Added Missing Configs for Mods
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## Settings file was created by plugin EFTConfiguration v1.3.0
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## Plugin GUID: com.kmyuhkyuk.EFTConfiguration
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[Main Settings]
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# Setting type: KeyboardShortcut
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# Default value: Home
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Configuration Shortcut = Home
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# Setting type: Vector2
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# Default value: {"x":0.0,"y":0.0}
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Default Position = {"x":0.0,"y":0.0}
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## Description position offset from Mouse position
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# Setting type: Vector2
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# Default value: {"x":0.0,"y":-25.0}
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Description Position Offset = {"x":0.0,"y":-25.0}
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## Preferred language, if not available will tried English, if still not available than return original text
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# Setting type: String
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# Default value: En
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# Acceptable values: Cz, De, En, Es, Fr, Ge, Hu, It, Jp, Ko, Nl, Pl, Pt, Ru, Sk, Sv, Tr, Zh
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Language = En
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# Setting type: String
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# Default value:
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Search =
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# Setting type: Boolean
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# Default value: false
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Advanced = false
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# Setting type: Int32
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# Default value: 29997
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Sorting Order = 29997
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## Settings file was created by plugin GamePanelHUDCompass v3.2.0
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## Plugin GUID: com.kmyuhkyuk.GamePanelHUDCompass
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[Animation Speed Settings]
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# Setting type: Single
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# Default value: 1
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# Acceptable value range: From 0 to 10
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Compass Fire Active Speed = 1
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# Setting type: Single
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# Default value: 1
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# Acceptable value range: From 0 to 10
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Compass Fire Wait Speed = 1
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# Setting type: Single
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# Default value: 1
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# Acceptable value range: From 0 to 10
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Compass Fire To Small Speed = 1
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# Setting type: Single
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# Default value: 1
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# Acceptable value range: From 0 to 10
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Compass Fire Small Wait Speed = 1
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# Setting type: Single
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# Default value: 0.2
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# Acceptable value range: From 0 to 10
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Immersive Compass Wait Time = 0.2
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[Color Settings]
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# Setting type: Color
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# Default value: FFFFFFFF
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Arrow = FFFFFFFF
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# Setting type: Color
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# Default value: E3E3D6FF
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Azimuths = E3E3D6FF
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# Setting type: Color
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# Default value: E3E3D6FF
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Azimuths Angle = E3E3D6FF
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# Setting type: Color
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# Default value: E3E3D6FF
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Direction = E3E3D6FF
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# Setting type: Color
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# Default value: E3E3D6FF
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Angle = E3E3D6FF
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# Setting type: Color
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# Default value: FF0000FF
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Compass Fire = FF0000FF
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# Setting type: Color
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# Default value: 800000FF
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Compass Fire Outline = 800000FF
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# Setting type: Color
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# Default value: FF8000FF
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Compass Boss Fire = FF8000FF
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# Setting type: Color
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# Default value: FF4C00FF
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Compass Boss Fire Outline = FF4C00FF
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# Setting type: Color
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# Default value: 00FFFFFF
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Compass Follower Fire = 00FFFFFF
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# Setting type: Color
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# Default value: 00B2FFFF
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Compass Follower Outline = 00B2FFFF
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# Setting type: Color
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# Default value: E3E3D6FF
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Compass Static Name = E3E3D6FF
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# Setting type: Color
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# Default value: E3E3D6FF
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Compass Static Description = E3E3D6FF
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# Setting type: Color
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# Default value: E3E3D6FF
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Compass Static Optional = E3E3D6FF
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# Setting type: Color
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# Default value: E3E3D6FF
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Compass Static Requirements = E3E3D6FF
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# Setting type: Color
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# Default value: E3E3D6FF
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Compass Static Distance = E3E3D6FF
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# Setting type: Color
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# Default value: E3E3D6FF
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Compass Static Meters = E3E3D6FF
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# Setting type: Color
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# Default value: FF8000FF
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Compass Static InZone = FF8000FF
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[Font Styles Settings]
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# Setting type: FontStyles
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# Default value: Normal
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# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
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# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
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Azimuths Angle = Normal
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# Setting type: FontStyles
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# Default value: Bold
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# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
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# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
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Direction = Bold
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# Setting type: FontStyles
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# Default value: Bold
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# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
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# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
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Angle = Bold
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# Setting type: FontStyles
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# Default value: Normal
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# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
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# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
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Compass Fire Direction = Normal
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# Setting type: FontStyles
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# Default value: Bold
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# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
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# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
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Compass Static Name = Bold
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# Setting type: FontStyles
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# Default value: Normal
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# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
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# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
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Compass Static Description = Normal
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# Setting type: FontStyles
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# Default value: Bold
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# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
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# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
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Compass Static Distance = Bold
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[Main Settings]
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# Setting type: Boolean
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# Default value: true
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Compass HUD display = false
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# Setting type: Boolean
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# Default value: true
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Compass Angle HUD display = true
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# Setting type: Boolean
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# Default value: true
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Compass Fire HUD display = false
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# Setting type: Boolean
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# Default value: true
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Compass Fire Direction HUD display = true
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# Setting type: Boolean
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# Default value: true
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Compass Fire Hide Silenced = true
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# Setting type: Boolean
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# Default value: true
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Compass Fire Dead Destroy = true
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# Setting type: Boolean
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# Default value: true
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Compass Static HUD display = true
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# Setting type: Boolean
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# Default value: true
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Compass Static Airdrop display = true
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# Setting type: Boolean
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# Default value: true
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Compass Static Exfiltration display = true
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# Setting type: Boolean
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# Default value: true
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Compass Static Quest display = true
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# Setting type: Boolean
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# Default value: true
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Compass Static Info HUD display = true
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# Setting type: Boolean
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# Default value: true
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Compass Static Distance HUD display = true
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# Setting type: Boolean
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# Default value: true
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Compass Static InZone HUD display = true
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# Setting type: Boolean
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# Default value: false
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Compass Static Hide Requirements = false
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# Setting type: Boolean
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# Default value: false
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Compass Static Hide Optional = false
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# Setting type: Boolean
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# Default value: true
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Compass Static Hide Already Searched Airdrop = true
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# Setting type: Boolean
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# Default value: true
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Compass Auto Size Delta = true
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# Setting type: Boolean
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# Default value: true
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Compass Static Info Auto Size Delta = true
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# Setting type: Boolean
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# Default value: false
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Immersive Compass = false
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[Other Settings]
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## Fire distance <= How many meters display
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# Setting type: Single
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# Default value: 50
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# Acceptable value range: From 0 to 1000
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Compass Fire Max Distance = 50
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# Setting type: Int32
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# Default value: 20
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Compass Static Center Point Range = 20
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[Position Scale Settings]
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# Setting type: Vector2
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# Default value: {"x":0.0,"y":0.0}
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Anchored Position = {"x":0.0,"y":0.0}
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# Setting type: Vector2
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# Default value: {"x":600.0,"y":90.0}
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Size Delta = {"x":600.0,"y":90.0}
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# Setting type: Vector2
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# Default value: {"x":1.0,"y":1.0}
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Local Scale = {"x":1.0,"y":1.0}
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# Setting type: Vector2
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# Default value: {"x":25.0,"y":25.0}
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Compass Fire Size Delta = {"x":25.0,"y":25.0}
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# Setting type: Vector2
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# Default value: {"x":26.0,"y":26.0}
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Compass Fire Outline Size Delta = {"x":26.0,"y":26.0}
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# Setting type: Vector2
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# Default value: {"x":15.0,"y":-63.0}
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Compass Fire Direction Anchored Position = {"x":15.0,"y":-63.0}
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# Setting type: Vector2
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# Default value: {"x":1.0,"y":1.0}
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Compass Fire Direction Local Scale = {"x":1.0,"y":1.0}
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# Setting type: Vector2
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# Default value: {"x":0.0,"y":-15.0}
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Compass Static Info Anchored Position = {"x":0.0,"y":-15.0}
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# Setting type: Vector2
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# Default value: {"x":240.0,"y":70.0}
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Compass Static Info Size Delta = {"x":240.0,"y":70.0}
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# Setting type: Vector2
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# Default value: {"x":1.0,"y":1.0}
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Compass Static Info Local Scale = {"x":1.0,"y":1.0}
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# Setting type: Single
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# Default value: 8
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Compass Fire Height = 8
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# Setting type: Single
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# Default value: 5
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Compass Static Height = 5
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[Quest Display Settings]
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# Setting type: Boolean
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# Default value: true
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FindItem = true
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# Setting type: Boolean
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# Default value: true
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LeaveItemAtLocation = true
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# Setting type: Boolean
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# Default value: true
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PlaceBeacon = true
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# Setting type: Boolean
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# Default value: true
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VisitPlace = true
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# Setting type: Boolean
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# Default value: true
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InZone = true
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[Rate Settings]
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## Screen percentage
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# Setting type: Int32
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# Default value: 30
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# Acceptable value range: From 0 to 100
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Auto Size Delta Rate = 30
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@ -0,0 +1,9 @@
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## Settings file was created by plugin GamePanelHUDCore v3.2.0
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## Plugin GUID: com.kmyuhkyuk.GamePanelHUDCore
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[Main Settings]
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# Setting type: Boolean
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# Default value: false
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All HUD Always display = false
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@ -0,0 +1,69 @@
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## Settings file was created by plugin GamePanelHUDGrenade v3.2.0
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## Plugin GUID: com.kmyuhkyuk.GamePanelHUDGrenade
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[Color Settings]
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# Setting type: Color
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# Default value: E3E3D6FF
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Frag = E3E3D6FF
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# Setting type: Color
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# Default value: E3E3D6FF
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Stun = E3E3D6FF
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# Setting type: Color
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# Default value: E3E3D6FF
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Smoke = E3E3D6FF
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# Setting type: Color
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# Default value: BA0000FF
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Warning = BA0000FF
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[Font Styles Settings]
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# Setting type: FontStyles
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# Default value: Normal
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# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
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# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
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Frag = Normal
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# Setting type: FontStyles
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# Default value: Normal
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# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
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# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
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Stun = Normal
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# Setting type: FontStyles
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# Default value: Normal
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# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
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# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
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Smoke = Normal
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[Main Settings]
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# Setting type: Boolean
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# Default value: true
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Grenade HUD display = false
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# Setting type: Boolean
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|
# Default value: false
|
||||||
|
Merge All Grenade Count = false
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
Grenade Count Zero Warning = false
|
||||||
|
|
||||||
|
[Position Scale Settings]
|
||||||
|
|
||||||
|
# Setting type: Vector2
|
||||||
|
# Default value: {"x":-75.0,"y":5.0}
|
||||||
|
Anchored Position = {"x":-75.0,"y":5.0}
|
||||||
|
|
||||||
|
# Setting type: Vector2
|
||||||
|
# Default value: {"x":180.0,"y":30.0}
|
||||||
|
Size Delta = {"x":180.0,"y":30.0}
|
||||||
|
|
||||||
|
# Setting type: Vector2
|
||||||
|
# Default value: {"x":1.0,"y":1.0}
|
||||||
|
Local Scale = {"x":1.0,"y":1.0}
|
||||||
|
|
|
@ -0,0 +1,118 @@
|
||||||
|
## Settings file was created by plugin GamePanelHUDHealth v3.2.0
|
||||||
|
## Plugin GUID: com.kmyuhkyuk.GamePanelHUDHealth
|
||||||
|
|
||||||
|
[Animation Speed Settings]
|
||||||
|
|
||||||
|
# Setting type: Single
|
||||||
|
# Default value: 1
|
||||||
|
# Acceptable value range: From 0 to 10
|
||||||
|
Buff Animation Speed = 1
|
||||||
|
|
||||||
|
[Color Settings]
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: 9AD323FF
|
||||||
|
Health = 9AD323FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: 5CAED7FF
|
||||||
|
Hydration = 5CAED7FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: DADABCFF
|
||||||
|
Energy = DADABCFF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: 969A9BFF
|
||||||
|
Maximum = 969A9BFF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: 99999980
|
||||||
|
Zeros = 99999980
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: BA0000FF
|
||||||
|
Warning = BA0000FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: 59AAD5FF
|
||||||
|
Buff Arrow Up = 59AAD5FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: BA0000FF
|
||||||
|
Buff Arrow Down = BA0000FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: 59AAD5FF
|
||||||
|
Buff Up = 59AAD5FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: BA0000FF
|
||||||
|
Buff Down = BA0000FF
|
||||||
|
|
||||||
|
[Font Styles Settings]
|
||||||
|
|
||||||
|
# Setting type: FontStyles
|
||||||
|
# Default value: Bold
|
||||||
|
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||||
|
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||||
|
Current = Bold
|
||||||
|
|
||||||
|
# Setting type: FontStyles
|
||||||
|
# Default value: Normal
|
||||||
|
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||||
|
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||||
|
Maximum = Normal
|
||||||
|
|
||||||
|
[Main Settings]
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: true
|
||||||
|
Health HUD display = true
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: true
|
||||||
|
Buff Rate display = true
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: true
|
||||||
|
Buff Arrow Animation = true
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
Buff Arrow Animation Reverse = false
|
||||||
|
|
||||||
|
[Position Size Scale Settings]
|
||||||
|
|
||||||
|
# Setting type: Vector2
|
||||||
|
# Default value: {"x":250.0,"y":50.0}
|
||||||
|
Anchored Position = {"x":250.0,"y":50.0}
|
||||||
|
|
||||||
|
# Setting type: Vector2
|
||||||
|
# Default value: {"x":250.0,"y":180.0}
|
||||||
|
Size Delta = {"x":250.0,"y":180.0}
|
||||||
|
|
||||||
|
# Setting type: Vector2
|
||||||
|
# Default value: {"x":1.0,"y":1.0}
|
||||||
|
Local Scale = {"x":1.0,"y":1.0}
|
||||||
|
|
||||||
|
[Warning Rate Settings]
|
||||||
|
|
||||||
|
## When Health < 25%, Current Color change to Warning
|
||||||
|
# Setting type: Int32
|
||||||
|
# Default value: 25
|
||||||
|
# Acceptable value range: From 0 to 100
|
||||||
|
Health = 30
|
||||||
|
|
||||||
|
## When Hydration < 10%, Current Color change to Warning
|
||||||
|
# Setting type: Int32
|
||||||
|
# Default value: 10
|
||||||
|
# Acceptable value range: From 0 to 100
|
||||||
|
Hydration = 25
|
||||||
|
|
||||||
|
## When Energy < 10%, Current Color change to Warning
|
||||||
|
# Setting type: Int32
|
||||||
|
# Default value: 10
|
||||||
|
# Acceptable value range: From 0 to 100
|
||||||
|
Energy = 30
|
||||||
|
|
|
@ -0,0 +1,134 @@
|
||||||
|
## Settings file was created by plugin GamePanelHUDHit v3.2.0
|
||||||
|
## Plugin GUID: com.kmyuhkyuk.GamePanelHUDHit
|
||||||
|
|
||||||
|
[Animation Speed Settings]
|
||||||
|
|
||||||
|
# Setting type: Single
|
||||||
|
# Default value: 1
|
||||||
|
# Acceptable value range: From 0 to 10
|
||||||
|
Hit Active Speed = 1
|
||||||
|
|
||||||
|
# Setting type: Single
|
||||||
|
# Default value: 1
|
||||||
|
# Acceptable value range: From 0 to 10
|
||||||
|
Hit End Wait Speed = 1
|
||||||
|
|
||||||
|
# Setting type: Single
|
||||||
|
# Default value: 1
|
||||||
|
# Acceptable value range: From 0 to 10
|
||||||
|
Hit Dead Wait Speed = 1
|
||||||
|
|
||||||
|
[Direction Rate Settings]
|
||||||
|
|
||||||
|
## When Hit Direction < -0.5 Active Hit Left
|
||||||
|
# Setting type: Single
|
||||||
|
# Default value: -0.5
|
||||||
|
# Acceptable value range: From -1 to 1
|
||||||
|
Hit Left = -0.5
|
||||||
|
|
||||||
|
## When Hit Direction > 0.5 Active Hit Right
|
||||||
|
# Setting type: Single
|
||||||
|
# Default value: 0.5
|
||||||
|
# Acceptable value range: From -1 to 1
|
||||||
|
Hit Right = 0.5
|
||||||
|
|
||||||
|
[Font Styles Settings]
|
||||||
|
|
||||||
|
# Setting type: FontStyles
|
||||||
|
# Default value: Normal
|
||||||
|
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||||
|
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||||
|
Damage = Normal
|
||||||
|
|
||||||
|
# Setting type: FontStyles
|
||||||
|
# Default value: Normal
|
||||||
|
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||||
|
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||||
|
Armor Damage = Normal
|
||||||
|
|
||||||
|
[Hit Color Settings]
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: FFFFFFFF
|
||||||
|
Damage = FFFFFFFF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: 0080CCFF
|
||||||
|
Armor Damage = 0080CCFF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: FF0000FF
|
||||||
|
Dead = FF0000FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: FF4C00FF
|
||||||
|
Head = FF4C00FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: FF0000FF
|
||||||
|
Damage Info = FF0000FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: 0080CCFF
|
||||||
|
Armor Damage Info = 0080CCFF
|
||||||
|
|
||||||
|
[Main Settings]
|
||||||
|
|
||||||
|
# Setting type: String
|
||||||
|
# Default value:
|
||||||
|
Draw Test Hit =
|
||||||
|
|
||||||
|
# Setting type: String
|
||||||
|
# Default value:
|
||||||
|
Test Hit =
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: true
|
||||||
|
Hit HUD display = false
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
Hit Damage HUD display = false
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
Hit Head Separate Color = false
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: true
|
||||||
|
Hit Direction = false
|
||||||
|
|
||||||
|
[Position Rotation Scale Settings]
|
||||||
|
|
||||||
|
# Setting type: Vector2
|
||||||
|
# Default value: {"x":12.0,"y":12.0}
|
||||||
|
Hit Anchored Position = {"x":12.0,"y":12.0}
|
||||||
|
|
||||||
|
# Setting type: Vector2
|
||||||
|
# Default value: {"x":3.0,"y":12.0}
|
||||||
|
Hit Size Delta = {"x":3.0,"y":12.0}
|
||||||
|
|
||||||
|
# Setting type: Vector2
|
||||||
|
# Default value: {"x":1.0,"y":1.0}
|
||||||
|
Hit Local Scale = {"x":1.0,"y":1.0}
|
||||||
|
|
||||||
|
# Setting type: Vector2
|
||||||
|
# Default value: {"x":3.0,"y":16.0}
|
||||||
|
Hit Head Size Delta = {"x":3.0,"y":16.0}
|
||||||
|
|
||||||
|
# Setting type: Vector2
|
||||||
|
# Default value: {"x":30.0,"y":0.0}
|
||||||
|
Hit Damage Anchored Position = {"x":30.0,"y":0.0}
|
||||||
|
|
||||||
|
# Setting type: Vector2
|
||||||
|
# Default value: {"x":80.0,"y":34.0}
|
||||||
|
Hit Damage Size Delta = {"x":80.0,"y":34.0}
|
||||||
|
|
||||||
|
# Setting type: Vector2
|
||||||
|
# Default value: {"x":1.0,"y":1.0}
|
||||||
|
Hit Damage Local Scale = {"x":1.0,"y":1.0}
|
||||||
|
|
||||||
|
# Setting type: Vector3
|
||||||
|
# Default value: {"x":0.0,"y":0.0,"z":45.0}
|
||||||
|
Hit Rotation = {"x":0.0,"y":0.0,"z":45.0}
|
||||||
|
|
|
@ -0,0 +1,241 @@
|
||||||
|
## Settings file was created by plugin GamePanelHUDKill v3.2.0
|
||||||
|
## Plugin GUID: com.kmyuhkyuk.GamePanelHUDKill
|
||||||
|
|
||||||
|
[Animation Speed Settings]
|
||||||
|
|
||||||
|
# Setting type: Single
|
||||||
|
# Default value: 1
|
||||||
|
# Acceptable value range: From 0 to 10
|
||||||
|
Kill Text Wait Speed = 1
|
||||||
|
|
||||||
|
# Setting type: Single
|
||||||
|
# Default value: 1
|
||||||
|
# Acceptable value range: From 0 to 10
|
||||||
|
Exp Wait Speed = 1
|
||||||
|
|
||||||
|
## Single character input speed (unit s)
|
||||||
|
# Setting type: Single
|
||||||
|
# Default value: 0.01
|
||||||
|
# Acceptable value range: From 0 to 10
|
||||||
|
Kill Text Input Speed = 0.01
|
||||||
|
|
||||||
|
## Single character input speed (unit s)
|
||||||
|
# Setting type: Single
|
||||||
|
# Default value: 0.01
|
||||||
|
# Acceptable value range: From 0 to 10
|
||||||
|
Kill Text 2 Input Speed = 0.01
|
||||||
|
|
||||||
|
## Play Text to Text2 ago Wait Time (unit s)
|
||||||
|
# Setting type: Single
|
||||||
|
# Default value: 0.5
|
||||||
|
# Acceptable value range: From 0 to 10
|
||||||
|
Kill Text 2 Wait Time = 0.5
|
||||||
|
|
||||||
|
[Distance Settings]
|
||||||
|
|
||||||
|
## When Kill distance >= How many meters display
|
||||||
|
# Setting type: Single
|
||||||
|
# Default value: 100
|
||||||
|
# Acceptable value range: From 0 to 1000
|
||||||
|
Kill Distance display = 100
|
||||||
|
|
||||||
|
[Font Styles Settings]
|
||||||
|
|
||||||
|
# Setting type: FontStyles
|
||||||
|
# Default value: Bold
|
||||||
|
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||||
|
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||||
|
Kill Info = Bold
|
||||||
|
|
||||||
|
# Setting type: FontStyles
|
||||||
|
# Default value: Bold
|
||||||
|
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||||
|
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||||
|
Kill Distance = Bold
|
||||||
|
|
||||||
|
# Setting type: FontStyles
|
||||||
|
# Default value: Normal
|
||||||
|
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||||
|
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||||
|
Kill Streak = Normal
|
||||||
|
|
||||||
|
# Setting type: FontStyles
|
||||||
|
# Default value: Normal
|
||||||
|
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||||
|
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||||
|
Kill Other = Normal
|
||||||
|
|
||||||
|
# Setting type: FontStyles
|
||||||
|
# Default value: Normal
|
||||||
|
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||||
|
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||||
|
Kill Xp = Normal
|
||||||
|
|
||||||
|
# Setting type: FontStyles
|
||||||
|
# Default value: Normal
|
||||||
|
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||||
|
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||||
|
Exp = Normal
|
||||||
|
|
||||||
|
[Kill Color Settings]
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: FF3333FF
|
||||||
|
Name = FF3333FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: E3E3D6FF
|
||||||
|
Weapon = E3E3D6FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: FFFF00FF
|
||||||
|
Distance = FFFF00FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: E3E3D6FF
|
||||||
|
Level = E3E3D6FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: FFFF00FF
|
||||||
|
Streak = FFFF00FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: 9AD323FF
|
||||||
|
Body Part = 9AD323FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: E3E3D6FF
|
||||||
|
Meters = E3E3D6FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: E3E3D6FF
|
||||||
|
Lvl = E3E3D6FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: E3E3D6FF
|
||||||
|
Xp = E3E3D6FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: E3E3D6FF
|
||||||
|
Stats Streak = E3E3D6FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: E3E3D6FF
|
||||||
|
Other = E3E3D6FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: E3E3D6FF
|
||||||
|
Enemy Down = E3E3D6FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: 00CCFFFF
|
||||||
|
Kill Usec = 00CCFFFF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: FF8000FF
|
||||||
|
Kill Bear = FF8000FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: FFCC00FF
|
||||||
|
Kill Scav = FFCC00FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: FF0000FF
|
||||||
|
Kill Boss = FF0000FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: CC0000FF
|
||||||
|
Kill Follower = CC0000FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: E3E3D6FF
|
||||||
|
Bracket = E3E3D6FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: E3E3D6FF
|
||||||
|
Exp = E3E3D6FF
|
||||||
|
|
||||||
|
[Main Settings]
|
||||||
|
|
||||||
|
# Setting type: String
|
||||||
|
# Default value:
|
||||||
|
Draw Test Kill =
|
||||||
|
|
||||||
|
# Setting type: String
|
||||||
|
# Default value:
|
||||||
|
Test Kill =
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: true
|
||||||
|
Kill HUD display = false
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: true
|
||||||
|
Wait Bottom Kill Destroy = false
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: true
|
||||||
|
Kill Distance display = false
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: true
|
||||||
|
Kill Other display = false
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: true
|
||||||
|
Kill Streak display = false
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: true
|
||||||
|
Kill Xp display = false
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
Kill Level display = false
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
Kill Part display = false
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
Kill Faction display = false
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: true
|
||||||
|
Kill Weapon display = false
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: true
|
||||||
|
Kill Scav Name To En = false
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: true
|
||||||
|
Exp HUD display = false
|
||||||
|
|
||||||
|
[Position Rotation Scale Settings]
|
||||||
|
|
||||||
|
# Setting type: Vector2
|
||||||
|
# Default value: {"x":80.0,"y":-110.0}
|
||||||
|
Kill Anchored Position = {"x":80.0,"y":-110.0}
|
||||||
|
|
||||||
|
# Setting type: Vector2
|
||||||
|
# Default value: {"x":500.0,"y":180.0}
|
||||||
|
Kill Size Delta = {"x":500.0,"y":180.0}
|
||||||
|
|
||||||
|
# Setting type: Vector2
|
||||||
|
# Default value: {"x":1.0,"y":1.0}
|
||||||
|
Kill Local Scale = {"x":1.0,"y":1.0}
|
||||||
|
|
||||||
|
# Setting type: Vector2
|
||||||
|
# Default value: {"x":100.0,"y":-105.0}
|
||||||
|
Exp Anchored Position = {"x":100.0,"y":-105.0}
|
||||||
|
|
||||||
|
# Setting type: Vector2
|
||||||
|
# Default value: {"x":80.0,"y":30.0}
|
||||||
|
Exp Size Delta = {"x":80.0,"y":30.0}
|
||||||
|
|
||||||
|
# Setting type: Vector2
|
||||||
|
# Default value: {"x":1.0,"y":1.0}
|
||||||
|
Exp Local Scale = {"x":1.0,"y":1.0}
|
||||||
|
|
|
@ -0,0 +1,149 @@
|
||||||
|
## Settings file was created by plugin GamePanelHUDWeapon v3.2.0
|
||||||
|
## Plugin GUID: com.kmyuhkyuk.GamePanelHUDWeapon
|
||||||
|
|
||||||
|
[Animation Speed Settings]
|
||||||
|
|
||||||
|
# Setting type: Single
|
||||||
|
# Default value: 1
|
||||||
|
# Acceptable value range: From 0 to 10
|
||||||
|
Weapon Name Auto display Animation Speed = 1
|
||||||
|
|
||||||
|
# Setting type: Single
|
||||||
|
# Default value: 1
|
||||||
|
# Acceptable value range: From 0 to 10
|
||||||
|
Zero Warning Animation Speed = 1
|
||||||
|
|
||||||
|
[Color Settings]
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: E3E3D6FF
|
||||||
|
Current = E3E3D6FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: 969A9BFF
|
||||||
|
Maximum = 969A9BFF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: E3E3D6FF
|
||||||
|
Patron = E3E3D6FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: E3E3D6FF
|
||||||
|
Weapon Name = E3E3D6FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: E3E3D6FF
|
||||||
|
Ammo Type = E3E3D6FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: E3E3D6FF
|
||||||
|
Fire Mode = E3E3D6FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: 99999980
|
||||||
|
Zeros = 99999980
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: BA0000FF
|
||||||
|
Warning = BA0000FF
|
||||||
|
|
||||||
|
[Font Styles Settings]
|
||||||
|
|
||||||
|
# Setting type: FontStyles
|
||||||
|
# Default value: Bold
|
||||||
|
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||||
|
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||||
|
Current = Bold
|
||||||
|
|
||||||
|
# Setting type: FontStyles
|
||||||
|
# Default value: Normal
|
||||||
|
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||||
|
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||||
|
Maximum = Normal
|
||||||
|
|
||||||
|
# Setting type: FontStyles
|
||||||
|
# Default value: Normal
|
||||||
|
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||||
|
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||||
|
Patron = Normal
|
||||||
|
|
||||||
|
# Setting type: FontStyles
|
||||||
|
# Default value: Normal
|
||||||
|
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||||
|
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||||
|
Weapon Name = Normal
|
||||||
|
|
||||||
|
# Setting type: FontStyles
|
||||||
|
# Default value: Normal
|
||||||
|
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||||
|
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||||
|
Ammo Type = Normal
|
||||||
|
|
||||||
|
# Setting type: FontStyles
|
||||||
|
# Default value: Normal
|
||||||
|
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||||
|
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||||
|
Fire Mode = Normal
|
||||||
|
|
||||||
|
[Main Settings]
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: true
|
||||||
|
Weapon HUD display = false
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: true
|
||||||
|
Ammo Type HUD display = false
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: true
|
||||||
|
Fire Mode display = false
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
Weapon Name Always display = false
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
Weapon ShortName = false
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: true
|
||||||
|
Zero Warning Animation = false
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: true
|
||||||
|
Weapon Name Inspect display = false
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: true
|
||||||
|
Weapon Name Auto display = false
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
Hide Game Ammo Panel = false
|
||||||
|
|
||||||
|
[Position Scale Settings]
|
||||||
|
|
||||||
|
# Setting type: Vector2
|
||||||
|
# Default value: {"x":-100.0,"y":40.0}
|
||||||
|
Anchored Position = {"x":-100.0,"y":0.0}
|
||||||
|
|
||||||
|
# Setting type: Vector2
|
||||||
|
# Default value: {"x":1.0,"y":1.0}
|
||||||
|
Local Scale = {"x":1.0,"y":1.0}
|
||||||
|
|
||||||
|
[Warning Rate Settings]
|
||||||
|
|
||||||
|
## When Max Ammo <= 10 and Current Ammo <= 45%, Current Color change to Warning
|
||||||
|
# Setting type: Int32
|
||||||
|
# Default value: 45
|
||||||
|
# Acceptable value range: From 0 to 100
|
||||||
|
Max Ammo Within 10 = 45
|
||||||
|
|
||||||
|
## When Max Ammo > 10 and Current Ammo < 30%, Current Color change to Warning
|
||||||
|
# Setting type: Int32
|
||||||
|
# Default value: 30
|
||||||
|
# Acceptable value range: From 0 to 100
|
||||||
|
Max Ammo Within 100 = 30
|
||||||
|
|
|
@ -0,0 +1,278 @@
|
||||||
|
## Settings file was created by plugin SERVPH's Tarky Menu v1.0
|
||||||
|
## Plugin GUID: com.ssh.tarkymenu
|
||||||
|
|
||||||
|
[Player | Camera]
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
Hide Helmet Overlay = false
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
No Visor Smudge = false
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
No More ScreenShake & Blood = false
|
||||||
|
|
||||||
|
## Description
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
FOV Enabled = false
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: true
|
||||||
|
FOV Applied When Aiming = true
|
||||||
|
|
||||||
|
## Your FOV Amount
|
||||||
|
# Setting type: Single
|
||||||
|
# Default value: 65
|
||||||
|
FOV Amount = 65
|
||||||
|
|
||||||
|
# Setting type: KeyboardShortcut
|
||||||
|
# Default value:
|
||||||
|
FOV Button =
|
||||||
|
|
||||||
|
# Setting type: KeyboardShortcut
|
||||||
|
# Default value:
|
||||||
|
Clearer NVGs Button =
|
||||||
|
|
||||||
|
## Toggle Thermals
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
Clearer NVGs Toggle = false
|
||||||
|
|
||||||
|
# Setting type: KeyboardShortcut
|
||||||
|
# Default value:
|
||||||
|
Thermal Button =
|
||||||
|
|
||||||
|
# Setting type: KeyboardShortcut
|
||||||
|
# Default value:
|
||||||
|
FOV Aiming Button =
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
NVG Color Enabled = false
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: 00FF00FF
|
||||||
|
NVG Color = 00FF00FF
|
||||||
|
|
||||||
|
# Setting type: Vector2
|
||||||
|
# Default value: {"x":-40.0,"y":40.0}
|
||||||
|
Free look Horizontal Limits = {"x":-40.0,"y":40.0}
|
||||||
|
|
||||||
|
# Setting type: Vector2
|
||||||
|
# Default value: {"x":-50.0,"y":20.0}
|
||||||
|
Free look Vertical Limits = {"x":-50.0,"y":20.0}
|
||||||
|
|
||||||
|
[Player | Health]
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
Move While Healing = false
|
||||||
|
|
||||||
|
## Invincibility
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
God mode = true
|
||||||
|
|
||||||
|
## Only ur head and thorax are invincible
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
Demi-God = false
|
||||||
|
|
||||||
|
# Setting type: Single
|
||||||
|
# Default value: 1
|
||||||
|
Damage Multiplier = 1
|
||||||
|
|
||||||
|
# Setting type: KeyboardShortcut
|
||||||
|
# Default value:
|
||||||
|
Heal = F5
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
No Fall Damage = false
|
||||||
|
|
||||||
|
## Once you turn this on. You are unable to turn it off.
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
Disable Metabolism = false
|
||||||
|
|
||||||
|
[Player | Skills]
|
||||||
|
|
||||||
|
## Replenish Stamina Instantly When Its Low
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
Stealth Infinite Stamina = false
|
||||||
|
|
||||||
|
## Always Replenish Stamina Instantly
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
Infinite Stamina = true
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
Instant Search = false
|
||||||
|
|
||||||
|
## Insta-Kills on melee
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
Max Melee = true
|
||||||
|
|
||||||
|
[Player | Weights]
|
||||||
|
|
||||||
|
## Weight, Aiming and other speed limiters are off
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
No Speed Limiters = false
|
||||||
|
|
||||||
|
[Weapon | Recoil]
|
||||||
|
|
||||||
|
## Recoil Control Toggle
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
Recoil Control System = false
|
||||||
|
|
||||||
|
# Setting type: Vector3
|
||||||
|
# Default value: {"x":1.0,"y":1.0,"z":1.0}
|
||||||
|
Recoil Intensity Values = {"x":1.0,"y":1.0,"z":1.0}
|
||||||
|
|
||||||
|
# Setting type: Single
|
||||||
|
# Default value: 1
|
||||||
|
Force Reaction Value = 1
|
||||||
|
|
||||||
|
# Setting type: Single
|
||||||
|
# Default value: 1
|
||||||
|
Motion Reaction Value = 1
|
||||||
|
|
||||||
|
# Setting type: Single
|
||||||
|
# Default value: 1
|
||||||
|
Breath Intensity Value = 1
|
||||||
|
|
||||||
|
# Setting type: Single
|
||||||
|
# Default value: 1
|
||||||
|
Walk Intensity Value = 1
|
||||||
|
|
||||||
|
[Weapons | Animations]
|
||||||
|
|
||||||
|
# Setting type: Single
|
||||||
|
# Default value: 1
|
||||||
|
Draw Speed = 1
|
||||||
|
|
||||||
|
## It usually goes up 1 to 3. Be careful when playing with this.
|
||||||
|
# Setting type: Int32
|
||||||
|
# Default value: 1
|
||||||
|
Weapon Mastery Animation = 1
|
||||||
|
|
||||||
|
# Setting type: Single
|
||||||
|
# Default value: 1
|
||||||
|
Reload Speed = 1
|
||||||
|
|
||||||
|
[Weapons | Misc]
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
Infinite Ammo = true
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
Quick Throw Grenades = false
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
Turn Off Used Casing Deletion = false
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
No Jam & Overheat = false
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
All Fire-Modes = false
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
FireRate Changer = false
|
||||||
|
|
||||||
|
# Setting type: Single
|
||||||
|
# Default value: 650
|
||||||
|
FireRate Number = 650
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
Instant Mag Packing = false
|
||||||
|
|
||||||
|
[World | AI]
|
||||||
|
|
||||||
|
# Setting type: KeyboardShortcut
|
||||||
|
# Default value:
|
||||||
|
TP All AI To U =
|
||||||
|
|
||||||
|
# Setting type: KeyboardShortcut
|
||||||
|
# Default value:
|
||||||
|
TP All Bosses To U =
|
||||||
|
|
||||||
|
# Setting type: KeyboardShortcut
|
||||||
|
# Default value:
|
||||||
|
TP All Usec To You =
|
||||||
|
|
||||||
|
# Setting type: KeyboardShortcut
|
||||||
|
# Default value:
|
||||||
|
TP All Bear To You =
|
||||||
|
|
||||||
|
# Setting type: KeyboardShortcut
|
||||||
|
# Default value:
|
||||||
|
TP All Scav To You =
|
||||||
|
|
||||||
|
# Setting type: KeyboardShortcut
|
||||||
|
# Default value:
|
||||||
|
TP AI To Crosshair =
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
TP AI To Crosshair Bool = false
|
||||||
|
|
||||||
|
# Setting type: KeyboardShortcut
|
||||||
|
# Default value:
|
||||||
|
Visually Impaired Mode =
|
||||||
|
|
||||||
|
# Setting type: Single
|
||||||
|
# Default value: 1
|
||||||
|
AI Color Brightness = 1
|
||||||
|
|
||||||
|
# Setting type: Single
|
||||||
|
# Default value: 1
|
||||||
|
AI Color Alpha = 1
|
||||||
|
|
||||||
|
[World | Misc]
|
||||||
|
|
||||||
|
# Setting type: KeyboardShortcut
|
||||||
|
# Default value:
|
||||||
|
Summon Extract Train =
|
||||||
|
|
||||||
|
# Setting type: KeyboardShortcut
|
||||||
|
# Default value:
|
||||||
|
Turn On BSG Snow =
|
||||||
|
|
||||||
|
# Setting type: KeyboardShortcut
|
||||||
|
# Default value:
|
||||||
|
Drop All Raid Items =
|
||||||
|
|
||||||
|
# Setting type: KeyboardShortcut
|
||||||
|
# Default value:
|
||||||
|
Unlock Doors =
|
||||||
|
|
||||||
|
# Setting type: KeyboardShortcut
|
||||||
|
# Default value:
|
||||||
|
Turn On Power =
|
||||||
|
|
||||||
|
## HERES JOHNNY!!!
|
||||||
|
# Setting type: KeyboardShortcut
|
||||||
|
# Default value:
|
||||||
|
Breach Any Door =
|
||||||
|
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
All Keycards Work On Labs = false
|
||||||
|
|
|
@ -0,0 +1,77 @@
|
||||||
|
## Settings file was created by plugin acidphantasm-MoreTagColours v1.2.0
|
||||||
|
## Plugin GUID: phantasm.acid.moretagcolours
|
||||||
|
|
||||||
|
[Config]
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: D90000FF
|
||||||
|
Colour 01 = D90000FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: D98000FF
|
||||||
|
Colour 02 = D98000FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: D9D900FF
|
||||||
|
Colour 03 = D9D900FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: 39D900FF
|
||||||
|
Colour 04 = 39D900FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: 00D9C2FF
|
||||||
|
Colour 05 = 00D9C2FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: 0087D9FF
|
||||||
|
Colour 06 = 0087D9FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: 1A00D9FF
|
||||||
|
Colour 07 = 1A00D9FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: 7600D9FF
|
||||||
|
Colour 08 = 7600D9FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: D9008CFF
|
||||||
|
Colour 09 = D9008CFF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: 591F1FFF
|
||||||
|
Colour 10 = 591F1FFF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: 2E1B06FF
|
||||||
|
Colour 11 = 2E1B06FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: 59441FFF
|
||||||
|
Colour 12 = 59441FFF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: 1B5411FF
|
||||||
|
Colour 13 = 1B5411FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: 1F453FFF
|
||||||
|
Colour 14 = 1F453FFF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: 123859FF
|
||||||
|
Colour 15 = 123859FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: 110C40FF
|
||||||
|
Colour 16 = 110C40FF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: 2A0D4DFF
|
||||||
|
Colour 17 = 2A0D4DFF
|
||||||
|
|
||||||
|
# Setting type: Color
|
||||||
|
# Default value: 470C2DFF
|
||||||
|
Colour 18 = 470C2DFF
|
||||||
|
|
|
@ -0,0 +1,38 @@
|
||||||
|
## Settings file was created by plugin DrakiaXYZ-BotDebug v1.5.0
|
||||||
|
## Plugin GUID: xyz.drakia.botdebug
|
||||||
|
|
||||||
|
[Main Settings]
|
||||||
|
|
||||||
|
## Turn Off/On
|
||||||
|
# Setting type: Boolean
|
||||||
|
# Default value: false
|
||||||
|
Enable = true
|
||||||
|
|
||||||
|
## Set the bot monitor mode
|
||||||
|
# Setting type: BotInfoMode
|
||||||
|
# Default value: Behaviour
|
||||||
|
# Acceptable values: Minimized, Behaviour, BattleState, Health, Specials, Custom, BigBrainLayer, BigBrainLogic
|
||||||
|
ActiveMode = Behaviour
|
||||||
|
|
||||||
|
## Key to switch to the next Monitor Mode
|
||||||
|
# Setting type: KeyboardShortcut
|
||||||
|
# Default value: F10
|
||||||
|
NextModeKey = F10
|
||||||
|
|
||||||
|
## Key to switch to the previous Monitor Mode
|
||||||
|
# Setting type: KeyboardShortcut
|
||||||
|
# Default value: F9
|
||||||
|
PrevModeKey = F9
|
||||||
|
|
||||||
|
## Max distance to draw a bot's debug box
|
||||||
|
# Setting type: Int32
|
||||||
|
# Default value: 1500
|
||||||
|
# Acceptable value range: From 0 to 2000
|
||||||
|
MaxDrawDistance = 1500
|
||||||
|
|
||||||
|
## Font Size
|
||||||
|
# Setting type: Int32
|
||||||
|
# Default value: 24
|
||||||
|
# Acceptable value range: From 12 to 36
|
||||||
|
FontSize = 24
|
||||||
|
|
Loading…
Reference in New Issue