Added Missing Configs for Mods

This commit is contained in:
Rage 2025-01-04 08:55:31 -05:00
parent 26878dc3f2
commit e9aaa479a1
11 changed files with 1467 additions and 0 deletions

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## Settings file was created by plugin EFTConfiguration v1.3.0
## Plugin GUID: com.kmyuhkyuk.EFTConfiguration
[Main Settings]
# Setting type: KeyboardShortcut
# Default value: Home
Configuration Shortcut = Home
# Setting type: Vector2
# Default value: {"x":0.0,"y":0.0}
Default Position = {"x":0.0,"y":0.0}
## Description position offset from Mouse position
# Setting type: Vector2
# Default value: {"x":0.0,"y":-25.0}
Description Position Offset = {"x":0.0,"y":-25.0}
## Preferred language, if not available will tried English, if still not available than return original text
# Setting type: String
# Default value: En
# Acceptable values: Cz, De, En, Es, Fr, Ge, Hu, It, Jp, Ko, Nl, Pl, Pt, Ru, Sk, Sv, Tr, Zh
Language = En
# Setting type: String
# Default value:
Search =
# Setting type: Boolean
# Default value: false
Advanced = false
# Setting type: Int32
# Default value: 29997
Sorting Order = 29997

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## Settings file was created by plugin GamePanelHUDCompass v3.2.0
## Plugin GUID: com.kmyuhkyuk.GamePanelHUDCompass
[Animation Speed Settings]
# Setting type: Single
# Default value: 1
# Acceptable value range: From 0 to 10
Compass Fire Active Speed = 1
# Setting type: Single
# Default value: 1
# Acceptable value range: From 0 to 10
Compass Fire Wait Speed = 1
# Setting type: Single
# Default value: 1
# Acceptable value range: From 0 to 10
Compass Fire To Small Speed = 1
# Setting type: Single
# Default value: 1
# Acceptable value range: From 0 to 10
Compass Fire Small Wait Speed = 1
# Setting type: Single
# Default value: 0.2
# Acceptable value range: From 0 to 10
Immersive Compass Wait Time = 0.2
[Color Settings]
# Setting type: Color
# Default value: FFFFFFFF
Arrow = FFFFFFFF
# Setting type: Color
# Default value: E3E3D6FF
Azimuths = E3E3D6FF
# Setting type: Color
# Default value: E3E3D6FF
Azimuths Angle = E3E3D6FF
# Setting type: Color
# Default value: E3E3D6FF
Direction = E3E3D6FF
# Setting type: Color
# Default value: E3E3D6FF
Angle = E3E3D6FF
# Setting type: Color
# Default value: FF0000FF
Compass Fire = FF0000FF
# Setting type: Color
# Default value: 800000FF
Compass Fire Outline = 800000FF
# Setting type: Color
# Default value: FF8000FF
Compass Boss Fire = FF8000FF
# Setting type: Color
# Default value: FF4C00FF
Compass Boss Fire Outline = FF4C00FF
# Setting type: Color
# Default value: 00FFFFFF
Compass Follower Fire = 00FFFFFF
# Setting type: Color
# Default value: 00B2FFFF
Compass Follower Outline = 00B2FFFF
# Setting type: Color
# Default value: E3E3D6FF
Compass Static Name = E3E3D6FF
# Setting type: Color
# Default value: E3E3D6FF
Compass Static Description = E3E3D6FF
# Setting type: Color
# Default value: E3E3D6FF
Compass Static Optional = E3E3D6FF
# Setting type: Color
# Default value: E3E3D6FF
Compass Static Requirements = E3E3D6FF
# Setting type: Color
# Default value: E3E3D6FF
Compass Static Distance = E3E3D6FF
# Setting type: Color
# Default value: E3E3D6FF
Compass Static Meters = E3E3D6FF
# Setting type: Color
# Default value: FF8000FF
Compass Static InZone = FF8000FF
[Font Styles Settings]
# Setting type: FontStyles
# Default value: Normal
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Azimuths Angle = Normal
# Setting type: FontStyles
# Default value: Bold
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Direction = Bold
# Setting type: FontStyles
# Default value: Bold
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Angle = Bold
# Setting type: FontStyles
# Default value: Normal
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Compass Fire Direction = Normal
# Setting type: FontStyles
# Default value: Bold
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Compass Static Name = Bold
# Setting type: FontStyles
# Default value: Normal
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Compass Static Description = Normal
# Setting type: FontStyles
# Default value: Bold
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Compass Static Distance = Bold
[Main Settings]
# Setting type: Boolean
# Default value: true
Compass HUD display = false
# Setting type: Boolean
# Default value: true
Compass Angle HUD display = true
# Setting type: Boolean
# Default value: true
Compass Fire HUD display = false
# Setting type: Boolean
# Default value: true
Compass Fire Direction HUD display = true
# Setting type: Boolean
# Default value: true
Compass Fire Hide Silenced = true
# Setting type: Boolean
# Default value: true
Compass Fire Dead Destroy = true
# Setting type: Boolean
# Default value: true
Compass Static HUD display = true
# Setting type: Boolean
# Default value: true
Compass Static Airdrop display = true
# Setting type: Boolean
# Default value: true
Compass Static Exfiltration display = true
# Setting type: Boolean
# Default value: true
Compass Static Quest display = true
# Setting type: Boolean
# Default value: true
Compass Static Info HUD display = true
# Setting type: Boolean
# Default value: true
Compass Static Distance HUD display = true
# Setting type: Boolean
# Default value: true
Compass Static InZone HUD display = true
# Setting type: Boolean
# Default value: false
Compass Static Hide Requirements = false
# Setting type: Boolean
# Default value: false
Compass Static Hide Optional = false
# Setting type: Boolean
# Default value: true
Compass Static Hide Already Searched Airdrop = true
# Setting type: Boolean
# Default value: true
Compass Auto Size Delta = true
# Setting type: Boolean
# Default value: true
Compass Static Info Auto Size Delta = true
# Setting type: Boolean
# Default value: false
Immersive Compass = false
[Other Settings]
## Fire distance <= How many meters display
# Setting type: Single
# Default value: 50
# Acceptable value range: From 0 to 1000
Compass Fire Max Distance = 50
# Setting type: Int32
# Default value: 20
Compass Static Center Point Range = 20
[Position Scale Settings]
# Setting type: Vector2
# Default value: {"x":0.0,"y":0.0}
Anchored Position = {"x":0.0,"y":0.0}
# Setting type: Vector2
# Default value: {"x":600.0,"y":90.0}
Size Delta = {"x":600.0,"y":90.0}
# Setting type: Vector2
# Default value: {"x":1.0,"y":1.0}
Local Scale = {"x":1.0,"y":1.0}
# Setting type: Vector2
# Default value: {"x":25.0,"y":25.0}
Compass Fire Size Delta = {"x":25.0,"y":25.0}
# Setting type: Vector2
# Default value: {"x":26.0,"y":26.0}
Compass Fire Outline Size Delta = {"x":26.0,"y":26.0}
# Setting type: Vector2
# Default value: {"x":15.0,"y":-63.0}
Compass Fire Direction Anchored Position = {"x":15.0,"y":-63.0}
# Setting type: Vector2
# Default value: {"x":1.0,"y":1.0}
Compass Fire Direction Local Scale = {"x":1.0,"y":1.0}
# Setting type: Vector2
# Default value: {"x":0.0,"y":-15.0}
Compass Static Info Anchored Position = {"x":0.0,"y":-15.0}
# Setting type: Vector2
# Default value: {"x":240.0,"y":70.0}
Compass Static Info Size Delta = {"x":240.0,"y":70.0}
# Setting type: Vector2
# Default value: {"x":1.0,"y":1.0}
Compass Static Info Local Scale = {"x":1.0,"y":1.0}
# Setting type: Single
# Default value: 8
Compass Fire Height = 8
# Setting type: Single
# Default value: 5
Compass Static Height = 5
[Quest Display Settings]
# Setting type: Boolean
# Default value: true
FindItem = true
# Setting type: Boolean
# Default value: true
LeaveItemAtLocation = true
# Setting type: Boolean
# Default value: true
PlaceBeacon = true
# Setting type: Boolean
# Default value: true
VisitPlace = true
# Setting type: Boolean
# Default value: true
InZone = true
[Rate Settings]
## Screen percentage
# Setting type: Int32
# Default value: 30
# Acceptable value range: From 0 to 100
Auto Size Delta Rate = 30

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## Settings file was created by plugin GamePanelHUDCore v3.2.0
## Plugin GUID: com.kmyuhkyuk.GamePanelHUDCore
[Main Settings]
# Setting type: Boolean
# Default value: false
All HUD Always display = false

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## Settings file was created by plugin GamePanelHUDGrenade v3.2.0
## Plugin GUID: com.kmyuhkyuk.GamePanelHUDGrenade
[Color Settings]
# Setting type: Color
# Default value: E3E3D6FF
Frag = E3E3D6FF
# Setting type: Color
# Default value: E3E3D6FF
Stun = E3E3D6FF
# Setting type: Color
# Default value: E3E3D6FF
Smoke = E3E3D6FF
# Setting type: Color
# Default value: BA0000FF
Warning = BA0000FF
[Font Styles Settings]
# Setting type: FontStyles
# Default value: Normal
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Frag = Normal
# Setting type: FontStyles
# Default value: Normal
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Stun = Normal
# Setting type: FontStyles
# Default value: Normal
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Smoke = Normal
[Main Settings]
# Setting type: Boolean
# Default value: true
Grenade HUD display = false
# Setting type: Boolean
# Default value: false
Merge All Grenade Count = false
# Setting type: Boolean
# Default value: false
Grenade Count Zero Warning = false
[Position Scale Settings]
# Setting type: Vector2
# Default value: {"x":-75.0,"y":5.0}
Anchored Position = {"x":-75.0,"y":5.0}
# Setting type: Vector2
# Default value: {"x":180.0,"y":30.0}
Size Delta = {"x":180.0,"y":30.0}
# Setting type: Vector2
# Default value: {"x":1.0,"y":1.0}
Local Scale = {"x":1.0,"y":1.0}

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## Settings file was created by plugin GamePanelHUDHealth v3.2.0
## Plugin GUID: com.kmyuhkyuk.GamePanelHUDHealth
[Animation Speed Settings]
# Setting type: Single
# Default value: 1
# Acceptable value range: From 0 to 10
Buff Animation Speed = 1
[Color Settings]
# Setting type: Color
# Default value: 9AD323FF
Health = 9AD323FF
# Setting type: Color
# Default value: 5CAED7FF
Hydration = 5CAED7FF
# Setting type: Color
# Default value: DADABCFF
Energy = DADABCFF
# Setting type: Color
# Default value: 969A9BFF
Maximum = 969A9BFF
# Setting type: Color
# Default value: 99999980
Zeros = 99999980
# Setting type: Color
# Default value: BA0000FF
Warning = BA0000FF
# Setting type: Color
# Default value: 59AAD5FF
Buff Arrow Up = 59AAD5FF
# Setting type: Color
# Default value: BA0000FF
Buff Arrow Down = BA0000FF
# Setting type: Color
# Default value: 59AAD5FF
Buff Up = 59AAD5FF
# Setting type: Color
# Default value: BA0000FF
Buff Down = BA0000FF
[Font Styles Settings]
# Setting type: FontStyles
# Default value: Bold
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Current = Bold
# Setting type: FontStyles
# Default value: Normal
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Maximum = Normal
[Main Settings]
# Setting type: Boolean
# Default value: true
Health HUD display = true
# Setting type: Boolean
# Default value: true
Buff Rate display = true
# Setting type: Boolean
# Default value: true
Buff Arrow Animation = true
# Setting type: Boolean
# Default value: false
Buff Arrow Animation Reverse = false
[Position Size Scale Settings]
# Setting type: Vector2
# Default value: {"x":250.0,"y":50.0}
Anchored Position = {"x":250.0,"y":50.0}
# Setting type: Vector2
# Default value: {"x":250.0,"y":180.0}
Size Delta = {"x":250.0,"y":180.0}
# Setting type: Vector2
# Default value: {"x":1.0,"y":1.0}
Local Scale = {"x":1.0,"y":1.0}
[Warning Rate Settings]
## When Health < 25%, Current Color change to Warning
# Setting type: Int32
# Default value: 25
# Acceptable value range: From 0 to 100
Health = 30
## When Hydration < 10%, Current Color change to Warning
# Setting type: Int32
# Default value: 10
# Acceptable value range: From 0 to 100
Hydration = 25
## When Energy < 10%, Current Color change to Warning
# Setting type: Int32
# Default value: 10
# Acceptable value range: From 0 to 100
Energy = 30

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## Settings file was created by plugin GamePanelHUDHit v3.2.0
## Plugin GUID: com.kmyuhkyuk.GamePanelHUDHit
[Animation Speed Settings]
# Setting type: Single
# Default value: 1
# Acceptable value range: From 0 to 10
Hit Active Speed = 1
# Setting type: Single
# Default value: 1
# Acceptable value range: From 0 to 10
Hit End Wait Speed = 1
# Setting type: Single
# Default value: 1
# Acceptable value range: From 0 to 10
Hit Dead Wait Speed = 1
[Direction Rate Settings]
## When Hit Direction < -0.5 Active Hit Left
# Setting type: Single
# Default value: -0.5
# Acceptable value range: From -1 to 1
Hit Left = -0.5
## When Hit Direction > 0.5 Active Hit Right
# Setting type: Single
# Default value: 0.5
# Acceptable value range: From -1 to 1
Hit Right = 0.5
[Font Styles Settings]
# Setting type: FontStyles
# Default value: Normal
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Damage = Normal
# Setting type: FontStyles
# Default value: Normal
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Armor Damage = Normal
[Hit Color Settings]
# Setting type: Color
# Default value: FFFFFFFF
Damage = FFFFFFFF
# Setting type: Color
# Default value: 0080CCFF
Armor Damage = 0080CCFF
# Setting type: Color
# Default value: FF0000FF
Dead = FF0000FF
# Setting type: Color
# Default value: FF4C00FF
Head = FF4C00FF
# Setting type: Color
# Default value: FF0000FF
Damage Info = FF0000FF
# Setting type: Color
# Default value: 0080CCFF
Armor Damage Info = 0080CCFF
[Main Settings]
# Setting type: String
# Default value:
Draw Test Hit =
# Setting type: String
# Default value:
Test Hit =
# Setting type: Boolean
# Default value: true
Hit HUD display = false
# Setting type: Boolean
# Default value: false
Hit Damage HUD display = false
# Setting type: Boolean
# Default value: false
Hit Head Separate Color = false
# Setting type: Boolean
# Default value: true
Hit Direction = false
[Position Rotation Scale Settings]
# Setting type: Vector2
# Default value: {"x":12.0,"y":12.0}
Hit Anchored Position = {"x":12.0,"y":12.0}
# Setting type: Vector2
# Default value: {"x":3.0,"y":12.0}
Hit Size Delta = {"x":3.0,"y":12.0}
# Setting type: Vector2
# Default value: {"x":1.0,"y":1.0}
Hit Local Scale = {"x":1.0,"y":1.0}
# Setting type: Vector2
# Default value: {"x":3.0,"y":16.0}
Hit Head Size Delta = {"x":3.0,"y":16.0}
# Setting type: Vector2
# Default value: {"x":30.0,"y":0.0}
Hit Damage Anchored Position = {"x":30.0,"y":0.0}
# Setting type: Vector2
# Default value: {"x":80.0,"y":34.0}
Hit Damage Size Delta = {"x":80.0,"y":34.0}
# Setting type: Vector2
# Default value: {"x":1.0,"y":1.0}
Hit Damage Local Scale = {"x":1.0,"y":1.0}
# Setting type: Vector3
# Default value: {"x":0.0,"y":0.0,"z":45.0}
Hit Rotation = {"x":0.0,"y":0.0,"z":45.0}

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## Settings file was created by plugin GamePanelHUDKill v3.2.0
## Plugin GUID: com.kmyuhkyuk.GamePanelHUDKill
[Animation Speed Settings]
# Setting type: Single
# Default value: 1
# Acceptable value range: From 0 to 10
Kill Text Wait Speed = 1
# Setting type: Single
# Default value: 1
# Acceptable value range: From 0 to 10
Exp Wait Speed = 1
## Single character input speed (unit s)
# Setting type: Single
# Default value: 0.01
# Acceptable value range: From 0 to 10
Kill Text Input Speed = 0.01
## Single character input speed (unit s)
# Setting type: Single
# Default value: 0.01
# Acceptable value range: From 0 to 10
Kill Text 2 Input Speed = 0.01
## Play Text to Text2 ago Wait Time (unit s)
# Setting type: Single
# Default value: 0.5
# Acceptable value range: From 0 to 10
Kill Text 2 Wait Time = 0.5
[Distance Settings]
## When Kill distance >= How many meters display
# Setting type: Single
# Default value: 100
# Acceptable value range: From 0 to 1000
Kill Distance display = 100
[Font Styles Settings]
# Setting type: FontStyles
# Default value: Bold
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Kill Info = Bold
# Setting type: FontStyles
# Default value: Bold
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Kill Distance = Bold
# Setting type: FontStyles
# Default value: Normal
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Kill Streak = Normal
# Setting type: FontStyles
# Default value: Normal
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Kill Other = Normal
# Setting type: FontStyles
# Default value: Normal
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Kill Xp = Normal
# Setting type: FontStyles
# Default value: Normal
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Exp = Normal
[Kill Color Settings]
# Setting type: Color
# Default value: FF3333FF
Name = FF3333FF
# Setting type: Color
# Default value: E3E3D6FF
Weapon = E3E3D6FF
# Setting type: Color
# Default value: FFFF00FF
Distance = FFFF00FF
# Setting type: Color
# Default value: E3E3D6FF
Level = E3E3D6FF
# Setting type: Color
# Default value: FFFF00FF
Streak = FFFF00FF
# Setting type: Color
# Default value: 9AD323FF
Body Part = 9AD323FF
# Setting type: Color
# Default value: E3E3D6FF
Meters = E3E3D6FF
# Setting type: Color
# Default value: E3E3D6FF
Lvl = E3E3D6FF
# Setting type: Color
# Default value: E3E3D6FF
Xp = E3E3D6FF
# Setting type: Color
# Default value: E3E3D6FF
Stats Streak = E3E3D6FF
# Setting type: Color
# Default value: E3E3D6FF
Other = E3E3D6FF
# Setting type: Color
# Default value: E3E3D6FF
Enemy Down = E3E3D6FF
# Setting type: Color
# Default value: 00CCFFFF
Kill Usec = 00CCFFFF
# Setting type: Color
# Default value: FF8000FF
Kill Bear = FF8000FF
# Setting type: Color
# Default value: FFCC00FF
Kill Scav = FFCC00FF
# Setting type: Color
# Default value: FF0000FF
Kill Boss = FF0000FF
# Setting type: Color
# Default value: CC0000FF
Kill Follower = CC0000FF
# Setting type: Color
# Default value: E3E3D6FF
Bracket = E3E3D6FF
# Setting type: Color
# Default value: E3E3D6FF
Exp = E3E3D6FF
[Main Settings]
# Setting type: String
# Default value:
Draw Test Kill =
# Setting type: String
# Default value:
Test Kill =
# Setting type: Boolean
# Default value: true
Kill HUD display = false
# Setting type: Boolean
# Default value: true
Wait Bottom Kill Destroy = false
# Setting type: Boolean
# Default value: true
Kill Distance display = false
# Setting type: Boolean
# Default value: true
Kill Other display = false
# Setting type: Boolean
# Default value: true
Kill Streak display = false
# Setting type: Boolean
# Default value: true
Kill Xp display = false
# Setting type: Boolean
# Default value: false
Kill Level display = false
# Setting type: Boolean
# Default value: false
Kill Part display = false
# Setting type: Boolean
# Default value: false
Kill Faction display = false
# Setting type: Boolean
# Default value: true
Kill Weapon display = false
# Setting type: Boolean
# Default value: true
Kill Scav Name To En = false
# Setting type: Boolean
# Default value: true
Exp HUD display = false
[Position Rotation Scale Settings]
# Setting type: Vector2
# Default value: {"x":80.0,"y":-110.0}
Kill Anchored Position = {"x":80.0,"y":-110.0}
# Setting type: Vector2
# Default value: {"x":500.0,"y":180.0}
Kill Size Delta = {"x":500.0,"y":180.0}
# Setting type: Vector2
# Default value: {"x":1.0,"y":1.0}
Kill Local Scale = {"x":1.0,"y":1.0}
# Setting type: Vector2
# Default value: {"x":100.0,"y":-105.0}
Exp Anchored Position = {"x":100.0,"y":-105.0}
# Setting type: Vector2
# Default value: {"x":80.0,"y":30.0}
Exp Size Delta = {"x":80.0,"y":30.0}
# Setting type: Vector2
# Default value: {"x":1.0,"y":1.0}
Exp Local Scale = {"x":1.0,"y":1.0}

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## Settings file was created by plugin GamePanelHUDWeapon v3.2.0
## Plugin GUID: com.kmyuhkyuk.GamePanelHUDWeapon
[Animation Speed Settings]
# Setting type: Single
# Default value: 1
# Acceptable value range: From 0 to 10
Weapon Name Auto display Animation Speed = 1
# Setting type: Single
# Default value: 1
# Acceptable value range: From 0 to 10
Zero Warning Animation Speed = 1
[Color Settings]
# Setting type: Color
# Default value: E3E3D6FF
Current = E3E3D6FF
# Setting type: Color
# Default value: 969A9BFF
Maximum = 969A9BFF
# Setting type: Color
# Default value: E3E3D6FF
Patron = E3E3D6FF
# Setting type: Color
# Default value: E3E3D6FF
Weapon Name = E3E3D6FF
# Setting type: Color
# Default value: E3E3D6FF
Ammo Type = E3E3D6FF
# Setting type: Color
# Default value: E3E3D6FF
Fire Mode = E3E3D6FF
# Setting type: Color
# Default value: 99999980
Zeros = 99999980
# Setting type: Color
# Default value: BA0000FF
Warning = BA0000FF
[Font Styles Settings]
# Setting type: FontStyles
# Default value: Bold
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Current = Bold
# Setting type: FontStyles
# Default value: Normal
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Maximum = Normal
# Setting type: FontStyles
# Default value: Normal
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Patron = Normal
# Setting type: FontStyles
# Default value: Normal
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Weapon Name = Normal
# Setting type: FontStyles
# Default value: Normal
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Ammo Type = Normal
# Setting type: FontStyles
# Default value: Normal
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
Fire Mode = Normal
[Main Settings]
# Setting type: Boolean
# Default value: true
Weapon HUD display = false
# Setting type: Boolean
# Default value: true
Ammo Type HUD display = false
# Setting type: Boolean
# Default value: true
Fire Mode display = false
# Setting type: Boolean
# Default value: false
Weapon Name Always display = false
# Setting type: Boolean
# Default value: false
Weapon ShortName = false
# Setting type: Boolean
# Default value: true
Zero Warning Animation = false
# Setting type: Boolean
# Default value: true
Weapon Name Inspect display = false
# Setting type: Boolean
# Default value: true
Weapon Name Auto display = false
# Setting type: Boolean
# Default value: false
Hide Game Ammo Panel = false
[Position Scale Settings]
# Setting type: Vector2
# Default value: {"x":-100.0,"y":40.0}
Anchored Position = {"x":-100.0,"y":0.0}
# Setting type: Vector2
# Default value: {"x":1.0,"y":1.0}
Local Scale = {"x":1.0,"y":1.0}
[Warning Rate Settings]
## When Max Ammo <= 10 and Current Ammo <= 45%, Current Color change to Warning
# Setting type: Int32
# Default value: 45
# Acceptable value range: From 0 to 100
Max Ammo Within 10 = 45
## When Max Ammo > 10 and Current Ammo < 30%, Current Color change to Warning
# Setting type: Int32
# Default value: 30
# Acceptable value range: From 0 to 100
Max Ammo Within 100 = 30

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## Settings file was created by plugin SERVPH's Tarky Menu v1.0
## Plugin GUID: com.ssh.tarkymenu
[Player | Camera]
# Setting type: Boolean
# Default value: false
Hide Helmet Overlay = false
# Setting type: Boolean
# Default value: false
No Visor Smudge = false
# Setting type: Boolean
# Default value: false
No More ScreenShake & Blood = false
## Description
# Setting type: Boolean
# Default value: false
FOV Enabled = false
# Setting type: Boolean
# Default value: true
FOV Applied When Aiming = true
## Your FOV Amount
# Setting type: Single
# Default value: 65
FOV Amount = 65
# Setting type: KeyboardShortcut
# Default value:
FOV Button =
# Setting type: KeyboardShortcut
# Default value:
Clearer NVGs Button =
## Toggle Thermals
# Setting type: Boolean
# Default value: false
Clearer NVGs Toggle = false
# Setting type: KeyboardShortcut
# Default value:
Thermal Button =
# Setting type: KeyboardShortcut
# Default value:
FOV Aiming Button =
# Setting type: Boolean
# Default value: false
NVG Color Enabled = false
# Setting type: Color
# Default value: 00FF00FF
NVG Color = 00FF00FF
# Setting type: Vector2
# Default value: {"x":-40.0,"y":40.0}
Free look Horizontal Limits = {"x":-40.0,"y":40.0}
# Setting type: Vector2
# Default value: {"x":-50.0,"y":20.0}
Free look Vertical Limits = {"x":-50.0,"y":20.0}
[Player | Health]
# Setting type: Boolean
# Default value: false
Move While Healing = false
## Invincibility
# Setting type: Boolean
# Default value: false
God mode = true
## Only ur head and thorax are invincible
# Setting type: Boolean
# Default value: false
Demi-God = false
# Setting type: Single
# Default value: 1
Damage Multiplier = 1
# Setting type: KeyboardShortcut
# Default value:
Heal = F5
# Setting type: Boolean
# Default value: false
No Fall Damage = false
## Once you turn this on. You are unable to turn it off.
# Setting type: Boolean
# Default value: false
Disable Metabolism = false
[Player | Skills]
## Replenish Stamina Instantly When Its Low
# Setting type: Boolean
# Default value: false
Stealth Infinite Stamina = false
## Always Replenish Stamina Instantly
# Setting type: Boolean
# Default value: false
Infinite Stamina = true
# Setting type: Boolean
# Default value: false
Instant Search = false
## Insta-Kills on melee
# Setting type: Boolean
# Default value: false
Max Melee = true
[Player | Weights]
## Weight, Aiming and other speed limiters are off
# Setting type: Boolean
# Default value: false
No Speed Limiters = false
[Weapon | Recoil]
## Recoil Control Toggle
# Setting type: Boolean
# Default value: false
Recoil Control System = false
# Setting type: Vector3
# Default value: {"x":1.0,"y":1.0,"z":1.0}
Recoil Intensity Values = {"x":1.0,"y":1.0,"z":1.0}
# Setting type: Single
# Default value: 1
Force Reaction Value = 1
# Setting type: Single
# Default value: 1
Motion Reaction Value = 1
# Setting type: Single
# Default value: 1
Breath Intensity Value = 1
# Setting type: Single
# Default value: 1
Walk Intensity Value = 1
[Weapons | Animations]
# Setting type: Single
# Default value: 1
Draw Speed = 1
## It usually goes up 1 to 3. Be careful when playing with this.
# Setting type: Int32
# Default value: 1
Weapon Mastery Animation = 1
# Setting type: Single
# Default value: 1
Reload Speed = 1
[Weapons | Misc]
# Setting type: Boolean
# Default value: false
Infinite Ammo = true
# Setting type: Boolean
# Default value: false
Quick Throw Grenades = false
# Setting type: Boolean
# Default value: false
Turn Off Used Casing Deletion = false
# Setting type: Boolean
# Default value: false
No Jam & Overheat = false
# Setting type: Boolean
# Default value: false
All Fire-Modes = false
# Setting type: Boolean
# Default value: false
FireRate Changer = false
# Setting type: Single
# Default value: 650
FireRate Number = 650
# Setting type: Boolean
# Default value: false
Instant Mag Packing = false
[World | AI]
# Setting type: KeyboardShortcut
# Default value:
TP All AI To U =
# Setting type: KeyboardShortcut
# Default value:
TP All Bosses To U =
# Setting type: KeyboardShortcut
# Default value:
TP All Usec To You =
# Setting type: KeyboardShortcut
# Default value:
TP All Bear To You =
# Setting type: KeyboardShortcut
# Default value:
TP All Scav To You =
# Setting type: KeyboardShortcut
# Default value:
TP AI To Crosshair =
# Setting type: Boolean
# Default value: false
TP AI To Crosshair Bool = false
# Setting type: KeyboardShortcut
# Default value:
Visually Impaired Mode =
# Setting type: Single
# Default value: 1
AI Color Brightness = 1
# Setting type: Single
# Default value: 1
AI Color Alpha = 1
[World | Misc]
# Setting type: KeyboardShortcut
# Default value:
Summon Extract Train =
# Setting type: KeyboardShortcut
# Default value:
Turn On BSG Snow =
# Setting type: KeyboardShortcut
# Default value:
Drop All Raid Items =
# Setting type: KeyboardShortcut
# Default value:
Unlock Doors =
# Setting type: KeyboardShortcut
# Default value:
Turn On Power =
## HERES JOHNNY!!!
# Setting type: KeyboardShortcut
# Default value:
Breach Any Door =
# Setting type: Boolean
# Default value: false
All Keycards Work On Labs = false

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## Settings file was created by plugin acidphantasm-MoreTagColours v1.2.0
## Plugin GUID: phantasm.acid.moretagcolours
[Config]
# Setting type: Color
# Default value: D90000FF
Colour 01 = D90000FF
# Setting type: Color
# Default value: D98000FF
Colour 02 = D98000FF
# Setting type: Color
# Default value: D9D900FF
Colour 03 = D9D900FF
# Setting type: Color
# Default value: 39D900FF
Colour 04 = 39D900FF
# Setting type: Color
# Default value: 00D9C2FF
Colour 05 = 00D9C2FF
# Setting type: Color
# Default value: 0087D9FF
Colour 06 = 0087D9FF
# Setting type: Color
# Default value: 1A00D9FF
Colour 07 = 1A00D9FF
# Setting type: Color
# Default value: 7600D9FF
Colour 08 = 7600D9FF
# Setting type: Color
# Default value: D9008CFF
Colour 09 = D9008CFF
# Setting type: Color
# Default value: 591F1FFF
Colour 10 = 591F1FFF
# Setting type: Color
# Default value: 2E1B06FF
Colour 11 = 2E1B06FF
# Setting type: Color
# Default value: 59441FFF
Colour 12 = 59441FFF
# Setting type: Color
# Default value: 1B5411FF
Colour 13 = 1B5411FF
# Setting type: Color
# Default value: 1F453FFF
Colour 14 = 1F453FFF
# Setting type: Color
# Default value: 123859FF
Colour 15 = 123859FF
# Setting type: Color
# Default value: 110C40FF
Colour 16 = 110C40FF
# Setting type: Color
# Default value: 2A0D4DFF
Colour 17 = 2A0D4DFF
# Setting type: Color
# Default value: 470C2DFF
Colour 18 = 470C2DFF

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## Settings file was created by plugin DrakiaXYZ-BotDebug v1.5.0
## Plugin GUID: xyz.drakia.botdebug
[Main Settings]
## Turn Off/On
# Setting type: Boolean
# Default value: false
Enable = true
## Set the bot monitor mode
# Setting type: BotInfoMode
# Default value: Behaviour
# Acceptable values: Minimized, Behaviour, BattleState, Health, Specials, Custom, BigBrainLayer, BigBrainLogic
ActiveMode = Behaviour
## Key to switch to the next Monitor Mode
# Setting type: KeyboardShortcut
# Default value: F10
NextModeKey = F10
## Key to switch to the previous Monitor Mode
# Setting type: KeyboardShortcut
# Default value: F9
PrevModeKey = F9
## Max distance to draw a bot's debug box
# Setting type: Int32
# Default value: 1500
# Acceptable value range: From 0 to 2000
MaxDrawDistance = 1500
## Font Size
# Setting type: Int32
# Default value: 24
# Acceptable value range: From 12 to 36
FontSize = 24