 = {"x":0.8600000143051148,"y":0.75,"z":0.6299999952316284,"w":0.0}
|
|
|
|
|
|
|
|
# Setting type: Vector4
|
|
|
|
# Default value: {"x":1.0,"y":0.9333333373069763,"z":0.7686274647712708,"w":0.0}
|
|
|
|
Index4 = {"x":1.0,"y":0.9300000071525574,"z":0.7699999809265137,"w":0.0}
|
|
|
|
|
|
|
|
# Setting type: Vector4
|
|
|
|
# Default value: {"x":0.5882353186607361,"y":0.5607843399047852,"z":0.47843137383461,"w":0.0}
|
|
|
|
Index5 = {"x":0.5899999737739563,"y":0.5600000023841858,"z":0.47999998927116396,"w":0.0}
|
|
|
|
|
|
|
|
[Customs]
|
|
|
|
|
|
|
|
# Setting type: Single
|
|
|
|
# Default value: -100
|
|
|
|
Fog Level = -100
|
|
|
|
|
|
|
|
# Setting type: ETonemap
|
|
|
|
# Default value: ACES
|
|
|
|
# Acceptable values: Default, ACES, Filmic
|
|
|
|
Tonemap = ACES
|
|
|
|
|
|
|
|
# Setting type: Vector3
|
|
|
|
# Default value: {"x":20.0,"y":0.20000000298023225,"z":20.0}
|
|
|
|
ACES = {"x":20.0,"y":0.20000000298023225,"z":20.0}
|
|
|
|
|
|
|
|
# Setting type: Vector3
|
|
|
|
# Default value: {"x":0.0,"y":1.0,"z":0.0}
|
|
|
|
ACESS = {"x":0.0,"y":1.0,"z":0.0}
|
|
|
|
|
|
|
|
# Setting type: Vector3
|
|
|
|
# Default value: {"x":10.0,"y":2.0,"z":1.75}
|
|
|
|
Filmic = {"x":10.0,"y":2.0,"z":1.75}
|
|
|
|
|
|
|
|
# Setting type: Vector3
|
|
|
|
# Default value: {"x":0.0,"y":0.4000000059604645,"z":0.0}
|
|
|
|
FilmicS = {"x":0.0,"y":0.4000000059604645,"z":0.0}
|
|
|
|
|
|
|
|
# Setting type: Single
|
|
|
|
# Default value: 1
|
|
|
|
# Acceptable value range: From 0 to 2
|
|
|
|
MysticalGlow Intensity = 1
|
|
|
|
|
|
|
|
[Factory]
|
|
|
|
|
|
|
|
# Setting type: ETonemap
|
|
|
|
# Default value: ACES
|
|
|
|
# Acceptable values: Default, ACES, Filmic
|
|
|
|
Tonemap = ACES
|
|
|
|
|
|
|
|
# Setting type: Vector3
|
|
|
|
# Default value: {"x":25.0,"y":0.6000000238418579,"z":25.0}
|
|
|
|
ACES = {"x":25.0,"y":0.6000000238418579,"z":25.0}
|
|
|
|
|
|
|
|
# Setting type: Vector3
|
|
|
|
# Default value: {"x":0.0,"y":1.0,"z":0.0}
|
|
|
|
ACESS = {"x":0.0,"y":1.0,"z":0.0}
|
|
|
|
|
|
|
|
# Setting type: Vector3
|
|
|
|
# Default value: {"x":5.0,"y":2.0,"z":1.75}
|
|
|
|
Filmic = {"x":5.0,"y":2.0,"z":1.75}
|
|
|
|
|
|
|
|
# Setting type: Vector3
|
|
|
|
# Default value: {"x":0.0,"y":0.30000001192092898,"z":0.0}
|
|
|
|
FilmicS = {"x":0.0,"y":0.30000001192092898,"z":0.0}
|
|
|
|
|
|
|
|
[FactoryNight]
|
|
|
|
|
|
|
|
# Setting type: ETonemap
|
|
|
|
# Default value: ACES
|
|
|
|
# Acceptable values: Default, ACES, Filmic
|
|
|
|
Tonemap = ACES
|
|
|
|
|
|
|
|
# Setting type: Vector3
|
|
|
|
# Default value: {"x":25.0,"y":0.6000000238418579,"z":25.0}
|
|
|
|
ACES = {"x":25.0,"y":0.6000000238418579,"z":25.0}
|
|
|
|
|
|
|
|
# Setting type: Vector3
|
|
|
|
# Default value: {"x":0.0,"y":1.0,"z":0.0}
|
|
|
|
ACESS = {"x":0.0,"y":1.0,"z":0.0}
|
|
|
|
|
|
|
|
# Setting type: Vector3
|
|
|
|
# Default value: {"x":5.0,"y":2.0,"z":1.75}
|
|
|
|
Filmic = {"x":5.0,"y":2.0,"z":1.75}
|
|
|
|
|
|
|
|
# Setting type: Vector3
|
|
|
|
# Default value: {"x":0.0,"y":0.25999999046325686,"z":0.0}
|
|
|
|
FilmicS = {"x":0.0,"y":0.25999999046325686,"z":0.0}
|
|
|
|
|
|
|
|
[GroundZero]
|
|
|
|
|
|
|
|
# Setting type: Single
|
|
|
|
# Default value: -250
|
|
|
|
Fog Level = -250
|
|
|
|
|
|
|
|
# Setting type: ETonemap
|
|
|
|
# Default value: ACES
|
|
|
|
# Acceptable values: Default, ACES, Filmic
|
|
|
|
Tonemap = ACES
|
|
|
|
|
|
|
|
# Setting type: Vector3
|
|
|
|
# Default value: {"x":25.0,"y":0.20000000298023225,"z":25.0}
|
|
|
|
ACES = {"x":25.0,"y":0.20000000298023225,"z":25.0}
|
|
|
|
|
|
|
|
# Setting type: Vector3
|
|
|
|
# Default value: {"x":0.0,"y":1.100000023841858,"z":0.0}
|
|
|
|
ACESS = {"x":0.0,"y":1.100000023841858,"z":0.0}
|
|
|
|
|
|
|
|
# Setting type: Vector3
|
|
|
|
# Default value: {"x":10.0,"y":2.0,"z":1.75}
|
|
|
|
Filmic = {"x":10.0,"y":2.0,"z":1.75}
|
|
|
|
|
|
|
|
# Setting type: Vector3
|
|
|
|
# Default value: {"x":0.0,"y":0.4000000059604645,"z":0.0}
|
|
|
|
FilmicS = {"x":0.0,"y":0.4000000059604645,"z":0.0}
|
|
|
|
|
|
|
|
# Setting type: Single
|
|
|
|
# Default value: 0.75
|
|
|
|
# Acceptable value range: From 0 to 2
|
|
|
|
MysticalGlow Intensity = 0.75
|
|
|
|
|
|
|
|
[Hideout]
|
|
|
|
|
|
|
|
# Setting type: ETonemap
|
|
|
|
# Default value: ACES
|
|
|
|
# Acceptable values: Default, ACES, Filmic
|
|
|
|
Tonemap = ACES
|
|
|
|
|
|
|
|
# Setting type: Vector3
|
|
|
|
# Default value: {"x":8.0,"y":-0.10000000149011612,"z":8.0}
|
|
|
|
ACES = {"x":8.0,"y":-0.10000000149011612,"z":8.0}
|
|
|
|
|
|
|
|
# Setting type: Vector3
|
|
|
|
# Default value: {"x":0.0,"y":0.8500000238418579,"z":0.0}
|
|
|
|
ACESS = {"x":0.0,"y":0.8500000238418579,"z":0.0}
|
|
|
|
|
|
|
|
# Setting type: Vector3
|
|
|
|
# Default value: {"x":4.0,"y":2.0999999046325685,"z":1.75}
|
|
|
|
Filmic = {"x":4.0,"y":2.0999999046325685,"z":1.75}
|
|
|
|
|
|
|
|
# Setting type: Vector3
|
|
|
|
# Default value: {"x":0.0,"y":0.6499999761581421,"z":0.0}
|
|
|
|
FilmicS = {"x":0.0,"y":0.6499999761581421,"z":0.0}
|
|
|
|
|
|
|
|
# Setting type: Vector4
|
|
|
|
# Default value: {"x":0.6000000238418579,"y":0.6000000238418579,"z":0.6000000238418579,"w":0.0}
|
|
|
|
SkyColor = {"x":0.6000000238418579,"y":0.6000000238418579,"z":0.6000000238418579,"w":0.0}
|
|
|
|
|
|
|
|
[Interchange]
|
|
|
|
|
|
|
|
# Setting type: Single
|
|
|
|
# Default value: 1.14
|
|
|
|
# Acceptable value range: From 1.1 to 1.15
|
|
|
|
Night AmbientAmbientContrast = 1.14
|
|
|
|
|
|
|
|
# Setting type: Single
|
|
|
|
# Default value: -100
|
|
|
|
Fog Level = -100
|
|
|
|
|
|
|
|
# Setting type: Single
|
|
|
|
# Default value: 0.25
|
|
|
|
# Acceptable value range: From 0 to 1
|
|
|
|
NVG Noise Intensity = 0.25
|
|
|
|
|
|
|
|
# Setting type: Single
|
|
|
|
# Default value: 1.1
|
|
|
|
# Acceptable value range: From 1 to 1.5
|
|
|
|
NVG AmbientContrast = 1.1
|
|
|
|
|
|
|
|
## Enables back the default sky color for NVG
|
|
|
|
# Setting type: Single
|
|
|
|
# Default value: 0.7
|
|
|
|
# Acceptable value range: From 0.001 to 1
|
|
|
|
NVG Original Sky Color = 0.7
|
|
|
|
|
|
|
|
# Setting type: ETonemap
|
|
|
|
# Default value: ACES
|
|
|
|
# Acceptable values: Default, ACES, Filmic
|
|
|
|
Tonemap = ACES
|
|
|
|
|
|
|
|
# Setting type: Vector3
|
|
|
|
# Default value: {"x":20.0,"y":0.20000000298023225,"z":18.0}
|
|
|
|
ACES = {"x":20.0,"y":0.20000000298023225,"z":18.0}
|
|
|
|
|
|
|
|
# Setting type: Vector3
|
|
|
|
# Default value: {"x":0.0,"y":1.0,"z":0.0}
|
|
|
|
ACESS = {"x":0.0,"y":1.0,"z":0.0}
|
|
|
|
|
|
|
|
# Setting type: Vector3
|
|
|
|
# Default value: {"x":10.0,"y":2.0,"z":1.75}
|
|
|
|
Filmic = {"x":10.0,"y":2.0,"z":1.75}
|
|
|
|
|
|
|
|
# Setting type: Vector3
|
|
|
|
# Default value: {"x":0.0,"y":0.4000000059604645,"z":0.0}
|
|
|
|
FilmicS = {"x":0.0,"y":0.4000000059604645,"z":0.0}
|
|
|
|
|
|
|
|
# Setting type: Single
|
|
|
|
# Default value: 0.45
|
|
|
|
# Acceptable value range: From 0 to 2
|
|
|
|
MysticalGlow Intensity = 0.45
|
|
|
|
|
|
|
|
[Labs]
|
|
|
|
|
|
|
|
# Setting type: ETonemap
|
|
|
|
# Default value: ACES
|
|
|
|
# Acceptable values: Default, ACES, Filmic
|
|
|
|
Tonemap = ACES
|
|
|
|
|
|
|
|
# Setting type: Vector3
|
|
|
|
# Default value: {"x":20.0,"y":0.4000000059604645,"z":20.0}
|
|
|
|
ACES = {"x":20.0,"y":0.4000000059604645,"z":20.0}
|
|
|
|
|
|
|
|
# Setting type: Vector3
|
|
|
|
# Default value: {"x":0.0,"y":1.0,"z":0.0}
|
|
|
|
ACESS = {"x":0.0,"y":1.0,"z":0.0}
|
|
|
|
|
|
|
|
# Setting type: Vector3
|
|
|
|
# Default value: {"x":8.0,"y":2.0,"z":1.75}
|
|
|
|
Filmic = {"x":8.0,"y":2.0,"z":1.75}
|
|
|
|
|
|
|
|
# Setting type: Vector3
|
|
|
|
# Default value: {"x":0.0,"y":0.4000000059604645,"z":0.0}
|
|
|
|
FilmicS = {"x":0.0,"y":0.4000000059604645,"z":0.0}
|
|
|
|
|
|
|
|
# Setting type: Single
|
|
|
|
# Default value: 0.5
|
|
|
|
HBAO Intensity = 0.5
|
|
|
|
|
|
|
|
# Setting type: Single
|
|
|
|
# Default value: 1.5
|
|
|
|
HBAO Saturation = 1.5
|
|
|
|
|
|
|
|
# Setting type: Single
|
|
|
|
# Default value: 2
|
|
|
|
HBAO Albedo Multiplier = 2
|
|
|
|
|
|
|
|
[Lighthouse]
|
|
|
|
|
|
|
|
# Setting type: Single
|
|
|
|
# Default value: -100
|
|
|
|
Fog Level = -100
|
|
|
|
|
|
|
|
# Setting type: ETonemap
|
|
|
|
# Default value: ACES
|
|
|
|
# Acceptable values: Default, ACES, Filmic
|
|
|
|
Tonemap = ACES
|
|
|
|
|
|
|
|
# Setting type: Vector3
|
|
|
|
# Default value: {"x":20.0,"y":0.20000000298023225,"z":20.0}
|
|
|
|
ACES = {"x":20.0,"y":0.20000000298023225,"z":20.0}
|
|
|
|
|
|
|
|
# Setting type: Vector3
|
|
|
|
# Default value: {"x":0.0,"y":1.0,"z":0.0}
|
|
|
|
ACESS = {"x":0.0,"y":1.0,"z":0.0}
|
|
|
|
|
|
|
|
# Setting type: Vector3
|
|
|
|
# Default value: {"x":10.0,"y":2.0,"z":1.75}
|
|
|
|
Filmic = {"x":10.0,"y":2.0,"z":1.75}
|
|
|
|
|
|
|
|
# Setting type: Vector3
|
|
|
|
# Default value: {"x":0.0,"y":0.4000000059604645,"z":0.0}
|
|
|
|
FilmicS = {"x":0.0,"y":0.4000000059604645,"z":0.0}
|
|
|
|
|
|
|
|
# Setting type: Single
|
|
|
|
# Default value: 0.75
|
|
|
|
# Acceptable value range: From 0 to 2
|
|
|
|
MysticalGlow Intensity = 0.75
|
|
|
|
|
|
|
|
[Reserve]
|
|
|
|
|
|
|
|
# Setting type: Single
|
|
|
|
# Default value: -100
|
|
|
|
Fog Level = -100
|
|
|
|
|
|
|
|
# Setting type: ETonemap
|
|
|
|
# Default value: ACES
|
|
|
|
# Acceptable values: Default, ACES, Filmic
|
|
|
|
Tonemap = ACES
|
|
|
|
|
|
|
|
# Setting type: Vector3
|
|
|
|
# Default value: {"x":20.0,"y":0.20000000298023225,"z":20.0}
|
|
|
|
ACES = {"x":20.0,"y":0.20000000298023225,"z":20.0}
|
|
|
|
|
|
|
|
# Setting type: Vector3
|
|
|
|
# Default value: {"x":0.0,"y":0.8500000238418579,"z":0.0}
|
|
|
|
ACESS = {"x":0.0,"y":0.8500000238418579,"z":0.0}
|
|
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# Setting type: Vector3
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# Default value: {"x":10.0,"y":2.0,"z":1.75}
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Filmic = {"x":10.0,"y":2.0,"z":1.75}
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# Setting type: Vector3
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# Default value: {"x":0.0,"y":0.4000000059604645,"z":0.0}
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FilmicS = {"x":0.0,"y":0.4000000059604645,"z":0.0}
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# Setting type: Single
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# Default value: 0.75
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# Acceptable value range: From 0 to 2
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MysticalGlow Intensity = 0.75
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[Shoreline]
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# Setting type: Single
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# Default value: -100
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Fog Level = -100
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# Setting type: ETonemap
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# Default value: ACES
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# Acceptable values: Default, ACES, Filmic
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Tonemap = ACES
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# Setting type: Vector3
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# Default value: {"x":20.0,"y":0.20000000298023225,"z":20.0}
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ACES = {"x":20.0,"y":0.20000000298023225,"z":20.0}
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# Setting type: Vector3
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# Default value: {"x":0.0,"y":1.0,"z":0.0}
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ACESS = {"x":0.0,"y":1.0,"z":0.0}
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# Setting type: Vector3
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# Default value: {"x":10.0,"y":2.0,"z":1.75}
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Filmic = {"x":10.0,"y":2.0,"z":1.75}
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# Setting type: Vector3
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# Default value: {"x":0.0,"y":0.4000000059604645,"z":0.0}
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FilmicS = {"x":0.0,"y":0.4000000059604645,"z":0.0}
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# Setting type: Single
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# Default value: 0.5
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# Acceptable value range: From 0 to 2
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MysticalGlow Intensity = 0.5
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[Streets]
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# Setting type: Single
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# Default value: -250
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Fog Level = -250
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# Setting type: ETonemap
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# Default value: ACES
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# Acceptable values: Default, ACES, Filmic
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Tonemap = ACES
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# Setting type: Vector3
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# Default value: {"x":25.0,"y":0.20000000298023225,"z":25.0}
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ACES = {"x":25.0,"y":0.20000000298023225,"z":25.0}
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# Setting type: Vector3
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# Default value: {"x":0.0,"y":1.100000023841858,"z":0.0}
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ACESS = {"x":0.0,"y":1.100000023841858,"z":0.0}
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# Setting type: Vector3
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# Default value: {"x":10.0,"y":2.0,"z":1.75}
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Filmic = {"x":10.0,"y":2.0,"z":1.75}
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# Setting type: Vector3
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# Default value: {"x":0.0,"y":0.4000000059604645,"z":0.0}
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FilmicS = {"x":0.0,"y":0.4000000059604645,"z":0.0}
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# Setting type: Single
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# Default value: 0.75
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# Acceptable value range: From 0 to 2
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MysticalGlow Intensity = 0.75
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[Versioning]
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# Setting type: String
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# Default value: 0.0.0
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Version = 1.6.5
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[Woods]
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# Setting type: Single
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# Default value: -100
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Fog Level = -100
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# Setting type: ETonemap
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# Default value: ACES
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# Acceptable values: Default, ACES, Filmic
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Tonemap = ACES
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# Setting type: Vector3
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# Default value: {"x":20.0,"y":0.20000000298023225,"z":20.0}
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ACES = {"x":20.0,"y":0.20000000298023225,"z":20.0}
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# Setting type: Vector3
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# Default value: {"x":0.0,"y":1.0,"z":0.0}
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ACESS = {"x":0.0,"y":1.0,"z":0.0}
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# Setting type: Vector3
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# Default value: {"x":10.0,"y":2.0,"z":1.75}
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Filmic = {"x":10.0,"y":2.0,"z":1.75}
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# Setting type: Vector3
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# Default value: {"x":0.0,"y":0.4000000059604645,"z":0.0}
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FilmicS = {"x":0.0,"y":0.4000000059604645,"z":0.0}
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# Setting type: Single
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# Default value: 1.25
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# Acceptable value range: From 0 to 2
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MysticalGlow Intensity = 1.25
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