Disabled Visceral Combat; Reverted Dedi Config

This commit is contained in:
Rage 2025-01-04 19:59:13 -05:00
parent e9aaa479a1
commit 4b0f8bca44
21 changed files with 314 additions and 16 deletions

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@ -23,12 +23,12 @@ Bot sleeping = false
## If the dedicated plugin should run patches to disable various graphical elements
# Setting type: Boolean
# Default value: true
Destroy Graphics = false
Destroy Graphics = true
## If the dedicated plugin should hook scene loading to disable unnecessary renderers as well as unloading all materials (Requires 'Destroy Graphics' to be enabled)
# Setting type: Boolean
# Default value: true
Destroy Renderers = false
Destroy Renderers = true
Send Rate = 60

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@ -1,8 +1,8 @@
{
"AdvancedBotConfigs": true,
"DevBotConfigs": false,
"SelectedDefaultPreset": "none",
"SelectedCustomPreset": "Default [Modified]",
"SelectedDefaultPreset": "hard",
"SelectedCustomPreset": "",
"DefaultPreset": "3. Default",
"ConfigScaling": 1.0,
"SliderToggle": true,

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@ -56,22 +56,22 @@ Infinite Shell Casing Lifetime = true
## Turns off Used Shell Casing Deletion
# Setting type: Boolean
# Default value: false
Infinite Shell Casing Lifetime = true
Infinite Shell Casing Lifetime = false
## Multiplier For Muzzle Smoke Size
# Setting type: Single
# Default value: 1
Muzzle Fume Size Multiplier = 1
Muzzle Fume Size Multiplier = 1.5
## Multiplier For Muzzle Jet (Muzzle Fire) Size
# Setting type: Single
# Default value: 1
Muzzle Jet Size Multiplier = 1
Muzzle Jet Size Multiplier = 3
## Multiplier For The Chance that a Muzzle Jet Happens
# Setting type: Single
# Default value: 1
Muzzle Jet Chance Multiplier = 2
Muzzle Jet Chance Multiplier = 10
## Multiplier For The Amount of Muzzle Sparks
# Setting type: Int32
@ -80,9 +80,9 @@ Muzzle Sparks Amount Multiplier = 2
[Item Physical Properties]
Item Physics = true
Item Physics = false
Item Force Intensity = 0.5
Item Force Intensity = 1
[Performance]
@ -116,14 +116,14 @@ Duration for Mapping Weight swap = 0
# Setting type: Boolean
# Default value: true
Use Active Ragdolls = false
Use Active Ragdolls = true
[Ragdolls | Item Physical Properties]
## If you are getting too much lag turn this off. But most capable PC's should run this fine. (Besides on SoT)
# Setting type: Boolean
# Default value: false
Item Physics = true
Item Physics = false
## Multiplier that determines the amount of force applied to physics objects.
# Setting type: Single

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@ -1,11 +1,11 @@
[General]
gameName=spt
modid=0
version=d2025.1.2.0
version=d2025.1.4.0
newestVersion=
category="1,2"
nexusFileStatus=1
installationFile=VC_PRERELEASE_5.zip
installationFile=VC_PRERELEASE_6.zip
repository=Nexus
ignoredVersion=
comments=

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@ -0,0 +1,165 @@
## Settings file was created by plugin Visceral Combat PRE-RELEASE v3.25.0
## Plugin GUID: com.servph.VisceralCombat
[Blood | Performance]
## Maximum of BSG's Blood Decals that can be placed on the floor. Changes upon next Raid. Be careful with this value!!
# Setting type: Int32
# Default value: 1024
Maximum Ground Decals = 2048
[Blood | Splatters]
# Setting type: Single
# Default value: 1
Blood Splatter Size = 1
## Hides the old blood decals that stain the floor. Keeps the actual effect though.
# Setting type: Boolean
# Default value: false
Use Old Blood Decals = false
[Blood | Spurts]
# Setting type: Single
# Default value: 2
Bleed Maxmimum Time (Seconds) = 2
[Blood | Trails & Flows]
# Setting type: Boolean
# Default value: true
Arterial Spraying = true
# Setting type: Single
# Default value: 8
Arterial Spray Minimum Time (Seconds) = 8
# Setting type: Single
# Default value: 2
Arterial Spray Maxmimum Time (Seconds) = 2
[Character Properties]
Shoot off Helmets = true
Helmet Knock Off Chance = 15
Duration for anim swap = 1
[Combat | Shells]
Infinite Shell Casing Lifetime = true
[Combat | Visuals]
## Turns off Used Shell Casing Deletion
# Setting type: Boolean
# Default value: false
Infinite Shell Casing Lifetime = true
## Multiplier For Muzzle Smoke Size
# Setting type: Single
# Default value: 1
Muzzle Fume Size Multiplier = 1
## Multiplier For Muzzle Jet (Muzzle Fire) Size
# Setting type: Single
# Default value: 1
Muzzle Jet Size Multiplier = 1
## Multiplier For The Chance that a Muzzle Jet Happens
# Setting type: Single
# Default value: 1
Muzzle Jet Chance Multiplier = 2
## Multiplier For The Amount of Muzzle Sparks
# Setting type: Int32
# Default value: 1
Muzzle Sparks Amount Multiplier = 2
[Item Physical Properties]
Item Physics = true
Item Force Intensity = 0.5
[Performance]
Maximum Ground Decals = 1024
[Ragdoll Phsyical Properties]
Bullet Intensity = 85
Grenade Intensity = 190
Player Body Collision = false
[Ragdolls | Character Properties]
# Setting type: Boolean
# Default value: true
Shoot off Helmets = true
# Setting type: Single
# Default value: 15
Helmet Knock Off Chance = 15
# Setting type: Single
# Default value: 1
Duration for anim swap = 0.5
# Setting type: Single
# Default value: 1
Duration for Mapping Weight swap = 0
# Setting type: Boolean
# Default value: true
Use Active Ragdolls = false
[Ragdolls | Item Physical Properties]
## If you are getting too much lag turn this off. But most capable PC's should run this fine. (Besides on SoT)
# Setting type: Boolean
# Default value: false
Item Physics = true
## Multiplier that determines the amount of force applied to physics objects.
# Setting type: Single
# Default value: 1
Item Force Intensity = 0.4
[Ragdolls | Ragdoll Phsyical Properties]
## How much force is applied to a shot. This is also dependent on caliber. Default is 85
# Setting type: Single
# Default value: 85
Bullet Intensity = 45
## How much force is applied to a grenade explosion. This is also dependent on caliber. Default is 190
# Setting type: Single
# Default value: 190
Grenade Intensity = 190
## Allows you to step on bodies. You can potentially get stuck on them once in awhile for brief moments. Turn this off if you do not like it.
# Setting type: Boolean
# Default value: true
Player Body Collision = false
[Splatters]
Blood Splatter Size = 1
[Spurts]
Bleed Maxmimum Time (Seconds) = 2
[Trails & Flows]
Arterial Spraying = true
Arterial Spray Minimum Time (Seconds) = 8
Arterial Spray Maxmimum Time (Seconds) = 2

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@ -0,0 +1 @@
© 2025 SSH_ All Rights Reserved.

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@ -0,0 +1,83 @@
[
{
"dismember_calibers": {
"Caliber12g": 1.0,
"Caliber86x70": 0.5,
"Caliber127x55": 0.5,
"Caliber20g": 0.8,
"Caliber23x75": 1.0,
"Caliber9x33R": 0.07,
"Caliber545x39": 0.05,
"Caliber762x39": 0.1,
"Caliber762x51": 0.35,
"Caliber762x54R": 0.2,
"Caliber762x35": 0.2,
"Caliber556x45NATO": 0.1,
"Caliber9x39": 0.1,
"Caliber127x33": 1.0,
"Caliber68x51": 0.7
}
},
{
"bleed_calibers": {
"12g": 1.0,
"86x70": 0.8,
"127x55": 0.8,
"20g": 0.8,
"23x75": 1.0,
"9x33R": 0.07,
"545x39": 0.4,
"762x39": 0.5,
"762x51": 0.9,
"762x54R": 1.0,
"762x35": 0.5,
"1143x23ACP": 0.2,
"9x19PARA": 0.2,
"9x18PM": 0.2,
"762x25TT": 0.2,
"556x45NATO": 0.6,
"9x39": 0.4,
"127x108": 1.0,
"127x33": 0.8,
"68x51": 0.7
}
},
{
"ragdoll_limb_chances": {
"Head": 0.2,
"Chest": 0.4,
"Stomach": 0.5,
"Thighs": 0.5,
"Arms": 0.5
}
},
{
"light_bleed_calibers": [
"545x39",
"762x39",
"556x45NATO",
"46x30",
"57x28",
"762x25TT",
"9x18PM",
"9x19PARA",
"9x21",
"12g",
"762x35",
"127x55",
"23x75",
"9x39",
"762x51",
"762x54R",
"127x33",
"68x51"
]
},
{
"heavy_bleed_calibers": [
"86x70",
"127x108"
]
}
]

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@ -0,0 +1,28 @@
[General]
gameName=spt
modid=0
version=d2025.1.2.0
newestVersion=
category="1,2"
nexusFileStatus=1
installationFile=VC_PRERELEASE_5.zip
repository=Nexus
ignoredVersion=
comments=
notes=
nexusDescription=
url=
hasCustomURL=true
lastNexusQuery=
lastNexusUpdate=
nexusLastModified=2024-12-26T20:56:33Z
nexusCategory=0
converted=false
validated=false
color=@Variant(\0\0\0\x43\0\xff\xff\0\0\0\0\0\0\0\0)
tracked=0
[installedFiles]
1\modid=0
1\fileid=0
size=1

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@ -1,5 +1,6 @@
# This file was automatically generated by Mod Organizer.
-Unsorted_separator
-Visceral Combat
-SWAG + DONUTS
-Alpha Restorations
-Backburner_separator
@ -11,7 +12,6 @@
-Tarky Menu
-Bot Debug
-Tools & Debugging_separator
+Visceral Combat
+Nerf Bot Grenades
+Progressive Bot System
+Dynamic Goons

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@ -1,4 +1,5 @@
+Unsorted_separator
+Visceral Combat
-SWAG + DONUTS
-Alpha Restorations
+Backburner_separator
@ -10,7 +11,6 @@
-Tarky Menu
-Bot Debug
+Tools & Debugging_separator
+Visceral Combat
+Nerf Bot Grenades
+Progressive Bot System
+Dynamic Goons