Fika-Tarkov/mods/Config Files/BepInEx/config/FOVFix.cfg

176 lines
5.3 KiB
INI
Raw Normal View History

2025-01-02 20:23:50 -05:00
## Settings file was created by plugin FOVFix v3.0.0
## Plugin GUID: FOVFix
[.0. Testing]
# Setting type: Single
# Default value: 1
# Acceptable value range: From -5000 to 5000
test 1 = 1
# Setting type: Single
# Default value: 1
# Acceptable value range: From -5000 to 5000
test 2 = 1
# Setting type: Single
# Default value: 1
# Acceptable value range: From -5000 to 5000
test 3 = 1
# Setting type: Single
# Default value: 1
# Acceptable value range: From -5000 to 5000
test 4 = 1
[1. Player Camera ADS FOV]
## Lower Multi = Lower FOV So More Zoom.
# Setting type: Single
# Default value: 1
# Acceptable value range: From 0.6 to 1.25
Optic FOV Multi = 0.7
## Lower Multi = Lower FOV So More Zoom.
# Setting type: Single
# Default value: 1
# Acceptable value range: From 0.6 to 1.25
Unmagnified Sight FOV Multi = 1
[2. ADS Player Camera Position]
## Distance Of The Camera To Optics When ADSed. Lower = Closer To Optic.
# Setting type: Single
# Default value: 0
# Acceptable value range: From -0.2 to 0.2
Optic Camera Distance Offset = 0
## Distance Of The Camera To Sights When ADSed. Lower = Closer To Optic.
# Setting type: Single
# Default value: 0.02
# Acceptable value range: From -0.2 to 0.2
Non-Optic Camera Distance Offset = 0.02
## Distance Of The Camera To Sights When ADSed. Lower = Closer To Optic.
# Setting type: Single
# Default value: 0.01
# Acceptable value range: From -0.2 to 0.2
Pistol Camera Distance Offset = 0.01
## Distance Of The Camera To Sights When ADSed. Lower = Closer To Optic. Set Till Left Shoulder Offset Matches Right Shoulder, Will Depend On Your Set Up. Does Not Apply If Realism Stances Are Enabled.
# Setting type: Single
# Default value: 0
# Acceptable value range: From -1 to 1
Left Shoulder Offset = 0
[3. Toggleable Zoom]
## Toggle To Zoom.
# Setting type: KeyboardShortcut
# Default value: M
Zoom Toggle = M
## Change Zoom To A Hold Keybind.
# Setting type: Boolean
# Default value: true
Hold To Zoom = true
## Toggle Zoom Will Activated When Holding Breath Only.
# Setting type: Boolean
# Default value: false
Enable Toggle Zoom On Hold-Breath = false
## FOV Multiplier When Aiming With Optic.
# Setting type: Single
# Default value: 0.9
# Acceptable value range: From 0.5 to 1.25
Optics Toggle FOV Multi = 0.9
## FOV Multiplier When Aiming with Non-Optic Or Not Aiming.
# Setting type: Single
# Default value: 0.8
# Acceptable value range: From 0.51 to 1.25
Non-Optics Toggle FOV Multi = 0.8
## FOV Multiplier When Aiming with Non-Optic Or Not Aiming.
# Setting type: Single
# Default value: 0.8
# Acceptable value range: From 0.5 to 1.25
Un-Aimed Toggle FOV Multi = 0.8
[5. Camera Speed.]
## Global Multi For The Speed Of ADS Camera Transitions For Rifles Without Optics. A Low Value Can Be Used To Smoothen Out The Overly Snappy Transitions Some Scope And Weapon Combinations Can Have At High FOV.
# Setting type: Single
# Default value: 1
# Acceptable value range: From 0 to 10
Rfile Camera Speed = 1.2
## Global Multi For The Speed Of ADS Camera Transitions For Pistols. A Low Value Can Be Used To Smoothen Out The Overly Snappy Transitions Some Weapons Can Have At High FOV.
# Setting type: Single
# Default value: 1
# Acceptable value range: From 0 to 10
Pistol Camera Speed = 1
## Global Multi For The Speed Of ADS Camera Transitions For Rifels With Optics. A Low Value Can Be Used To Smoothen Out The Overly Snappy Transitions Some Scope And Weapon Combinations Can Have At High FOV.
# Setting type: Single
# Default value: 1
# Acceptable value range: From 0 to 10
Optic Camera Speed = 1
## The Speed Of The Player Camera When Aiming For The X-Axis Specifically
# Setting type: Single
# Default value: 1
# Acceptable value range: From 0 to 10
Camera Aim Speed X-Axis = 1
## The Speed Of The Player Camera When Un-Aiming For The X-Axis Specifically
# Setting type: Single
# Default value: 5.5
# Acceptable value range: From 0 to 10
Camera Un-Aim Speed X-Axis = 5.5
## The Speed Of The Player Camera When Aiming For The Y-Axis Specifically
# Setting type: Single
# Default value: 1
# Acceptable value range: From 0 to 10
Camera Aim Speed Y-Axis = 1
## The Speed Of The Player Camera When Un-Aiming For The Y-Axis Specifically
# Setting type: Single
# Default value: 4.5
# Acceptable value range: From 0 to 10
Camera Un-Aim Speed Y-Axis = 4.5
## The Speed Of The Player Camera When Aiming For The Z-Axis Specifically
# Setting type: Single
# Default value: 3
# Acceptable value range: From 0 to 10
Camera Aim Speed Z-Axis = 3
## The Speed Of The Player Camera When Un-Aiming For The Z-Axis Specifically
# Setting type: Single
# Default value: 4.5
# Acceptable value range: From 0 to 10
Camera Un-Aim Speed Z-Axis = 4.5
[6. Misc.]
## How Far Away The Player Camera Is From The Player's Arms And Weapon, Making Them Appear Closer/Larger Or Further Away/Smaller
# Setting type: Single
# Default value: 0.025
# Acceptable value range: From -0.1 to 0.1
2025-01-10 18:31:08 -05:00
Hud FOV = 0.05399061
2025-01-02 20:23:50 -05:00
## Requires Game Restart. Lower Value = More Distortion.
# Setting type: Boolean
# Default value: false
Enable FOV Scale Fix = false
## Requires Game Restart. A Value Of One Reduces The Distortion Caused By Higher FOV Settings, Significantly Reducing Issues With Laser Misallignment And Optics Recoil. Does Make Weapon Postion And Scale Look Different.
# Setting type: Single
# Default value: 1
# Acceptable value range: From 0 to 2
FOV Scale = 1