Adjusted Game Panel Health HUD
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@ -10,9 +10,9 @@ Starting PMCS On/Off = false
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## Works with SAIN or SPT to decide the bot's 'difficulty' preset (EASY: 0, easy-MEDIUM: 0.4, easy-MEDIUM-hard: 0.6, medium-hard: 0.85, HARD-impossible: 1, etc..)
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## Works with SAIN or SPT to decide the bot's 'difficulty' preset (EASY: 0, easy-MEDIUM: 0.4, easy-MEDIUM-hard: 0.6, medium-hard: 0.85, HARD-impossible: 1, etc..)
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# Setting type: Double
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# Setting type: Double
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# Default value: 0.3
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# Default value: 0.6
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# Acceptable value range: From 0 to 1.5
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# Acceptable value range: From 0 to 1.5
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Pmc difficulty = 0.3
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Pmc difficulty = 0.6
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## Works with SAIN or SPT to decide the bot's 'difficulty' preset (EASY: 0, easy-MEDIUM: 0.4, easy-MEDIUM-hard: 0.6, medium-hard: 0.85, HARD-impossible: 1, etc..)
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## Works with SAIN or SPT to decide the bot's 'difficulty' preset (EASY: 0, easy-MEDIUM: 0.4, easy-MEDIUM-hard: 0.6, medium-hard: 0.85, HARD-impossible: 1, etc..)
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# Setting type: Double
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# Setting type: Double
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@ -172,9 +172,9 @@ zombiesEnabled On/Off = false
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## Determines the weighting of spawns at the beginning (1) spread evenly throughout (0.5) or at the end(0) of the raid
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## Determines the weighting of spawns at the beginning (1) spread evenly throughout (0.5) or at the end(0) of the raid
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# Setting type: Double
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# Setting type: Double
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# Default value: 0.5
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# Default value: 0.3
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# Acceptable value range: From 0 to 1
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# Acceptable value range: From 0 to 1
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ScavWaveDistribution = 0.5
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ScavWaveDistribution = 0.3
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## Determines the weighting of spawns at the beginning (1) spread evenly throughout (0.5) or at the end(0) of the raid
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## Determines the weighting of spawns at the beginning (1) spread evenly throughout (0.5) or at the end(0) of the raid
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# Setting type: Double
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# Setting type: Double
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@ -184,9 +184,9 @@ PmcWaveDistribution = 0.8
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## Multiplies wave counts seen in the server's mapConfig.json by this number
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## Multiplies wave counts seen in the server's mapConfig.json by this number
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# Setting type: Double
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# Setting type: Double
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# Default value: 1
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# Default value: 0.5
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# Acceptable value range: From 0 to 10
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# Acceptable value range: From 0 to 10
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ScavWaveQuantity = 1
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ScavWaveQuantity = 0.5
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## Multiplies wave counts seen in the server's mapConfig.json by this number
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## Multiplies wave counts seen in the server's mapConfig.json by this number
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# Setting type: Double
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# Setting type: Double
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@ -1,4 +1,4 @@
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## Settings file was created by plugin Fika.Core v1.1.2
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## Settings file was created by plugin Fika.Core v1.1.4
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## Plugin GUID: com.fika.core
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## Plugin GUID: com.fika.core
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[Advanced]
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[Advanced]
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@ -393,6 +393,12 @@ Max Bots Customs = 18
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# Acceptable value range: From 0 to 50
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# Acceptable value range: From 0 to 50
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Max Bots Interchange = 18
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Max Bots Interchange = 18
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## Max amount of bots that can be active at the same time on Reserve. Useful if you have a weaker PC. Set to 0 to use vanilla limits. Cannot be changed during a raid.
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# Setting type: Int32
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# Default value: 0
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# Acceptable value range: From 0 to 50
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Max Bots Reserve = 0
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## Max amount of bots that can be active at the same time on Woods. Useful if you have a weaker PC. Set to 0 to use vanilla limits. Cannot be changed during a raid.
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## Max amount of bots that can be active at the same time on Woods. Useful if you have a weaker PC. Set to 0 to use vanilla limits. Cannot be changed during a raid.
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# Setting type: Int32
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# Setting type: Int32
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# Default value: 0
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# Default value: 0
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@ -86,7 +86,7 @@ Buff Arrow Animation Reverse = false
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# Setting type: Vector2
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# Setting type: Vector2
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# Default value: {"x":250.0,"y":50.0}
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# Default value: {"x":250.0,"y":50.0}
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Anchored Position = {"x":250.0,"y":50.0}
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Anchored Position = {"x":280.0,"y":20.0}
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# Setting type: Vector2
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# Setting type: Vector2
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# Default value: {"x":250.0,"y":180.0}
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# Default value: {"x":250.0,"y":180.0}
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@ -1,3 +1,4 @@
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# This file was automatically generated by Mod Organizer.
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+Unsorted_separator
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+Unsorted_separator
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-Visceral Combat
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-Visceral Combat
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-SWAG + DONUTS
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-SWAG + DONUTS
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