Updated Performance Improvements & Visceral Combat
Both mods have been updated for the latest Fika, hopefully removing some of the jank present from the previous builds.
This commit is contained in:
parent
23dc6d93c3
commit
9ca4e261ab
Binary file not shown.
Binary file not shown.
|
@ -1,11 +1,11 @@
|
|||
[General]
|
||||
gameName=spt
|
||||
modid=0
|
||||
version=d2024.12.18.0
|
||||
version=d2025.1.16.0
|
||||
newestVersion=
|
||||
category="2,"
|
||||
nexusFileStatus=1
|
||||
installationFile=PerformanceImprovements.7z
|
||||
installationFile=PerformanceImprovements-Release-0.2.3-e8fd7fc3.zip
|
||||
repository=Nexus
|
||||
ignoredVersion=
|
||||
comments=
|
||||
|
|
Binary file not shown.
|
@ -0,0 +1,28 @@
|
|||
[General]
|
||||
gameName=spt
|
||||
modid=0
|
||||
version=d2024.12.18.0
|
||||
newestVersion=
|
||||
category="2,"
|
||||
nexusFileStatus=1
|
||||
installationFile=PerformanceImprovements.7z
|
||||
repository=Nexus
|
||||
ignoredVersion=
|
||||
comments=
|
||||
notes=
|
||||
nexusDescription=
|
||||
url=
|
||||
hasCustomURL=false
|
||||
lastNexusQuery=
|
||||
lastNexusUpdate=
|
||||
nexusLastModified=2024-12-16T05:19:02Z
|
||||
nexusCategory=0
|
||||
converted=false
|
||||
validated=false
|
||||
color=@Variant(\0\0\0\x43\0\xff\xff\0\0\0\0\0\0\0\0)
|
||||
tracked=0
|
||||
|
||||
[installedFiles]
|
||||
1\modid=0
|
||||
1\fileid=0
|
||||
size=1
|
Binary file not shown.
Binary file not shown.
|
@ -1,11 +1,11 @@
|
|||
[General]
|
||||
gameName=spt
|
||||
modid=0
|
||||
version=d2025.1.15.0
|
||||
version=d2025.1.16.0
|
||||
newestVersion=
|
||||
category="1,2"
|
||||
nexusFileStatus=1
|
||||
installationFile=VC_PRERELEASE_7.zip
|
||||
installationFile=VC_PRERELEASE_8.zip
|
||||
repository=Nexus
|
||||
ignoredVersion=
|
||||
comments=
|
||||
|
|
|
@ -0,0 +1,165 @@
|
|||
## Settings file was created by plugin Visceral Combat PRE-RELEASE v3.25.0
|
||||
## Plugin GUID: com.servph.VisceralCombat
|
||||
|
||||
[Blood | Performance]
|
||||
|
||||
## Maximum of BSG's Blood Decals that can be placed on the floor. Changes upon next Raid. Be careful with this value!!
|
||||
# Setting type: Int32
|
||||
# Default value: 1024
|
||||
Maximum Ground Decals = 2048
|
||||
|
||||
[Blood | Splatters]
|
||||
|
||||
# Setting type: Single
|
||||
# Default value: 1
|
||||
Blood Splatter Size = 1
|
||||
|
||||
## Hides the old blood decals that stain the floor. Keeps the actual effect though.
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
Use Old Blood Decals = false
|
||||
|
||||
[Blood | Spurts]
|
||||
|
||||
# Setting type: Single
|
||||
# Default value: 2
|
||||
Bleed Maxmimum Time (Seconds) = 2
|
||||
|
||||
[Blood | Trails & Flows]
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Arterial Spraying = true
|
||||
|
||||
# Setting type: Single
|
||||
# Default value: 8
|
||||
Arterial Spray Minimum Time (Seconds) = 8
|
||||
|
||||
# Setting type: Single
|
||||
# Default value: 2
|
||||
Arterial Spray Maxmimum Time (Seconds) = 2
|
||||
|
||||
[Character Properties]
|
||||
|
||||
Shoot off Helmets = true
|
||||
|
||||
Helmet Knock Off Chance = 15
|
||||
|
||||
Duration for anim swap = 1
|
||||
|
||||
[Combat | Shells]
|
||||
|
||||
Infinite Shell Casing Lifetime = true
|
||||
|
||||
[Combat | Visuals]
|
||||
|
||||
## Turns off Used Shell Casing Deletion
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
Infinite Shell Casing Lifetime = false
|
||||
|
||||
## Multiplier For Muzzle Smoke Size
|
||||
# Setting type: Single
|
||||
# Default value: 1
|
||||
Muzzle Fume Size Multiplier = 1.5
|
||||
|
||||
## Multiplier For Muzzle Jet (Muzzle Fire) Size
|
||||
# Setting type: Single
|
||||
# Default value: 1
|
||||
Muzzle Jet Size Multiplier = 3
|
||||
|
||||
## Multiplier For The Chance that a Muzzle Jet Happens
|
||||
# Setting type: Single
|
||||
# Default value: 1
|
||||
Muzzle Jet Chance Multiplier = 10
|
||||
|
||||
## Multiplier For The Amount of Muzzle Sparks
|
||||
# Setting type: Int32
|
||||
# Default value: 1
|
||||
Muzzle Sparks Amount Multiplier = 2
|
||||
|
||||
[Item Physical Properties]
|
||||
|
||||
Item Physics = false
|
||||
|
||||
Item Force Intensity = 1
|
||||
|
||||
[Performance]
|
||||
|
||||
Maximum Ground Decals = 1024
|
||||
|
||||
[Ragdoll Phsyical Properties]
|
||||
|
||||
Bullet Intensity = 85
|
||||
|
||||
Grenade Intensity = 190
|
||||
|
||||
Player Body Collision = false
|
||||
|
||||
[Ragdolls | Character Properties]
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Shoot off Helmets = true
|
||||
|
||||
# Setting type: Single
|
||||
# Default value: 15
|
||||
Helmet Knock Off Chance = 15
|
||||
|
||||
# Setting type: Single
|
||||
# Default value: 1
|
||||
Duration for anim swap = 0.5
|
||||
|
||||
# Setting type: Single
|
||||
# Default value: 1
|
||||
Duration for Mapping Weight swap = 0
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Use Active Ragdolls = true
|
||||
|
||||
[Ragdolls | Item Physical Properties]
|
||||
|
||||
## If you are getting too much lag turn this off. But most capable PC's should run this fine. (Besides on SoT)
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
Item Physics = false
|
||||
|
||||
## Multiplier that determines the amount of force applied to physics objects.
|
||||
# Setting type: Single
|
||||
# Default value: 1
|
||||
Item Force Intensity = 0.4
|
||||
|
||||
[Ragdolls | Ragdoll Phsyical Properties]
|
||||
|
||||
## How much force is applied to a shot. This is also dependent on caliber. Default is 85
|
||||
# Setting type: Single
|
||||
# Default value: 85
|
||||
Bullet Intensity = 45
|
||||
|
||||
## How much force is applied to a grenade explosion. This is also dependent on caliber. Default is 190
|
||||
# Setting type: Single
|
||||
# Default value: 190
|
||||
Grenade Intensity = 190
|
||||
|
||||
## Allows you to step on bodies. You can potentially get stuck on them once in awhile for brief moments. Turn this off if you do not like it.
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Player Body Collision = false
|
||||
|
||||
[Splatters]
|
||||
|
||||
Blood Splatter Size = 1
|
||||
|
||||
[Spurts]
|
||||
|
||||
Bleed Maxmimum Time (Seconds) = 2
|
||||
|
||||
[Trails & Flows]
|
||||
|
||||
Arterial Spraying = true
|
||||
|
||||
Arterial Spray Minimum Time (Seconds) = 8
|
||||
|
||||
Arterial Spray Maxmimum Time (Seconds) = 2
|
||||
|
|
@ -0,0 +1 @@
|
|||
© 2025 SSH_ All Rights Reserved.
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,83 @@
|
|||
[
|
||||
{
|
||||
"dismember_calibers": {
|
||||
"Caliber12g": 1.0,
|
||||
"Caliber86x70": 0.5,
|
||||
"Caliber127x55": 0.5,
|
||||
"Caliber20g": 0.8,
|
||||
"Caliber23x75": 1.0,
|
||||
"Caliber9x33R": 0.07,
|
||||
"Caliber545x39": 0.05,
|
||||
"Caliber762x39": 0.1,
|
||||
"Caliber762x51": 0.35,
|
||||
"Caliber762x54R": 0.2,
|
||||
"Caliber762x35": 0.2,
|
||||
"Caliber556x45NATO": 0.1,
|
||||
"Caliber9x39": 0.1,
|
||||
"Caliber127x33": 1.0,
|
||||
"Caliber68x51": 0.7
|
||||
}
|
||||
},
|
||||
{
|
||||
"bleed_calibers": {
|
||||
"12g": 1.0,
|
||||
"86x70": 0.8,
|
||||
"127x55": 0.8,
|
||||
"20g": 0.8,
|
||||
"23x75": 1.0,
|
||||
"9x33R": 0.07,
|
||||
"545x39": 0.4,
|
||||
"762x39": 0.5,
|
||||
"762x51": 0.9,
|
||||
"762x54R": 1.0,
|
||||
"762x35": 0.5,
|
||||
"1143x23ACP": 0.2,
|
||||
"9x19PARA": 0.2,
|
||||
"9x18PM": 0.2,
|
||||
"762x25TT": 0.2,
|
||||
"556x45NATO": 0.6,
|
||||
"9x39": 0.4,
|
||||
"127x108": 1.0,
|
||||
"127x33": 0.8,
|
||||
"68x51": 0.7
|
||||
}
|
||||
},
|
||||
{
|
||||
"ragdoll_limb_chances": {
|
||||
"Head": 0.2,
|
||||
"Chest": 0.4,
|
||||
"Stomach": 0.5,
|
||||
"Thighs": 0.5,
|
||||
"Arms": 0.5
|
||||
}
|
||||
},
|
||||
{
|
||||
"light_bleed_calibers": [
|
||||
"545x39",
|
||||
"762x39",
|
||||
"556x45NATO",
|
||||
"46x30",
|
||||
"57x28",
|
||||
"762x25TT",
|
||||
"9x18PM",
|
||||
"9x19PARA",
|
||||
"9x21",
|
||||
"12g",
|
||||
"762x35",
|
||||
"127x55",
|
||||
"23x75",
|
||||
"9x39",
|
||||
"762x51",
|
||||
"762x54R",
|
||||
"127x33",
|
||||
"68x51"
|
||||
]
|
||||
},
|
||||
{
|
||||
"heavy_bleed_calibers": [
|
||||
"86x70",
|
||||
"127x108"
|
||||
]
|
||||
}
|
||||
]
|
||||
|
Binary file not shown.
BIN
mods/Visceral Combat_backup/BepInEx/plugins/ssh/bundles/active_ragdoll_base.servph (Stored with Git LFS)
Normal file
BIN
mods/Visceral Combat_backup/BepInEx/plugins/ssh/bundles/active_ragdoll_base.servph (Stored with Git LFS)
Normal file
Binary file not shown.
BIN
mods/Visceral Combat_backup/BepInEx/plugins/ssh/bundles/blood.servph (Stored with Git LFS)
Normal file
BIN
mods/Visceral Combat_backup/BepInEx/plugins/ssh/bundles/blood.servph (Stored with Git LFS)
Normal file
Binary file not shown.
BIN
mods/Visceral Combat_backup/BepInEx/plugins/ssh/bundles/blood_3dfx.servph (Stored with Git LFS)
Normal file
BIN
mods/Visceral Combat_backup/BepInEx/plugins/ssh/bundles/blood_3dfx.servph (Stored with Git LFS)
Normal file
Binary file not shown.
BIN
mods/Visceral Combat_backup/BepInEx/plugins/ssh/bundles/bloodfx.servph (Stored with Git LFS)
Normal file
BIN
mods/Visceral Combat_backup/BepInEx/plugins/ssh/bundles/bloodfx.servph (Stored with Git LFS)
Normal file
Binary file not shown.
BIN
mods/Visceral Combat_backup/BepInEx/plugins/ssh/bundles/bloodsfx.servph (Stored with Git LFS)
Normal file
BIN
mods/Visceral Combat_backup/BepInEx/plugins/ssh/bundles/bloodsfx.servph (Stored with Git LFS)
Normal file
Binary file not shown.
BIN
mods/Visceral Combat_backup/BepInEx/plugins/ssh/bundles/death_animations.servph (Stored with Git LFS)
Normal file
BIN
mods/Visceral Combat_backup/BepInEx/plugins/ssh/bundles/death_animations.servph (Stored with Git LFS)
Normal file
Binary file not shown.
BIN
mods/Visceral Combat_backup/BepInEx/plugins/ssh/bundles/gorecaps.servph (Stored with Git LFS)
Normal file
BIN
mods/Visceral Combat_backup/BepInEx/plugins/ssh/bundles/gorecaps.servph (Stored with Git LFS)
Normal file
Binary file not shown.
|
@ -0,0 +1,28 @@
|
|||
[General]
|
||||
gameName=spt
|
||||
modid=0
|
||||
version=d2025.1.15.0
|
||||
newestVersion=
|
||||
category="1,2"
|
||||
nexusFileStatus=1
|
||||
installationFile=VC_PRERELEASE_7.zip
|
||||
repository=Nexus
|
||||
ignoredVersion=
|
||||
comments=
|
||||
notes=
|
||||
nexusDescription=
|
||||
url=
|
||||
hasCustomURL=true
|
||||
lastNexusQuery=
|
||||
lastNexusUpdate=
|
||||
nexusLastModified=2024-12-26T20:56:33Z
|
||||
nexusCategory=0
|
||||
converted=false
|
||||
validated=false
|
||||
color=@Variant(\0\0\0\x43\0\xff\xff\0\0\0\0\0\0\0\0)
|
||||
tracked=0
|
||||
|
||||
[installedFiles]
|
||||
1\modid=0
|
||||
1\fileid=0
|
||||
size=1
|
|
@ -3,9 +3,7 @@
|
|||
-Version 1.37.0_separator
|
||||
-Third Person
|
||||
-WTT - Menu Overhaul
|
||||
-Performance Improvements
|
||||
-Custom Asset Importer
|
||||
-Visceral Combat
|
||||
-SWAG + DONUTS
|
||||
-Backburner_separator
|
||||
+Config Files
|
||||
|
@ -16,6 +14,7 @@
|
|||
-Tarky Menu
|
||||
-Bot Debug
|
||||
-Tools & Debugging_separator
|
||||
+Visceral Combat
|
||||
+Nerf Bot Grenades
|
||||
+Progressive Bot System
|
||||
+Dynamic Goons
|
||||
|
@ -102,6 +101,7 @@
|
|||
+Expanded Task Text
|
||||
+UI Fixes
|
||||
+Ram Cleaner Interval
|
||||
+Performance Improvements
|
||||
-Bug Fixes & Optimizations_separator
|
||||
+Custom Interactions
|
||||
+Interactable Exfils API
|
||||
|
|
|
@ -3,9 +3,7 @@
|
|||
-Version 1.37.0_separator
|
||||
-Third Person
|
||||
-WTT - Menu Overhaul
|
||||
-Performance Improvements
|
||||
-Custom Asset Importer
|
||||
-Visceral Combat
|
||||
-SWAG + DONUTS
|
||||
+Backburner_separator
|
||||
+Config Files
|
||||
|
@ -16,6 +14,7 @@
|
|||
-Tarky Menu
|
||||
-Bot Debug
|
||||
+Tools & Debugging_separator
|
||||
+Visceral Combat
|
||||
+Nerf Bot Grenades
|
||||
+Progressive Bot System
|
||||
+Dynamic Goons
|
||||
|
@ -102,6 +101,7 @@
|
|||
+Expanded Task Text
|
||||
+UI Fixes
|
||||
-Ram Cleaner Interval
|
||||
-Performance Improvements
|
||||
+Bug Fixes & Optimizations_separator
|
||||
-Custom Interactions
|
||||
-Interactable Exfils API
|
||||
|
|
Loading…
Reference in New Issue