From 753c068fb26d10f1fc919ac71aa90c72685e5dad Mon Sep 17 00:00:00 2001 From: Rage Date: Sun, 19 Jan 2025 01:43:06 -0500 Subject: [PATCH] Updated Some Mod Configs --- .../config/Jehree.InteractableExfilsAPI.cfg | 2 +- .../BepInEx/config/com.DanW.QuestingBots.cfg | 186 ++++++++++++++++++ .../com.dirtbikercj.QuickThrowGrenades.cfg | 2 +- .../com.kmyuhkyuk.GamePanelHUDWeapon.cfg | 2 +- .../BepInEx/config/ekky.raidreview.cfg | 2 +- .../config/com.servph.VisceralCombat.cfg | 24 +-- profiles/Multiplayer/modlist.txt | 1 + 7 files changed, 203 insertions(+), 16 deletions(-) create mode 100644 mods/Config Files/BepInEx/config/com.DanW.QuestingBots.cfg diff --git a/mods/Config Files/BepInEx/config/Jehree.InteractableExfilsAPI.cfg b/mods/Config Files/BepInEx/config/Jehree.InteractableExfilsAPI.cfg index 668043e..b8e13a5 100644 --- a/mods/Config Files/BepInEx/config/Jehree.InteractableExfilsAPI.cfg +++ b/mods/Config Files/BepInEx/config/Jehree.InteractableExfilsAPI.cfg @@ -1,4 +1,4 @@ -## Settings file was created by plugin InteractableExfilsAPI v1.5.1 +## Settings file was created by plugin InteractableExfilsAPI v2.0.0 ## Plugin GUID: Jehree.InteractableExfilsAPI [1: Settings] diff --git a/mods/Config Files/BepInEx/config/com.DanW.QuestingBots.cfg b/mods/Config Files/BepInEx/config/com.DanW.QuestingBots.cfg new file mode 100644 index 0000000..e536f7d --- /dev/null +++ b/mods/Config Files/BepInEx/config/com.DanW.QuestingBots.cfg @@ -0,0 +1,186 @@ +## Settings file was created by plugin DanW-QuestingBots v0.9.0 +## Plugin GUID: com.DanW.QuestingBots + +[AI Limiter] + +## Improve FPS by minimizing CPU load for AI out of certain ranges +# Setting type: Boolean +# Default value: false +Enable AI Limiting = false + +## Allow AI to be disabled for bots that are questing +# Setting type: Boolean +# Default value: true +Enable AI Limiting for Bots That Are Questing = true + +## Only allow AI to be disabled for bots that are questing on the selected maps +# Setting type: TarkovMaps +# Default value: Streets +# Acceptable values: Customs, Factory, Interchange, Labs, Lighthouse, Reserve, Shoreline, Streets, Woods, GroundZero, All +# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning) +Maps to Allow AI Limiting for Bots That Are Questing = Streets + +## These bot types will never be disabled by the AI limiter +# Setting type: BotTypeException +# Default value: SniperScavs, Rogues +# Acceptable values: SniperScavs, Rogues, Raiders, BossesAndFollowers, All +# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning) +Bot Types that Cannot be Disabled = SniperScavs, Rogues + +## AI will only be disabled if there are at least this number of bots on the map +# Setting type: Int32 +# Default value: 15 +# Acceptable value range: From 1 to 30 +Min Bots to Enable AI Limiting = 15 + +## AI will only be disabled if it's more than this distance from other questing bots (typically PMC's and player Scavs) +# Setting type: Int32 +# Default value: 75 +# Acceptable value range: From 25 to 1000 +Distance from Bots That Are Questing (m) = 75 + +## AI will only be disabled if it's more than this distance from a human player. This takes priority over the map-specific advanced settings. +# Setting type: Int32 +# Default value: 200 +# Acceptable value range: From 50 to 1000 +Distance from Human Players (m) = 200 + +## AI will only be disabled if it's more than this distance from a human player on Customs +# Setting type: Int32 +# Default value: 1000 +# Acceptable value range: From 50 to 1000 +Distance from Human Players on Customs (m) = 1000 + +## AI will only be disabled if it's more than this distance from a human player on Factory +# Setting type: Int32 +# Default value: 1000 +# Acceptable value range: From 50 to 1000 +Distance from Human Players on Factory (m) = 1000 + +## AI will only be disabled if it's more than this distance from a human player on Interchange +# Setting type: Int32 +# Default value: 1000 +# Acceptable value range: From 50 to 1000 +Distance from Human Players on Interchange (m) = 1000 + +## AI will only be disabled if it's more than this distance from a human player on Labs +# Setting type: Int32 +# Default value: 1000 +# Acceptable value range: From 50 to 1000 +Distance from Human Players on Labs (m) = 1000 + +## AI will only be disabled if it's more than this distance from a human player on Lighthouse +# Setting type: Int32 +# Default value: 1000 +# Acceptable value range: From 50 to 1000 +Distance from Human Players on Lighthouse (m) = 1000 + +## AI will only be disabled if it's more than this distance from a human player on Reserve +# Setting type: Int32 +# Default value: 1000 +# Acceptable value range: From 50 to 1000 +Distance from Human Players on Reserve (m) = 1000 + +## AI will only be disabled if it's more than this distance from a human player on Shoreline +# Setting type: Int32 +# Default value: 1000 +# Acceptable value range: From 50 to 1000 +Distance from Human Players on Shoreline (m) = 1000 + +## AI will only be disabled if it's more than this distance from a human player on Streets +# Setting type: Int32 +# Default value: 1000 +# Acceptable value range: From 50 to 1000 +Distance from Human Players on Streets (m) = 1000 + +## AI will only be disabled if it's more than this distance from a human player on Woods +# Setting type: Int32 +# Default value: 1000 +# Acceptable value range: From 50 to 1000 +Distance from Human Players on Woods (m) = 1000 + +## AI will only be disabled if it's more than this distance from a human player on GroundZero +# Setting type: Int32 +# Default value: 1000 +# Acceptable value range: From 50 to 1000 +Distance from Human Players on GroundZero (m) = 1000 + +[Custom Quest Locations] + +## Allow custom quest locations to be saved +# Setting type: Boolean +# Default value: false +Enable Quest Location Saving = false + +## Display your current (x,y,z) coordinates on the screen +# Setting type: Boolean +# Default value: false +Display Current Location = false + +## Name of the next quest location that will be stored +# Setting type: String +# Default value: Custom Quest Location +Quest Location Name = Custom Quest Location + +## Store your current location as a quest location +# Setting type: KeyboardShortcut +# Default value: KeypadEnter +Store New Quest Location = KeypadEnter + +[Debug] + +## Show information about what each bot is doing +# Setting type: Boolean +# Default value: false +Show Bot Info Overlays = false + +## Show the target position for each bot that is questing +# Setting type: Boolean +# Default value: false +Show Bot Path Overlays = false + +## Show information about every nearby quest objective location +# Setting type: Boolean +# Default value: false +Show Quest Info Overlays = false + +## Include quest markers and information for spawn-search quests like 'Spawn Point Wander' and 'Boss Hunter' quests +# Setting type: Boolean +# Default value: false +Show Quest Info for Spawn-Search Quests = false + +## Quest markers and info overlays will only be shown if the objective location is within this distance from you +# Setting type: Int32 +# Default value: 100 +# Acceptable value range: From 10 to 300 +Max Distance (m) to Show Quest Info = 100 + +## Font Size for Quest Overlays +# Setting type: Int32 +# Default value: 16 +# Acceptable value range: From 12 to 36 +Font Size for Quest Info = 16 + +[Main] + +## Allow bots to quest +# Setting type: Boolean +# Default value: true +Enable Questing = true + +## Show additional debug messages to troubleshoot spawning issues +# Setting type: Boolean +# Default value: false +Show Debug Messages for Spawning = false + +## Allow bots to sprint while questing. This does not affect their ability to sprint when they're not questing. +# Setting type: Boolean +# Default value: true +Allow Bots to Sprint while Questing = true + +## Bots will not be allowed to sprint if they are within this distance from their objective +# Setting type: Int32 +# Default value: 3 +# Acceptable value range: From 0 to 75 +Sprinting Distance Limit from Objectives (m) = 3 + diff --git a/mods/Config Files/BepInEx/config/com.dirtbikercj.QuickThrowGrenades.cfg b/mods/Config Files/BepInEx/config/com.dirtbikercj.QuickThrowGrenades.cfg index b2e7b97..600acbb 100644 --- a/mods/Config Files/BepInEx/config/com.dirtbikercj.QuickThrowGrenades.cfg +++ b/mods/Config Files/BepInEx/config/com.dirtbikercj.QuickThrowGrenades.cfg @@ -16,5 +16,5 @@ Enable keybind = true ## Keybind to quick throw grenades - One of these keybinds must be same as BSG's grenade keybind # Setting type: KeyboardShortcut # Default value: G + LeftShift -Quick throw keybind = G + LeftShift +Quick throw keybind = G + LeftControl diff --git a/mods/Config Files/BepInEx/config/com.kmyuhkyuk.GamePanelHUDWeapon.cfg b/mods/Config Files/BepInEx/config/com.kmyuhkyuk.GamePanelHUDWeapon.cfg index 35fdf90..c1186ce 100644 --- a/mods/Config Files/BepInEx/config/com.kmyuhkyuk.GamePanelHUDWeapon.cfg +++ b/mods/Config Files/BepInEx/config/com.kmyuhkyuk.GamePanelHUDWeapon.cfg @@ -97,7 +97,7 @@ Ammo Type HUD display = false # Setting type: Boolean # Default value: true -Fire Mode display = false +Fire Mode display = true # Setting type: Boolean # Default value: false diff --git a/mods/Config Files/BepInEx/config/ekky.raidreview.cfg b/mods/Config Files/BepInEx/config/ekky.raidreview.cfg index c22ddfe..d252a4f 100644 --- a/mods/Config Files/BepInEx/config/ekky.raidreview.cfg +++ b/mods/Config Files/BepInEx/config/ekky.raidreview.cfg @@ -38,7 +38,7 @@ Recording Notification = true ## Enable if you are using an SSL Certificate infront of your http server. # Setting type: Boolean # Default value: false -4. TLS = false +4. TLS = true ## [WARNING] Only disable if you want to stop all data from being sent to raid review, requires restart. # Setting type: Boolean diff --git a/mods/Visceral Combat/BepInEx/config/com.servph.VisceralCombat.cfg b/mods/Visceral Combat/BepInEx/config/com.servph.VisceralCombat.cfg index c8fc605..1da13c3 100644 --- a/mods/Visceral Combat/BepInEx/config/com.servph.VisceralCombat.cfg +++ b/mods/Visceral Combat/BepInEx/config/com.servph.VisceralCombat.cfg @@ -6,13 +6,13 @@ ## Maximum of BSG's Blood Decals that can be placed on the floor. Changes upon next Raid. Be careful with this value!! # Setting type: Int32 # Default value: 1024 -Maximum Ground Decals = 2048 +Maximum Ground Decals = 1024 [Blood | Splatters] # Setting type: Single # Default value: 1 -Blood Splatter Size = 0.5 +Blood Splatter Size = 1 ## Hides the old blood decals that stain the floor. Keeps the actual effect though. # Setting type: Boolean @@ -56,22 +56,22 @@ Infinite Shell Casing Lifetime = true ## Turns off Used Shell Casing Deletion # Setting type: Boolean # Default value: false -Infinite Shell Casing Lifetime = false +Infinite Shell Casing Lifetime = true ## Multiplier For Muzzle Smoke Size # Setting type: Single # Default value: 1 -Muzzle Fume Size Multiplier = 1.5 +Muzzle Fume Size Multiplier = 1 ## Multiplier For Muzzle Jet (Muzzle Fire) Size # Setting type: Single # Default value: 1 -Muzzle Jet Size Multiplier = 3 +Muzzle Jet Size Multiplier = 1 ## Multiplier For The Chance that a Muzzle Jet Happens # Setting type: Single # Default value: 1 -Muzzle Jet Chance Multiplier = 10 +Muzzle Jet Chance Multiplier = 1 ## Multiplier For The Amount of Muzzle Sparks # Setting type: Int32 @@ -108,15 +108,15 @@ Helmet Knock Off Chance = 15 # Setting type: Single # Default value: 1 -Duration for anim swap = 0.5 +Duration for anim swap = 1 # Setting type: Single # Default value: 1 -Duration for Mapping Weight swap = 0 +Duration for Mapping Weight swap = 1 # Setting type: Boolean # Default value: true -Use Active Ragdolls = false +Use Active Ragdolls = true [Ragdolls | Item Physical Properties] @@ -128,14 +128,14 @@ Item Physics = false ## Multiplier that determines the amount of force applied to physics objects. # Setting type: Single # Default value: 1 -Item Force Intensity = 0.4 +Item Force Intensity = 1 [Ragdolls | Ragdoll Phsyical Properties] ## How much force is applied to a shot. This is also dependent on caliber. Default is 85 # Setting type: Single # Default value: 85 -Bullet Intensity = 45 +Bullet Intensity = 85 ## How much force is applied to a grenade explosion. This is also dependent on caliber. Default is 190 # Setting type: Single @@ -145,7 +145,7 @@ Grenade Intensity = 190 ## Allows you to step on bodies. You can potentially get stuck on them once in awhile for brief moments. Turn this off if you do not like it. # Setting type: Boolean # Default value: true -Player Body Collision = false +Player Body Collision = true [Splatters] diff --git a/profiles/Multiplayer/modlist.txt b/profiles/Multiplayer/modlist.txt index 9b51069..66fa1e4 100644 --- a/profiles/Multiplayer/modlist.txt +++ b/profiles/Multiplayer/modlist.txt @@ -1,3 +1,4 @@ +# This file was automatically generated by Mod Organizer. -Unsorted_separator -Version 1.38.0_separator -Performance Improvements