From 15ddd52ac6057fe52d11ddfcc809eaf4d9b31ae8 Mon Sep 17 00:00:00 2001 From: Rage Date: Tue, 14 Jan 2025 00:52:51 -0500 Subject: [PATCH] Tweaked AI Settings, Leveling and MOAR Spawning --- .../BepInEx/config/MOAR.settings.cfg | 14 ++++----- .../BepInEx/config/com.fika.core.cfg | 6 ++-- .../Default [Modified]/BotSettings/Bear.json | 6 ++-- .../Default [Modified]/BotSettings/Usec.json | 6 ++-- .../Default [Modified]/GlobalSettings.json | 16 +++++----- .../config/config.jsonc | 30 +++++++++---------- profiles/Multiplayer/modlist.txt | 2 +- 7 files changed, 40 insertions(+), 40 deletions(-) diff --git a/mods/Config Files/BepInEx/config/MOAR.settings.cfg b/mods/Config Files/BepInEx/config/MOAR.settings.cfg index 3a638f8..1822ed2 100644 --- a/mods/Config Files/BepInEx/config/MOAR.settings.cfg +++ b/mods/Config Files/BepInEx/config/MOAR.settings.cfg @@ -72,7 +72,7 @@ gradualBossInvasion On/Off = true # Setting type: Int32 # Default value: 5 # Acceptable value range: From 0 to 100 -bossInvasionSpawnChance = 0 +bossInvasionSpawnChance = 5 ## Allows the main bosses (not knight,rogues,raiders) to invade other maps with a reduced retinue, by default they will spawn in native boss locations # Setting type: Boolean @@ -132,17 +132,17 @@ scavMaxGroupSize = 4 # Setting type: Int32 # Default value: 4 # Acceptable value range: From 0 to 10 -pmcMaxGroupSize = 5 +pmcMaxGroupSize = 4 ## Increases chances of pmc groups spawning, doesn't dramatically increase quantity. # Setting type: Boolean # Default value: false -morePmcGroups On/Off = true +morePmcGroups On/Off = false ## Increases chances of scav groups spawning, doesn't dramatically increase quantity. # Setting type: Boolean # Default value: false -moreScavGroups On/Off = true +moreScavGroups On/Off = false ## Max bots permitted in any particular spawn zone, recommend not to touch this. # Setting type: Int32 @@ -166,18 +166,18 @@ ZombieHealth = 1 # Setting type: Double # Default value: 1 # Acceptable value range: From 0 to 10 -ZombieWaveQuantity = 1.5 +ZombieWaveQuantity = 1 ## Determines the weighting of spawns at the beginning (1) spread evenly throughout (0.5) or at the end(0) of the raid # Setting type: Double # Default value: 0.5 # Acceptable value range: From 0 to 1 -ZombieWaveDistribution = 0.2 +ZombieWaveDistribution = 0.5 ## Enables zombies to spawn # Setting type: Boolean # Default value: false -zombiesEnabled On/Off = true +zombiesEnabled On/Off = false ## Determines the weighting of spawns at the beginning (1) spread evenly throughout (0.5) or at the end(0) of the raid # Setting type: Double diff --git a/mods/Config Files/BepInEx/config/com.fika.core.cfg b/mods/Config Files/BepInEx/config/com.fika.core.cfg index cc8027a..ca006da 100644 --- a/mods/Config Files/BepInEx/config/com.fika.core.cfg +++ b/mods/Config Files/BepInEx/config/com.fika.core.cfg @@ -85,7 +85,7 @@ Keybind Overlay = true ## If name plates should be shown above teammates. # Setting type: Boolean # Default value: true -Show Player Name Plates = false +Show Player Name Plates = true ## Completely hides the health bar. # Setting type: Boolean @@ -120,7 +120,7 @@ Name Plates Use Optic Zoom = false ## Decreases the opacity of the name plates when not looking at a player. # Setting type: Boolean # Default value: true -Decrease Opacity In Peripheral = false +Decrease Opacity In Peripheral = true ## Size of the name plates. # Setting type: Single @@ -155,7 +155,7 @@ Minimum Name Plate Scale = 0.01 ## Use occlusion to hide the name plate when the player is out of sight. # Setting type: Boolean # Default value: false -Use Occlusion = false +Use Occlusion = true [Coop | Pinging] diff --git a/mods/Config Files/BepInEx/plugins/SAIN/Presets/Default [Modified]/BotSettings/Bear.json b/mods/Config Files/BepInEx/plugins/SAIN/Presets/Default [Modified]/BotSettings/Bear.json index e65f937..134b019 100644 --- a/mods/Config Files/BepInEx/plugins/SAIN/Presets/Default [Modified]/BotSettings/Bear.json +++ b/mods/Config Files/BepInEx/plugins/SAIN/Presets/Default [Modified]/BotSettings/Bear.json @@ -70,7 +70,7 @@ "Aggression": 1.0, "WeaponProficiency": 0.5, "SuppressionResistance": 0.0, - "TalkFrequency": 1.0, + "TalkFrequency": 0.5, "CanTalk": true, "BotTaunts": true, "SquadTalk": true, @@ -172,7 +172,7 @@ "Aggression": 1.0, "WeaponProficiency": 0.5, "SuppressionResistance": 0.0, - "TalkFrequency": 1.0, + "TalkFrequency": 0.8, "CanTalk": true, "BotTaunts": true, "SquadTalk": true, @@ -376,7 +376,7 @@ "Aggression": 1.0, "WeaponProficiency": 0.5, "SuppressionResistance": 0.0, - "TalkFrequency": 1.0, + "TalkFrequency": 1.5, "CanTalk": true, "BotTaunts": true, "SquadTalk": true, diff --git a/mods/Config Files/BepInEx/plugins/SAIN/Presets/Default [Modified]/BotSettings/Usec.json b/mods/Config Files/BepInEx/plugins/SAIN/Presets/Default [Modified]/BotSettings/Usec.json index d28e14f..3f08407 100644 --- a/mods/Config Files/BepInEx/plugins/SAIN/Presets/Default [Modified]/BotSettings/Usec.json +++ b/mods/Config Files/BepInEx/plugins/SAIN/Presets/Default [Modified]/BotSettings/Usec.json @@ -70,7 +70,7 @@ "Aggression": 1.0, "WeaponProficiency": 0.5, "SuppressionResistance": 0.0, - "TalkFrequency": 1.0, + "TalkFrequency": 0.5, "CanTalk": true, "BotTaunts": true, "SquadTalk": true, @@ -172,7 +172,7 @@ "Aggression": 1.0, "WeaponProficiency": 0.5, "SuppressionResistance": 0.0, - "TalkFrequency": 1.0, + "TalkFrequency": 0.8, "CanTalk": true, "BotTaunts": true, "SquadTalk": true, @@ -376,7 +376,7 @@ "Aggression": 1.0, "WeaponProficiency": 0.5, "SuppressionResistance": 0.0, - "TalkFrequency": 1.0, + "TalkFrequency": 1.5, "CanTalk": true, "BotTaunts": true, "SquadTalk": true, diff --git a/mods/Config Files/BepInEx/plugins/SAIN/Presets/Default [Modified]/GlobalSettings.json b/mods/Config Files/BepInEx/plugins/SAIN/Presets/Default [Modified]/GlobalSettings.json index 4515d2b..eb078a9 100644 --- a/mods/Config Files/BepInEx/plugins/SAIN/Presets/Default [Modified]/GlobalSettings.json +++ b/mods/Config Files/BepInEx/plugins/SAIN/Presets/Default [Modified]/GlobalSettings.json @@ -138,7 +138,7 @@ "Aiming": { "HitEffects": { "HIT_REACTION_TOGGLE": true, - "DAMAGE_MANUAL_MODIFIER": 1.0, + "DAMAGE_MANUAL_MODIFIER": 2.25, "USE_HIT_POINT_DIRECTION": true, "HIT_POINT_DIRECTION_BASE_DISTANCE": 0.5, "DAMAGE_BASE_MIN_ANGLE": 7.0, @@ -156,10 +156,10 @@ "ScatterMulti_PartVis": 1.25, "OpticFarMulti": 1.2, "OpticFarDistance": 100.0, - "OpticCloseMulti": 0.8, - "OpticCloseDistance": 75.0, - "RedDotFarMulti": 0.85, - "RedDotFarDistance": 100.0, + "OpticCloseMulti": 0.55, + "OpticCloseDistance": 50.0, + "RedDotFarMulti": 0.8, + "RedDotFarDistance": 90.0, "RedDotCloseMulti": 1.15, "RedDotCloseDistance": 50.0, "IronSightFarMulti": 0.7, @@ -167,7 +167,7 @@ "IronSightScaleDistanceEnd": 75.0, "CenterMassVal": 0.2748, "FasterCQBReactionsGlobal": true, - "AimDownSightsAimTimeMultiplier": 0.8, + "AimDownSightsAimTimeMultiplier": 0.35, "PMCSAimForHead": true, "PMCAimForHeadChance": 5.0 }, @@ -635,7 +635,7 @@ }, "Shoot": { "ONLY_SEMIAUTO_TOGGLE": false, - "RecoilMultiplier": 1.0, + "RecoilMultiplier": 1.1, "AddRecoil": 5.0, "RECOIL_DECAY_COEF": 0.2, "RECOIL_BASELINE": 100.0, @@ -756,7 +756,7 @@ "TalkativeGoons": true, "FriendlyReponseChance": 85.0, "FriendlyReponseChanceAI": 80.0, - "FriendlyReponseDistance": 65.0, + "FriendlyReponseDistance": 80.0, "FriendlyReponseDistanceAI": 35.0, "FriendlyResponseFrequencyLimit": 1.0, "FriendlyResponseMinRandomDelay": 0.33, diff --git a/mods/Progressive Bot System/user/mods/acidphantasm-progressivebotsystem/config/config.jsonc b/mods/Progressive Bot System/user/mods/acidphantasm-progressivebotsystem/config/config.jsonc index 72a90c3..3882da0 100644 --- a/mods/Progressive Bot System/user/mods/acidphantasm-progressivebotsystem/config/config.jsonc +++ b/mods/Progressive Bot System/user/mods/acidphantasm-progressivebotsystem/config/config.jsonc @@ -235,14 +235,14 @@ // "enableCustomLevelDeltas" if true will use the values you set below, otherwise they will use APBS values // THE BELOW VALUES BY DEFAULT ARE APBS DEFAULTS // IF YOU WANT EVERY TIER AT EVERY LEVEL, SET ALL OF THESE TO: [ 79, 79 ] - "enableCustomLevelDeltas": false, - "tier1LevelDelta": [ 10, 5 ], - "tier2LevelDelta": [ 10, 5 ], - "tier3LevelDelta": [ 15, 7 ], - "tier4LevelDelta": [ 20, 10 ], - "tier5LevelDelta": [ 30, 15 ], - "tier6LevelDelta": [ 40, 20 ], - "tier7LevelDelta": [ 50, 20 ], + "enableCustomLevelDeltas": true, + "tier1LevelDelta": [ 10, 5 ], // 1-10 + "tier2LevelDelta": [ 20, 5 ], // 11-20 + "tier3LevelDelta": [ 25, 7 ], // 21-30 + "tier4LevelDelta": [ 35, 10 ], // 31-40 + "tier5LevelDelta": [ 40, 15 ], // 41-50 + "tier6LevelDelta": [ 50, 20 ], // 51-60 + "tier7LevelDelta": [ 55, 20 ], // 61-79 // LevelDelta's are the lowest and highest levels that AI can spawn relative to the player's level. // Examples: @@ -251,13 +251,13 @@ // "enableScavCustomLevelDeltas" if true will use the values you set below, otherwise they will use APBS values // Default values below will always spawn scavs that are at least 1 tier below you unless you are Tier1. "enableScavCustomLevelDeltas": false, - "tier1ScavLevelDelta": [ 10, 0 ], - "tier2ScavLevelDelta": [ 10, -10 ], - "tier3ScavLevelDelta": [ 15, -10 ], - "tier4ScavLevelDelta": [ 20, -10 ], - "tier5ScavLevelDelta": [ 30, -10 ], - "tier6ScavLevelDelta": [ 40, -10 ], - "tier7ScavLevelDelta": [ 50, -10 ], + "tier1ScavLevelDelta": [ 10, 0 ], // 1-10 + "tier2ScavLevelDelta": [ 10, -10 ], // 11-20 + "tier3ScavLevelDelta": [ 15, -10 ], // 21-30 + "tier4ScavLevelDelta": [ 20, -10 ], // 31-40 + "tier5ScavLevelDelta": [ 30, -10 ], // 41-50 + "tier6ScavLevelDelta": [ 40, -10 ], // 51-60 + "tier7ScavLevelDelta": [ 50, -10 ], // 61-79 // Enable/disable debug logging "enableDebugLog": true diff --git a/profiles/Multiplayer/modlist.txt b/profiles/Multiplayer/modlist.txt index a4a0d8b..b0cc076 100644 --- a/profiles/Multiplayer/modlist.txt +++ b/profiles/Multiplayer/modlist.txt @@ -81,7 +81,7 @@ +Quick Move to Container +Stash Search +Borkel's Realistic Night Vision Goggles -+WTT - Menu Overhaul +-WTT - Menu Overhaul +Raid Review +Game Panel HUD -Interface & HUD_separator