From 1d21d74bb966cdbc7c9be3e89c6db7edb3d36791 Mon Sep 17 00:00:00 2001 From: Rage Date: Thu, 16 Jan 2025 01:26:40 -0500 Subject: [PATCH] Some Optimizations to the Modpack Disabled a lot of client-side related mods, removed Performance Improvements and disabled some potentially bad mods. Reinstalled a default version of MOAR with just the source code preset selection set to custom. --- .../BepInEx/config/MOAR.settings.cfg | 4 +- .../BepInEx/config/com.borkel.nvgmasks.cfg | 2 +- mods/Config Files/user/mods/order.json | 19 +- mods/MOAR - Ultra Lite Spawn Mod/meta.ini | 2 +- .../mods/DewardianDev-MOAR/config/config.json | 14 +- .../DewardianDev-MOAR/config/mapConfig.json | 28 +- .../BepInEx/plugins/MOAR.dll | Bin 0 -> 34816 bytes .../meta.ini | 10 +- .../user/mods/DewardianDev-MOAR/LICENSE.md | 21 + .../config/PresetWeightings.json | 12 + .../DewardianDev-MOAR/config/Presets.json | 64 ++ .../DewardianDev-MOAR/config/bossConfig.json | 63 ++ .../mods/DewardianDev-MOAR/config/config.json | 50 ++ .../DewardianDev-MOAR/config/mapConfig.json | 110 +++ .../user/mods/DewardianDev-MOAR/package.json | 25 + .../DewardianDev-MOAR/src/GlobalValues.ts | 11 + .../DewardianDev-MOAR/src/Routes/routes.ts | 168 ++++ .../src/Spawning/Spawning.ts | 158 ++++ .../src/Spawning/buildBossWaves.ts | 277 ++++++ .../src/Spawning/buildPmcs.ts | 88 ++ .../src/Spawning/buildScavMarksmanWaves.ts | 218 +++++ .../src/Spawning/buildZombieWaves.ts | 80 ++ .../src/Spawning/constants.ts | 204 +++++ .../src/Spawning/updateSpawnLocations.ts | 139 +++ .../DewardianDev-MOAR/src/Spawning/utils.ts | 452 ++++++++++ .../src/Tests/checkPresets.ts | 28 + .../DewardianDev-MOAR/src/Zombies/Zombies.ts | 160 ++++ .../user/mods/DewardianDev-MOAR/src/mod.ts | 29 + .../user/mods/DewardianDev-MOAR/src/utils.ts | 57 ++ .../Default Epic/BotSettings/Bear.json | 415 --------- .../Default Epic/BotSettings/BigPipe.json | 415 --------- .../Default Epic/BotSettings/BirdEye.json | 415 --------- .../Default Epic/BotSettings/Bloodhound.json | 415 --------- .../BotSettings/Crazy Scav Event.json | 415 --------- .../BotSettings/Cultist Priest.json | 415 --------- .../Default Epic/BotSettings/Cultist.json | 415 --------- .../BotSettings/Gluhar Guard Assault.json | 415 --------- .../BotSettings/Gluhar Guard Scout.json | 415 --------- .../BotSettings/Gluhar Guard Security.json | 415 --------- .../BotSettings/Gluhar Guard Snipe.json | 415 --------- .../Default Epic/BotSettings/Gluhar.json | 415 --------- .../BotSettings/Kaban Guard Close 1.json | 415 --------- .../BotSettings/Kaban Guard Close 2.json | 415 --------- .../Default Epic/BotSettings/Kaban Guard.json | 415 --------- .../BotSettings/Kaban Sniper.json | 415 --------- .../Default Epic/BotSettings/Kaban.json | 415 --------- .../Default Epic/BotSettings/Killa.json | 415 --------- .../Default Epic/BotSettings/Knight.json | 415 --------- .../BotSettings/Kolontay Assault.json | 415 --------- .../BotSettings/Kolontay Security.json | 415 --------- .../Default Epic/BotSettings/Kolontay.json | 415 --------- .../Default Epic/BotSettings/Partisan.json | 415 --------- .../Default Epic/BotSettings/Raider.json | 415 --------- .../BotSettings/Rashala Guard.json | 415 --------- .../Default Epic/BotSettings/Rashala.json | 415 --------- .../Default Epic/BotSettings/Rogue.json | 415 --------- .../BotSettings/Sanitar Guard.json | 415 --------- .../Default Epic/BotSettings/Sanitar.json | 415 --------- .../Default Epic/BotSettings/Scav Group.json | 415 --------- .../Default Epic/BotSettings/Scav.json | 415 --------- .../BotSettings/Shturman Guard.json | 415 --------- .../Default Epic/BotSettings/Shturman.json | 415 --------- .../BotSettings/Tagged and Cursed Scav.json | 415 --------- .../BotSettings/Tagilla Guard.json | 415 --------- .../Default Epic/BotSettings/Tagilla.json | 415 --------- .../Default Epic/BotSettings/Usec.json | 415 --------- .../Presets/Default Epic/GlobalSettings.json | 823 ------------------ .../SAIN/Presets/Default Epic/Info.json | 11 - .../ItemStealthValues/CHIMERA.json | 6 - .../ItemStealthValues/DOORKICKER.json | 6 - .../ItemStealthValues/JACK_PYKE.json | 6 - .../ItemStealthValues/MILTEC.json | 6 - .../ItemStealthValues/Pilgrim.json | 6 - .../Default Epic/ItemStealthValues/Raid.json | 6 - .../ItemStealthValues/TAN_ULACH.json | 6 - .../ItemStealthValues/UNTAR_BLUE.json | 6 - .../Default Epic/Personalities/Chad.json | 84 -- .../Default Epic/Personalities/Coward.json | 117 --- .../Default Epic/Personalities/GigaChad.json | 84 -- .../Default Epic/Personalities/Normal.json | 119 --- .../Default Epic/Personalities/Rat.json | 117 --- .../Personalities/SnappingTurtle.json | 84 -- .../Default Epic/Personalities/Timmy.json | 117 --- .../Default Epic/Personalities/Wreckless.json | 119 --- ...ible Item Types For Stealth Modifiers.json | 8 - .../meta.ini | 0 profiles/Multiplayer/modlist.txt | 7 +- profiles/Server/modlist.txt | 58 +- 88 files changed, 2487 insertions(+), 17157 deletions(-) create mode 100644 mods/MOAR - Ultra Lite Spawn Mod_backup/BepInEx/plugins/MOAR.dll rename mods/{SAIN - EpicRangeTimes Preset => MOAR - Ultra Lite Spawn Mod_backup}/meta.ini (70%) create mode 100644 mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/LICENSE.md create mode 100644 mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/config/PresetWeightings.json create mode 100644 mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/config/Presets.json create mode 100644 mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/config/bossConfig.json create mode 100644 mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/config/config.json create mode 100644 mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/config/mapConfig.json create mode 100644 mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/package.json create mode 100644 mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/GlobalValues.ts create mode 100644 mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Routes/routes.ts create mode 100644 mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Spawning/Spawning.ts create mode 100644 mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Spawning/buildBossWaves.ts create mode 100644 mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Spawning/buildPmcs.ts create mode 100644 mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Spawning/buildScavMarksmanWaves.ts create mode 100644 mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Spawning/buildZombieWaves.ts create mode 100644 mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Spawning/constants.ts create mode 100644 mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Spawning/updateSpawnLocations.ts create mode 100644 mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Spawning/utils.ts create mode 100644 mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Tests/checkPresets.ts create mode 100644 mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Zombies/Zombies.ts create mode 100644 mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/mod.ts create mode 100644 mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/utils.ts delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Bear.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/BigPipe.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/BirdEye.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Bloodhound.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Crazy Scav Event.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Cultist Priest.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Cultist.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Gluhar Guard Assault.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Gluhar Guard Scout.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Gluhar Guard Security.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Gluhar Guard Snipe.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Gluhar.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Kaban Guard Close 1.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Kaban Guard Close 2.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Kaban Guard.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Kaban Sniper.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Kaban.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Killa.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Knight.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Kolontay Assault.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Kolontay Security.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Kolontay.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Partisan.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Raider.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Rashala Guard.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Rashala.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Rogue.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Sanitar Guard.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Sanitar.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Scav Group.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Scav.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Shturman Guard.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Shturman.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Tagged and Cursed Scav.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Tagilla Guard.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Tagilla.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Usec.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/GlobalSettings.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Info.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/ItemStealthValues/CHIMERA.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/ItemStealthValues/DOORKICKER.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/ItemStealthValues/JACK_PYKE.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/ItemStealthValues/MILTEC.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/ItemStealthValues/Pilgrim.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/ItemStealthValues/Raid.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/ItemStealthValues/TAN_ULACH.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/ItemStealthValues/UNTAR_BLUE.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Personalities/Chad.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Personalities/Coward.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Personalities/GigaChad.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Personalities/Normal.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Personalities/Rat.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Personalities/SnappingTurtle.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Personalities/Timmy.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Personalities/Wreckless.json delete mode 100644 mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Possible Item Types For Stealth Modifiers.json rename mods/{Version 1.35.2_separator => Version 1.37.0_separator}/meta.ini (100%) diff --git a/mods/Config Files/BepInEx/config/MOAR.settings.cfg b/mods/Config Files/BepInEx/config/MOAR.settings.cfg index bc2404e..72a174a 100644 --- a/mods/Config Files/BepInEx/config/MOAR.settings.cfg +++ b/mods/Config Files/BepInEx/config/MOAR.settings.cfg @@ -195,13 +195,13 @@ PmcWaveDistribution = 0.8 # Setting type: Double # Default value: 1 # Acceptable value range: From 0 to 10 -ScavWaveQuantity = 0.6 +ScavWaveQuantity = 0.5 ## Multiplies wave counts seen in the server's mapConfig.json by this number # Setting type: Double # Default value: 1 # Acceptable value range: From 0 to 10 -PmcWaveQuantity = 0.6 +PmcWaveQuantity = 0.5 [3.Debug] diff --git a/mods/Config Files/BepInEx/config/com.borkel.nvgmasks.cfg b/mods/Config Files/BepInEx/config/com.borkel.nvgmasks.cfg index ebca329..5b44791 100644 --- a/mods/Config Files/BepInEx/config/com.borkel.nvgmasks.cfg +++ b/mods/Config Files/BepInEx/config/com.borkel.nvgmasks.cfg @@ -51,7 +51,7 @@ Gating level = 0 ## Will reset when the game opens. You are supposed to use the gating increase/decrease keys to change the gating level, but you are free to change it manually if you want to make sure you are at a specific gating level. # Setting type: Int32 # Default value: 0 -Gating level = 0 +Gating level = -2 1.Manual gating increase = KeypadPlus diff --git a/mods/Config Files/user/mods/order.json b/mods/Config Files/user/mods/order.json index d392f78..35231f8 100644 --- a/mods/Config Files/user/mods/order.json +++ b/mods/Config Files/user/mods/order.json @@ -7,6 +7,7 @@ "tyfon-uifixes", "MoreCheckmarksBackend", "ExpandedTaskText", + "aMoxoPixel-Painter", "acidphantasm-bosseshavelegamedals", "acidphantasm-defaultfiremode", "acidphantasm-refsptfriendlyquests", @@ -17,6 +18,9 @@ "choccy-striker-1.0.5", "flir-betterkeysng", "redlaser42-Increase Climb Height", + "MoxoPixel-BlackCore", + "Additional Clothing USEC", + "Additional Clothing BEAR", "WTT-LittleDrummerBoy", "WTTArmoryAk5C", "WTTArmoryHK417", @@ -24,21 +28,20 @@ "WTTArmorySVD", "choccy-rpg7-1.1.4", "choccy-saa-1.0.7", - "raid_review__0.3.0", + "BRNVG_N-15Adapter", + "z_hacker228-makevalvssgreatagain", + "OpticRework-310", + "tyfon-weaponcustomizer", + "ArenaLockboxes-Delod-1.0.0", "lacyway-mergeconsumables", "acidphantasm-brightlasers", "AUG_AttachmentPack", "shibdib-shibsexpandedcrafts", "zSolarint-SAIN-ServerMod", "Skwizzy-LootingBots-ServerMod", + "acidphantasm-progressivebotsystem", "DewardianDev-MOAR", "inory-dynamicgoons", - "acidphantasm-progressivebotsystem", - "ArenaLockboxes-Delod-1.0.0", - "tyfon-weaponcustomizer", - "Additional Clothing BEAR", - "Additional Clothing USEC", - "BRNVG_N-15Adapter", - "OpticRework-310" + "raid_review__0.3.0" ] } diff --git a/mods/MOAR - Ultra Lite Spawn Mod/meta.ini b/mods/MOAR - Ultra Lite Spawn Mod/meta.ini index dbdc838..8955b2a 100644 --- a/mods/MOAR - Ultra Lite Spawn Mod/meta.ini +++ b/mods/MOAR - Ultra Lite Spawn Mod/meta.ini @@ -6,7 +6,7 @@ newestVersion= category="1," nexusFileStatus=1 installationFile=DewardianDev-MOAR-2.6.7.zip -repository=Nexus +repository= ignoredVersion= comments= notes= diff --git a/mods/MOAR - Ultra Lite Spawn Mod/user/mods/DewardianDev-MOAR/config/config.json b/mods/MOAR - Ultra Lite Spawn Mod/user/mods/DewardianDev-MOAR/config/config.json index 188e586..a8ebdce 100644 --- a/mods/MOAR - Ultra Lite Spawn Mod/user/mods/DewardianDev-MOAR/config/config.json +++ b/mods/MOAR - Ultra Lite Spawn Mod/user/mods/DewardianDev-MOAR/config/config.json @@ -5,7 +5,7 @@ "scavDifficulty": 0.4, "scavWaveDistribution": 0.5, - "scavWaveQuantity": 1.0, + "scavWaveQuantity": 1, "startingPmcs": false, @@ -13,20 +13,20 @@ "pmcOpenZones": true, "allOpenZones": false, - "pmcWaveDistribution": 0.8, - "pmcWaveQuantity": 1.0, + "pmcWaveDistribution": 0.7, + "pmcWaveQuantity": 1, - "zombiesEnabled": true, - "zombieWaveDistribution": 0.2, + "zombiesEnabled": false, + "zombieWaveDistribution": 0.5, "zombieWaveQuantity": 1, - "zombieHealth": 0.5, + "zombieHealth": 1, "maxBotCap": 25, "maxBotPerZone": 5, "moreScavGroups": false, "morePmcGroups": false, - "pmcMaxGroupSize": 5, + "pmcMaxGroupSize": 4, "scavMaxGroupSize": 4, "snipersHaveFriends": false, diff --git a/mods/MOAR - Ultra Lite Spawn Mod/user/mods/DewardianDev-MOAR/config/mapConfig.json b/mods/MOAR - Ultra Lite Spawn Mod/user/mods/DewardianDev-MOAR/config/mapConfig.json index 1ac86cb..7871bbb 100644 --- a/mods/MOAR - Ultra Lite Spawn Mod/user/mods/DewardianDev-MOAR/config/mapConfig.json +++ b/mods/MOAR - Ultra Lite Spawn Mod/user/mods/DewardianDev-MOAR/config/mapConfig.json @@ -1,7 +1,7 @@ { "customs": { "spawnMinDistance": 30, - "pmcWaveCount": 14, + "pmcWaveCount": 12, "scavWaveCount": 21, "zombieWaveCount": 9, "scavHotZones": [ @@ -15,21 +15,21 @@ "spawnMinDistance": 20, "maxBotCapOverride": 12, "maxBotPerZoneOverride": 10, - "pmcWaveCount": 10, - "scavWaveCount": 10, + "pmcWaveCount": 8, + "scavWaveCount": 9, "zombieWaveCount": 6 }, "factoryNight": { "spawnMinDistance": 20, "maxBotCapOverride": 12, "maxBotPerZoneOverride": 10, - "pmcWaveCount": 10, - "scavWaveCount": 10, + "pmcWaveCount": 8, + "scavWaveCount": 9, "zombieWaveCount": 6 }, "interchange": { "spawnMinDistance": 40, - "pmcWaveCount": 16, + "pmcWaveCount": 14, "scavWaveCount": 32, "zombieWaveCount": 12, "scavHotZones": [ @@ -39,14 +39,14 @@ }, "laboratory": { "spawnMinDistance": 20, - "pmcWaveCount": 12, + "pmcWaveCount": 10, "scavWaveCount": 0, "zombieWaveCount": 12 }, "lighthouse": { "spawnMinDistance": 40, - "pmcWaveCount": 14, - "scavWaveCount": 22, + "pmcWaveCount": 12, + "scavWaveCount": 20, "zombieWaveCount": 10, "scavHotZones": [ "Zone_LongRoad", @@ -55,8 +55,8 @@ }, "rezervbase": { "spawnMinDistance": 40, - "pmcWaveCount": 14, - "scavWaveCount": 26, + "pmcWaveCount": 11, + "scavWaveCount": 24, "zombieWaveCount": 9, "scavHotZones": [ "ZoneRailStrorage" @@ -67,7 +67,7 @@ }, "shoreline": { "spawnMinDistance": 40, - "pmcWaveCount": 16, + "pmcWaveCount": 14, "scavWaveCount": 32, "zombieWaveCount": 12, "scavHotZones": [ @@ -85,7 +85,7 @@ }, "woods": { "spawnMinDistance": 40, - "pmcWaveCount": 16, + "pmcWaveCount": 14, "scavWaveCount": 28, "zombieWaveCount": 10, "scavHotZones": [ @@ -97,7 +97,7 @@ }, "gzLow": { "spawnMinDistance": 30, - "pmcWaveCount": 12, + "pmcWaveCount": 10, "scavWaveCount": 18, "zombieWaveCount": 9 }, diff --git a/mods/MOAR - Ultra Lite Spawn Mod_backup/BepInEx/plugins/MOAR.dll b/mods/MOAR - Ultra Lite Spawn Mod_backup/BepInEx/plugins/MOAR.dll new file mode 100644 index 0000000000000000000000000000000000000000..a26e85e9dd1de39683e8fd8ea6eed4e5cccaac4e GIT binary patch literal 34816 zcmeHw3wT^tb?!Q6Mk8r#jiiw*$%!9hC$?ofl3#HW2gi{tzm)hD%Z`%}utzgvd6LnL zGBdKHBsMak6fWUjUV-v~i-9H(XkrTGQ7EZH(*Oku^zusiN*$i1mlg``SNb5_|6hBb zIcH|%ILXI%@9q6Mj@In;*n6+N_S$Q&z30qi*KKc*kcfow_v>Gad;;%$4JdqWFb#HW z;U{DAhs|GF^a*F@mlo|mnk^+JiiNRaay*er=JSPeVl$tsCuTXTMc6^aQ1AF%yeIH?27e-LT6T@zBv>(#^FTo7 zDrn^ z8TiCW0Pu9IR&QYXN{AfpFP4faV5-|06gW|@#9!bwfa&TlW^x4xQdc>LKeqL1`~_YE 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zW_@P;RckY&*Q`#iTfc5}!HbE zkKn7T{rIA4hE3vs`Oa_jd#{DF@Bg|uyY`aB-!A(7)A)OZ$2H#}?*Pglp86?xKMn9G zrC-}-!M^s5Y#BMeJMrvee?2hx@PQxQz2Nelf5$>-CBM^F7N6 z9}kwi|9iZl;mZldExFt-JX>bIy_?DCv-O7i>m_KVc1Xd-{;T|d-2(jG3E}_uc)D5@ z#t%VGT~DXn4*cD6M&u`E4UmNLm4G+nL!v`~TlK@GVPw|3f%C&8e!#@nr^7#e)~p2f zz?XTy-XMaQsjJnZ`nCnoL90BQZbL%IG;#!mdm zlutPF7N8u^s(Q??#0R8~ex~fp){fjC_ezX?9mc&HC&Be7Z9v;;J$0o)!zX6Dhro#XL literal 0 HcmV?d00001 diff --git a/mods/SAIN - EpicRangeTimes Preset/meta.ini b/mods/MOAR - Ultra Lite Spawn Mod_backup/meta.ini similarity index 70% rename from mods/SAIN - EpicRangeTimes Preset/meta.ini rename to mods/MOAR - Ultra Lite Spawn Mod_backup/meta.ini index 091a4e4..dbdc838 100644 --- a/mods/SAIN - EpicRangeTimes Preset/meta.ini +++ b/mods/MOAR - Ultra Lite Spawn Mod_backup/meta.ini @@ -1,21 +1,21 @@ [General] gameName=spt modid=0 -version=d2025.1.1.0 +version=d2025.1.13.0 newestVersion= -category="1,2" +category="1," nexusFileStatus=1 -installationFile=Default Epic.zip +installationFile=DewardianDev-MOAR-2.6.7.zip repository=Nexus ignoredVersion= comments= notes= nexusDescription= url= -hasCustomURL=true +hasCustomURL=false lastNexusQuery= lastNexusUpdate= -nexusLastModified=2025-01-01T06:47:45Z +nexusLastModified=2024-12-16T06:46:30Z nexusCategory=0 converted=false validated=false diff --git a/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/LICENSE.md b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/LICENSE.md new file mode 100644 index 0000000..35fbeeb --- /dev/null +++ b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/LICENSE.md @@ -0,0 +1,21 @@ +MIT License + +Copyright (c) 2023 Dushaoan + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. diff --git a/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/config/PresetWeightings.json b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/config/PresetWeightings.json new file mode 100644 index 0000000..14298a3 --- /dev/null +++ b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/config/PresetWeightings.json @@ -0,0 +1,12 @@ +{ + "live-like": 25, + "more-scavs": 8, + "more-pmcs": 8, + "more-scavs-and-pmcs": 5, + "main-boss-roaming": 5, + "sniper-buddies": 4, + "boss-invasion": 2, + "rogue-invasion": 0, + "raider-invasion": 0, + "insanity": 0 +} diff --git a/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/config/Presets.json b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/config/Presets.json new file mode 100644 index 0000000..8395eec --- /dev/null +++ b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/config/Presets.json @@ -0,0 +1,64 @@ +{ + "live-like": {}, + "more-scavs": { + "moreScavGroups": true, + "scavMaxGroupSize": 5, + "scavWaveQuantity": 1.2 + }, + "more-pmcs": { + "scavWaveDistribution": 0.4, + "morePmcGroups": true, + "pmcMaxGroupSize": 5, + "pmcWaveQuantity": 1.2 + }, + "more-scavs-and-pmcs": { + "scavWaveDistribution": 0.4, + "moreScavGroups": true, + "scavMaxGroupSize": 5, + "morePmcGroups": true, + "pmcMaxGroupSize": 5, + "scavWaveQuantity": 1.2, + "pmcWaveQuantity": 1.2, + "mainBossChanceBuff": 25 + }, + "boss-invasion": { + "bossOpenZones": true, + "bossInvasion": true, + "bossInvasionSpawnChance": 10, + "mainBossChanceBuff": 25, + "gradualBossInvasion": true + }, + "rogue-invasion": { + "randomRaiderGroup": true, + "randomRaiderGroupChance": 50 + }, + "raider-invasion": { + "randomRaiderGroup": true, + "randomRaiderGroupChance": 50 + }, + "insanity": { + "scavWaveDistribution": 0.4, + "scavWaveQuantity": 1.3, + "pmcWaveQuantity": 1.3, + "moreScavGroups": true, + "morePmcGroups": true, + "pmcMaxGroupSize": 6, + "scavMaxGroupSize": 6, + "snipersHaveFriends": true, + "bossOpenZones": true, + "randomRaiderGroup": true, + "randomRaiderGroupChance": 50, + "randomRogueGroup": true, + "randomRogueGroupChance": 50, + "mainBossChanceBuff": 50, + "bossInvasion": true, + "bossInvasionSpawnChance": 10 + }, + "main-boss-roaming": { + "bossOpenZones": true, + "mainBossChanceBuff": 35 + }, + "sniper-buddies": { + "snipersHaveFriends": true + } +} diff --git a/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/config/bossConfig.json b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/config/bossConfig.json new file mode 100644 index 0000000..c31d04c --- /dev/null +++ b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/config/bossConfig.json @@ -0,0 +1,63 @@ +{ + "ADD_THESE_TO_A_MAP_TO_OVERRIDE_OR_ADD_A_BOSS_TO_A_MAP": { + "BOSS_NAME_EXAMPLE": "CHANCE_OF_SPAWNING_PERCENT", + "sectantPriest": 0, + "arenaFighterEvent": 0, + "bossBoarSniper": 0, + "pmcBot": 0, + "bossZryachiy": 0, + "exUsec": 0, + "crazyAssaultEvent": 0, + "peacemaker": 0, + "bossKojaniy": 0, + "bossGluhar": 0, + "bossSanitar": 0, + "bossKilla": 0, + "bossTagilla": 0, + "bossKnight": 0, + "bossBoar": 0, + "bossKolontay": 0, + "bossPartisan": 0, + "bossBully": 0 + }, + "customs": { + "bossKnight": 30, + "bossPartisan": 30, + "bossBully": 30 + }, + "factoryDay": { + "bossTagilla": 30 + }, + "factoryNight": { + "bossTagilla": 30 + }, + "interchange": { + "bossKilla": 30 + }, + "laboratory": {}, + "lighthouse": { + "bossKnight": 30, + "bossPartisan": 30 + }, + "rezervbase": { + "bossGluhar": 30 + }, + "shoreline": { + "bossKnight": 30, + "bossPartisan": 30, + "bossSanitar": 30 + }, + "tarkovstreets": { + "bossBoar": 30, + "bossKolontay": 30 + }, + "woods": { + "bossKojaniy": 30, + "bossKnight": 30, + "bossPartisan": 30 + }, + "gzLow": {}, + "gzHigh": { + "bossKolontay": 30 + } +} \ No newline at end of file diff --git a/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/config/config.json b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/config/config.json new file mode 100644 index 0000000..188e586 --- /dev/null +++ b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/config/config.json @@ -0,0 +1,50 @@ +{ + "enableBotSpawning": true, + + "pmcDifficulty": 0.6, + "scavDifficulty": 0.4, + + "scavWaveDistribution": 0.5, + "scavWaveQuantity": 1.0, + + "startingPmcs": false, + + "playerOpenZones": false, + "pmcOpenZones": true, + "allOpenZones": false, + + "pmcWaveDistribution": 0.8, + "pmcWaveQuantity": 1.0, + + "zombiesEnabled": true, + "zombieWaveDistribution": 0.2, + "zombieWaveQuantity": 1, + "zombieHealth": 0.5, + + "maxBotCap": 25, + "maxBotPerZone": 5, + + "moreScavGroups": false, + "morePmcGroups": false, + "pmcMaxGroupSize": 5, + "scavMaxGroupSize": 4, + + "snipersHaveFriends": false, + + "bossOpenZones": false, + + "randomRaiderGroup": false, + "randomRaiderGroupChance": 10, + + "randomRogueGroup": false, + "randomRogueGroupChance": 10, + + "disableBosses": false, + "mainBossChanceBuff": 0, + + "bossInvasion": false, + "bossInvasionSpawnChance": 5, + "gradualBossInvasion": true, + + "debug": false +} diff --git a/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/config/mapConfig.json b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/config/mapConfig.json new file mode 100644 index 0000000..1ac86cb --- /dev/null +++ b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/config/mapConfig.json @@ -0,0 +1,110 @@ +{ + "customs": { + "spawnMinDistance": 30, + "pmcWaveCount": 14, + "scavWaveCount": 21, + "zombieWaveCount": 9, + "scavHotZones": [ + "ZoneDormitory" + ], + "pmcHotZones": [ + "ZoneDormitory" + ] + }, + "factoryDay": { + "spawnMinDistance": 20, + "maxBotCapOverride": 12, + "maxBotPerZoneOverride": 10, + "pmcWaveCount": 10, + "scavWaveCount": 10, + "zombieWaveCount": 6 + }, + "factoryNight": { + "spawnMinDistance": 20, + "maxBotCapOverride": 12, + "maxBotPerZoneOverride": 10, + "pmcWaveCount": 10, + "scavWaveCount": 10, + "zombieWaveCount": 6 + }, + "interchange": { + "spawnMinDistance": 40, + "pmcWaveCount": 16, + "scavWaveCount": 32, + "zombieWaveCount": 12, + "scavHotZones": [ + "ZoneCenterBot", + "ZoneCenter" + ] + }, + "laboratory": { + "spawnMinDistance": 20, + "pmcWaveCount": 12, + "scavWaveCount": 0, + "zombieWaveCount": 12 + }, + "lighthouse": { + "spawnMinDistance": 40, + "pmcWaveCount": 14, + "scavWaveCount": 22, + "zombieWaveCount": 10, + "scavHotZones": [ + "Zone_LongRoad", + "Zone_LongRoad" + ] + }, + "rezervbase": { + "spawnMinDistance": 40, + "pmcWaveCount": 14, + "scavWaveCount": 26, + "zombieWaveCount": 9, + "scavHotZones": [ + "ZoneRailStrorage" + ], + "pmcHotZones": [ + "ZoneBarrack" + ] + }, + "shoreline": { + "spawnMinDistance": 40, + "pmcWaveCount": 16, + "scavWaveCount": 32, + "zombieWaveCount": 12, + "scavHotZones": [ + "ZoneSanatorium1" + ], + "pmcHotZones": [ + "ZoneSanatorium2" + ] + }, + "tarkovstreets": { + "spawnMinDistance": 40, + "pmcWaveCount": 16, + "scavWaveCount": 28, + "zombieWaveCount": 13 + }, + "woods": { + "spawnMinDistance": 40, + "pmcWaveCount": 16, + "scavWaveCount": 28, + "zombieWaveCount": 10, + "scavHotZones": [ + "ZoneWoodCutter" + ], + "pmcHotZones": [ + "ZoneWoodCutter" + ] + }, + "gzLow": { + "spawnMinDistance": 30, + "pmcWaveCount": 12, + "scavWaveCount": 18, + "zombieWaveCount": 9 + }, + "gzHigh": { + "spawnMinDistance": 30, + "pmcWaveCount": 12, + "scavWaveCount": 18, + "zombieWaveCount": 9 + } +} \ No newline at end of file diff --git a/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/package.json b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/package.json new file mode 100644 index 0000000..4521a92 --- /dev/null +++ b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/package.json @@ -0,0 +1,25 @@ +{ + "name": "MOAR", + "version": "2.6.7", + "main": "src/mod.js", + "license": "MIT", + "author": "DewardianDev", + "sptVersion": "^3.10.x", + "scripts": { + "setup": "npm i", + "build": "node ./packageBuild.ts" + }, + "devDependencies": { + "@semantic-release/git": "^10.0.1", + "@types/node": "16.18.10", + "@typescript-eslint/eslint-plugin": "5.46.1", + "@typescript-eslint/parser": "5.46.1", + "bestzip": "2.2.1", + "eslint": "8.30.0", + "fs-extra": "11.1.0", + "glob": "8.0.3", + "semantic-release": "^24.2.0", + "tsyringe": "4.7.0", + "typescript": "4.9.4" + } +} diff --git a/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/GlobalValues.ts b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/GlobalValues.ts new file mode 100644 index 0000000..2aedb9d --- /dev/null +++ b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/GlobalValues.ts @@ -0,0 +1,11 @@ +import config from "../config/config.json"; +import { ILocationBase } from "@spt/models/eft/common/ILocationBase"; + +export class globalValues { + public static baseConfig: typeof config = undefined; + public static overrideConfig: Partial = undefined; + public static locationsBase: ILocationBase[] = undefined; + public static currentPreset: string = ""; + public static forcedPreset: string = "custom"; + public static addedMapZones: Record = {}; +} diff --git a/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Routes/routes.ts b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Routes/routes.ts new file mode 100644 index 0000000..7090b72 --- /dev/null +++ b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Routes/routes.ts @@ -0,0 +1,168 @@ +import { DependencyContainer } from "tsyringe"; +import { buildWaves } from "../Spawning/Spawning"; +import { StaticRouterModService } from "@spt/services/mod/staticRouter/StaticRouterModService"; +// import { DynamicRouterModService } from "@spt/services/mod/dynamicRouter/DynamicRouterModService"; +import { globalValues } from "../GlobalValues"; +import { kebabToTitle } from "../utils"; +import PresetWeightingsConfig from "../../config/PresetWeightings.json"; + +export const setupRoutes = (container: DependencyContainer) => { + const staticRouterModService = container.resolve( + "StaticRouterModService" + ); + + // const dynamicRouterModService = container.resolve( + // "DynamicRouterModService" + // ); + + // Make buildwaves run on game end + staticRouterModService.registerStaticRouter( + `moarUpdater`, + [ + { + url: "/client/match/local/end", + action: async (_url, info, sessionId, output) => { + buildWaves(container); + return output; + }, + }, + ], + "moarUpdater" + ); + + staticRouterModService.registerStaticRouter( + `moarGetCurrentPreset`, + [ + { + url: "/moar/currentPreset", + action: async () => { + return globalValues.forcedPreset || "random"; + }, + }, + ], + "moarGetCurrentPreset" + ); + + staticRouterModService.registerStaticRouter( + `moarGetAnnouncePreset`, + [ + { + url: "/moar/announcePreset", + action: async () => { + if (globalValues.forcedPreset?.toLowerCase() === "random") { + return globalValues.currentPreset; + } + return globalValues.forcedPreset || globalValues.currentPreset; + }, + }, + ], + "moarGetAnnouncePreset" + ); + + staticRouterModService.registerStaticRouter( + `getDefaultConfig`, + [ + { + url: "/moar/getDefaultConfig", + action: async () => { + return JSON.stringify(globalValues.baseConfig); + }, + }, + ], + "getDefaultConfig" + ); + + staticRouterModService.registerStaticRouter( + `getServerConfigWithOverrides`, + [ + { + url: "/moar/getServerConfigWithOverrides", + action: async () => { + return JSON.stringify({ + ...(globalValues.baseConfig || {}), + ...(globalValues.overrideConfig || {}), + }); + }, + }, + ], + "getServerConfigWithOverrides" + ); + + staticRouterModService.registerStaticRouter( + `getServerConfigWithOverrides`, + [ + { + url: "/moar/getServerConfigWithOverrides", + action: async () => { + return JSON.stringify({ + ...globalValues.baseConfig, + ...globalValues.overrideConfig, + }); + }, + }, + ], + "getServerConfigWithOverrides" + ); + + staticRouterModService.registerStaticRouter( + `moarGetPresetsList`, + [ + { + url: "/moar/getPresets", + action: async () => { + let result = [ + ...Object.keys(PresetWeightingsConfig).map((preset) => ({ + Name: kebabToTitle(preset), + Label: preset, + })), + { Name: "Random", Label: "random" }, + { Name: "Custom", Label: "custom" }, + ]; + + return JSON.stringify({ data: result }); + }, + }, + ], + "moarGetPresetsList" + ); + + staticRouterModService.registerStaticRouter( + "setOverrideConfig", + [ + { + url: "/moar/setOverrideConfig", + action: async ( + url: string, + overrideConfig: typeof globalValues.overrideConfig = {}, + sessionID, + output + ) => { + globalValues.overrideConfig = overrideConfig; + + buildWaves(container); + + return "Success"; + }, + }, + ], + "setOverrideConfig" + ); + + staticRouterModService.registerStaticRouter( + "moarSetPreset", + [ + { + url: "/moar/setPreset", + action: async (url: string, { Preset }, sessionID, output) => { + globalValues.forcedPreset = Preset; + buildWaves(container); + + return `Current Preset: ${kebabToTitle( + globalValues.forcedPreset || "Random" + )}`; + }, + }, + ], + "moarSetPreset" + ); +}; diff --git a/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Spawning/Spawning.ts b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Spawning/Spawning.ts new file mode 100644 index 0000000..1ac5549 --- /dev/null +++ b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Spawning/Spawning.ts @@ -0,0 +1,158 @@ +import { IBotConfig } from "@spt/models/spt/config/IBotConfig.d"; +import { IPmcConfig } from "@spt/models/spt/config/IPmcConfig.d"; +import { DatabaseServer } from "@spt/servers/DatabaseServer"; +import _config from "../../config/config.json"; +import _mapConfig from "../../config/mapConfig.json"; +import { ConfigServer } from "@spt/servers/ConfigServer"; +import { ConfigTypes } from "@spt/models/enums/ConfigTypes"; +import { DependencyContainer } from "tsyringe"; +import { globalValues } from "../GlobalValues"; +import { + cloneDeep, + getRandomPresetOrCurrentlySelectedPreset, + saveToFile, +} from "../utils"; +import { ILocationConfig } from "@spt/models/spt/config/ILocationConfig.d"; +import { originalMapList } from "./constants"; +import { buildBossWaves } from "./buildBossWaves"; +import buildZombieWaves from "./buildZombieWaves"; +import buildScavMarksmanWaves from "./buildScavMarksmanWaves"; +import buildPmcs from "./buildPmcs"; +import { setEscapeTimeOverrides } from "./utils"; +import { ILogger } from "@spt/models/spt/utils/ILogger"; +import updateSpawnLocations from "./updateSpawnLocations"; + +export const buildWaves = (container: DependencyContainer) => { + const configServer = container.resolve("ConfigServer"); + const Logger = container.resolve("WinstonLogger"); + const pmcConfig = configServer.getConfig(ConfigTypes.PMC); + const botConfig = configServer.getConfig(ConfigTypes.BOT); + + const locationConfig = configServer.getConfig( + ConfigTypes.LOCATION + ); + + locationConfig.rogueLighthouseSpawnTimeSettings.waitTimeSeconds = 60; + locationConfig.enableBotTypeLimits = false; + locationConfig.fitLootIntoContainerAttempts = 1; // Move to ALP + locationConfig.addCustomBotWavesToMaps = false; + locationConfig.customWaves = { boss: {}, normal: {} }; + + const databaseServer = container.resolve("DatabaseServer"); + + const { locations, bots, globals } = databaseServer.getTables(); + + let config = cloneDeep(globalValues.baseConfig) as typeof _config; + + const preset = getRandomPresetOrCurrentlySelectedPreset(); + + Object.keys(globalValues.overrideConfig).forEach((key) => { + if (config[key] !== globalValues.overrideConfig[key]) { + config.debug && + console.log( + `[MOAR] overrideConfig ${key} changed from ${config[key]} to ${globalValues.overrideConfig[key]}` + ); + config[key] = globalValues.overrideConfig[key]; + } + }); + + // Set from preset if preset above is not empty + Object.keys(preset).forEach((key) => { + if (config[key] !== preset[key]) { + config.debug && + console.log( + `[MOAR] preset ${globalValues.currentPreset}: ${key} changed from ${config[key]} to ${preset[key]}` + ); + config[key] = preset[key]; + } + }); + + // config.debug && + console.log( + globalValues.forcedPreset === "custom" + ? "custom" + : globalValues.currentPreset + ); + + const { + bigmap: customs, + factory4_day: factoryDay, + factory4_night: factoryNight, + interchange, + laboratory, + lighthouse, + rezervbase, + shoreline, + tarkovstreets, + woods, + sandbox: gzLow, + sandbox_high: gzHigh, + } = locations; + + let locationList = [ + customs, + factoryDay, + factoryNight, + interchange, + laboratory, + lighthouse, + rezervbase, + shoreline, + tarkovstreets, + woods, + gzLow, + gzHigh, + ]; + + // This resets all locations to original state + if (!globalValues.locationsBase) { + globalValues.locationsBase = locationList.map(({ base }) => + cloneDeep(base) + ); + } else { + locationList = locationList.map((item, key) => ({ + ...item, + base: cloneDeep(globalValues.locationsBase[key]), + })); + } + + pmcConfig.convertIntoPmcChance = { + default: { + assault: { min: 0, max: 0 }, + cursedassault: { min: 0, max: 0 }, + pmcbot: { min: 0, max: 0 }, + exusec: { min: 0, max: 0 }, + arenafighter: { min: 0, max: 0 }, + arenafighterevent: { min: 0, max: 0 }, + crazyassaultevent: { min: 0, max: 0 }, + }, + factory4_day: { assault: { min: 0, max: 0 } }, + laboratory: { pmcbot: { min: 0, max: 0 } }, + rezervbase: { pmcbot: { min: 0, max: 0 } }, + }; + + updateSpawnLocations(locationList, config); + + setEscapeTimeOverrides(locationList, _mapConfig, Logger, config); + + // Make main waves + buildScavMarksmanWaves(config, locationList, botConfig); + + // BOSS RELATED STUFF! + buildBossWaves(config, locationList); + + //Zombies + if (config.zombiesEnabled) { + buildZombieWaves(config, locationList, bots); + } + + buildPmcs(config, locationList); + + originalMapList.forEach((name, index) => { + if (!locations[name]) { + console.log("[MOAR] OH CRAP we have a problem!", name); + } else { + locations[name] = locationList[index]; + } + }); +}; diff --git a/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Spawning/buildBossWaves.ts b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Spawning/buildBossWaves.ts new file mode 100644 index 0000000..85d7d6d --- /dev/null +++ b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Spawning/buildBossWaves.ts @@ -0,0 +1,277 @@ +import { ILocation } from "@spt/models/eft/common/ILocation"; +import _config from "../../config/config.json"; +import bossConfig from "../../config/bossConfig.json"; +import mapConfig from "../../config/mapConfig.json"; +import { + bossesToRemoveFromPool, + configLocations, + mainBossNameList, + originalMapList, +} from "./constants"; +import { buildBossBasedWave, shuffle } from "./utils"; +import { IBossLocationSpawn } from "@spt/models/eft/common/ILocationBase"; +import { cloneDeep } from "../utils"; + +export function buildBossWaves( + config: typeof _config, + locationList: ILocation[] +) { + let { + randomRaiderGroup, + randomRaiderGroupChance, + randomRogueGroup, + randomRogueGroupChance, + mainBossChanceBuff, + bossInvasion, + bossInvasionSpawnChance, + disableBosses, + bossOpenZones, + gradualBossInvasion, + } = config; + + const bossList = mainBossNameList.filter( + (bossName) => !["bossKnight"].includes(bossName) + ); + + const allBosses: Record = {}; + for (const key in locationList) { + locationList[key].base.BossLocationSpawn.forEach((boss) => { + if (!allBosses[boss.BossName]) { + allBosses[boss.BossName] = boss; + } + }); + } + + // CreateBossList + const bosses: Record = {}; + for (let indx = 0; indx < locationList.length; indx++) { + // Disable Bosses + if (disableBosses && !!locationList[indx].base?.BossLocationSpawn) { + locationList[indx].base.BossLocationSpawn = []; + } else { + //Remove all other spawns from pool now that we have the spawns zone list + locationList[indx].base.BossLocationSpawn = locationList[ + indx + ].base.BossLocationSpawn.filter( + (boss) => !bossesToRemoveFromPool.has(boss.BossName) + ); + + const location = locationList[indx]; + + const defaultBossSettings = + mapConfig?.[configLocations[indx]]?.defaultBossSettings; + + // Sets bosses spawn chance from settings + if ( + location?.base?.BossLocationSpawn && + defaultBossSettings && + Object.keys(defaultBossSettings)?.length + ) { + const filteredBossList = Object.keys(defaultBossSettings).filter( + (name) => defaultBossSettings[name]?.BossChance !== undefined + ); + if (filteredBossList?.length) { + filteredBossList.forEach((bossName) => { + location.base.BossLocationSpawn = + location.base.BossLocationSpawn.map((boss) => ({ + ...boss, + ...(boss.BossName === bossName + ? { BossChance: defaultBossSettings[bossName].BossChance } + : {}), + })); + }); + } + } + + if (randomRaiderGroup) { + const raiderWave = buildBossBasedWave( + randomRaiderGroupChance, + "1,2,2,2,3", + "pmcBot", + "pmcBot", + "", + locationList[indx].base.EscapeTimeLimit + ); + location.base.BossLocationSpawn.push(raiderWave); + } + + if (randomRogueGroup) { + const rogueWave = buildBossBasedWave( + randomRogueGroupChance, + "1,2,2,2,3", + "exUsec", + "exUsec", + "", + locationList[indx].base.EscapeTimeLimit + ); + location.base.BossLocationSpawn.push(rogueWave); + } + + //Add each boss from each map to bosses object + const filteredBosses = location.base.BossLocationSpawn?.filter( + ({ BossName }) => mainBossNameList.includes(BossName) + ); + + if (filteredBosses.length) { + for (let index = 0; index < filteredBosses.length; index++) { + const boss = filteredBosses[index]; + if ( + !bosses[boss.BossName] || + (bosses[boss.BossName] && + bosses[boss.BossName].BossChance < boss.BossChance) + ) { + bosses[boss.BossName] = { ...boss }; + } + } + } + } + } + + if (!disableBosses) { + // Make boss Invasion + if (bossInvasion) { + if (bossInvasionSpawnChance) { + bossList.forEach((bossName) => { + if (bosses[bossName]) + bosses[bossName].BossChance = bossInvasionSpawnChance; + }); + } + + for (let key = 0; key < locationList.length; key++) { + //Gather bosses to avoid duplicating. + + const duplicateBosses = [ + ...locationList[key].base.BossLocationSpawn.filter( + ({ BossName, BossZone }) => bossList.includes(BossName) + ).map(({ BossName }) => BossName), + "bossKnight", // So knight doesn't invade + ]; + + //Build bosses to add + const bossesToAdd = shuffle(Object.values(bosses)) + .filter(({ BossName }) => !duplicateBosses.includes(BossName)) + .map((boss, j) => ({ + ...boss, + BossZone: "", + BossEscortAmount: + boss.BossEscortAmount === "0" ? boss.BossEscortAmount : "1", + ...(gradualBossInvasion ? { Time: j * 20 + 1 } : {}), + })); + + // UpdateBosses + locationList[key].base.BossLocationSpawn = [ + ...locationList[key].base.BossLocationSpawn, + ...bossesToAdd, + ]; + } + } + let hasChangedBossSpawns = false; + // console.log(Object.keys(allBosses)); + configLocations.forEach((mapName, index) => { + const bossLocationSpawn = locationList[index].base.BossLocationSpawn; + const mapBossConfig: Record = cloneDeep( + bossConfig[mapName] || {} + ); + // if (Object.keys(mapBossConfig).length === 0) console.log(name, "empty"); + const adjusted = new Set([]); + + bossLocationSpawn.forEach(({ BossName, BossChance }, bossIndex) => { + if (typeof mapBossConfig[BossName] === "number") { + if (BossChance !== mapBossConfig[BossName]) { + if (!hasChangedBossSpawns) { + console.log( + `\n[MOAR]: --- Adjusting default boss spawn rates --- ` + ); + hasChangedBossSpawns = true; + } + console.log( + `[MOAR]: ${mapName} ${BossName}: ${locationList[index].base.BossLocationSpawn[bossIndex].BossChance} => ${mapBossConfig[BossName]}` + ); + locationList[index].base.BossLocationSpawn[bossIndex].BossChance = + mapBossConfig[BossName]; + } + adjusted.add(BossName); + } + }); + + const bossesToAdd = Object.keys(mapBossConfig) + .filter( + (adjustName) => !adjusted.has(adjustName) && !!allBosses[adjustName] + ) + .map((bossName) => { + `[MOAR]: Adding non-default boss ${bossName} to ${originalMapList[index]}`; + + const newBoss: IBossLocationSpawn = cloneDeep( + allBosses[bossName] || {} + ); + newBoss.BossChance = mapBossConfig[bossName]; + // console.log( + // "Adding boss", + // bossName, + // "to ", + // originalMapList[index], + // "spawn chance =>", + // mapBossConfig[bossName] + // ); + return newBoss; + }); + + // console.log(bossesToAdd); + + if (bossOpenZones || mainBossChanceBuff) { + locationList[index].base?.BossLocationSpawn?.forEach((boss, key) => { + if (bossList.includes(boss.BossName)) { + if (bossOpenZones) { + locationList[index].base.BossLocationSpawn[key] = { + ...locationList[index].base.BossLocationSpawn[key], + BossZone: "", + }; + } + + if (!!boss.BossChance && mainBossChanceBuff > 0) { + locationList[index].base.BossLocationSpawn[key] = { + ...locationList[index].base.BossLocationSpawn[key], + BossChance: + boss.BossChance + mainBossChanceBuff > 100 + ? 100 + : Math.round(boss.BossChance + mainBossChanceBuff), + }; + } + } + }); + } + + locationList[index].base.BossLocationSpawn = [ + ...locationList[index].base.BossLocationSpawn, + ...bossesToAdd, + ]; + + bossesToAdd.length && + console.log( + `[MOAR] Adding the following bosses to map ${ + configLocations[index] + }: ${bossesToAdd.map(({ BossName }) => BossName)}` + ); + // console.log(locationList[index].base.BossLocationSpawn.length); + + // Apply the percentages on all bosses, cull those that won't spawn, make all bosses 100 chance that remain. + locationList[index].base.BossLocationSpawn = locationList[ + index + ].base.BossLocationSpawn.filter(({ BossChance, BossName }, bossIndex) => { + if (BossChance < 100 && BossChance / 100 < Math.random()) { + return false; + } + return true; + }).map((boss) => ({ ...boss, ...{ BossChance: 100 } })); + + // if (mapName === "customs") + // console.log(mapName, locationList[index].base.BossLocationSpawn); + }); + + if (hasChangedBossSpawns) { + console.log( + `[MOAR]: --- Adjusting default boss spawn rates complete --- \n` + ); + } + } +} diff --git a/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Spawning/buildPmcs.ts b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Spawning/buildPmcs.ts new file mode 100644 index 0000000..52c60d4 --- /dev/null +++ b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Spawning/buildPmcs.ts @@ -0,0 +1,88 @@ +import { ILocation } from "@spt/models/eft/common/ILocation"; +import _config from "../../config/config.json"; +import mapConfig from "../../config/mapConfig.json"; +import { + bossesToRemoveFromPool, + defaultEscapeTimes, + defaultHostility, +} from "./constants"; +import { buildPmcWaves, MapSettings, shuffle } from "./utils"; +import { saveToFile } from "../utils"; + +export default function buildPmcs( + config: typeof _config, + locationList: ILocation[] +) { + for (let index = 0; index < locationList.length; index++) { + const mapSettingsList = Object.keys(mapConfig) as Array< + keyof typeof mapConfig + >; + const map = mapSettingsList[index]; + + locationList[index].base.BotLocationModifier.AdditionalHostilitySettings = + defaultHostility; + + const { pmcHotZones = [] } = (mapConfig?.[map] as MapSettings) || {}; + + let pmcZones = shuffle([ + ...new Set( + [...locationList[index].base.SpawnPointParams] + .filter( + ({ Categories, BotZoneName }) => + !!BotZoneName && + !BotZoneName.includes("snipe") && + (Categories.includes("Player") || Categories.includes("All")) && + !BotZoneName.includes("BotZoneGate") + ) + .map(({ BotZoneName, ...rest }) => { + return BotZoneName; + }) + ), + ]); + + // Make labs have only named zones + if (map === "laboratory") { + pmcZones = new Array(10).fill(pmcZones).flat(1); + } + + const { pmcWaveCount } = mapConfig[map]; + + const escapeTimeLimitRatio = Math.round( + locationList[index].base.EscapeTimeLimit / defaultEscapeTimes[map] + ); + + const totalWaves = Math.round( + pmcWaveCount * config.pmcWaveQuantity * escapeTimeLimitRatio + ); + + const numberOfZoneless = totalWaves - pmcZones.length; + if (numberOfZoneless > 0) { + const addEmpty = new Array(numberOfZoneless).fill(""); + pmcZones = shuffle([...pmcZones, ...addEmpty]); + } + + if (config.debug) { + console.log(`${map} PMC count ${totalWaves} \n`); + + escapeTimeLimitRatio !== 1 && + console.log( + `${map} PMC wave count changed from ${pmcWaveCount} to ${totalWaves} due to escapeTimeLimit adjustment` + ); + } + + const timeLimit = locationList[index].base.EscapeTimeLimit * 60; + + const waves = buildPmcWaves( + totalWaves, + timeLimit, + config, + pmcZones, + pmcHotZones + ); + + locationList[index].base.BossLocationSpawn = [ + ...waves, + ...locationList[index].base.BossLocationSpawn, + ]; + } +} diff --git a/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Spawning/buildScavMarksmanWaves.ts b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Spawning/buildScavMarksmanWaves.ts new file mode 100644 index 0000000..9d58dae --- /dev/null +++ b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Spawning/buildScavMarksmanWaves.ts @@ -0,0 +1,218 @@ +import { ILocation } from "@spt/models/eft/common/ILocation"; +import _config from "../../config/config.json"; +import mapConfig from "../../config/mapConfig.json"; +import { + configLocations, + defaultEscapeTimes, + defaultHostility, + originalMapList, +} from "./constants"; +import { MapSettings, shuffle, waveBuilder } from "./utils"; +import { IWave, WildSpawnType } from "@spt/models/eft/common/ILocationBase"; +import { IBotConfig } from "@spt/models/spt/config/IBotConfig"; +import { saveToFile } from "../utils"; + +export default function buildScavMarksmanWaves( + config: typeof _config, + locationList: ILocation[], + botConfig: IBotConfig +) { + let { + debug, + maxBotCap, + scavWaveQuantity, + scavWaveDistribution, + snipersHaveFriends, + maxBotPerZone, + scavMaxGroupSize, + scavDifficulty, + moreScavGroups, + } = config; + + for (let index = 0; index < locationList.length; index++) { + const mapSettingsList = Object.keys(mapConfig) as Array< + keyof typeof mapConfig + >; + const map = mapSettingsList[index]; + + locationList[index].base = { + ...locationList[index].base, + ...{ + NewSpawn: false, + OcculsionCullingEnabled: true, + OfflineNewSpawn: false, + OfflineOldSpawn: true, + OldSpawn: true, + BotSpawnCountStep: 0, + }, + }; + + locationList[index].base.NonWaveGroupScenario.Enabled = false; + locationList[index].base["BotStartPlayer"] = 0; + if ( + locationList[index].base.BotStop < + locationList[index].base.EscapeTimeLimit * 60 + ) { + locationList[index].base.BotStop = + locationList[index].base.EscapeTimeLimit * 60; + } + + const { + maxBotPerZoneOverride, + maxBotCapOverride, + EscapeTimeLimit, + scavHotZones, + } = (mapConfig?.[map] as MapSettings) || {}; + + // Set per map EscapeTimeLimit + if (EscapeTimeLimit) { + locationList[index].base.EscapeTimeLimit = EscapeTimeLimit; + locationList[index].base.exit_access_time = EscapeTimeLimit + 1; + } + + // Set default or per map maxBotCap + if (maxBotCapOverride || maxBotCap) { + const capToSet = maxBotCapOverride || maxBotCap; + // console.log(map, capToSet, maxBotCapOverride, maxBotCap); + locationList[index].base.BotMax = capToSet; + locationList[index].base.BotMaxPvE = capToSet; + botConfig.maxBotCap[originalMapList[index]] = capToSet; + } + + // Adjust botZone quantity + if (maxBotPerZoneOverride || maxBotPerZone) { + const BotPerZone = maxBotPerZoneOverride || maxBotPerZone; + // console.log(map, BotPerZone, maxBotPerZoneOverride, maxBotPerZone); + locationList[index].base.MaxBotPerZone = BotPerZone; + } + + const sniperLocations = new Set( + [...locationList[index].base.SpawnPointParams] + .filter( + ({ Categories, DelayToCanSpawnSec, BotZoneName, Sides }) => + !Categories.includes("Boss") && + Sides[0] === "Savage" && + (BotZoneName?.toLowerCase().includes("snipe") || + DelayToCanSpawnSec > 40) + ) + .map(({ BotZoneName }) => BotZoneName || "") + ); + + + if (sniperLocations.size) { + locationList[index].base.MinMaxBots = [ + { + WildSpawnType: "marksman", + max: sniperLocations.size * 5, + min: sniperLocations.size, + }, + ]; + } + + let scavZones = shuffle([ + ...new Set( + [...locationList[index].base.SpawnPointParams] + .filter( + ({ Categories, Sides, BotZoneName }) => + !!BotZoneName && + Categories.includes("Bot") && + (Sides.includes("Savage") || Sides.includes("All")) + ) + .map(({ BotZoneName }) => BotZoneName) + .filter((name) => !sniperLocations.has(name)) + ), + ]); + + + const { scavWaveCount } = mapConfig[map]; + + const escapeTimeLimitRatio = Math.round( + locationList[index].base.EscapeTimeLimit / defaultEscapeTimes[map] + ); + + // Scavs + const scavTotalWaveCount = Math.round( + scavWaveCount * scavWaveQuantity * escapeTimeLimitRatio + ); + + const numberOfZoneless = scavTotalWaveCount - scavZones.length; + // console.log(numberOfZoneless); + if (numberOfZoneless > 0) { + const addEmpty = new Array(numberOfZoneless).fill(""); + scavZones = shuffle([...scavZones, ...addEmpty]); + } + // console.log(scavZones); + config.debug && + escapeTimeLimitRatio !== 1 && + console.log( + `${map} Scav wave count changed from ${scavWaveCount} to ${scavTotalWaveCount} due to escapeTimeLimit adjustment` + ); + const timeLimit = locationList[index].base.EscapeTimeLimit * 60; + let snipers = waveBuilder( + sniperLocations.size, + Math.round(timeLimit / 4), + 0.5, + WildSpawnType.MARKSMAN, + 0.7, + false, + 2, + [], + shuffle([...sniperLocations]), + 80, + true, + true + ); + + if (snipersHaveFriends) + snipers = snipers.map((wave) => ({ + ...wave, + ...(snipersHaveFriends && wave.slots_max < 2 + ? { slots_min: 1, slots_max: 2 } + : {}), + })); + + const scavWaves = waveBuilder( + scavTotalWaveCount, + timeLimit, + scavWaveDistribution, + WildSpawnType.ASSAULT, + scavDifficulty, + false, + scavMaxGroupSize, + map === "gzHigh" ? [] : scavZones, + scavHotZones, + 0, + false, + !!moreScavGroups + ); + + if (debug) { + let totalscav = 0; + scavWaves.forEach(({ slots_max }) => (totalscav += slots_max)); + + console.log(configLocations[index]); + console.log( + "Scavs:", + totalscav, + "configVal", + Math.round((totalscav / scavWaveCount) * 100) / 100, + "configWaveCount", + scavWaveCount, + "waveCount", + scavWaves.length, + "\n" + ); + } + + // const finalSniperWaves = snipers?.map(({ ...rest }, snipKey) => ({ + // ...rest, + // number: snipKey, + // time_min: snipKey * 120, + // time_max: snipKey * 120 + 120, + // })); + // if (map === "customs") saveToFile({ scavWaves }, "scavWaves.json"); + locationList[index].base.waves = [...snipers, ...scavWaves] + .sort(({ time_min: a }, { time_min: b }) => a - b) + .map((wave, i) => ({ ...wave, number: i + 1 })); + } +} diff --git a/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Spawning/buildZombieWaves.ts b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Spawning/buildZombieWaves.ts new file mode 100644 index 0000000..ab1ecd2 --- /dev/null +++ b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Spawning/buildZombieWaves.ts @@ -0,0 +1,80 @@ +import { ILocation } from "@spt/models/eft/common/ILocation"; +import _config from "../../config/config.json"; +import mapConfig from "../../config/mapConfig.json"; +import { configLocations, defaultEscapeTimes } from "./constants"; +import { + buildZombie, + getHealthBodyPartsByPercentage, + zombieTypes, +} from "./utils"; +import { IBots } from "@spt/models/spt/bots/IBots"; + +export default function buildZombieWaves( + config: typeof _config, + locationList: ILocation[], + bots: IBots +) { + let { debug, zombieWaveDistribution, zombieWaveQuantity, zombieHealth } = + config; + + const zombieBodyParts = getHealthBodyPartsByPercentage(zombieHealth); + zombieTypes.forEach((type) => { + bots.types?.[type]?.health?.BodyParts?.forEach((_, index) => { + bots.types[type].health.BodyParts[index] = zombieBodyParts; + }); + }); + + for (let indx = 0; indx < locationList.length; indx++) { + const location = locationList[indx].base; + const mapSettingsList = Object.keys(mapConfig) as Array< + keyof typeof mapConfig + >; + const map = mapSettingsList[indx]; + + const { zombieWaveCount } = mapConfig?.[configLocations[indx]]; + + // if (location.Events?.Halloween2024?.MaxCrowdAttackSpawnLimit) + // location.Events.Halloween2024.MaxCrowdAttackSpawnLimit = 100; + // if (location.Events?.Halloween2024?.CrowdCooldownPerPlayerSec) + // location.Events.Halloween2024.CrowdCooldownPerPlayerSec = 60; + // if (location.Events?.Halloween2024?.CrowdCooldownPerPlayerSec) + // location.Events.Halloween2024.CrowdsLimit = 10; + // if (location.Events?.Halloween2024?.CrowdAttackSpawnParams) + // location.Events.Halloween2024.CrowdAttackSpawnParams = []; + + if (!zombieWaveCount) return; + + const escapeTimeLimitRatio = Math.round( + locationList[indx].base.EscapeTimeLimit / defaultEscapeTimes[map] + ); + + const zombieTotalWaveCount = Math.round( + zombieWaveCount * zombieWaveQuantity * escapeTimeLimitRatio + ); + + config.debug && + escapeTimeLimitRatio !== 1 && + console.log( + `${map} Zombie wave count changed from ${zombieWaveCount} to ${zombieTotalWaveCount} due to escapeTimeLimit adjustment` + ); + + const zombieWaves = buildZombie( + zombieTotalWaveCount, + location.EscapeTimeLimit, + zombieWaveDistribution, + 9999 + ); + + debug && + console.log( + configLocations[indx], + " generated ", + zombieWaves.length, + "Zombies" + ); + + location.BossLocationSpawn.push(...zombieWaves); + + // console.log(zombieWaves[0], zombieWaves[7]); + } +} diff --git a/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Spawning/constants.ts b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Spawning/constants.ts new file mode 100644 index 0000000..6698732 --- /dev/null +++ b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Spawning/constants.ts @@ -0,0 +1,204 @@ +export const defaultHostility = [ + { + AlwaysEnemies: [ + "bossTest", + "followerTest", + "bossKilla", + "bossKojaniy", + "followerKojaniy", + "cursedAssault", + "bossGluhar", + "followerGluharAssault", + "followerGluharSecurity", + "followerGluharScout", + "followerGluharSnipe", + "followerSanitar", + "bossSanitar", + "test", + "assaultGroup", + "sectantWarrior", + "sectantPriest", + "bossTagilla", + "followerTagilla", + "bossKnight", + "followerBigPipe", + "followerBirdEye", + "bossBoar", + "followerBoar", + "arenaFighter", + "arenaFighterEvent", + "bossBoarSniper", + "crazyAssaultEvent", + "sectactPriestEvent", + "followerBoarClose1", + "followerBoarClose2", + "bossKolontay", + "followerKolontayAssault", + "followerKolontaySecurity", + "shooterBTR", + "bossPartisan", + "spiritWinter", + "spiritSpring", + "peacemaker", + "skier", + "assault", + "marksman", + "pmcUSEC", + "pmcBEAR", + "exUsec", + "pmcBot", + "bossBully", + ], + AlwaysFriends: [ + "bossZryachiy", + "followerZryachiy", + "peacefullZryachiyEvent", + "ravangeZryachiyEvent", + "gifter", + ], + BearEnemyChance: 100, + BearPlayerBehaviour: "AlwaysEnemies", + BotRole: "pmcBEAR", + ChancedEnemies: [], + Neutral: [], + SavagePlayerBehaviour: "AlwaysEnemies", + UsecEnemyChance: 100, + UsecPlayerBehaviour: "AlwaysEnemies", + Warn: ["sectactPriestEvent"], + }, + { + AlwaysEnemies: [ + "bossTest", + "followerTest", + "bossKilla", + "bossKojaniy", + "followerKojaniy", + "cursedAssault", + "bossGluhar", + "followerGluharAssault", + "followerGluharSecurity", + "followerGluharScout", + "followerGluharSnipe", + "followerSanitar", + "bossSanitar", + "test", + "assaultGroup", + "sectantWarrior", + "sectantPriest", + "bossTagilla", + "followerTagilla", + "bossKnight", + "followerBigPipe", + "followerBirdEye", + "bossBoar", + "followerBoar", + "arenaFighter", + "arenaFighterEvent", + "bossBoarSniper", + "crazyAssaultEvent", + "sectactPriestEvent", + "followerBoarClose1", + "followerBoarClose2", + "bossKolontay", + "followerKolontayAssault", + "followerKolontaySecurity", + "shooterBTR", + "bossPartisan", + "spiritWinter", + "spiritSpring", + "peacemaker", + "skier", + "assault", + "marksman", + "pmcUSEC", + "pmcBEAR", + "exUsec", + "pmcBot", + "bossBully", + ], + AlwaysFriends: [ + "bossZryachiy", + "followerZryachiy", + "peacefullZryachiyEvent", + "ravangeZryachiyEvent", + "gifter", + ], + BearEnemyChance: 100, + BearPlayerBehaviour: "AlwaysEnemies", + BotRole: "pmcUSEC", + ChancedEnemies: [], + Neutral: [], + SavagePlayerBehaviour: "AlwaysEnemies", + UsecEnemyChance: 100, + UsecPlayerBehaviour: "AlwaysEnemies", + Warn: ["sectactPriestEvent"], + }, +]; + +export const configLocations = [ + "customs", + "factoryDay", + "factoryNight", + "interchange", + "laboratory", + "lighthouse", + "rezervbase", + "shoreline", + "tarkovstreets", + "woods", + "gzLow", + "gzHigh", +]; + +export const originalMapList = [ + "bigmap", + "factory4_day", + "factory4_night", + "interchange", + "laboratory", + "lighthouse", + "rezervbase", + "shoreline", + "tarkovstreets", + "woods", + "sandbox", + "sandbox_high", +]; + +export const bossesToRemoveFromPool = new Set([ + "assault", + "pmcBEAR", + "pmcUSEC", + "infectedAssault", + "infectedTagilla", + "infectedLaborant", + "infectedCivil", +]); + +export const mainBossNameList = [ + "bossKojaniy", + "bossGluhar", + "bossSanitar", + "bossKilla", + "bossTagilla", + "bossKnight", + "bossBoar", + "bossKolontay", + "bossPartisan", + "bossBully", +]; + +export const defaultEscapeTimes = { + customs: 40, + factoryDay: 20, + factoryNight: 25, + interchange: 40, + laboratory: 35, + lighthouse: 40, + rezervbase: 40, + shoreline: 45, + tarkovstreets: 50, + woods: 40, + gzLow: 35, + gzHigh: 35, +}; diff --git a/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Spawning/updateSpawnLocations.ts b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Spawning/updateSpawnLocations.ts new file mode 100644 index 0000000..605f951 --- /dev/null +++ b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Spawning/updateSpawnLocations.ts @@ -0,0 +1,139 @@ +import { ILocation } from "@spt/models/eft/common/ILocation"; +import { configLocations } from "./constants"; +import mapConfig from "../../config/mapConfig.json"; +import _config from "../../config/config.json"; + +export default function updateSpawnLocations( + locationList: ILocation[], + config: typeof _config +) { + for (let index = 0; index < locationList.length; index++) { + const map = configLocations[index]; + // console.log(map); + const limit = mapConfig[map].spawnMinDistance; + + const InfiltrationList = [ + ...new Set( + locationList[index].base.SpawnPointParams.filter( + ({ Infiltration }) => Infiltration + ).map(({ Infiltration }) => Infiltration) + ), + ]; + + // console.log(map, InfiltrationList); + const getRandomInfil = (): string => + InfiltrationList[Math.floor(Math.random() * InfiltrationList.length)]; + // console.log(InfiltrationList); + // console.log("\n" + map); + locationList[index].base.SpawnPointParams.forEach( + ( + { + ColliderParams, + BotZoneName, + DelayToCanSpawnSec, + Categories, + Sides, + Infiltration, + }, + innerIndex + ) => { + if ( + !Categories.includes("Boss") && + !BotZoneName?.toLowerCase().includes("snipe") && + DelayToCanSpawnSec < 41 + ) { + // Make it so players/pmcs can spawn anywhere. + if ( + config.playerOpenZones && + !!Infiltration && + (Sides.includes("Pmc") || Sides.includes("All")) + ) { + locationList[index].base.SpawnPointParams[innerIndex].Categories = [ + "Player", + "Coop", + innerIndex % 2 === 0 ? "Group" : "Opposite", + ]; + + locationList[index].base.SpawnPointParams[innerIndex].Sides = [ + "Pmc", + "All", + ]; + // console.log( + // BotZoneName || "none", + // locationList[index].base.SpawnPointParams[innerIndex].Categories, + // locationList[index].base.SpawnPointParams[innerIndex].Sides + // ); + } + if (!Infiltration) { + if ( + !config.allOpenZones && + config.pmcOpenZones && + Categories.includes("Bot") && + Sides[0] === "Savage" + ) { + // if (BotZoneName === "Zone_LongRoad") console.log("yes"); + locationList[index].base.SpawnPointParams[innerIndex].Categories = + ["Player", "Bot"]; + + locationList[index].base.SpawnPointParams[ + innerIndex + ].Infiltration = getRandomInfil(); + } + + if (config.allOpenZones) { + locationList[index].base.SpawnPointParams[innerIndex].Categories = + [ + "Bot", + "Player", + "Coop", + innerIndex % 2 === 0 ? "Group" : "Opposite", + ]; + + locationList[index].base.SpawnPointParams[ + innerIndex + ].Infiltration = getRandomInfil(); + // console.log( + // locationList[index].base.SpawnPointParams[innerIndex].Infiltration + // ); + locationList[index].base.SpawnPointParams[innerIndex].Sides = [ + "Pmc", + "Savage", + "All", + ]; + } + + if (config.bossOpenZones && Categories.includes("Bot")) { + locationList[index].base.SpawnPointParams[ + innerIndex + ].Categories.push("Boss"); + } + } + + if ( + ColliderParams?._props?.Radius !== undefined && + ColliderParams?._props?.Radius < limit + ) { + locationList[index].base.SpawnPointParams[ + innerIndex + ].ColliderParams._props.Radius = limit; + } + } else { + if (!Categories.includes("Boss") && DelayToCanSpawnSec > 40) { + locationList[index].base.SpawnPointParams[ + innerIndex + ].DelayToCanSpawnSec = Math.round( + DelayToCanSpawnSec * Math.random() * Math.random() * 0.5 + ); + + // console.log( + // BotZoneName, + // DelayToCanSpawnSec, + // locationList[index].base.SpawnPointParams[innerIndex] + // .DelayToCanSpawnSec + // ); + } + } + } + ); + } +} diff --git a/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Spawning/utils.ts b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Spawning/utils.ts new file mode 100644 index 0000000..804bb17 --- /dev/null +++ b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Spawning/utils.ts @@ -0,0 +1,452 @@ +import { + IBossLocationSpawn, + IWave, + WildSpawnType, +} from "@spt/models/eft/common/ILocationBase"; +import _config from "../../config/config.json"; +import { ILocation } from "@spt/models/eft/common/ILocation"; +import { defaultEscapeTimes } from "./constants"; +import { ILogger } from "@spt/models/spt/utils/ILogger"; + +export const waveBuilder = ( + totalWaves: number, + timeLimit: number, + waveDistribution: number, + wildSpawnType: "marksman" | "assault", + difficulty: number, + isPlayer: boolean, + maxSlots: number, + combinedZones: string[] = [], + specialZones: string[] = [], + offset?: number, + starting?: boolean, + moreGroups?: boolean +): IWave[] => { + if (totalWaves === 0) return []; + + const averageTime = timeLimit / totalWaves; + const firstHalf = Math.round(averageTime * (1 - waveDistribution)); + const secondHalf = Math.round(averageTime * (1 + waveDistribution)); + let timeStart = offset || 0; + const waves: IWave[] = []; + let maxSlotsReached = Math.round(1.3 * totalWaves); + while ( + totalWaves > 0 && + (waves.length < totalWaves || specialZones.length > 0) + ) { + const accelerate = totalWaves > 5 && waves.length < totalWaves / 3; + const stage = Math.round( + waves.length < Math.round(totalWaves * 0.5) + ? accelerate + ? firstHalf / 3 + : firstHalf + : secondHalf + ); + + const min = !offset && waves.length < 1 ? 0 : timeStart; + const max = !offset && waves.length < 1 ? 0 : timeStart + 60; + + if (waves.length >= 1 || offset) timeStart = timeStart + stage; + const BotPreset = getDifficulty(difficulty); + // console.log(wildSpawnType, BotPreset); + // Math.round((1 - waves.length / totalWaves) * maxSlots) || 1; + let slotMax = Math.round( + (moreGroups ? Math.random() : Math.random() * Math.random()) * maxSlots + ); + + if (slotMax < 1) slotMax = 1; + let slotMin = (Math.round(Math.random() * slotMax) || 1) - 1; + + if (wildSpawnType === "marksman" && slotMin < 1) slotMin = 1; + waves.push({ + BotPreset, + BotSide: getBotSide(wildSpawnType), + SpawnPoints: getZone( + specialZones, + combinedZones, + waves.length >= totalWaves + ), + isPlayers: isPlayer, + slots_max: slotMax, + slots_min: slotMin, + time_min: starting || !max ? -1 : min, + time_max: starting || !max ? -1 : max, + WildSpawnType: wildSpawnType as WildSpawnType, + number: waves.length, + sptId: wildSpawnType + waves.length, + SpawnMode: ["regular", "pve"], + }); + maxSlotsReached -= slotMax; + // if (wildSpawnType === "assault") console.log(slotMax, maxSlotsReached); + if (maxSlotsReached <= 0) break; + } + // console.log(waves.map(({ slots_min }) => slots_min)); + return waves; +}; + +const getZone = (specialZones, combinedZones, specialOnly) => { + if (!specialOnly && combinedZones.length) + return combinedZones[ + Math.round((combinedZones.length - 1) * Math.random()) + ]; + if (specialZones.length) return specialZones.pop(); + return ""; +}; + +export const getDifficulty = (diff: number) => { + const randomNumb = Math.random() + diff; + switch (true) { + case randomNumb < 0.55: + return "easy"; + case randomNumb < 1.4: + return "normal"; + case randomNumb < 1.85: + return "hard"; + default: + return "impossible"; + } +}; + +export const shuffle = (array: any): n => { + let currentIndex = array.length, + randomIndex; + + // While there remain elements to shuffle. + while (currentIndex != 0) { + // Pick a remaining element. + randomIndex = Math.floor(Math.random() * currentIndex); + currentIndex--; + + // And swap it with the current element. + [array[currentIndex], array[randomIndex]] = [ + array[randomIndex], + array[currentIndex], + ]; + } + + return array; +}; + +const getBotSide = ( + spawnType: "marksman" | "assault" | "pmcBEAR" | "pmcUSEC" +) => { + switch (spawnType) { + case "pmcBEAR": + return "Bear"; + case "pmcUSEC": + return "Usec"; + default: + return "Savage"; + } +}; + +export const buildBossBasedWave = ( + BossChance: number, + BossEscortAmount: string, + BossEscortType: string, + BossName: string, + BossZone: string, + raidTime?: number +): IBossLocationSpawn => { + return { + BossChance, + BossDifficult: "normal", + BossEscortAmount, + BossEscortDifficult: "normal", + BossEscortType, + BossName, + BossPlayer: false, + BossZone, + Delay: 0, + ForceSpawn: false, + IgnoreMaxBots: true, + RandomTimeSpawn: false, + Time: raidTime ? Math.round(Math.random() * (raidTime * 5)) : -1, + Supports: null, + TriggerId: "", + TriggerName: "", + spawnMode: ["regular", "pve"], + }; +}; + +export const zombieTypes = [ + "infectedassault", + "infectedpmc", + "infectedlaborant", + "infectedcivil", +]; + +export const zombieTypesCaps = [ + "infectedAssault", + "infectedPmc", + "infectedLaborant", + "infectedCivil", +]; + +export const getRandomDifficulty = (num: number = 1.5) => + getDifficulty(Math.round(Math.random() * num * 10) / 10); + +export const getRandomZombieType = () => + zombieTypesCaps[Math.round((zombieTypesCaps.length - 1) * Math.random())]; + +export const buildPmcWaves = ( + pmcTotal: number, + escapeTimeLimit: number, + config: typeof _config, + bossZones: string[], + hotZones: string[] +): IBossLocationSpawn[] => { + // console.log(pmcTotal) + if (!pmcTotal) return []; + const halfIndex = Math.round(bossZones.length * 0.75); //Put hotzones in the 2 - 4 spawns + // console.log(bossZones.length); + bossZones = [ + ...bossZones.slice(0, halfIndex), + ...hotZones, + ...bossZones.slice(halfIndex), + ]; + + // console.log(bossZones.length, hotZones.length); + // console.log(bossZones); + pmcTotal = pmcTotal + hotZones.length; + + let { + pmcMaxGroupSize, + pmcDifficulty, + startingPmcs, + morePmcGroups, + pmcWaveDistribution, + } = config; + + const averageTime = (escapeTimeLimit * 0.8) / pmcTotal; + + const waves: IBossLocationSpawn[] = []; + let maxSlotsReached = pmcTotal; + + while (pmcTotal > 0) { + let bossEscortAmount = Math.round( + (morePmcGroups ? 1 : Math.random()) * + Math.random() * + (pmcMaxGroupSize - 1) + ); + + if (bossEscortAmount < 0) bossEscortAmount = 0; + + // const totalCountThisWave = bossEscortAmount + 1; + const totalCountThusFar = pmcTotal - maxSlotsReached; + + const timeToUse = + totalCountThusFar < pmcTotal * pmcWaveDistribution + ? Math.round( + averageTime * (1 - pmcWaveDistribution) * totalCountThusFar + ) + : Math.round( + escapeTimeLimit * (1 - pmcWaveDistribution) + + (1 - pmcWaveDistribution) * totalCountThusFar * averageTime + ); + + let timeStart = + (startingPmcs ? totalCountThusFar * totalCountThusFar * 3 : timeToUse) || + -1; + + const side = Math.random() > 0.5 ? "pmcBEAR" : "pmcUSEC"; + + const BossDifficult = getDifficulty(pmcDifficulty); + + waves.push({ + BossChance: 9999, + BossDifficult, + BossEscortAmount: bossEscortAmount.toString(), + BossEscortDifficult: "normal", + BossEscortType: side, + BossName: side, + BossPlayer: false, + BossZone: bossZones.pop() || "", + Delay: 0, + DependKarma: false, + DependKarmaPVE: false, + ForceSpawn: true, + IgnoreMaxBots: true, + RandomTimeSpawn: false, + Time: timeStart, + Supports: null, + TriggerId: "", + TriggerName: "", + spawnMode: ["regular", "pve"], + }); + + maxSlotsReached -= 1 + bossEscortAmount; + if (maxSlotsReached <= 0) break; + } + // console.log( + // escapeTimeLimit, + // waves.map(({ Time }) => Time) + // ); + return waves; +}; + +export const buildZombie = ( + totalWaves: number, + escapeTimeLimit: number, + waveDistribution: number, + BossChance: number = 100 +): IBossLocationSpawn[] => { + if (!totalWaves) return []; + const averageTime = (escapeTimeLimit * 60) / totalWaves; + const firstHalf = Math.round(averageTime * (1 - waveDistribution)); + const secondHalf = Math.round(averageTime * (1 + waveDistribution)); + let timeStart = 90; + const waves: IBossLocationSpawn[] = []; + let maxSlotsReached = Math.round(1.3 * totalWaves); + + while (totalWaves > 0) { + const accelerate = totalWaves > 5 && waves.length < totalWaves / 3; + const stage = Math.round( + waves.length < Math.round(totalWaves * 0.5) + ? accelerate + ? firstHalf / 3 + : firstHalf + : secondHalf + ); + + if (waves.length >= 1) timeStart = timeStart + stage; + const main = getRandomZombieType(); + waves.push({ + BossChance, + BossDifficult: "normal", + BossEscortAmount: "0", + BossEscortDifficult: "normal", + BossEscortType: main, + BossName: main, + BossPlayer: false, + BossZone: "", + Delay: 0, + IgnoreMaxBots: true, + RandomTimeSpawn: false, + Time: timeStart, + Supports: new Array( + Math.round(Math.random() * 4) /* <= 4 AddthistoConfig */ + ) + .fill("") + .map(() => ({ + BossEscortType: getRandomZombieType(), + BossEscortDifficult: ["normal"], + BossEscortAmount: "1", + })), + TriggerId: "", + TriggerName: "", + spawnMode: ["regular", "pve"], + }); + + maxSlotsReached -= 1 + waves[waves.length - 1].Supports.length; + if (maxSlotsReached <= 0) break; + } + + return waves; +}; + +export interface MapSettings { + EscapeTimeLimit?: number; + maxBotPerZoneOverride?: number; + maxBotCapOverride?: number; + pmcHotZones?: string[]; + scavHotZones?: string[]; + pmcWaveCount: number; + scavWaveCount: number; + zombieWaveCount: number; +} + +export const getHealthBodyPartsByPercentage = (num: number) => { + const num35 = Math.round(35 * num); + const num100 = Math.round(100 * num); + const num70 = Math.round(70 * num); + const num80 = Math.round(80 * num); + return { + Head: { + min: num35, + max: num35, + }, + Chest: { + min: num100, + max: num100, + }, + Stomach: { + min: num100, + max: num100, + }, + LeftArm: { + min: num70, + max: num70, + }, + RightArm: { + min: num70, + max: num70, + }, + LeftLeg: { + min: num80, + max: num80, + }, + RightLeg: { + min: num80, + max: num80, + }, + }; +}; + +export interface MapConfigType { + spawnMinDistance: number; + pmcWaveCount: number; + scavWaveCount: number; + zombieWaveCount?: number; + scavHotZones?: string[]; + pmcHotZones?: string[]; + EscapeTimeLimitOverride?: number; +} + +export const setEscapeTimeOverrides = ( + locationList: ILocation[], + mapConfig: Record, + logger: ILogger, + config: typeof _config +) => { + for (let index = 0; index < locationList.length; index++) { + const mapSettingsList = Object.keys(mapConfig) as Array< + keyof typeof mapConfig + >; + + const map = mapSettingsList[index]; + const override = mapConfig[map].EscapeTimeLimitOverride; + const hardcodedEscapeLimitMax = 5; + + if ( + !override && + locationList[index].base.EscapeTimeLimit / defaultEscapeTimes[map] > + hardcodedEscapeLimitMax + ) { + const maxLimit = defaultEscapeTimes[map] * hardcodedEscapeLimitMax; + logger.warning( + `[MOAR] EscapeTimeLimit set too high on ${map}\nEscapeTimeLimit changed from ${locationList[index].base.EscapeTimeLimit} => ${maxLimit}\n` + ); + locationList[index].base.EscapeTimeLimit = maxLimit; + } + + if (override && locationList[index].base.EscapeTimeLimit !== override) { + console.log( + `[Moar] Set ${map}'s Escape time limit to ${override} from ${locationList[index].base.EscapeTimeLimit}\n` + ); + locationList[index].base.EscapeTimeLimit = override; + locationList[index].base.EscapeTimeLimitCoop = override; + locationList[index].base.EscapeTimeLimitPVE = override; + } + + if ( + config.startingPmcs && + locationList[index].base.EscapeTimeLimit / defaultEscapeTimes[map] > 2 + ) { + logger.warning( + `[MOAR] Average EscapeTimeLimit is too high (greater than 2x) to enable starting PMCS\nStarting PMCS has been turned off to prevent performance issues.\n` + ); + config.startingPmcs = false; + } + } +}; diff --git a/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Tests/checkPresets.ts b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Tests/checkPresets.ts new file mode 100644 index 0000000..57b753d --- /dev/null +++ b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Tests/checkPresets.ts @@ -0,0 +1,28 @@ +import { ILogger } from "@spt/models/spt/utils/ILogger"; +import { DependencyContainer } from "tsyringe"; +import config from "../../config/config.json"; +import presets from "../../config/Presets.json"; +import presetWeightings from "../../config/PresetWeightings.json"; + +export default function checkPresetLogic(container: DependencyContainer) { + const Logger = container.resolve("WinstonLogger"); + + for (const key in presetWeightings) { + if (presets[key] === undefined) { + Logger.error( + `\n[MOAR]: No preset found in PresetWeightings.json for preset "${key}" in Presets.json` + ); + } + } + + for (const key in presets) { + const preset = presets[key]; + for (const id in preset) { + if (config[id] === undefined) { + Logger.error( + `\n[MOAR]: No associated key found in config.json called "${id}" for preset "${key}" in Presets.json` + ); + } + } + } +} diff --git a/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Zombies/Zombies.ts b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Zombies/Zombies.ts new file mode 100644 index 0000000..1125559 --- /dev/null +++ b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/Zombies/Zombies.ts @@ -0,0 +1,160 @@ +import { DependencyContainer } from "tsyringe"; +import { + ISeasonalEventConfig, + ISeasonalEvent, +} from "@spt/models/spt/config/ISeasonalEventConfig.d"; + +import { ConfigServer } from "@spt/servers/ConfigServer"; +import { ConfigTypes } from "@spt/models/enums/ConfigTypes"; +import { SeasonalEventService } from "@spt/services/SeasonalEventService"; +import { zombieTypesCaps } from "../Spawning/utils"; + +export const baseZombieSettings = (enabled: boolean, count: number) => + ({ + enabled, + name: "zombies", + type: "Zombies", + startDay: "1", + startMonth: "1", + endDay: "31", + endMonth: "12", + settings: { + enableSummoning: false, + removeEntryRequirement: [], + replaceBotHostility: true, + zombieSettings: { + enabled: true, + mapInfectionAmount: { + Interchange: count === -1 ? randomNumber100() : count, + Lighthouse: count === -1 ? randomNumber100() : count, + RezervBase: count === -1 ? randomNumber100() : count, + Sandbox: count === -1 ? randomNumber100() : count, + Shoreline: count === -1 ? randomNumber100() : count, + TarkovStreets: count === -1 ? randomNumber100() : count, + Woods: count === -1 ? randomNumber100() : count, + bigmap: count === -1 ? randomNumber100() : count, + factory4: count === -1 ? randomNumber100() : count, + laboratory: count === -1 ? randomNumber100() : count, + }, + disableBosses: [], + disableWaves: [], + }, + }, + } as unknown as ISeasonalEvent); + +const randomNumber100 = () => Math.round(Math.random() * 100); + +export const resetCurrentEvents = ( + container: DependencyContainer, + enabled: boolean, + zombieWaveQuantity: number, + random: boolean = false +) => { + const configServer = container.resolve("ConfigServer"); + const eventConfig = configServer.getConfig( + ConfigTypes.SEASONAL_EVENT + ); + + let percentToShow = random ? -1 : Math.round(zombieWaveQuantity * 100); + if (percentToShow > 100) percentToShow = 100; + + eventConfig.events = [baseZombieSettings(enabled, percentToShow)]; + + const seasonalEventService = container.resolve( + "SeasonalEventService" + ) as any; + + // First we need to clear any existing data + seasonalEventService.currentlyActiveEvents = []; + seasonalEventService.christmasEventActive = false; + seasonalEventService.halloweenEventActive = false; + // Then re-calculate the cached data + seasonalEventService.cacheActiveEvents(); + // seasonalEventService.addEventBossesToMaps("halloweenzombies"); +}; + +export const setUpZombies = (container: DependencyContainer) => { + const configServer = container.resolve("ConfigServer"); + const eventConfig = configServer.getConfig( + ConfigTypes.SEASONAL_EVENT + ); + + eventConfig.events = [baseZombieSettings(false, 100)]; + + // eventConfig.eventBossSpawns = { + // zombies: eventConfig.eventBossSpawns.halloweenzombies, + // }; + eventConfig.eventGear[eventConfig.events[0].name] = {}; + eventConfig.hostilitySettingsForEvent.zombies.default = + eventConfig.hostilitySettingsForEvent.zombies.default + .filter(({ BotRole }) => !["pmcBEAR", "pmcUSEC"].includes(BotRole)) + .map((host) => ({ + ...host, + AlwaysEnemies: [ + "infectedAssault", + "infectedPmc", + "infectedCivil", + "infectedLaborant", + "infectedTagilla", + "pmcBEAR", + "pmcUSEC", + ], + AlwaysNeutral: [ + "marksman", + "assault", + "bossTest", + "bossBully", + "followerTest", + "bossKilla", + "bossKojaniy", + "followerKojaniy", + "pmcBot", + "cursedAssault", + "bossGluhar", + "followerGluharAssault", + "followerGluharSecurity", + "followerGluharScout", + "followerGluharSnipe", + "followerSanitar", + "bossSanitar", + "test", + "assaultGroup", + "sectantWarrior", + "sectantPriest", + "bossTagilla", + "followerTagilla", + "exUsec", + "gifter", + "bossKnight", + "followerBigPipe", + "followerBirdEye", + "bossZryachiy", + "followerZryachiy", + "bossBoar", + "followerBoar", + "arenaFighter", + "arenaFighterEvent", + "bossBoarSniper", + "crazyAssaultEvent", + "peacefullZryachiyEvent", + "sectactPriestEvent", + "ravangeZryachiyEvent", + "followerBoarClose1", + "followerBoarClose2", + "bossKolontay", + "followerKolontayAssault", + "followerKolontaySecurity", + "shooterBTR", + "bossPartisan", + "spiritWinter", + "spiritSpring", + "peacemaker", + "skier", + ], + SavagePlayerBehaviour: "Neutral", + BearPlayerBehaviour: "AlwaysEnemies", + UsecPlayerBehaviour: "AlwaysEnemies", + })); + + // console.log(eventConfig.hostilitySettingsForEvent.zombies.default); +}; diff --git a/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/mod.ts b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/mod.ts new file mode 100644 index 0000000..ac6279f --- /dev/null +++ b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/mod.ts @@ -0,0 +1,29 @@ +import { DependencyContainer } from "tsyringe"; +import { IPostSptLoadMod } from "@spt/models/external/IPostSptLoadMod"; +import { IPreSptLoadMod } from "@spt/models/external/IPreSptLoadMod"; +import { enableBotSpawning } from "../config/config.json"; +import { buildWaves } from "./Spawning/Spawning"; +import config from "../config/config.json"; +import { globalValues } from "./GlobalValues"; +import { ILogger } from "@spt/models/spt/utils/ILogger"; +import { setupRoutes } from "./Routes/routes"; +import checkPresetLogic from "./Tests/checkPresets"; + +class Moar implements IPostSptLoadMod, IPreSptLoadMod { + preSptLoad(container: DependencyContainer): void { + if (enableBotSpawning) setupRoutes(container); + } + + postSptLoad(container: DependencyContainer): void { + if (enableBotSpawning) { + checkPresetLogic(container); + globalValues.baseConfig = config; + globalValues.overrideConfig = {}; + const logger = container.resolve("WinstonLogger"); + logger.info("\n[MOAR]: Starting up, may the bots ever be in your favour!"); + buildWaves(container); + } + } +} + +module.exports = { mod: new Moar() }; diff --git a/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/utils.ts b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/utils.ts new file mode 100644 index 0000000..7f8a3bc --- /dev/null +++ b/mods/MOAR - Ultra Lite Spawn Mod_backup/user/mods/DewardianDev-MOAR/src/utils.ts @@ -0,0 +1,57 @@ +import PresetWeightings from "../config/PresetWeightings.json"; +import Presets from "../config/Presets.json"; +import { globalValues } from "./GlobalValues"; + +export const saveToFile = (data, filePath) => { + var fs = require("fs"); + let dir = __dirname; + let dirArray = dir.split("\\"); + const directory = `${dirArray[dirArray.length - 4]}/${ + dirArray[dirArray.length - 3] + }/${dirArray[dirArray.length - 2]}/`; + fs.writeFile( + directory + filePath, + JSON.stringify(data, null, 4), + function (err) { + if (err) throw err; + } + ); +}; + +export const cloneDeep = (objectToClone: any) => + JSON.parse(JSON.stringify(objectToClone)); + +export const getRandomPresetOrCurrentlySelectedPreset = () => { + switch (true) { + case globalValues.forcedPreset.toLowerCase() === "custom": + return {}; + case !globalValues.forcedPreset: + globalValues.forcedPreset = "random"; + break; + case globalValues.forcedPreset === "random": + break; + + default: + return Presets[globalValues.forcedPreset]; + } + + const all = []; + + const itemKeys = Object.keys(PresetWeightings); + + for (const key of itemKeys) { + for (let i = 0; i < PresetWeightings[key]; i++) { + all.push(key); + } + } + + const preset: string = all[Math.round(Math.random() * (all.length - 1))]; + globalValues.currentPreset = preset; + return Presets[preset]; +}; + +export const kebabToTitle = (str: string): string => + str + .split("-") + .map((word) => word.slice(0, 1).toUpperCase() + word.slice(1)) + .join(" "); diff --git a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Bear.json b/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Bear.json deleted file mode 100644 index 5e5625a..0000000 --- a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Bear.json +++ /dev/null @@ -1,415 +0,0 @@ -{ - "Name": "Bear", - "WildSpawnType": "pmcBEAR", - "DifficultyModifier": 1.0, - "Settings": { - "easy": { - "Difficulty": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - }, - "Core": { - "VisibleAngle": 160.0, - "VisibleDistance": 142.0, - "GainSightCoef": 0.1, - "AccuratySpeed": 0.2, - "ScatteringPerMeter": 0.045, - "ScatteringClosePerMeter": 0.12, - "HearingDistanceMulti": 1.0, - "CanGrenade": true - }, - "Aiming": { - "AimCenterMass": true, - "DistanceAimTimeMultiplier": 1.0, - "AngleAimTimeMultiplier": 1.0, - "FasterCQBReactions": true, - "FasterCQBReactionsDistance": 30.0, - "FasterCQBReactionsMinimum": 0.33, - "MAX_AIMING_UPGRADE_BY_TIME": 0.25, - "DIST_TO_SHOOT_NO_OFFSET": 3.0, - "COEF_IF_MOVE": 1.5, - "MAX_AIM_TIME": 1.5, - "DAMAGE_TO_DISCARD_AIM_0_100": 100.0, - "BASE_HIT_AFFECTION_DELAY_SEC": 0.65, - "MIN_TIME_DISCARD_AIM_SEC": 0.5, - "MAX_TIME_DISCARD_AIM_SEC": 1.5, - "FIRST_CONTACT_ADD_SEC": 0.2 - }, - "Boss": { - "SET_CHEAT_VISIBLE_WHEN_ADD_TO_ENEMY": false - }, - "Change": {}, - "Grenade": { - "CanThrowWhileSprinting": false, - "ThrowAtVisibleEnemies": false, - "TimeSinceSeenBeforeThrow": 4.0, - "ThrowGrenadeFrequency": 5.0, - "ThrowGrenadeFrequency_MAX": 10.0, - "MinFriendlyDistance": 8.0, - "MinEnemyDistance": 8.0, - "GrenadePrecision": 0.1 - }, - "Hearing": {}, - "Lay": {}, - "Look": { - "MinimumVisionSpeed": 0.0, - "CAN_USE_LIGHT": true, - "FULL_SECTOR_VIEW": false, - "MAX_DIST_CLAMP_TO_SEEN_SPEED": 500.0, - "VISIBLE_ANG_NIGHTVISION": 90.0, - "VISIBLE_ANG_LIGHT": 35.0, - "VISIBLE_DISNACE_WITH_LIGHT": 65.0, - "VISIBLE_DISNACE_WITH_IR_LIGHT": 65.0 - }, - "Mind": { - "Aggression": 1.0, - "WeaponProficiency": 0.5, - "SuppressionResistance": 0.0, - "TalkFrequency": 1.0, - "CanTalk": true, - "BotTaunts": true, - "SquadTalk": true, - "SquadMemberTalkFreq": 3.0, - "SquadLeadTalkFreq": 3.0, - "EnableExtracts": true, - "MaxExtractPercentage": 30.0, - "MinExtractPercentage": 5.0 - }, - "Move": { - "LEAN_TOGGLE": true, - "LEAN_INCOVER_TOGGLE": true, - "JUMP_TOGGLE": true, - "AUTOCROUCH_TOGGLE": true, - "PRONE_TOGGLE": true, - "PRONE_SUPPRESS_TOGGLE": true, - "VAULT_TOGGLE": true, - "VAULT_UNSTUCK_TOGGLE": true - }, - "Patrol": {}, - "Scattering": { - "HandDamageScatteringMinMax": 1.5, - "HandDamageAccuracySpeed": 1.5 - }, - "Shoot": { - "RecoilMultiplier": 1.0, - "BurstMulti": 1.5, - "FireratMulti": 1.5, - "MaxPointFireDistance": 150.0, - "AUTOMATIC_FIRE_SCATTERING_COEF": 1.5, - "BASE_AUTOMATIC_TIME": 0.2, - "RECOIL_DELTA_PRESS": 0.0 - } - }, - "normal": { - "Difficulty": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - }, - "Core": { - "VisibleAngle": 160.0, - "VisibleDistance": 142.0, - "GainSightCoef": 0.1, - "AccuratySpeed": 0.2, - "ScatteringPerMeter": 0.045, - "ScatteringClosePerMeter": 0.12, - "HearingDistanceMulti": 1.0, - "CanGrenade": true - }, - "Aiming": { - "AimCenterMass": true, - "DistanceAimTimeMultiplier": 1.0, - "AngleAimTimeMultiplier": 1.0, - "FasterCQBReactions": true, - "FasterCQBReactionsDistance": 30.0, - "FasterCQBReactionsMinimum": 0.33, - "MAX_AIMING_UPGRADE_BY_TIME": 0.25, - "DIST_TO_SHOOT_NO_OFFSET": 3.0, - "COEF_IF_MOVE": 1.5, - "MAX_AIM_TIME": 1.5, - "DAMAGE_TO_DISCARD_AIM_0_100": 100.0, - "BASE_HIT_AFFECTION_DELAY_SEC": 0.65, - "MIN_TIME_DISCARD_AIM_SEC": 0.5, - "MAX_TIME_DISCARD_AIM_SEC": 1.5, - "FIRST_CONTACT_ADD_SEC": 0.2 - }, - "Boss": { - "SET_CHEAT_VISIBLE_WHEN_ADD_TO_ENEMY": false - }, - "Change": {}, - "Grenade": { - "CanThrowWhileSprinting": false, - "ThrowAtVisibleEnemies": false, - "TimeSinceSeenBeforeThrow": 4.0, - "ThrowGrenadeFrequency": 5.0, - "ThrowGrenadeFrequency_MAX": 10.0, - "MinFriendlyDistance": 8.0, - "MinEnemyDistance": 8.0, - "GrenadePrecision": 0.1 - }, - "Hearing": {}, - "Lay": {}, - "Look": { - "MinimumVisionSpeed": 0.0, - "CAN_USE_LIGHT": true, - "FULL_SECTOR_VIEW": false, - "MAX_DIST_CLAMP_TO_SEEN_SPEED": 500.0, - "VISIBLE_ANG_NIGHTVISION": 90.0, - "VISIBLE_ANG_LIGHT": 35.0, - "VISIBLE_DISNACE_WITH_LIGHT": 65.0, - "VISIBLE_DISNACE_WITH_IR_LIGHT": 65.0 - }, - "Mind": { - "Aggression": 1.0, - "WeaponProficiency": 0.5, - "SuppressionResistance": 0.0, - "TalkFrequency": 1.0, - "CanTalk": true, - "BotTaunts": true, - "SquadTalk": true, - "SquadMemberTalkFreq": 3.0, - "SquadLeadTalkFreq": 3.0, - "EnableExtracts": true, - "MaxExtractPercentage": 30.0, - "MinExtractPercentage": 5.0 - }, - "Move": { - "LEAN_TOGGLE": true, - "LEAN_INCOVER_TOGGLE": true, - "JUMP_TOGGLE": true, - "AUTOCROUCH_TOGGLE": true, - "PRONE_TOGGLE": true, - "PRONE_SUPPRESS_TOGGLE": true, - "VAULT_TOGGLE": true, - "VAULT_UNSTUCK_TOGGLE": true - }, - "Patrol": {}, - "Scattering": { - "HandDamageScatteringMinMax": 1.5, - "HandDamageAccuracySpeed": 1.5 - }, - "Shoot": { - "RecoilMultiplier": 1.0, - "BurstMulti": 1.5, - "FireratMulti": 1.5, - "MaxPointFireDistance": 150.0, - "AUTOMATIC_FIRE_SCATTERING_COEF": 1.5, - "BASE_AUTOMATIC_TIME": 0.2, - "RECOIL_DELTA_PRESS": 0.0 - } - }, - "hard": { - "Difficulty": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - }, - "Core": { - "VisibleAngle": 160.0, - "VisibleDistance": 142.0, - "GainSightCoef": 0.1, - "AccuratySpeed": 0.2, - "ScatteringPerMeter": 0.045, - "ScatteringClosePerMeter": 0.12, - "HearingDistanceMulti": 1.0, - "CanGrenade": true - }, - "Aiming": { - "AimCenterMass": true, - "DistanceAimTimeMultiplier": 1.0, - "AngleAimTimeMultiplier": 1.0, - "FasterCQBReactions": true, - "FasterCQBReactionsDistance": 30.0, - "FasterCQBReactionsMinimum": 0.33, - "MAX_AIMING_UPGRADE_BY_TIME": 0.25, - "DIST_TO_SHOOT_NO_OFFSET": 3.0, - "COEF_IF_MOVE": 1.5, - "MAX_AIM_TIME": 1.5, - "DAMAGE_TO_DISCARD_AIM_0_100": 100.0, - "BASE_HIT_AFFECTION_DELAY_SEC": 0.65, - "MIN_TIME_DISCARD_AIM_SEC": 0.5, - "MAX_TIME_DISCARD_AIM_SEC": 1.5, - "FIRST_CONTACT_ADD_SEC": 0.2 - }, - "Boss": { - "SET_CHEAT_VISIBLE_WHEN_ADD_TO_ENEMY": false - }, - "Change": {}, - "Grenade": { - "CanThrowWhileSprinting": false, - "ThrowAtVisibleEnemies": false, - "TimeSinceSeenBeforeThrow": 4.0, - "ThrowGrenadeFrequency": 5.0, - "ThrowGrenadeFrequency_MAX": 10.0, - "MinFriendlyDistance": 8.0, - "MinEnemyDistance": 8.0, - "GrenadePrecision": 0.1 - }, - "Hearing": {}, - "Lay": {}, - "Look": { - "MinimumVisionSpeed": 0.0, - "CAN_USE_LIGHT": true, - "FULL_SECTOR_VIEW": false, - "MAX_DIST_CLAMP_TO_SEEN_SPEED": 500.0, - "VISIBLE_ANG_NIGHTVISION": 90.0, - "VISIBLE_ANG_LIGHT": 35.0, - "VISIBLE_DISNACE_WITH_LIGHT": 65.0, - "VISIBLE_DISNACE_WITH_IR_LIGHT": 65.0 - }, - "Mind": { - "Aggression": 1.0, - "WeaponProficiency": 0.5, - "SuppressionResistance": 0.0, - "TalkFrequency": 1.0, - "CanTalk": true, - "BotTaunts": true, - "SquadTalk": true, - "SquadMemberTalkFreq": 3.0, - "SquadLeadTalkFreq": 3.0, - "EnableExtracts": true, - "MaxExtractPercentage": 30.0, - "MinExtractPercentage": 5.0 - }, - "Move": { - "LEAN_TOGGLE": true, - "LEAN_INCOVER_TOGGLE": true, - "JUMP_TOGGLE": true, - "AUTOCROUCH_TOGGLE": true, - "PRONE_TOGGLE": true, - "PRONE_SUPPRESS_TOGGLE": true, - "VAULT_TOGGLE": true, - "VAULT_UNSTUCK_TOGGLE": true - }, - "Patrol": {}, - "Scattering": { - "HandDamageScatteringMinMax": 1.5, - "HandDamageAccuracySpeed": 1.5 - 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EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/BigPipe.json +++ /dev/null @@ -1,415 +0,0 @@ -{ - "Name": "BigPipe", - "WildSpawnType": "followerBigPipe", - "DifficultyModifier": 1.0, - "Settings": { - "easy": { - "Difficulty": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - }, - "Core": { - "VisibleAngle": 180.0, - "VisibleDistance": 170.0, - "GainSightCoef": 0.1, - "AccuratySpeed": 0.1, - "ScatteringPerMeter": 0.1, - "ScatteringClosePerMeter": 0.12, - "HearingDistanceMulti": 1.0, - "CanGrenade": true - }, - "Aiming": { - "AimCenterMass": true, - "DistanceAimTimeMultiplier": 1.0, - "AngleAimTimeMultiplier": 1.0, - "FasterCQBReactions": true, - "FasterCQBReactionsDistance": 30.0, - "FasterCQBReactionsMinimum": 0.33, - "MAX_AIMING_UPGRADE_BY_TIME": 0.25, - "DIST_TO_SHOOT_NO_OFFSET": 3.0, - "COEF_IF_MOVE": 1.5, - "MAX_AIM_TIME": 0.3, - 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"HandDamageScatteringMinMax": 1.5, - "HandDamageAccuracySpeed": 1.5 - }, - "Shoot": { - "RecoilMultiplier": 1.0, - "BurstMulti": 1.5, - "FireratMulti": 1.5, - "MaxPointFireDistance": 150.0, - "AUTOMATIC_FIRE_SCATTERING_COEF": 1.1, - "BASE_AUTOMATIC_TIME": 0.4, - "RECOIL_DELTA_PRESS": 0.0 - } - } - } -} \ No newline at end of file diff --git a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/BirdEye.json b/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/BirdEye.json deleted file mode 100644 index c40ddfd..0000000 --- a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/BirdEye.json +++ /dev/null @@ -1,415 +0,0 @@ -{ - "Name": "BirdEye", - "WildSpawnType": "followerBirdEye", - "DifficultyModifier": 1.0, - "Settings": { - "easy": { - "Difficulty": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - 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EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Bloodhound.json deleted file mode 100644 index 013e422..0000000 --- a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Bloodhound.json +++ /dev/null @@ -1,415 +0,0 @@ -{ - "Name": "Bloodhound", - "WildSpawnType": "arenaFighterEvent", - "DifficultyModifier": 0.66, - "Settings": { - "easy": { - "Difficulty": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - }, - "Core": { - "VisibleAngle": 160.0, - "VisibleDistance": 142.0, - "GainSightCoef": 0.1, - "AccuratySpeed": 0.2, - "ScatteringPerMeter": 0.045, - "ScatteringClosePerMeter": 0.12, - "HearingDistanceMulti": 1.0, - "CanGrenade": true - }, - "Aiming": { - "AimCenterMass": true, - "DistanceAimTimeMultiplier": 1.0, - "AngleAimTimeMultiplier": 1.0, - "FasterCQBReactions": true, - "FasterCQBReactionsDistance": 30.0, - 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"BASE_AUTOMATIC_TIME": 0.1, - "RECOIL_DELTA_PRESS": 0.0 - } - } - } -} \ No newline at end of file diff --git a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Cultist Priest.json b/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Cultist Priest.json deleted file mode 100644 index 1498502..0000000 --- a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Cultist Priest.json +++ /dev/null @@ -1,415 +0,0 @@ -{ - "Name": "Cultist Priest", - "WildSpawnType": "sectantPriest", - "DifficultyModifier": 0.75, - "Settings": { - "easy": { - "Difficulty": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - }, - "Core": { - "VisibleAngle": 160.0, - "VisibleDistance": 142.0, - "GainSightCoef": 0.1, - "AccuratySpeed": 0.2, - "ScatteringPerMeter": 0.045, - 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EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Gluhar Guard Scout.json +++ /dev/null @@ -1,415 +0,0 @@ -{ - "Name": "Gluhar Guard Scout", - "WildSpawnType": "followerGluharScout", - "DifficultyModifier": 0.55, - "Settings": { - "easy": { - "Difficulty": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - }, - "Core": { - "VisibleAngle": 160.0, - "VisibleDistance": 142.0, - "GainSightCoef": 0.1, - "AccuratySpeed": 0.2, - "ScatteringPerMeter": 0.045, - "ScatteringClosePerMeter": 0.12, - "HearingDistanceMulti": 1.0, - "CanGrenade": true - }, - "Aiming": { - "AimCenterMass": true, - "DistanceAimTimeMultiplier": 1.0, - "AngleAimTimeMultiplier": 1.0, - "FasterCQBReactions": true, - "FasterCQBReactionsDistance": 30.0, - "FasterCQBReactionsMinimum": 0.33, - "MAX_AIMING_UPGRADE_BY_TIME": 0.25, - "DIST_TO_SHOOT_NO_OFFSET": 3.0, - "COEF_IF_MOVE": 1.5, - 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EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Gluhar Guard Snipe.json deleted file mode 100644 index af02c70..0000000 --- a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Gluhar Guard Snipe.json +++ /dev/null @@ -1,415 +0,0 @@ -{ - "Name": "Gluhar Guard Snipe", - "WildSpawnType": "followerGluharSnipe", - "DifficultyModifier": 0.55, - "Settings": { - "easy": { - "Difficulty": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - }, - "Core": { - "VisibleAngle": 160.0, - "VisibleDistance": 142.0, - "GainSightCoef": 0.1, - "AccuratySpeed": 0.2, - "ScatteringPerMeter": 0.045, - "ScatteringClosePerMeter": 0.12, - "HearingDistanceMulti": 1.0, - "CanGrenade": true - }, - "Aiming": { - "AimCenterMass": true, - "DistanceAimTimeMultiplier": 1.0, - "AngleAimTimeMultiplier": 1.0, - "FasterCQBReactions": true, - 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"PRONE_TOGGLE": true, - "PRONE_SUPPRESS_TOGGLE": true, - "VAULT_TOGGLE": true, - "VAULT_UNSTUCK_TOGGLE": true - }, - "Patrol": {}, - "Scattering": { - "HandDamageScatteringMinMax": 1.5, - "HandDamageAccuracySpeed": 1.5 - }, - "Shoot": { - "RecoilMultiplier": 1.0, - "BurstMulti": 1.5, - "FireratMulti": 1.5, - "MaxPointFireDistance": 150.0, - "AUTOMATIC_FIRE_SCATTERING_COEF": 1.5, - "BASE_AUTOMATIC_TIME": 0.2, - "RECOIL_DELTA_PRESS": 0.0 - } - } - } -} \ No newline at end of file diff --git a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Gluhar.json b/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Gluhar.json deleted file mode 100644 index 1a56e97..0000000 --- a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Gluhar.json +++ /dev/null @@ -1,415 +0,0 @@ -{ - "Name": "Gluhar", - "WildSpawnType": "bossGluhar", - "DifficultyModifier": 0.75, - "Settings": { - "easy": { - 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"BASE_AUTOMATIC_TIME": 0.2, - "RECOIL_DELTA_PRESS": 0.0 - } - } - } -} \ No newline at end of file diff --git a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Kaban Guard Close 1.json b/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Kaban Guard Close 1.json deleted file mode 100644 index ad6388a..0000000 --- a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Kaban Guard Close 1.json +++ /dev/null @@ -1,415 +0,0 @@ -{ - "Name": "Kaban Guard Close 1", - "WildSpawnType": "followerBoarClose1", - "DifficultyModifier": 0.5, - "Settings": { - "easy": { - "Difficulty": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - }, - "Core": { - "VisibleAngle": 160.0, - "VisibleDistance": 142.0, - "GainSightCoef": 0.1, - "AccuratySpeed": 0.2, - "ScatteringPerMeter": 0.045, - 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EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Kaban Guard Close 2.json +++ /dev/null @@ -1,415 +0,0 @@ -{ - "Name": "Kaban Guard Close 2", - "WildSpawnType": "followerBoarClose2", - "DifficultyModifier": 0.5, - "Settings": { - "easy": { - "Difficulty": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - }, - "Core": { - "VisibleAngle": 160.0, - "VisibleDistance": 142.0, - "GainSightCoef": 0.1, - "AccuratySpeed": 0.2, - "ScatteringPerMeter": 0.045, - "ScatteringClosePerMeter": 0.12, - "HearingDistanceMulti": 1.0, - "CanGrenade": true - }, - "Aiming": { - "AimCenterMass": true, - "DistanceAimTimeMultiplier": 1.0, - "AngleAimTimeMultiplier": 1.0, - "FasterCQBReactions": true, - "FasterCQBReactionsDistance": 30.0, - "FasterCQBReactionsMinimum": 0.33, - "MAX_AIMING_UPGRADE_BY_TIME": 0.25, - "DIST_TO_SHOOT_NO_OFFSET": 3.0, - "COEF_IF_MOVE": 1.5, - 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EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Kaban Sniper.json deleted file mode 100644 index 586d936..0000000 --- a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Kaban Sniper.json +++ /dev/null @@ -1,415 +0,0 @@ -{ - "Name": "Kaban Sniper", - "WildSpawnType": "bossBoarSniper", - "DifficultyModifier": 0.5, - "Settings": { - "easy": { - "Difficulty": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - }, - "Core": { - "VisibleAngle": 130.0, - "VisibleDistance": 147.0, - "GainSightCoef": 0.1, - "AccuratySpeed": 0.3, - "ScatteringPerMeter": 0.1, - "ScatteringClosePerMeter": 0.12, - "HearingDistanceMulti": 1.0, - "CanGrenade": true - }, - "Aiming": { - "AimCenterMass": true, - "DistanceAimTimeMultiplier": 1.0, - "AngleAimTimeMultiplier": 1.0, - "FasterCQBReactions": true, - "FasterCQBReactionsDistance": 30.0, - 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"VISIBLE_DISNACE_WITH_IR_LIGHT": 65.0 - }, - "Mind": { - "Aggression": 1.0, - "WeaponProficiency": 0.5, - "SuppressionResistance": 0.0, - "TalkFrequency": 1.0, - "CanTalk": true, - "BotTaunts": true, - "SquadTalk": true, - "SquadMemberTalkFreq": 3.0, - "SquadLeadTalkFreq": 3.0, - "EnableExtracts": true, - "MaxExtractPercentage": 30.0, - "MinExtractPercentage": 5.0 - }, - "Move": { - "LEAN_TOGGLE": true, - "LEAN_INCOVER_TOGGLE": true, - "JUMP_TOGGLE": true, - "AUTOCROUCH_TOGGLE": true, - "PRONE_TOGGLE": true, - "PRONE_SUPPRESS_TOGGLE": true, - "VAULT_TOGGLE": true, - "VAULT_UNSTUCK_TOGGLE": true - }, - "Patrol": {}, - "Scattering": { - "HandDamageScatteringMinMax": 1.5, - "HandDamageAccuracySpeed": 1.5 - }, - "Shoot": { - "RecoilMultiplier": 1.0, - "BurstMulti": 1.5, - "FireratMulti": 1.5, - "MaxPointFireDistance": 150.0, - "AUTOMATIC_FIRE_SCATTERING_COEF": 1.5, - "BASE_AUTOMATIC_TIME": 0.2, - "RECOIL_DELTA_PRESS": 0.0 - } - } - } -} \ No newline at end of file diff --git a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Killa.json b/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Killa.json deleted file mode 100644 index 5b698d9..0000000 --- a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Killa.json +++ /dev/null @@ -1,415 +0,0 @@ -{ - "Name": "Killa", - "WildSpawnType": "bossKilla", - "DifficultyModifier": 0.75, - "Settings": { - "easy": { - "Difficulty": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - }, - "Core": { - "VisibleAngle": 180.0, - "VisibleDistance": 137.0, - "GainSightCoef": 0.1, - "AccuratySpeed": 0.2, - "ScatteringPerMeter": 0.1, - "ScatteringClosePerMeter": 0.12, - "HearingDistanceMulti": 1.0, - "CanGrenade": true - }, - "Aiming": { - "AimCenterMass": true, - "DistanceAimTimeMultiplier": 1.0, - 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"BASE_AUTOMATIC_TIME": 0.3, - "RECOIL_DELTA_PRESS": 0.0 - } - } - } -} \ No newline at end of file diff --git a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Kolontay Assault.json b/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Kolontay Assault.json deleted file mode 100644 index fa4f648..0000000 --- a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Kolontay Assault.json +++ /dev/null @@ -1,415 +0,0 @@ -{ - "Name": "Kolontay Assault", - "WildSpawnType": "followerKolontayAssault", - "DifficultyModifier": 0.5, - "Settings": { - "easy": { - "Difficulty": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - }, - "Core": { - "VisibleAngle": 160.0, - "VisibleDistance": 142.0, - "GainSightCoef": 0.1, - "AccuratySpeed": 0.2, - "ScatteringPerMeter": 0.045, - 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EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Rashala Guard.json deleted file mode 100644 index 21291fd..0000000 --- a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Rashala Guard.json +++ /dev/null @@ -1,415 +0,0 @@ -{ - "Name": "Rashala Guard", - "WildSpawnType": "followerBully", - "DifficultyModifier": 0.55, - "Settings": { - "easy": { - "Difficulty": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - }, - "Core": { - "VisibleAngle": 160.0, - "VisibleDistance": 142.0, - "GainSightCoef": 0.1, - "AccuratySpeed": 0.2, - "ScatteringPerMeter": 0.045, - "ScatteringClosePerMeter": 0.12, - "HearingDistanceMulti": 1.0, - "CanGrenade": true - }, - "Aiming": { - "AimCenterMass": true, - "DistanceAimTimeMultiplier": 1.0, - "AngleAimTimeMultiplier": 1.0, - "FasterCQBReactions": true, - "FasterCQBReactionsDistance": 30.0, - 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EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Rogue.json b/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Rogue.json deleted file mode 100644 index b0817c1..0000000 --- a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Rogue.json +++ /dev/null @@ -1,415 +0,0 @@ -{ - "Name": "Rogue", - "WildSpawnType": "exUsec", - "DifficultyModifier": 0.66, - "Settings": { - "easy": { - "Difficulty": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - }, - "Core": { - "VisibleAngle": 180.0, - "VisibleDistance": 222.0, - "GainSightCoef": 0.05, - "AccuratySpeed": 0.15, - "ScatteringPerMeter": 0.045, - "ScatteringClosePerMeter": 0.12, - "HearingDistanceMulti": 1.0, - "CanGrenade": true - }, - "Aiming": { - "AimCenterMass": true, - "DistanceAimTimeMultiplier": 1.0, - 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"BotTaunts": true, - "SquadTalk": true, - "SquadMemberTalkFreq": 3.0, - "SquadLeadTalkFreq": 3.0, - "EnableExtracts": true, - "MaxExtractPercentage": 30.0, - "MinExtractPercentage": 5.0 - }, - "Move": { - "LEAN_TOGGLE": true, - "LEAN_INCOVER_TOGGLE": true, - "JUMP_TOGGLE": true, - "AUTOCROUCH_TOGGLE": true, - "PRONE_TOGGLE": true, - "PRONE_SUPPRESS_TOGGLE": true, - "VAULT_TOGGLE": true, - "VAULT_UNSTUCK_TOGGLE": true - }, - "Patrol": {}, - "Scattering": { - "HandDamageScatteringMinMax": 1.5, - "HandDamageAccuracySpeed": 1.5 - }, - "Shoot": { - "RecoilMultiplier": 1.0, - "BurstMulti": 1.5, - "FireratMulti": 1.5, - "MaxPointFireDistance": 150.0, - "AUTOMATIC_FIRE_SCATTERING_COEF": 1.5, - "BASE_AUTOMATIC_TIME": 0.3, - "RECOIL_DELTA_PRESS": 0.0 - } - } - } -} \ No newline at end of file diff --git a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Scav Group.json b/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Scav Group.json deleted file mode 100644 index 76f23aa..0000000 --- a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Scav Group.json +++ /dev/null @@ -1,415 +0,0 @@ -{ - "Name": "Scav Group", - "WildSpawnType": "assaultGroup", - "DifficultyModifier": 0.35, - "Settings": { - "easy": { - "Difficulty": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - }, - "Core": { - "VisibleAngle": 130.0, - "VisibleDistance": 110.0, - "GainSightCoef": 0.2, - "AccuratySpeed": 0.3, - "ScatteringPerMeter": 0.07, - "ScatteringClosePerMeter": 0.12, - "HearingDistanceMulti": 1.0, - "CanGrenade": true - }, - "Aiming": { - "AimCenterMass": true, - "DistanceAimTimeMultiplier": 1.0, - "AngleAimTimeMultiplier": 1.0, - "FasterCQBReactions": true, - "FasterCQBReactionsDistance": 30.0, - "FasterCQBReactionsMinimum": 0.33, - "MAX_AIMING_UPGRADE_BY_TIME": 0.85, - "DIST_TO_SHOOT_NO_OFFSET": 3.0, - "COEF_IF_MOVE": 1.5, - "MAX_AIM_TIME": 1.5, - 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EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Shturman Guard.json deleted file mode 100644 index fa9ce0b..0000000 --- a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Shturman Guard.json +++ /dev/null @@ -1,415 +0,0 @@ -{ - "Name": "Shturman Guard", - "WildSpawnType": "followerKojaniy", - "DifficultyModifier": 0.55, - "Settings": { - "easy": { - "Difficulty": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - }, - "Core": { - "VisibleAngle": 160.0, - "VisibleDistance": 162.0, - "GainSightCoef": 0.013, - "AccuratySpeed": 0.2, - "ScatteringPerMeter": 0.045, - "ScatteringClosePerMeter": 0.12, - "HearingDistanceMulti": 1.0, - "CanGrenade": true - }, - "Aiming": { - "AimCenterMass": true, - "DistanceAimTimeMultiplier": 1.0, - "AngleAimTimeMultiplier": 1.0, - "FasterCQBReactions": true, - 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EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Tagilla Guard.json +++ /dev/null @@ -1,415 +0,0 @@ -{ - "Name": "Tagilla Guard", - "WildSpawnType": "followerTagilla", - "DifficultyModifier": 0.55, - "Settings": { - "easy": { - "Difficulty": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - }, - "Core": { - "VisibleAngle": 180.0, - "VisibleDistance": 137.0, - "GainSightCoef": 0.1, - "AccuratySpeed": 0.2, - "ScatteringPerMeter": 0.1, - "ScatteringClosePerMeter": 0.12, - "HearingDistanceMulti": 1.0, - "CanGrenade": true - }, - "Aiming": { - "AimCenterMass": true, - "DistanceAimTimeMultiplier": 1.0, - "AngleAimTimeMultiplier": 1.0, - "FasterCQBReactions": true, - "FasterCQBReactionsDistance": 30.0, - "FasterCQBReactionsMinimum": 0.33, - "MAX_AIMING_UPGRADE_BY_TIME": 0.25, - "DIST_TO_SHOOT_NO_OFFSET": 3.0, - "COEF_IF_MOVE": 1.5, - 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EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Usec.json deleted file mode 100644 index 61c87cb..0000000 --- a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/BotSettings/Usec.json +++ /dev/null @@ -1,415 +0,0 @@ -{ - "Name": "Usec", - "WildSpawnType": "pmcUSEC", - "DifficultyModifier": 1.0, - "Settings": { - "easy": { - "Difficulty": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - }, - "Core": { - "VisibleAngle": 160.0, - "VisibleDistance": 142.0, - "GainSightCoef": 0.1, - "AccuratySpeed": 0.2, - "ScatteringPerMeter": 0.045, - "ScatteringClosePerMeter": 0.12, - "HearingDistanceMulti": 1.0, - "CanGrenade": true - }, - "Aiming": { - "AimCenterMass": true, - "DistanceAimTimeMultiplier": 1.0, - "AngleAimTimeMultiplier": 1.0, - "FasterCQBReactions": true, - "FasterCQBReactionsDistance": 30.0, - 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"TimeSinceSeenBeforeThrow": 4.0, - "ThrowGrenadeFrequency": 5.0, - "ThrowGrenadeFrequency_MAX": 10.0, - "MinFriendlyDistance": 8.0, - "MinEnemyDistance": 8.0, - "GrenadePrecision": 0.1 - }, - "Hearing": {}, - "Lay": {}, - "Look": { - "MinimumVisionSpeed": 0.0, - "CAN_USE_LIGHT": true, - "FULL_SECTOR_VIEW": false, - "MAX_DIST_CLAMP_TO_SEEN_SPEED": 500.0, - "VISIBLE_ANG_NIGHTVISION": 90.0, - "VISIBLE_ANG_LIGHT": 35.0, - "VISIBLE_DISNACE_WITH_LIGHT": 65.0, - "VISIBLE_DISNACE_WITH_IR_LIGHT": 65.0 - }, - "Mind": { - "Aggression": 1.0, - "WeaponProficiency": 0.5, - "SuppressionResistance": 0.0, - "TalkFrequency": 1.0, - "CanTalk": true, - "BotTaunts": true, - "SquadTalk": true, - "SquadMemberTalkFreq": 3.0, - "SquadLeadTalkFreq": 3.0, - "EnableExtracts": true, - "MaxExtractPercentage": 30.0, - "MinExtractPercentage": 5.0 - }, - "Move": { - "LEAN_TOGGLE": true, - "LEAN_INCOVER_TOGGLE": true, - "JUMP_TOGGLE": true, - "AUTOCROUCH_TOGGLE": true, - "PRONE_TOGGLE": true, - "PRONE_SUPPRESS_TOGGLE": true, - "VAULT_TOGGLE": true, - "VAULT_UNSTUCK_TOGGLE": true - }, - "Patrol": {}, - "Scattering": { - "HandDamageScatteringMinMax": 1.5, - "HandDamageAccuracySpeed": 1.5 - }, - "Shoot": { - "RecoilMultiplier": 1.0, - "BurstMulti": 1.5, - "FireratMulti": 1.5, - "MaxPointFireDistance": 150.0, - "AUTOMATIC_FIRE_SCATTERING_COEF": 1.5, - "BASE_AUTOMATIC_TIME": 0.2, - "RECOIL_DELTA_PRESS": 0.0 - } - } - } -} \ No newline at end of file diff --git a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/GlobalSettings.json b/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/GlobalSettings.json deleted file mode 100644 index 7ae6102..0000000 --- a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/GlobalSettings.json +++ /dev/null @@ -1,823 +0,0 @@ -{ - "Difficulty": { - "VisibleDistCoef": 1.1, - "GainSightCoef": 1.1, - "ScatteringCoef": 1.05, - "HearingDistanceCoef": 0.95, - "AggressionCoef": 0.95, - "PrecisionSpeedCoef": 1.05, - "AccuracySpeedCoef": 0.95 - }, - "General": { - "BotsUseGrenades": true, - "BotWeightEffects": true, - "VanillaBots": { - "VanillaScavs": false, - "VanillaBosses": false, - "VanillaFollowers": false, - "VanillaGoons": false, - "VanillaBloodHounds": false, - "VanillaRogues": false, - "VanillaCultists": false - }, - "Performance": { - "PerformanceMode": false, - "MaxBotsToCheckVisionPerFrame": 5.0 - }, - "AILimit": { - "LimitAIvsAIGlobal": true, - "AILimitUpdateFrequency": 3.0, - "AILimitRanges": { - "Far": 150.0, - "VeryFar": 250.0, - "Narnia": 400.0 - }, - "LimitAIvsAIVision": true, - "MaxVisionRanges": { - "Far": 200.0, - "VeryFar": 100.0, - "Narnia": 50.0 - }, - "LimitAIvsAIHearing": true, - "MaxHearingRanges": { - "Far": 100.0, - "VeryFar": 60.0, - "Narnia": 25.0 - } - }, - "Cover": { - "MaxCoverPathLength": 60.0, - "ShiftCoverChangeDecisionTime": 6.0, - "ShiftCoverTimeSinceSeen": 30.0, - "ShiftCoverTimeSinceEnemyCreated": 30.0, - "ShiftCoverNoEnemyResetTime": 10.0, - "ShiftCoverNewCoverTime": 10.0, - "ShiftCoverResetTime": 10.0, - "CoverMinHeight": 0.75, - "CoverMinEnemyDistance": 8.0, - "DebugCoverFinder": false - }, - "Doors": { - "NewDoorOpening": true, - "NoDoorAnimations": true, - "InvertDoors": true, - "DisableAllDoors": false - }, - "Extract": { - "SAIN_EXTRACT_TOGGLE": false - }, - "Flashlight": { - "DazzleEffectiveness": 3.0, - "MaxDazzleRange": 40.0, - "AllowLightOnForDarkBuildings": true, - "TurnLightOffNoEnemyPMC": true, - "TurnLightOffNoEnemySCAV": false, - "TurnLightOffNoEnemyGOONS": true, - "TurnLightOffNoEnemyBOSS": false, - "TurnLightOffNoEnemyFOLLOWER": false, - "TurnLightOffNoEnemyRAIDERROGUE": false, - "DebugFlash": false, - "SillyMode": false - }, - "LootingBots": { - "ExtractFromLoot": true, - "MinLootValPMC": 500000.0, - "MinLootValSCAV": 200000.0, - "MinLootValOther": 350000.0, - "MinLootValException": 1500000.0 - }, - "Jokes": { - "RandomCheaters": false, - "RandomCheaterChance": 1.0 - }, - "Debug": { - "Logs": { - "GlobalDebugMode": false, - "GlobalProfilingToggle": false, - "ForceBotsToRunAround": false, - "ForceBotsToTryCrawl": false, - "TestGrenadeThrow": false, - "DrawDebugLabels": false, - "DebugExternal": false, - "DebugRecoilCalculations": false, - "DebugAimCalculations": false, - "DebugHearing": false, - "DebugExtract": false - }, - "Gizmos": { - "DrawDebugGizmos": false, - "DrawTransformGizmos": false, - "DrawLineOfSightGizmos": false, - "DrawLightGizmos": false, - "DrawDoorLinks": false, - "DebugDrawRecoilGizmos": false, - "DebugDrawAimGizmos": false, - "DebugDrawBlindCorner": false, - "DebugDrawProjectionPoints": false, - "DebugSearchGizmos": false - }, - "Overlay": { - "Overlay_Info": true, - "Overlay_Info_Expanded": false, - "Overlay_Search": true, - "Overlay_EnemyLists": false, - "Overlay_EnemyInfo": true, - "Overlay_EnemyInfo_Expanded": false, - "Overlay_Decisions": false, - "OverLay_AimInfo": false, - "OverLay_AlwaysShowClosestHumanInfo": false, - "OverLay_AlwaysShowMainPlayerInfo": false - } - }, - "Layers": { - "SAINCombatSquadLayerPriority": 22, - "SAINExtractLayerPriority": 24, - "SAINCombatSoloLayerPriority": 20 - } - }, - "Aiming": { - "HitEffects": { - "HIT_REACTION_TOGGLE": false, - "DAMAGE_MANUAL_MODIFIER": 1.0, - "USE_HIT_POINT_DIRECTION": true, - "HIT_POINT_DIRECTION_BASE_DISTANCE": 0.5, - "DAMAGE_BASE_MIN_ANGLE": 7.0, - "DAMAGE_BASE_MAX_ANGLE": 10.0, - "DAMAGE_RECEIVED_BASELINE": 50.0, - "DAMAGE_MIN_MOD": 0.2, - "DAMAGE_MAX_MOD": 3.0 - }, - "AimCenterMassGlobal": true, - "EnemyVelocityMaxBuff": 1.15, - "EnemyVelocityMaxDebuff": 0.73, - "EnemySprintingScatterMulti": 0.5, - "ScatterMulti_PoseLevel": 1.2, - "ScatterMulti_Prone": 1.3, - "ScatterMulti_PartVis": 1.25, - "OpticFarMulti": 1.2, - "OpticFarDistance": 100.0, - "OpticCloseMulti": 0.8, - "OpticCloseDistance": 75.0, - "RedDotFarMulti": 0.85, - "RedDotFarDistance": 100.0, - "RedDotCloseMulti": 1.15, - "RedDotCloseDistance": 50.0, - "IronSightFarMulti": 0.7, - "IronSightScaleDistanceStart": 40.0, - "IronSightScaleDistanceEnd": 75.0, - "CenterMassVal": 0.3125, - "FasterCQBReactionsGlobal": true, - "AimDownSightsAimTimeMultiplier": 0.85, - "PMCSAimForHead": false, - "PMCAimForHeadChance": 25.0 - }, - "Hearing": { - "RAIN_SOUND_COEF_OUTSIDE": 0.45, - "RAIN_SOUND_COEF_INSIDE": 0.725, - "MaxFootstepAudioDistance": 65.11, - "MaxFootstepAudioDistanceNoHeadphones": 45.53, - "HEAR_DISPERSION_VALUES": { - "Shot": 17.5, - "SuppressedShot": 13.5, - "FootStep": 12.5, - "None": 12.5, - "Generic": 12.5, - "Sprint": 12.5, - "Prone": 12.5, - "Looting": 12.5, - "Reload": 12.5, - "GearSound": 12.5, - "GrenadePin": 12.5, - "GrenadeExplosion": 12.5, - "GrenadeDraw": 12.5, - "Jump": 12.5, - "Door": 12.5, - "DoorBreach": 12.5, - "Heal": 12.5, - "Food": 12.5, - "Conversation": 12.5, - "Surgery": 12.5, - "DryFire": 12.5, - "TurnSound": 12.5, - "Breathing": 12.5, - "Pain": 12.5, - "Bush": 12.5, - "BulletImpact": 12.5, - "Land": 12.5 - }, - "HEAR_DISPERSION_BULLET_FELT_MOD": 2.0, - "HEAR_DISPERSION_MIN": 0.5, - "HEAR_DISPERSION_MIN_DISTANCE_THRESH": 10.0, - "HEAR_DISPERSION_MAX_DISPERSION": 50.0, - "HEAR_DISPERSION_ANGLE_MULTI_MAX": 1.5, - "HEAR_DISPERSION_ANGLE_MULTI_MIN": 0.5, - "BUNKER_REDUCTION_COEF": 0.2, - "BUNKER_ELEV_DIFF_COEF": 0.66, - "GUNSHOT_OCCLUSION_MOD": 0.8, - "GUNSHOT_OCCLUSION_MOD_SUPP": 0.65, - "FOOTSTEP_OCCLUSION_MOD": 0.6, - "FOOTSTEP_OCCLUSION_MOD_SPRINT": 0.8, - "OTHER_OCCLUSION_MOD": 0.6, - "GUNSHOT_ENVIR_MOD": 0.65, - "FOOTSTEP_ENVIR_MOD": 0.7, - "MIN_ENVIRONMENT_MOD": 0.05, - "HEAR_MODIFIER_NO_EARS": 0.65, - "HEAR_MODIFIER_HEAVY_HELMET": 0.7, - "HEAR_MODIFIER_DYING": 0.8, - "HEAR_MODIFIER_SPRINT": 0.85, - "HEAR_MODIFIER_HEAVYBREATH": 0.65, - "HEAR_MODIFIER_MIN_CLAMP": 0.01, - "HEAR_MODIFIER_MAX_CLAMP": 5.0, - "HEAR_MODIFIER_MAX_AFFECT_DIST": 3.0, - "HEAR_CHANCE_MIN_DIST": 0.25, - "HEAR_CHANCE_MIN_DIST_HEADPHONES": 1.0, - "HEAR_CHANCE_MIDRANGE_COEF": 0.66, - "HEAR_CHANCE_MIDRANGE_MINCHANCE_HEADPHONES": 3.0, - "HEAR_CHANCE_LONGRANGE_MINCHANCE_HEADPHONES": 1.0, - "HEAR_CHANCE_NOTMOVING_VELOCITY": 0.05, - "HEAR_CHANCE_NOTMOVING_MINCHANCE": 2.0, - "HEAR_CHANCE_NOTMOVING_MINCHANCE_HEADPHONES": 5.0, - "HEAR_CHANCE_HEADPHONES_OTHERSOUNDS": 3.0, - "HEAR_CHANCE_CURRENTENEMY_MINCHANCE": 2.0, - "HEAR_CHANCE_CURRENTENEMY_MINCHANCE_HEADPHONES": 3.0, - "BaseSoundRange_Looting": 40.0, - "BaseSoundRange_MovementTurnSkid": 30.0, - "BaseSoundRange_GrenadePinDraw": 35.0, - "BaseSoundRange_Prone": 50.0, - "BaseSoundRange_Healing": 40.0, - "BaseSoundRange_Reload": 30.0, - "BaseSoundRange_Surgery": 55.0, - "BaseSoundRange_DryFire": 10.0, - "MaxSoundRange_FallLanding": 70.0, - "BaseSoundRange_AimingandGearRattle": 35.0, - "BaseSoundRange_EatDrink": 40.0, - "MaxRangeToReportEnemyActionNoHeadset": 35.09, - "BaseHearingDelayWithEnemy": 0.22, - "BaseHearingDelayAtPeace": 0.45, - "GunshotAudioMultiplier": 0.9, - "FootstepAudioMultiplier": 0.95, - "SuppressorModifier": 0.65, - "SubsonicModifier": 0.3, - "HearingDistances": { - "Caliber9x18PM": 110.0, - "Caliber9x19PARA": 110.0, - "Caliber46x30": 120.0, - "Caliber9x21": 120.0, - "Caliber57x28": 120.0, - "Caliber762x25TT": 120.0, - "Caliber1143x23ACP": 115.0, - "Caliber9x33R": 125.0, - "Caliber545x39": 160.0, - "Caliber556x45NATO": 160.0, - "Caliber9x39": 160.0, - "Caliber762x35": 175.0, - "Caliber762x39": 175.0, - "Caliber366TKM": 175.0, - "Caliber762x51": 200.0, - "Caliber127x55": 200.0, - "Caliber762x54R": 225.0, - "Caliber86x70": 250.0, - "Caliber20g": 185.0, - "Caliber12g": 185.0, - "Caliber23x75": 210.0, - "Caliber26x75": 50.0, - "Caliber30x29": 50.0, - "Caliber40x46": 50.0, - "Caliber40mmRU": 50.0, - "Caliber127x108": 300.0, - "Caliber68x51": 200.0, - "Default": 125.0, - "Caliber20x1": 125.0, - "Caliber127x33": 125.0, - "Caliber9x18PMM": 125.0 - } - }, - "Location": { - "LocationSettings": { - "Factory": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - }, - "FactoryNight": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - }, - "Customs": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - }, - "GroundZero": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - }, - "Reserve": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - }, - "Streets": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - }, - "Lighthouse": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - }, - "Shoreline": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - }, - "Labs": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - }, - "Woods": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - }, - "Interchange": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - } - } - }, - "Look": { - "VisionSpeed": { - "Elevation": { - "Enabled": true, - "HighElevationMaxAngle": 60.0, - "HighElevationVisionModifier": 2.5, - "LowElevationMaxAngle": 30.0, - "LowElevationVisionModifier": 0.75 - }, - "Movement": { - "Description": "Scales vision speed based on the movement speed of their enemy. Faster movement = faster vision speed.", - "Enabled": true, - "MOVEMENT_VISION_MULTIPLIER": 0.5 - }, - "PartsVisibility": { - "Description": "Scales vision speed based on the number of body parts that are within line of sight to their enemy. Only applies to Non-AI targets.", - "Enabled": true, - "PARTS_VISIBLE_MAX_COEF": 2.0, - "PARTS_VISIBLE_MIN_COEF": 0.9 - }, - "Peripheral": { - "Description": "Adds additional vision speed reduction to targets in a bot's peripheral vision.Scales with the angle from their look direction.", - "Enabled": true, - "PERIPHERAL_VISION_START_ANGLE": 30.0, - "PERIPHERAL_VISION_MAX_REDUCTION_COEF": 2.0 - }, - "Pose": { - "Description": "Scales vision speed based on the pose of their enemy. Only applies to Non-AI targets.", - "Enabled": true, - "PRONE_VISION_SPEED_COEF": 1.75, - "DUCK_VISION_SPEED_COEF": 1.25 - }, - "ThirdParty": { - "Description": "When an enemy is a certain angle away from their active enemies last known position, this will reduce their vision speed of that target up to the maximum set amount.", - "Enabled": true, - "THIRDPARTY_VISION_START_ANGLE": 30.0, - "THIRDPARTY_VISION_MAX_COEF": 1.5 - } - }, - "VisionDistance": { - "MovementDistanceModifier": 1.5 - }, - "Time": { - "NightTimeVisionModifier": 0.2, - "NightTimeVisionModifierSnow": 0.35, - "TIME_GAIN_SIGHT_SCALE_MAX": 3.0, - "VISION_WEATHER_MIN_COEF": 0.33, - "VISION_WEATHER_MIN_DIST_METERS": 30.0, - "VISION_WEATHER_FOG_MAXCOEF": 0.4, - "VISION_WEATHER_RAIN_SRINKLE_THRESH": 0.1, - "VISION_WEATHER_RAIN_SRINKLE_COEF": 0.9, - "VISION_WEATHER_RAIN_LIGHT_THRESH": 0.35, - "VISION_WEATHER_RAIN_LIGHT_COEF": 0.65, - "VISION_WEATHER_RAIN_NORMAL_THRESH": 0.5, - "VISION_WEATHER_RAIN_NORMAL_COEF": 0.5, - "VISION_WEATHER_RAIN_HEAVY_THRESH": 0.75, - "VISION_WEATHER_RAIN_HEAVY_COEF": 0.45, - "VISION_WEATHER_RAIN_DOWNPOUR_COEF": 0.4, - "VISION_WEATHER_NOCLOUDS_THRESH": 0.33, - "VISION_WEATHER_CLOUDY_THRESH": 0.7, - "VISION_WEATHER_CLOUDY_COEF": 0.8, - "VISION_WEATHER_OVERCAST_COEF": 0.7, - "HourDawnStart": 6.0, - "HourDawnEnd": 8.0, - "HourDuskStart": 20.0, - "HourDuskEnd": 22.0 - }, - "Light": { - "LightOnRatio": 0.33, - "LightOffRatio": 0.66, - "NightVisionOnRatio": 0.33, - "NightVisionOffRatio": 0.66 - }, - "NotLooking": { - "NotLookingToggle": false, - "NotLookingTimeLimit": 4.0, - "NotLookingAngle": 45.0, - "NotLookingVisionSpeedModifier": 1.1, - "NotLookingAccuracyAmount": 0.33 - }, - "NoBushESP": { - "NoBushESPToggle": true, - "NoBushESPEnhanced": false, - "NoBushESPFrequency": 0.1, - "NoBushESPEnhancedRatio": 0.75, - "NoBushESPDebugMode": false - } - }, - "Mind": { - "ENEMYSNIPER_ALWAYS_SPRINT_COVER": true, - "ENEMYSNIPER_ALWAYS_SPRINT_SEARCH": true, - "ENEMYSNIPER_DISTANCE": 100.0, - "ENEMYSNIPER_DISTANCE_END": 60.0, - "ForcePersonality": { - "Wreckless": false, - "GigaChad": false, - "Chad": false, - "SnappingTurtle": false, - "Rat": false, - "Coward": false, - "Timmy": false, - "Normal": false - }, - "PERS_BOSSES": { - "bossKilla": "Wreckless", - "bossTagilla": "Wreckless", - "bossKolontay": "Wreckless", - "bossKnight": "GigaChad", - "followerBigPipe": "GigaChad", - "followerBirdEye": "SnappingTurtle", - "bossGluhar": "SnappingTurtle", - "bossKojaniy": "Rat", - "bossPartisan": "Rat", - "bossBully": "Coward", - "bossSanitar": "Coward", - "bossBoar": "Coward" - }, - "GlobalAggression": 1.0, - "SneakyBots": true, - "OnlySneakyPersonalitiesSneaky": false, - "MaximumDistanceToBeSneaky": 80.0, - "SUPP_TOGGLE": true, - "SUPP_DISTANCE_SCALE_START": 4.0, - "SUPP_DISTANCE_SCALE_END": 10.0, - "SUPP_DISTANCE_AMP_DIST": 0.5, - "SUPP_DISTANCE_AMP_AMOUNT": 1.5, - "MaxUnderFireDistance": 2.0, - "SUPPRESSION_STATES": { - "Light": { - "Threshold": 1.0, - "PrecisionSpeedCoef": 1.15, - "AccuracySpeedCoef": 1.2, - "VisibleDistCoef": 0.85, - "GainSightCoef": 1.2, - "ScatteringCoef": 1.35, - "HearingDistCoef": 0.8 - }, - "Medium": { - "Threshold": 6.0, - "PrecisionSpeedCoef": 1.5, - "AccuracySpeedCoef": 1.5, - "VisibleDistCoef": 0.6, - "GainSightCoef": 1.5, - "ScatteringCoef": 1.75, - "HearingDistCoef": 0.6 - }, - "Heavy": { - "Threshold": 15.0, - "PrecisionSpeedCoef": 2.0, - "AccuracySpeedCoef": 2.0, - "VisibleDistCoef": 0.5, - "GainSightCoef": 1.65, - "ScatteringCoef": 2.5, - "HearingDistCoef": 0.4 - }, - "Extreme": { - "Threshold": 25.0, - "PrecisionSpeedCoef": 3.0, - "AccuracySpeedCoef": 3.0, - "VisibleDistCoef": 0.33, - "GainSightCoef": 2.0, - "ScatteringCoef": 3.0, - "HearingDistCoef": 0.25 - } - }, - "SUPP_AMOUNT_MULTI": 1.25, - "SUPP_STRENGTH_MULTI": 1.1, - "SUP_DECAY_AMOUNT": 0.25, - "SUP_DECAY_FREQ": 0.25, - "SUP_CHECK_FREQ": 0.5, - "SUPP_AMOUNTS": { - "Caliber9x18PM": 1.0, - "Caliber9x19PARA": 1.1, - "Caliber46x30": 1.2, - "Caliber9x21": 1.25, - "Caliber57x28": 1.3, - "Caliber762x25TT": 1.4, - "Caliber1143x23ACP": 1.5, - "Caliber9x33R": 1.5, - "Caliber545x39": 2.1, - "Caliber556x45NATO": 2.0, - "Caliber9x39": 2.5, - "Caliber762x35": 2.4, - "Caliber762x39": 2.5, - "Caliber366TKM": 2.5, - "Caliber68x51": 2.5, - "Caliber762x51": 2.65, - "Caliber127x55": 2.7, - "Caliber762x54R": 2.75, - "Caliber20g": 3.0, - "Caliber12g": 3.0, - "Caliber23x75": 3.0, - "Caliber26x75": 3.0, - "Caliber30x29": 3.0, - "Caliber40x46": 3.0, - "Caliber40mmRU": 3.0, - "Caliber86x70": 5.0, - "Caliber127x108": 5.0, - "Default": 2.0 - }, - "SUPP_MAX_NUM": 30.0 - }, - "Move": { - "LEAN_TOGGLE": true, - "LEAN_INCOVER_TOGGLE": true, - "JUMP_TOGGLE": true, - "AUTOCROUCH_TOGGLE": true, - "PRONE_TOGGLE": true, - "PRONE_SUPPRESS_TOGGLE": true, - "VAULT_TOGGLE": true, - "VAULT_UNSTUCK_TOGGLE": true, - "EditSprintSpeed": false, - "BotSprintNotMovingThreshold": 0.5, - "BotSprintNotMovingCheckFreq": 0.5, - "BotSprintTryVaultTime": 0.25, - "BotSprintTryJumpTime": 0.66, - "BotSprintRecalcTime": 1.5, - "BotSprintFirstTurnDotThreshold": 0.925, - "BotSprintCornerReachDist": 0.15, - "BotSprintDistanceToStopSprintDestination": 1.2, - "BotSprintCurrentCornerAngleMax": 25.0, - "BotSprintTurnSpeedWhileSprint": 300.0, - "BotSprintTurningSpeed": 400.0 - }, - "Steering": { - "SMOOTH_TURN_TOGGLE": true, - "SteerSpeed_MaxAngle": 150.0, - "SteerSpeed_MinAngle": 5.0, - "SteerSpeed_MaxSpeed": 360.0, - "SteerSpeed_MinSpeed": 125.0, - "STEER_LASTSEEN_TO_LASTKNOWN_DISTANCE": 2.5, - "STEER_BASE_ROTATE_SPEED_PEACE": 120.0, - "STEER_BASE_ROTATE_SPEED_COMBAT": 250.0, - "STEER_RANDOMLOOK_SPEED_MIN": 40.0, - "STEER_RANDOMLOOK_SPEED_MAX": 160.0, - "STEER_RANDOMLOOK_SPEED_MAX_COEF": 2.0, - "AimTurnSpeed": 300.0 - }, - "Shoot": { - "ONLY_SEMIAUTO_TOGGLE": false, - "RecoilMultiplier": 1.05, - "AddRecoil": 5.0, - "RECOIL_DECAY_COEF": 0.2, - "RECOIL_BASELINE": 100.0, - "RECOIL_BASELINE_REALISM": 125.0, - "RECOIL_RANDOM_MIN": 0.8, - "RECOIL_RANDOM_MAX": 1.2, - "AmmoCaliberShootability": { - "Caliber9x18PM": 0.225, - "Caliber9x19PARA": 0.275, - "Caliber46x30": 0.325, - "Caliber9x21": 0.325, - "Caliber57x28": 0.35, - "Caliber762x25TT": 0.425, - "Caliber1143x23ACP": 0.425, - "Caliber9x33R": 0.65, - "Caliber545x39": 0.525, - "Caliber556x45NATO": 0.525, - "Caliber9x39": 0.6, - "Caliber762x35": 0.575, - "Caliber762x39": 0.675, - "Caliber366TKM": 0.675, - "Caliber762x51": 0.725, - "Caliber127x55": 0.775, - "Caliber762x54R": 0.85, - "Caliber86x70": 1.0, - "Caliber20g": 0.7, - "Caliber12g": 0.725, - "Caliber23x75": 0.85, - "Caliber26x75": 1.0, - "Caliber30x29": 1.0, - "Caliber40x46": 1.0, - "Caliber40mmRU": 1.0, - "Caliber127x108": 0.5, - "Caliber68x51": 0.6, - "Default": 0.5 - }, - "AmmoCaliberFullAutoMaxDistances": { - "Caliber9x18PM": 80.0, - "Caliber9x19PARA": 80.0, - "Caliber46x30": 70.0, - "Caliber9x21": 70.0, - "Caliber57x28": 70.0, - "Caliber762x25TT": 70.0, - "Caliber1143x23ACP": 75.0, - "Caliber9x33R": 75.0, - "Caliber545x39": 65.0, - "Caliber556x45NATO": 65.0, - "Caliber9x39": 60.0, - "Caliber762x35": 55.0, - "Caliber762x39": 50.0, - "Caliber366TKM": 45.0, - "Caliber762x51": 45.0, - "Caliber127x55": 50.0, - "Caliber762x54R": 50.0, - "Caliber86x70": 40.0, - "Caliber20g": 30.0, - "Caliber12g": 30.0, - "Caliber23x75": 30.0, - "Caliber26x75": 30.0, - "Caliber30x29": 30.0, - "Caliber40x46": 30.0, - "Caliber40mmRU": 30.0, - "Caliber127x108": 30.0, - "Caliber68x51": 50.0, - "Default": 55.0 - }, - "WeaponClassShootability": { - "Default": 0.425, - "assaultCarbine": 0.5, - "assaultRifle": 0.5, - "machinegun": 0.15, - "smg": 0.25, - "pistol": 0.4, - "marksmanRifle": 0.75, - "sniperRifle": 1.0, - "shotgun": 0.75, - "grenadeLauncher": 1.0, - "specialWeapon": 1.0 - }, - "WeaponPerMeter": { - "Default": 120.0, - "assaultCarbine": 140.0, - "assaultRifle": 130.0, - "machinegun": 135.0, - "smg": 160.0, - "pistol": 65.0, - "marksmanRifle": 75.0, - "sniperRifle": 50.0, - "shotgun": 60.0, - "grenadeLauncher": 75.0, - "specialWeapon": 80.0 - }, - "EngagementDistance": { - "Default": 125.0, - "assaultCarbine": 125.0, - "assaultRifle": 150.0, - "machinegun": 125.0, - "smg": 70.0, - "pistol": 50.0, - "marksmanRifle": 175.0, - "sniperRifle": 300.0, - "shotgun": 50.0, - "grenadeLauncher": 100.0, - "specialWeapon": 100.0 - }, - "WeaponClassScaling": 0.25, - "RecoilScaling": 0.35, - "ErgoScaling": 0.08, - "AmmoCaliberScaling": 0.3, - "WeaponProficiencyScaling": 0.3, - "DifficultyScaling": 0.3 - }, - "Talk": { - "TalkativeScavs": true, - "TalkativePMCs": false, - "TalkativeRaidersRogues": true, - "TalkativeBosses": true, - "TalkativeGoons": false, - "FriendlyReponseChance": 85.0, - "FriendlyReponseChanceAI": 80.0, - "FriendlyReponseDistance": 65.0, - "FriendlyReponseDistanceAI": 35.0, - "FriendlyResponseFrequencyLimit": 1.0, - "FriendlyResponseMinRandomDelay": 0.33, - "FriendlyResponseMaxRandomDelay": 0.75, - "DisableBotTalkPatching": false - }, - "SquadTalk": { - "_reportReloadingChance": 33.0, - "_reportReloadingFreq": 4.0, - "_reportLostVisualChance": 40.0, - "_reportRatChance": 33.0, - "_reportRatTimeSinceSeen": 60.0, - "_reportEnemyConversationChance": 10.0, - "_reportEnemyMaxDist": 70.0, - "_reportEnemyHealthChance": 40.0, - "_reportEnemyHealthFreq": 8.0, - "_reportEnemyKilledChance": 60.0, - "_reportEnemyKilledSquadLeadChance": 60.0, - "_reportEnemyKilledToxicSquadLeader": false, - "_friendCloseDist": 40.0, - "_reportFriendKilledChance": 60.0, - "_talkRetreatChance": 60.0, - "_talkRetreatFreq": 10.0, - "_talkRetreatTrigger": "CoverMe", - "_talkRetreatMask": "Combat", - "_talkRetreatGroupDelay": true, - "_underFireNeedHelpChance": 45.0, - "_underFireNeedHelpTrigger": "NeedHelp", - "_underFireNeedHelpMask": "Combat", - "_underFireNeedHelpGroupDelay": true, - "_underFireNeedHelpFreq": 1.0, - "_enemyNeedHelpChance": 40.0, - "_hearNoiseChance": 50.0, - "_hearNoiseMaxDist": 70.0, - "_hearNoiseFreq": 30.0, - "_enemyLocationTalkChance": 70.0, - "_enemyLocationTalkTimeSinceSeen": 3.0, - "_enemyLocationTalkFreq": 1.0, - "_enemyLocationBehindAngle": 90.0, - "_enemyLocationSideAngle": 45.0, - "_enemyLocationFrontAngle": 90.0 - }, - "PowerCalc": { - "PMC_POWER": 10.1, - "SCAV_POWER": -10.1, - "SHOTGUN_POWER": 35.0, - "SMG_POWER": 70.0, - "ASSAULT_CARBINE_POWER": 55.2, - "ASSAULT_RIFLE_POWER": 40.0, - "MG_POWER": 49.9999962, - "SNIPE_POWER": -25.0, - "MARKSMAN_RIFLE_POWER": 14.8, - "PISTOL_POWER": -14.8, - "RED_DOT_POWER": 24.9, - "OPTIC_POWER": -15.0, - "SUPPRESSOR_POWER": 25.0, - "ARMOR_CLASS_COEF": 28.0, - "ARMOR_CLASS_COEF_REALISM": 20.0, - "HELMET_POWER": 25.0, - "HELMET_HEAVY_POWER": 55.0, - "FACESHIELD_POWER": 25.0, - "EARPRO_POWER": 15.0 - } -} \ No newline at end of file diff --git a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Info.json b/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Info.json deleted file mode 100644 index ccd7b7c..0000000 --- a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Info.json +++ /dev/null @@ -1,11 +0,0 @@ -{ - "Name": "Default Epic", - "Description": "A more realistic preset", - "Creator": "Epic", - "SAINVersion": "3.2.1", - "SAINPresetVersion": "3.2.1", - "DateCreated": "12/27/2024 00:00:00", - "BaseSAINDifficulty": "hard", - "IsCustom": true, - "CanEditName": true -} \ No newline at end of file diff --git a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/ItemStealthValues/CHIMERA.json b/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/ItemStealthValues/CHIMERA.json deleted file mode 100644 index 7468b1b..0000000 --- a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/ItemStealthValues/CHIMERA.json +++ /dev/null @@ -1,6 +0,0 @@ -{ - "Name": "CHIMERA", - "EquipmentType": "Headwear", - "ItemID": "60b52e5bc7d8103275739d67", - "StealthValue": 1.2 -} \ No newline at end of file diff --git a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/ItemStealthValues/DOORKICKER.json b/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/ItemStealthValues/DOORKICKER.json deleted file mode 100644 index cff0830..0000000 --- a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/ItemStealthValues/DOORKICKER.json +++ /dev/null @@ -1,6 +0,0 @@ -{ - "Name": "DOORKICKER", - "EquipmentType": "Headwear", - "ItemID": "5d96141523f0ea1b7f2aacab", - "StealthValue": 1.2 -} \ No newline at end of file diff --git a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/ItemStealthValues/JACK_PYKE.json b/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/ItemStealthValues/JACK_PYKE.json deleted file mode 100644 index d762578..0000000 --- a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/ItemStealthValues/JACK_PYKE.json +++ /dev/null @@ -1,6 +0,0 @@ -{ - "Name": "JACK_PYKE", - "EquipmentType": "Headwear", - "ItemID": "618aef6d0a5a59657e5f55ee", - "StealthValue": 1.2 -} \ No newline at end of file diff --git a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/ItemStealthValues/MILTEC.json b/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/ItemStealthValues/MILTEC.json deleted file mode 100644 index dcfdb08..0000000 --- a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/ItemStealthValues/MILTEC.json +++ /dev/null @@ -1,6 +0,0 @@ -{ - "Name": "MILTEC", - "EquipmentType": "Headwear", - "ItemID": "5b4327aa5acfc400175496e0", - "StealthValue": 1.2 -} \ No newline at end of file diff --git a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/ItemStealthValues/Pilgrim.json b/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/ItemStealthValues/Pilgrim.json deleted file mode 100644 index 0830c14..0000000 --- a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/ItemStealthValues/Pilgrim.json +++ /dev/null @@ -1,6 +0,0 @@ -{ - "Name": "Pilgrim", - "EquipmentType": "BackPack", - "ItemID": "59e763f286f7742ee57895da", - "StealthValue": 0.85 -} \ No newline at end of file diff --git a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/ItemStealthValues/Raid.json b/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/ItemStealthValues/Raid.json deleted file mode 100644 index 4fb2f56..0000000 --- a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/ItemStealthValues/Raid.json +++ /dev/null @@ -1,6 +0,0 @@ -{ - "Name": "Raid", - "EquipmentType": "BackPack", - "ItemID": "5df8a4d786f77412672a1e3b", - "StealthValue": 0.875 -} \ No newline at end of file diff --git a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/ItemStealthValues/TAN_ULACH.json b/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/ItemStealthValues/TAN_ULACH.json deleted file mode 100644 index 67462f3..0000000 --- a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/ItemStealthValues/TAN_ULACH.json +++ /dev/null @@ -1,6 +0,0 @@ -{ - "Name": "TAN_ULACH", - "EquipmentType": "Headwear", - "ItemID": "5b40e2bc5acfc40016388216", - "StealthValue": 0.9 -} \ No newline at end of file diff --git a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/ItemStealthValues/UNTAR_BLUE.json b/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/ItemStealthValues/UNTAR_BLUE.json deleted file mode 100644 index 73f772a..0000000 --- a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/ItemStealthValues/UNTAR_BLUE.json +++ /dev/null @@ -1,6 +0,0 @@ -{ - "Name": "UNTAR_BLUE", - "EquipmentType": "Headwear", - "ItemID": "5aa7d03ae5b5b00016327db5", - "StealthValue": 0.85 -} \ No newline at end of file diff --git a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Personalities/Chad.json b/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Personalities/Chad.json deleted file mode 100644 index 2b5115a..0000000 --- a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Personalities/Chad.json +++ /dev/null @@ -1,84 +0,0 @@ -{ - "Name": "Chad", - "Description": "An aggressive player. Typically wearing high tier equipment, and is more aggressive than usual.", - "Assignment": { - "Enabled": true, - "CanBeRandomlyAssigned": true, - "RandomlyAssignedChance": 8.0, - "MinLevel": 0.0, - "MaxLevel": 100.0, - "PowerLevelScaleStart": 100.0, - "PowerLevelScaleEnd": 400.0, - "InverseScale": false, - "PowerLevelMin": 100.0, - "PowerLevelMax": 1000.0, - "MaxChanceIfMeetRequirements": 80.0, - "AllowedTypes": [ - "pmcUSEC", - "pmcBEAR" - ] - }, - "Behavior": { - "General": { - "AggressionMultiplier": 1.0, - "KickOpenAllDoors": false, - "HoldGroundBaseTime": 1.5, - "HoldGroundMinRandom": 0.75, - "HoldGroundMaxRandom": 1.5, - "SuppressionResistance": 0.0 - }, - "Search": { - "WillSearchForEnemy": true, - "WillSearchFromAudio": true, - "HeardFromPeaceBehavior": "Freeze", - "WillChaseDistantGunshots": true, - "AudioStraightDistanceToIgnore": 125.0, - "SearchBaseTime": 16.0, - "SearchWaitMultiplier": 1.0, - "SprintWhileSearchChance": 60.0, - "Sneaky": false, - "SneakySpeed": 0.0, - "SneakyPose": 0.0, - "SearchNoEnemySpeed": 1.0, - "SearchNoEnemyPose": 1.0, - "SearchHasEnemySpeed": 1.0, - "SearchHasEnemyPose": 1.0 - }, - "Rush": { - "CanRushEnemyReloadHeal": true, - "CanJumpCorners": false, - "JumpCornerChance": 0.0, - "CanBunnyHop": false, - "BunnyHopChance": 0.0 - }, - "Cover": { - "CanShiftCoverPosition": true, - "ShiftCoverTimeMultiplier": 1.0, - "MoveToCoverNoEnemySpeed": 1.0, - "MoveToCoverNoEnemyPose": 1.0, - "MoveToCoverHasEnemySpeed": 1.0, - "MoveToCoverHasEnemyPose": 1.0 - }, - "Talk": { - "CanTaunt": true, - "FrequentTaunt": true, - "ConstantTaunt": false, - "CanRespondToEnemyVoice": false, - "TauntFrequency": 20.0, - "TauntChance": 60.0, - "TauntMaxDistance": 50.0, - "CanFakeDeathRare": false, - "FakeDeathChance": 0.0, - "CanBegForLife": false - } - }, - "Difficulty": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - } -} \ No newline at end of file diff --git a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Personalities/Coward.json b/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Personalities/Coward.json deleted file mode 100644 index b344ad8..0000000 --- a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Personalities/Coward.json +++ /dev/null @@ -1,117 +0,0 @@ -{ - "Name": "Coward", - "Description": "A player who is more passive and afraid than usual. Will never seek out enemies and will hide in a closet until the scary thing goes away.", - "Assignment": { - "Enabled": true, - "CanBeRandomlyAssigned": true, - "RandomlyAssignedChance": 5.0, - "MinLevel": 0.0, - "MaxLevel": 100.0, - "PowerLevelScaleStart": 0.0, - "PowerLevelScaleEnd": 250.0, - "InverseScale": true, - "PowerLevelMin": 0.0, - "PowerLevelMax": 250.0, - "MaxChanceIfMeetRequirements": 30.0, - "AllowedTypes": [ - "assault", - "assaultGroup", - "crazyAssaultEvent", - "pmcUSEC", - "pmcBEAR", - "cursedAssault", - "bossKnight", - "followerBigPipe", - "followerBirdEye", - "arenaFighterEvent", - "sectantPriest", - "sectantWarrior", - "bossKilla", - "bossPartisan", - "bossBully", - "followerBully", - "bossKojaniy", - "followerKojaniy", - "bossTagilla", - "followerTagilla", - "bossSanitar", - "followerSanitar", - "bossGluhar", - "followerGluharSnipe", - "followerGluharScout", - "followerGluharSecurity", - "followerGluharAssault", - "bossBoar", - "followerBoar", - "followerBoarClose1", - "followerBoarClose2", - "bossBoarSniper", - "bossKolontay", - "followerKolontayAssault", - "followerKolontaySecurity" - ] - }, - "Behavior": { - "General": { - "AggressionMultiplier": 1.0, - "KickOpenAllDoors": false, - "HoldGroundBaseTime": 0.25, - "HoldGroundMinRandom": 0.75, - "HoldGroundMaxRandom": 1.5, - "SuppressionResistance": 0.0 - }, - "Search": { - "WillSearchForEnemy": false, - "WillSearchFromAudio": false, - "HeardFromPeaceBehavior": "Freeze", - "WillChaseDistantGunshots": false, - "AudioStraightDistanceToIgnore": 125.0, - "SearchBaseTime": 40.0, - "SearchWaitMultiplier": 1.0, - "SprintWhileSearchChance": 25.0, - "Sneaky": false, - "SneakySpeed": 1.0, - "SneakyPose": 1.0, - "SearchNoEnemySpeed": 1.0, - "SearchNoEnemyPose": 1.0, - "SearchHasEnemySpeed": 1.0, - "SearchHasEnemyPose": 1.0 - }, - "Rush": { - "CanRushEnemyReloadHeal": false, - "CanJumpCorners": false, - "JumpCornerChance": 60.0, - "CanBunnyHop": false, - "BunnyHopChance": 5.0 - }, - "Cover": { - "CanShiftCoverPosition": false, - "ShiftCoverTimeMultiplier": 1.0, - "MoveToCoverNoEnemySpeed": 0.5, - "MoveToCoverNoEnemyPose": 1.0, - "MoveToCoverHasEnemySpeed": 0.5, - "MoveToCoverHasEnemyPose": 0.5 - }, - "Talk": { - "CanTaunt": false, - "FrequentTaunt": false, - "ConstantTaunt": false, - "CanRespondToEnemyVoice": true, - "TauntFrequency": 15.0, - "TauntChance": 50.0, - "TauntMaxDistance": 50.0, - "CanFakeDeathRare": false, - "FakeDeathChance": 2.0, - "CanBegForLife": true - } - }, - "Difficulty": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - } -} \ No newline at end of file diff --git a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Personalities/GigaChad.json b/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Personalities/GigaChad.json deleted file mode 100644 index b8a6170..0000000 --- a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Personalities/GigaChad.json +++ /dev/null @@ -1,84 +0,0 @@ -{ - "Name": "GigaChad", - "Description": "A true alpha threat. Hyper Aggressive and typically wearing high tier equipment.", - "Assignment": { - "Enabled": true, - "CanBeRandomlyAssigned": true, - "RandomlyAssignedChance": 3.0, - "MinLevel": 0.0, - "MaxLevel": 100.0, - "PowerLevelScaleStart": 250.0, - "PowerLevelScaleEnd": 500.0, - "InverseScale": false, - "PowerLevelMin": 250.0, - "PowerLevelMax": 1000.0, - "MaxChanceIfMeetRequirements": 80.0, - "AllowedTypes": [ - "pmcUSEC", - "pmcBEAR" - ] - }, - "Behavior": { - "General": { - "AggressionMultiplier": 1.0, - "KickOpenAllDoors": true, - "HoldGroundBaseTime": 1.25, - "HoldGroundMinRandom": 0.65, - "HoldGroundMaxRandom": 1.5, - "SuppressionResistance": 0.0 - }, - "Search": { - "WillSearchForEnemy": true, - "WillSearchFromAudio": true, - "HeardFromPeaceBehavior": "SearchNow", - "WillChaseDistantGunshots": true, - "AudioStraightDistanceToIgnore": 125.0, - "SearchBaseTime": 6.0, - "SearchWaitMultiplier": 3.0, - "SprintWhileSearchChance": 75.0, - "Sneaky": false, - "SneakySpeed": 1.0, - "SneakyPose": 1.0, - "SearchNoEnemySpeed": 1.0, - "SearchNoEnemyPose": 1.0, - "SearchHasEnemySpeed": 1.0, - "SearchHasEnemyPose": 1.0 - }, - "Rush": { - "CanRushEnemyReloadHeal": true, - "CanJumpCorners": true, - "JumpCornerChance": 40.0, - "CanBunnyHop": true, - "BunnyHopChance": 5.0 - }, - "Cover": { - "CanShiftCoverPosition": true, - "ShiftCoverTimeMultiplier": 0.5, - "MoveToCoverNoEnemySpeed": 1.0, - "MoveToCoverNoEnemyPose": 1.0, - "MoveToCoverHasEnemySpeed": 1.0, - "MoveToCoverHasEnemyPose": 1.0 - }, - "Talk": { - "CanTaunt": true, - "FrequentTaunt": true, - "ConstantTaunt": true, - "CanRespondToEnemyVoice": true, - "TauntFrequency": 8.0, - "TauntChance": 45.0, - "TauntMaxDistance": 65.0, - "CanFakeDeathRare": true, - "FakeDeathChance": 3.0, - "CanBegForLife": false - } - }, - "Difficulty": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - } -} \ No newline at end of file diff --git a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Personalities/Normal.json b/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Personalities/Normal.json deleted file mode 100644 index 65e80ac..0000000 --- a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Personalities/Normal.json +++ /dev/null @@ -1,119 +0,0 @@ -{ - "Name": "Normal", - "Description": "An Average Tarkov Enjoyer", - "Assignment": { - "Enabled": true, - "CanBeRandomlyAssigned": false, - "RandomlyAssignedChance": 0.0, - "MinLevel": 0.0, - "MaxLevel": 100.0, - "PowerLevelScaleStart": 0.0, - "PowerLevelScaleEnd": 1000.0, - "InverseScale": true, - "PowerLevelMin": 0.0, - "PowerLevelMax": 1000.0, - "MaxChanceIfMeetRequirements": 50.0, - "AllowedTypes": [ - "assault", - "assaultGroup", - "crazyAssaultEvent", - "pmcUSEC", - "pmcBEAR", - "cursedAssault", - "bossKnight", - "followerBigPipe", - "followerBirdEye", - "exUsec", - "pmcBot", - "arenaFighterEvent", - "sectantPriest", - "sectantWarrior", - "bossKilla", - "bossPartisan", - "bossBully", - "followerBully", - "bossKojaniy", - "followerKojaniy", - "bossTagilla", - "followerTagilla", - "bossSanitar", - "followerSanitar", - "bossGluhar", - "followerGluharSnipe", - "followerGluharScout", - "followerGluharSecurity", - "followerGluharAssault", - "bossBoar", - "followerBoar", - "followerBoarClose1", - "followerBoarClose2", - "bossBoarSniper", - "bossKolontay", - "followerKolontayAssault", - "followerKolontaySecurity" - ] - }, - "Behavior": { - "General": { - "AggressionMultiplier": 1.0, - "KickOpenAllDoors": false, - "HoldGroundBaseTime": 1.0, - "HoldGroundMinRandom": 0.5, - "HoldGroundMaxRandom": 1.5, - "SuppressionResistance": 0.0 - }, - "Search": { - "WillSearchForEnemy": true, - "WillSearchFromAudio": true, - "HeardFromPeaceBehavior": "Freeze", - "WillChaseDistantGunshots": false, - "AudioStraightDistanceToIgnore": 125.0, - "SearchBaseTime": 60.0, - "SearchWaitMultiplier": 1.0, - "SprintWhileSearchChance": 10.0, - "Sneaky": false, - "SneakySpeed": 1.0, - "SneakyPose": 1.0, - "SearchNoEnemySpeed": 1.0, - "SearchNoEnemyPose": 1.0, - "SearchHasEnemySpeed": 1.0, - "SearchHasEnemyPose": 1.0 - }, - "Rush": { - "CanRushEnemyReloadHeal": false, - "CanJumpCorners": false, - "JumpCornerChance": 60.0, - "CanBunnyHop": false, - "BunnyHopChance": 5.0 - }, - "Cover": { - "CanShiftCoverPosition": true, - "ShiftCoverTimeMultiplier": 1.0, - "MoveToCoverNoEnemySpeed": 0.75, - "MoveToCoverNoEnemyPose": 1.0, - "MoveToCoverHasEnemySpeed": 0.75, - "MoveToCoverHasEnemyPose": 1.0 - }, - "Talk": { - "CanTaunt": false, - "FrequentTaunt": false, - "ConstantTaunt": false, - "CanRespondToEnemyVoice": true, - "TauntFrequency": 10.0, - "TauntChance": 50.0, - "TauntMaxDistance": 50.0, - "CanFakeDeathRare": false, - "FakeDeathChance": 2.0, - "CanBegForLife": false - } - }, - "Difficulty": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - } -} \ No newline at end of file diff --git a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Personalities/Rat.json b/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Personalities/Rat.json deleted file mode 100644 index d9cea36..0000000 --- a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Personalities/Rat.json +++ /dev/null @@ -1,117 +0,0 @@ -{ - "Name": "Rat", - "Description": "Scum of Tarkov. Rarely Seeks out enemies, and when they do - they will crab walk all the way there", - "Assignment": { - "Enabled": true, - "CanBeRandomlyAssigned": true, - "RandomlyAssignedChance": 10.0, - "MinLevel": 0.0, - "MaxLevel": 100.0, - "PowerLevelScaleStart": 0.0, - "PowerLevelScaleEnd": 200.0, - "InverseScale": true, - "PowerLevelMin": 0.0, - "PowerLevelMax": 200.0, - "MaxChanceIfMeetRequirements": 60.0, - "AllowedTypes": [ - "assault", - "assaultGroup", - "crazyAssaultEvent", - "pmcUSEC", - "pmcBEAR", - "cursedAssault", - "bossKnight", - "followerBigPipe", - "followerBirdEye", - "arenaFighterEvent", - "sectantPriest", - "sectantWarrior", - "bossKilla", - "bossPartisan", - "bossBully", - "followerBully", - "bossKojaniy", - "followerKojaniy", - "bossTagilla", - "followerTagilla", - "bossSanitar", - "followerSanitar", - "bossGluhar", - "followerGluharSnipe", - "followerGluharScout", - "followerGluharSecurity", - "followerGluharAssault", - "bossBoar", - "followerBoar", - "followerBoarClose1", - "followerBoarClose2", - "bossBoarSniper", - "bossKolontay", - "followerKolontayAssault", - "followerKolontaySecurity" - ] - }, - "Behavior": { - "General": { - "AggressionMultiplier": 1.0, - "KickOpenAllDoors": false, - "HoldGroundBaseTime": 1.0, - "HoldGroundMinRandom": 0.75, - "HoldGroundMaxRandom": 1.5, - "SuppressionResistance": 0.0 - }, - "Search": { - "WillSearchForEnemy": true, - "WillSearchFromAudio": true, - "HeardFromPeaceBehavior": "Freeze", - "WillChaseDistantGunshots": false, - "AudioStraightDistanceToIgnore": 125.0, - "SearchBaseTime": 240.0, - "SearchWaitMultiplier": 1.0, - "SprintWhileSearchChance": 0.0, - "Sneaky": true, - "SneakySpeed": 0.0, - "SneakyPose": 0.0, - "SearchNoEnemySpeed": 0.0, - "SearchNoEnemyPose": 1.0, - "SearchHasEnemySpeed": 0.0, - "SearchHasEnemyPose": 0.0 - }, - "Rush": { - "CanRushEnemyReloadHeal": false, - "CanJumpCorners": false, - "JumpCornerChance": 0.0, - "CanBunnyHop": false, - "BunnyHopChance": 0.0 - }, - "Cover": { - "CanShiftCoverPosition": false, - "ShiftCoverTimeMultiplier": 1.0, - "MoveToCoverNoEnemySpeed": 0.5, - "MoveToCoverNoEnemyPose": 1.0, - "MoveToCoverHasEnemySpeed": 0.5, - "MoveToCoverHasEnemyPose": 0.5 - }, - "Talk": { - "CanTaunt": false, - "FrequentTaunt": false, - "ConstantTaunt": false, - "CanRespondToEnemyVoice": false, - "TauntFrequency": 10.0, - "TauntChance": 0.0, - "TauntMaxDistance": 70.0, - "CanFakeDeathRare": false, - "FakeDeathChance": 0.0, - "CanBegForLife": false - } - }, - "Difficulty": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - } -} \ No newline at end of file diff --git a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Personalities/SnappingTurtle.json b/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Personalities/SnappingTurtle.json deleted file mode 100644 index 7aad335..0000000 --- a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Personalities/SnappingTurtle.json +++ /dev/null @@ -1,84 +0,0 @@ -{ - "Name": "SnappingTurtle", - "Description": "A player who finds the balance between rat and chad, yin and yang. Will rat you out but can spring out at any moment.", - "Assignment": { - "Enabled": true, - "CanBeRandomlyAssigned": true, - "RandomlyAssignedChance": 1.0, - "MinLevel": 15.0, - "MaxLevel": 100.0, - "PowerLevelScaleStart": 150.0, - "PowerLevelScaleEnd": 500.0, - "InverseScale": false, - "PowerLevelMin": 150.0, - "PowerLevelMax": 1000.0, - "MaxChanceIfMeetRequirements": 30.0, - "AllowedTypes": [ - "pmcUSEC", - "pmcBEAR" - ] - }, - "Behavior": { - "General": { - "AggressionMultiplier": 1.0, - "KickOpenAllDoors": false, - "HoldGroundBaseTime": 1.5, - "HoldGroundMinRandom": 0.8, - "HoldGroundMaxRandom": 1.2, - "SuppressionResistance": 0.0 - }, - "Search": { - "WillSearchForEnemy": true, - "WillSearchFromAudio": true, - "HeardFromPeaceBehavior": "Freeze", - "WillChaseDistantGunshots": false, - "AudioStraightDistanceToIgnore": 125.0, - "SearchBaseTime": 90.0, - "SearchWaitMultiplier": 3.0, - "SprintWhileSearchChance": 40.0, - "Sneaky": true, - "SneakySpeed": 0.33, - "SneakyPose": 1.0, - "SearchNoEnemySpeed": 1.0, - "SearchNoEnemyPose": 1.0, - "SearchHasEnemySpeed": 1.0, - "SearchHasEnemyPose": 1.0 - }, - "Rush": { - "CanRushEnemyReloadHeal": true, - "CanJumpCorners": true, - "JumpCornerChance": 100.0, - "CanBunnyHop": true, - "BunnyHopChance": 20.0 - }, - "Cover": { - "CanShiftCoverPosition": true, - "ShiftCoverTimeMultiplier": 2.0, - "MoveToCoverNoEnemySpeed": 1.0, - "MoveToCoverNoEnemyPose": 1.0, - "MoveToCoverHasEnemySpeed": 1.0, - "MoveToCoverHasEnemyPose": 1.0 - }, - "Talk": { - "CanTaunt": true, - "FrequentTaunt": false, - "ConstantTaunt": false, - "CanRespondToEnemyVoice": false, - "TauntFrequency": 15.0, - "TauntChance": 50.0, - "TauntMaxDistance": 70.0, - "CanFakeDeathRare": true, - "FakeDeathChance": 10.0, - "CanBegForLife": false - } - }, - "Difficulty": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - } -} \ No newline at end of file diff --git a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Personalities/Timmy.json b/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Personalities/Timmy.json deleted file mode 100644 index 69a87de..0000000 --- a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Personalities/Timmy.json +++ /dev/null @@ -1,117 +0,0 @@ -{ - "Name": "Timmy", - "Description": "A New Player, terrified of everything.", - "Assignment": { - "Enabled": true, - "CanBeRandomlyAssigned": false, - "RandomlyAssignedChance": 0.0, - "MinLevel": 0.0, - "MaxLevel": 15.0, - "PowerLevelScaleStart": 0.0, - "PowerLevelScaleEnd": 150.0, - "InverseScale": true, - "PowerLevelMin": 0.0, - "PowerLevelMax": 150.0, - "MaxChanceIfMeetRequirements": 60.0, - "AllowedTypes": [ - "assault", - "assaultGroup", - "crazyAssaultEvent", - "pmcUSEC", - "pmcBEAR", - "cursedAssault", - "bossKnight", - "followerBigPipe", - "followerBirdEye", - "arenaFighterEvent", - "sectantPriest", - "sectantWarrior", - "bossKilla", - "bossPartisan", - "bossBully", - "followerBully", - "bossKojaniy", - "followerKojaniy", - "bossTagilla", - "followerTagilla", - "bossSanitar", - "followerSanitar", - "bossGluhar", - "followerGluharSnipe", - "followerGluharScout", - "followerGluharSecurity", - "followerGluharAssault", - "bossBoar", - "followerBoar", - "followerBoarClose1", - "followerBoarClose2", - "bossBoarSniper", - "bossKolontay", - "followerKolontayAssault", - "followerKolontaySecurity" - ] - }, - "Behavior": { - "General": { - "AggressionMultiplier": 1.0, - "KickOpenAllDoors": false, - "HoldGroundBaseTime": 0.5, - "HoldGroundMinRandom": 0.75, - "HoldGroundMaxRandom": 1.5, - "SuppressionResistance": 0.0 - }, - "Search": { - "WillSearchForEnemy": true, - "WillSearchFromAudio": false, - "HeardFromPeaceBehavior": "Freeze", - "WillChaseDistantGunshots": false, - "AudioStraightDistanceToIgnore": 125.0, - "SearchBaseTime": 90.0, - "SearchWaitMultiplier": 0.5, - "SprintWhileSearchChance": 20.0, - "Sneaky": false, - "SneakySpeed": 0.0, - "SneakyPose": 0.0, - "SearchNoEnemySpeed": 0.0, - "SearchNoEnemyPose": 1.0, - "SearchHasEnemySpeed": 0.0, - "SearchHasEnemyPose": 1.0 - }, - "Rush": { - "CanRushEnemyReloadHeal": false, - "CanJumpCorners": false, - "JumpCornerChance": 0.0, - "CanBunnyHop": false, - "BunnyHopChance": 0.0 - }, - "Cover": { - "CanShiftCoverPosition": false, - "ShiftCoverTimeMultiplier": 0.5, - "MoveToCoverNoEnemySpeed": 0.5, - "MoveToCoverNoEnemyPose": 1.0, - "MoveToCoverHasEnemySpeed": 0.5, - "MoveToCoverHasEnemyPose": 0.5 - }, - "Talk": { - "CanTaunt": false, - "FrequentTaunt": false, - "ConstantTaunt": false, - "CanRespondToEnemyVoice": false, - "TauntFrequency": 10.0, - "TauntChance": 50.0, - "TauntMaxDistance": 70.0, - "CanFakeDeathRare": false, - "FakeDeathChance": 0.0, - "CanBegForLife": true - } - }, - "Difficulty": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - } -} \ No newline at end of file diff --git a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Personalities/Wreckless.json b/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Personalities/Wreckless.json deleted file mode 100644 index d610b3c..0000000 --- a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Personalities/Wreckless.json +++ /dev/null @@ -1,119 +0,0 @@ -{ - "Name": "Wreckless", - "Description": "This personality tends to sprint at their enemies, and will very frequently scream at everyone - Usually both at the same time. More Aggressive than Gigachads.", - "Assignment": { - "Enabled": true, - "CanBeRandomlyAssigned": true, - "RandomlyAssignedChance": 1.0, - "MinLevel": 0.0, - "MaxLevel": 100.0, - "PowerLevelScaleStart": 250.0, - "PowerLevelScaleEnd": 500.0, - "InverseScale": false, - "PowerLevelMin": 250.0, - "PowerLevelMax": 1000.0, - "MaxChanceIfMeetRequirements": 5.0, - "AllowedTypes": [ - "assault", - "assaultGroup", - "crazyAssaultEvent", - "pmcUSEC", - "pmcBEAR", - "cursedAssault", - "bossKnight", - "followerBigPipe", - "followerBirdEye", - "exUsec", - "pmcBot", - "arenaFighterEvent", - "sectantPriest", - "sectantWarrior", - "bossKilla", - "bossPartisan", - "bossBully", - "followerBully", - "bossKojaniy", - "followerKojaniy", - "bossTagilla", - "followerTagilla", - "bossSanitar", - "followerSanitar", - "bossGluhar", - "followerGluharSnipe", - "followerGluharScout", - "followerGluharSecurity", - "followerGluharAssault", - "bossBoar", - "followerBoar", - "followerBoarClose1", - "followerBoarClose2", - "bossBoarSniper", - "bossKolontay", - "followerKolontayAssault", - "followerKolontaySecurity" - ] - }, - "Behavior": { - "General": { - "AggressionMultiplier": 1.0, - "KickOpenAllDoors": true, - "HoldGroundBaseTime": 2.0, - "HoldGroundMinRandom": 0.75, - "HoldGroundMaxRandom": 2.5, - "SuppressionResistance": 0.0 - }, - "Search": { - "WillSearchForEnemy": true, - "WillSearchFromAudio": true, - "HeardFromPeaceBehavior": "Charge", - "WillChaseDistantGunshots": true, - "AudioStraightDistanceToIgnore": 125.0, - "SearchBaseTime": 0.1, - "SearchWaitMultiplier": 1.0, - "SprintWhileSearchChance": 90.0, - "Sneaky": false, - "SneakySpeed": 1.0, - "SneakyPose": 1.0, - "SearchNoEnemySpeed": 1.0, - "SearchNoEnemyPose": 1.0, - "SearchHasEnemySpeed": 1.0, - "SearchHasEnemyPose": 1.0 - }, - "Rush": { - "CanRushEnemyReloadHeal": true, - "CanJumpCorners": true, - "JumpCornerChance": 60.0, - "CanBunnyHop": true, - "BunnyHopChance": 10.0 - }, - "Cover": { - "CanShiftCoverPosition": true, - "ShiftCoverTimeMultiplier": 0.5, - "MoveToCoverNoEnemySpeed": 1.0, - "MoveToCoverNoEnemyPose": 1.0, - "MoveToCoverHasEnemySpeed": 1.0, - "MoveToCoverHasEnemyPose": 1.0 - }, - "Talk": { - "CanTaunt": true, - "FrequentTaunt": true, - "ConstantTaunt": true, - "CanRespondToEnemyVoice": true, - "TauntFrequency": 4.0, - "TauntChance": 33.0, - "TauntMaxDistance": 75.0, - "CanFakeDeathRare": true, - "FakeDeathChance": 6.0, - "CanBegForLife": false - } - }, - "Difficulty": { - "VisibleDistCoef": 1.0, - "GainSightCoef": 1.0, - "ScatteringCoef": 1.0, - "HearingDistanceCoef": 1.0, - "AggressionCoef": 1.0, - "PrecisionSpeedCoef": 1.0, - "AccuracySpeedCoef": 1.0 - } -} \ No newline at end of file diff --git a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Possible Item Types For Stealth Modifiers.json b/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Possible Item Types For Stealth Modifiers.json deleted file mode 100644 index f2444e2..0000000 --- a/mods/SAIN - EpicRangeTimes Preset/BepInEx/Plugins/SAIN/Presets/Default Epic/Possible Item Types For Stealth Modifiers.json +++ /dev/null @@ -1,8 +0,0 @@ -[ - "Headwear", - "FaceCover", - "BackPack", - "EyeWear", - "ArmorVest", - "Rig" -] \ No newline at end of file diff --git a/mods/Version 1.35.2_separator/meta.ini b/mods/Version 1.37.0_separator/meta.ini similarity index 100% rename from mods/Version 1.35.2_separator/meta.ini rename to mods/Version 1.37.0_separator/meta.ini diff --git a/profiles/Multiplayer/modlist.txt b/profiles/Multiplayer/modlist.txt index 97c0c46..10a0b12 100644 --- a/profiles/Multiplayer/modlist.txt +++ b/profiles/Multiplayer/modlist.txt @@ -1,7 +1,9 @@ # This file was automatically generated by Mod Organizer. -Unsorted_separator --Version 1.35.2_separator +-Version 1.37.0_separator +-Third Person -WTT - Menu Overhaul +-Performance Improvements -Custom Asset Importer -Visceral Combat -SWAG + DONUTS @@ -21,7 +23,6 @@ +Looting Bots +That's Lit - Sync +That's Lit -+SAIN - EpicRangeTimes Preset +SAIN -AI & Combat Tweaks_separator +Little Drummer Boy @@ -77,7 +78,6 @@ +Better Keys NG +More Tag Colors +Magazine Inspector -+Third Person +Headshot Darkness +Player Encumbrance Bar -More Checkmarks - Server @@ -102,7 +102,6 @@ +Expanded Task Text +UI Fixes +Ram Cleaner Interval -+Performance Improvements -Bug Fixes & Optimizations_separator +Custom Interactions +Interactable Exfils API diff --git a/profiles/Server/modlist.txt b/profiles/Server/modlist.txt index 03a417b..d4d7df9 100644 --- a/profiles/Server/modlist.txt +++ b/profiles/Server/modlist.txt @@ -1,6 +1,9 @@ +# This file was automatically generated by Mod Organizer. +Unsorted_separator --Version 1.35.2_separator +-Version 1.37.0_separator +-Third Person -WTT - Menu Overhaul +-Performance Improvements -Custom Asset Importer -Visceral Combat -SWAG + DONUTS @@ -20,7 +23,6 @@ +Looting Bots +That's Lit - Sync +That's Lit -+SAIN - EpicRangeTimes Preset +SAIN +AI & Combat Tweaks_separator +Little Drummer Boy @@ -49,44 +51,43 @@ +Unlock Arena Lockboxes +Station Refueling -Quick Throw Grenades -+Shoulder Swap on Lean +-Shoulder Swap on Lean +Merge Consumables +Increase Climb Height -+Flare Event Notifier -+Auto-Sprint Mod -+Healing Auto Cancel -+Continuous Healing -+Increased Look Direction +-Flare Event Notifier +-Auto-Sprint Mod +-Healing Auto Cancel +-Continuous Healing +-Increased Look Direction +Shibs Expanded Crafting +Simple Workout QTE +Gameplay Tweaks_separator +Bosses Have Lega Medals +Skeleton Key +New Items & Keys_separator -+Vocal Player -+Better Bullet Cracks +-Vocal Player +-Better Bullet Cracks +SFX & Music_separator -Item Context Menu Extended -Open The Damn Context Menu -Dynamic Maps -+Quicksell -+Auto Deposit -+Hide Top Glow -+Use Loose Loot +-Quicksell +-Auto Deposit +-Hide Top Glow +-Use Loose Loot +Better Keys NG -+More Tag Colors -+Magazine Inspector -+Third Person -+Headshot Darkness -+Player Encumbrance Bar +-More Tag Colors +-Magazine Inspector +-Headshot Darkness +-Player Encumbrance Bar +More Checkmarks - Server -More Checkmarks -+Item Sell Price -+Trader Scrolling -+Equip From Weapon Rack -+Quest Tracker -+Quick Move to Container -+Stash Search +-Item Sell Price +-Trader Scrolling +-Equip From Weapon Rack +-Quest Tracker +-Quick Move to Container +-Stash Search +Borkel's Realistic Night Vision Goggles +Raid Review -Game Panel HUD @@ -94,14 +95,13 @@ -Unflashbang Hideout -Stop Hotkey Auto Vault +Weather Fixes -+Shadow Flicker Fix -+Fontaines FOV Fix -+Hands Are Not Busy +-Shadow Flicker Fix +-Fontaines FOV Fix +-Hands Are Not Busy +Default Fire Mode Fix +Expanded Task Text +UI Fixes -Ram Cleaner Interval -+Performance Improvements +Bug Fixes & Optimizations_separator -Custom Interactions -Interactable Exfils API