From de11ee9dcfa43577ce818ac1037ec4820e84543f Mon Sep 17 00:00:00 2001 From: Rage Date: Sat, 4 Jan 2025 22:45:19 -0500 Subject: [PATCH] Adjusted Game Panel HUD & Disabled Navmesh Debug --- .../BepInEx/config/com.kmyuhkyuk.GamePanelHUDHealth.cfg | 4 ++-- mods/Config Files/BepInEx/config/com.mpstark.DynamicMaps.cfg | 2 +- mods/Config Files/BepInEx/config/xyz.drakia.waypoints.cfg | 2 +- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/mods/Config Files/BepInEx/config/com.kmyuhkyuk.GamePanelHUDHealth.cfg b/mods/Config Files/BepInEx/config/com.kmyuhkyuk.GamePanelHUDHealth.cfg index 207c793..376a3c7 100644 --- a/mods/Config Files/BepInEx/config/com.kmyuhkyuk.GamePanelHUDHealth.cfg +++ b/mods/Config Files/BepInEx/config/com.kmyuhkyuk.GamePanelHUDHealth.cfg @@ -86,11 +86,11 @@ Buff Arrow Animation Reverse = false # Setting type: Vector2 # Default value: {"x":250.0,"y":50.0} -Anchored Position = {"x":280.0,"y":20.0} +Anchored Position = {"x":280.0,"y":80.0} # Setting type: Vector2 # Default value: {"x":250.0,"y":180.0} -Size Delta = {"x":250.0,"y":180.0} +Size Delta = {"x":250.0,"y":150.0} # Setting type: Vector2 # Default value: {"x":1.0,"y":1.0} diff --git a/mods/Config Files/BepInEx/config/com.mpstark.DynamicMaps.cfg b/mods/Config Files/BepInEx/config/com.mpstark.DynamicMaps.cfg index 3d45223..6146549 100644 --- a/mods/Config Files/BepInEx/config/com.mpstark.DynamicMaps.cfg +++ b/mods/Config Files/BepInEx/config/com.mpstark.DynamicMaps.cfg @@ -259,7 +259,7 @@ Centering On Player Zoom Level = 0.15 # Setting type: Single # Default value: 0 # Acceptable value range: From 0 to 15 -Main map zoom = 2.383275 +Main map zoom = 15 ## The keyboard shortcut to peek at the map # Setting type: KeyboardShortcut diff --git a/mods/Config Files/BepInEx/config/xyz.drakia.waypoints.cfg b/mods/Config Files/BepInEx/config/xyz.drakia.waypoints.cfg index d9442c9..f6bad88 100644 --- a/mods/Config Files/BepInEx/config/xyz.drakia.waypoints.cfg +++ b/mods/Config Files/BepInEx/config/xyz.drakia.waypoints.cfg @@ -15,7 +15,7 @@ Debug = false ## Whether to show the navigation mesh # Setting type: Boolean # Default value: false -ShowNavMesh = true +ShowNavMesh = false ## The amount to offset the nav mesh so it's more visible over the terrain # Setting type: Single