Undid Skeleton Key Spawn Changes; Disabled Scav Loot Spawning
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@ -259,7 +259,7 @@ Centering On Player Zoom Level = 0.15
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# Setting type: Single
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# Default value: 0
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# Acceptable value range: From 0 to 15
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Main map zoom = 2.224949
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Main map zoom = 2.593422
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## The keyboard shortcut to peek at the map
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# Setting type: KeyboardShortcut
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@ -1,4 +1,4 @@
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{
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"pmcSpawnWithLoot": true,
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"scavSpawnWithLoot": true
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"scavSpawnWithLoot": false
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}
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@ -15,9 +15,9 @@
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// enableSafeGuard - Enables preventing weapon importing from bastardizing vanilla weapons. If you disable this, you will get cursed vanilla weapons.
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// Higher weights = more often. Lower weights = less often. If you add a LOT of mod weapons, I suggest using a lower value.
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// REVIEW THE APBS LOGS TO TUNE YOUR CONFIG. (\user\mods\acidphantasm-progressivebotsystem\logs)
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"enableModdedWeapons": false,
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"enableModdedEquipment": false,
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"enableModdedClothing": false,
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"enableModdedWeapons": true,
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"enableModdedEquipment": true,
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"enableModdedClothing": true,
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"initalTierAppearance": 3,
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"pmcWeaponWeights": 10,
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"scavWeaponWeights": 1,
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@ -7,6 +7,6 @@
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"578f8778245977358849a9b5": 8,
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"578f87b7245977356274f2cd": 5
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},
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"BotDropChance": 0,
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"BotDropChance": 0.05,
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"BannedBots": ["assault", "assaultgroup", "bear", "exusec", "usec", "pmcbear", "pmcbot", "pmcusec", "followerBully", "followerGluharAssault", "followerGluharScout", "followerGluharSecurity", "followerGluharSnipe", "followerKojaniy", "followerSanitar", "followerTagilla", "followerBirdEye", "followerBigPipe", "followerZryachiy", "followerTest", "followerBoar", "followerBoarClose1", "followerBoarClose2", "followerKolontayAssault", "followerKolontaySecurity"]
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}
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@ -96,8 +96,8 @@ class Mod {
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this.addToStaticLoot(container, containerId, skeletonKeyId, dropchance); // Adds the Skeleton Key to jackets
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this.addToStaticLoot(container, containerId, keycardId, dropchance); // Adds the Skeleton Key to jackets
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}
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//this.addToBossLoot(container, skeletonKeyId, botDropChance, bannedBots); // Adds the Skeleton Key to bosses
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//this.addToBossLoot(container, keycardId, botDropChance, bannedBots); // Adds the Skeleton Keycard to bosses
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this.addToBossLoot(container, skeletonKeyId, botDropChance, bannedBots); // Adds the Skeleton Key to bosses
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this.addToBossLoot(container, keycardId, botDropChance, bannedBots); // Adds the Skeleton Keycard to bosses
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}
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postSptLoad(container) {
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const db = container.resolve("DatabaseServer");
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@ -138,8 +138,8 @@ class Mod implements IPostDBLoadMod, IPostSptLoadMod
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}
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//this.addToBossLoot(container, skeletonKeyId, botDropChance, bannedBots); // Adds the Skeleton Key to bosses
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//this.addToBossLoot(container, keycardId, botDropChance, bannedBots); // Adds the Skeleton Keycard to bosses
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this.addToBossLoot(container, skeletonKeyId, botDropChance, bannedBots); // Adds the Skeleton Key to bosses
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this.addToBossLoot(container, keycardId, botDropChance, bannedBots); // Adds the Skeleton Keycard to bosses
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}
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public postSptLoad(container: DependencyContainer): void
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