Added Missing Configs for Mods
This commit is contained in:
parent
26878dc3f2
commit
e9aaa479a1
|
@ -0,0 +1,36 @@
|
|||
## Settings file was created by plugin EFTConfiguration v1.3.0
|
||||
## Plugin GUID: com.kmyuhkyuk.EFTConfiguration
|
||||
|
||||
[Main Settings]
|
||||
|
||||
# Setting type: KeyboardShortcut
|
||||
# Default value: Home
|
||||
Configuration Shortcut = Home
|
||||
|
||||
# Setting type: Vector2
|
||||
# Default value: {"x":0.0,"y":0.0}
|
||||
Default Position = {"x":0.0,"y":0.0}
|
||||
|
||||
## Description position offset from Mouse position
|
||||
# Setting type: Vector2
|
||||
# Default value: {"x":0.0,"y":-25.0}
|
||||
Description Position Offset = {"x":0.0,"y":-25.0}
|
||||
|
||||
## Preferred language, if not available will tried English, if still not available than return original text
|
||||
# Setting type: String
|
||||
# Default value: En
|
||||
# Acceptable values: Cz, De, En, Es, Fr, Ge, Hu, It, Jp, Ko, Nl, Pl, Pt, Ru, Sk, Sv, Tr, Zh
|
||||
Language = En
|
||||
|
||||
# Setting type: String
|
||||
# Default value:
|
||||
Search =
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
Advanced = false
|
||||
|
||||
# Setting type: Int32
|
||||
# Default value: 29997
|
||||
Sorting Order = 29997
|
||||
|
|
@ -0,0 +1,318 @@
|
|||
## Settings file was created by plugin GamePanelHUDCompass v3.2.0
|
||||
## Plugin GUID: com.kmyuhkyuk.GamePanelHUDCompass
|
||||
|
||||
[Animation Speed Settings]
|
||||
|
||||
# Setting type: Single
|
||||
# Default value: 1
|
||||
# Acceptable value range: From 0 to 10
|
||||
Compass Fire Active Speed = 1
|
||||
|
||||
# Setting type: Single
|
||||
# Default value: 1
|
||||
# Acceptable value range: From 0 to 10
|
||||
Compass Fire Wait Speed = 1
|
||||
|
||||
# Setting type: Single
|
||||
# Default value: 1
|
||||
# Acceptable value range: From 0 to 10
|
||||
Compass Fire To Small Speed = 1
|
||||
|
||||
# Setting type: Single
|
||||
# Default value: 1
|
||||
# Acceptable value range: From 0 to 10
|
||||
Compass Fire Small Wait Speed = 1
|
||||
|
||||
# Setting type: Single
|
||||
# Default value: 0.2
|
||||
# Acceptable value range: From 0 to 10
|
||||
Immersive Compass Wait Time = 0.2
|
||||
|
||||
[Color Settings]
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: FFFFFFFF
|
||||
Arrow = FFFFFFFF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: E3E3D6FF
|
||||
Azimuths = E3E3D6FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: E3E3D6FF
|
||||
Azimuths Angle = E3E3D6FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: E3E3D6FF
|
||||
Direction = E3E3D6FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: E3E3D6FF
|
||||
Angle = E3E3D6FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: FF0000FF
|
||||
Compass Fire = FF0000FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: 800000FF
|
||||
Compass Fire Outline = 800000FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: FF8000FF
|
||||
Compass Boss Fire = FF8000FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: FF4C00FF
|
||||
Compass Boss Fire Outline = FF4C00FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: 00FFFFFF
|
||||
Compass Follower Fire = 00FFFFFF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: 00B2FFFF
|
||||
Compass Follower Outline = 00B2FFFF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: E3E3D6FF
|
||||
Compass Static Name = E3E3D6FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: E3E3D6FF
|
||||
Compass Static Description = E3E3D6FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: E3E3D6FF
|
||||
Compass Static Optional = E3E3D6FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: E3E3D6FF
|
||||
Compass Static Requirements = E3E3D6FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: E3E3D6FF
|
||||
Compass Static Distance = E3E3D6FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: E3E3D6FF
|
||||
Compass Static Meters = E3E3D6FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: FF8000FF
|
||||
Compass Static InZone = FF8000FF
|
||||
|
||||
[Font Styles Settings]
|
||||
|
||||
# Setting type: FontStyles
|
||||
# Default value: Normal
|
||||
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||
Azimuths Angle = Normal
|
||||
|
||||
# Setting type: FontStyles
|
||||
# Default value: Bold
|
||||
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||
Direction = Bold
|
||||
|
||||
# Setting type: FontStyles
|
||||
# Default value: Bold
|
||||
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||
Angle = Bold
|
||||
|
||||
# Setting type: FontStyles
|
||||
# Default value: Normal
|
||||
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||
Compass Fire Direction = Normal
|
||||
|
||||
# Setting type: FontStyles
|
||||
# Default value: Bold
|
||||
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||
Compass Static Name = Bold
|
||||
|
||||
# Setting type: FontStyles
|
||||
# Default value: Normal
|
||||
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||
Compass Static Description = Normal
|
||||
|
||||
# Setting type: FontStyles
|
||||
# Default value: Bold
|
||||
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||
Compass Static Distance = Bold
|
||||
|
||||
[Main Settings]
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Compass HUD display = false
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Compass Angle HUD display = true
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Compass Fire HUD display = false
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Compass Fire Direction HUD display = true
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Compass Fire Hide Silenced = true
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Compass Fire Dead Destroy = true
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Compass Static HUD display = true
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Compass Static Airdrop display = true
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Compass Static Exfiltration display = true
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Compass Static Quest display = true
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Compass Static Info HUD display = true
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Compass Static Distance HUD display = true
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Compass Static InZone HUD display = true
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
Compass Static Hide Requirements = false
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
Compass Static Hide Optional = false
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Compass Static Hide Already Searched Airdrop = true
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Compass Auto Size Delta = true
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Compass Static Info Auto Size Delta = true
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
Immersive Compass = false
|
||||
|
||||
[Other Settings]
|
||||
|
||||
## Fire distance <= How many meters display
|
||||
# Setting type: Single
|
||||
# Default value: 50
|
||||
# Acceptable value range: From 0 to 1000
|
||||
Compass Fire Max Distance = 50
|
||||
|
||||
# Setting type: Int32
|
||||
# Default value: 20
|
||||
Compass Static Center Point Range = 20
|
||||
|
||||
[Position Scale Settings]
|
||||
|
||||
# Setting type: Vector2
|
||||
# Default value: {"x":0.0,"y":0.0}
|
||||
Anchored Position = {"x":0.0,"y":0.0}
|
||||
|
||||
# Setting type: Vector2
|
||||
# Default value: {"x":600.0,"y":90.0}
|
||||
Size Delta = {"x":600.0,"y":90.0}
|
||||
|
||||
# Setting type: Vector2
|
||||
# Default value: {"x":1.0,"y":1.0}
|
||||
Local Scale = {"x":1.0,"y":1.0}
|
||||
|
||||
# Setting type: Vector2
|
||||
# Default value: {"x":25.0,"y":25.0}
|
||||
Compass Fire Size Delta = {"x":25.0,"y":25.0}
|
||||
|
||||
# Setting type: Vector2
|
||||
# Default value: {"x":26.0,"y":26.0}
|
||||
Compass Fire Outline Size Delta = {"x":26.0,"y":26.0}
|
||||
|
||||
# Setting type: Vector2
|
||||
# Default value: {"x":15.0,"y":-63.0}
|
||||
Compass Fire Direction Anchored Position = {"x":15.0,"y":-63.0}
|
||||
|
||||
# Setting type: Vector2
|
||||
# Default value: {"x":1.0,"y":1.0}
|
||||
Compass Fire Direction Local Scale = {"x":1.0,"y":1.0}
|
||||
|
||||
# Setting type: Vector2
|
||||
# Default value: {"x":0.0,"y":-15.0}
|
||||
Compass Static Info Anchored Position = {"x":0.0,"y":-15.0}
|
||||
|
||||
# Setting type: Vector2
|
||||
# Default value: {"x":240.0,"y":70.0}
|
||||
Compass Static Info Size Delta = {"x":240.0,"y":70.0}
|
||||
|
||||
# Setting type: Vector2
|
||||
# Default value: {"x":1.0,"y":1.0}
|
||||
Compass Static Info Local Scale = {"x":1.0,"y":1.0}
|
||||
|
||||
# Setting type: Single
|
||||
# Default value: 8
|
||||
Compass Fire Height = 8
|
||||
|
||||
# Setting type: Single
|
||||
# Default value: 5
|
||||
Compass Static Height = 5
|
||||
|
||||
[Quest Display Settings]
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
FindItem = true
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
LeaveItemAtLocation = true
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
PlaceBeacon = true
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
VisitPlace = true
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
InZone = true
|
||||
|
||||
[Rate Settings]
|
||||
|
||||
## Screen percentage
|
||||
# Setting type: Int32
|
||||
# Default value: 30
|
||||
# Acceptable value range: From 0 to 100
|
||||
Auto Size Delta Rate = 30
|
||||
|
|
@ -0,0 +1,9 @@
|
|||
## Settings file was created by plugin GamePanelHUDCore v3.2.0
|
||||
## Plugin GUID: com.kmyuhkyuk.GamePanelHUDCore
|
||||
|
||||
[Main Settings]
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
All HUD Always display = false
|
||||
|
|
@ -0,0 +1,69 @@
|
|||
## Settings file was created by plugin GamePanelHUDGrenade v3.2.0
|
||||
## Plugin GUID: com.kmyuhkyuk.GamePanelHUDGrenade
|
||||
|
||||
[Color Settings]
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: E3E3D6FF
|
||||
Frag = E3E3D6FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: E3E3D6FF
|
||||
Stun = E3E3D6FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: E3E3D6FF
|
||||
Smoke = E3E3D6FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: BA0000FF
|
||||
Warning = BA0000FF
|
||||
|
||||
[Font Styles Settings]
|
||||
|
||||
# Setting type: FontStyles
|
||||
# Default value: Normal
|
||||
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||
Frag = Normal
|
||||
|
||||
# Setting type: FontStyles
|
||||
# Default value: Normal
|
||||
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||
Stun = Normal
|
||||
|
||||
# Setting type: FontStyles
|
||||
# Default value: Normal
|
||||
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||
Smoke = Normal
|
||||
|
||||
[Main Settings]
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Grenade HUD display = false
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
Merge All Grenade Count = false
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
Grenade Count Zero Warning = false
|
||||
|
||||
[Position Scale Settings]
|
||||
|
||||
# Setting type: Vector2
|
||||
# Default value: {"x":-75.0,"y":5.0}
|
||||
Anchored Position = {"x":-75.0,"y":5.0}
|
||||
|
||||
# Setting type: Vector2
|
||||
# Default value: {"x":180.0,"y":30.0}
|
||||
Size Delta = {"x":180.0,"y":30.0}
|
||||
|
||||
# Setting type: Vector2
|
||||
# Default value: {"x":1.0,"y":1.0}
|
||||
Local Scale = {"x":1.0,"y":1.0}
|
||||
|
|
@ -0,0 +1,118 @@
|
|||
## Settings file was created by plugin GamePanelHUDHealth v3.2.0
|
||||
## Plugin GUID: com.kmyuhkyuk.GamePanelHUDHealth
|
||||
|
||||
[Animation Speed Settings]
|
||||
|
||||
# Setting type: Single
|
||||
# Default value: 1
|
||||
# Acceptable value range: From 0 to 10
|
||||
Buff Animation Speed = 1
|
||||
|
||||
[Color Settings]
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: 9AD323FF
|
||||
Health = 9AD323FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: 5CAED7FF
|
||||
Hydration = 5CAED7FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: DADABCFF
|
||||
Energy = DADABCFF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: 969A9BFF
|
||||
Maximum = 969A9BFF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: 99999980
|
||||
Zeros = 99999980
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: BA0000FF
|
||||
Warning = BA0000FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: 59AAD5FF
|
||||
Buff Arrow Up = 59AAD5FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: BA0000FF
|
||||
Buff Arrow Down = BA0000FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: 59AAD5FF
|
||||
Buff Up = 59AAD5FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: BA0000FF
|
||||
Buff Down = BA0000FF
|
||||
|
||||
[Font Styles Settings]
|
||||
|
||||
# Setting type: FontStyles
|
||||
# Default value: Bold
|
||||
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||
Current = Bold
|
||||
|
||||
# Setting type: FontStyles
|
||||
# Default value: Normal
|
||||
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||
Maximum = Normal
|
||||
|
||||
[Main Settings]
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Health HUD display = true
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Buff Rate display = true
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Buff Arrow Animation = true
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
Buff Arrow Animation Reverse = false
|
||||
|
||||
[Position Size Scale Settings]
|
||||
|
||||
# Setting type: Vector2
|
||||
# Default value: {"x":250.0,"y":50.0}
|
||||
Anchored Position = {"x":250.0,"y":50.0}
|
||||
|
||||
# Setting type: Vector2
|
||||
# Default value: {"x":250.0,"y":180.0}
|
||||
Size Delta = {"x":250.0,"y":180.0}
|
||||
|
||||
# Setting type: Vector2
|
||||
# Default value: {"x":1.0,"y":1.0}
|
||||
Local Scale = {"x":1.0,"y":1.0}
|
||||
|
||||
[Warning Rate Settings]
|
||||
|
||||
## When Health < 25%, Current Color change to Warning
|
||||
# Setting type: Int32
|
||||
# Default value: 25
|
||||
# Acceptable value range: From 0 to 100
|
||||
Health = 30
|
||||
|
||||
## When Hydration < 10%, Current Color change to Warning
|
||||
# Setting type: Int32
|
||||
# Default value: 10
|
||||
# Acceptable value range: From 0 to 100
|
||||
Hydration = 25
|
||||
|
||||
## When Energy < 10%, Current Color change to Warning
|
||||
# Setting type: Int32
|
||||
# Default value: 10
|
||||
# Acceptable value range: From 0 to 100
|
||||
Energy = 30
|
||||
|
|
@ -0,0 +1,134 @@
|
|||
## Settings file was created by plugin GamePanelHUDHit v3.2.0
|
||||
## Plugin GUID: com.kmyuhkyuk.GamePanelHUDHit
|
||||
|
||||
[Animation Speed Settings]
|
||||
|
||||
# Setting type: Single
|
||||
# Default value: 1
|
||||
# Acceptable value range: From 0 to 10
|
||||
Hit Active Speed = 1
|
||||
|
||||
# Setting type: Single
|
||||
# Default value: 1
|
||||
# Acceptable value range: From 0 to 10
|
||||
Hit End Wait Speed = 1
|
||||
|
||||
# Setting type: Single
|
||||
# Default value: 1
|
||||
# Acceptable value range: From 0 to 10
|
||||
Hit Dead Wait Speed = 1
|
||||
|
||||
[Direction Rate Settings]
|
||||
|
||||
## When Hit Direction < -0.5 Active Hit Left
|
||||
# Setting type: Single
|
||||
# Default value: -0.5
|
||||
# Acceptable value range: From -1 to 1
|
||||
Hit Left = -0.5
|
||||
|
||||
## When Hit Direction > 0.5 Active Hit Right
|
||||
# Setting type: Single
|
||||
# Default value: 0.5
|
||||
# Acceptable value range: From -1 to 1
|
||||
Hit Right = 0.5
|
||||
|
||||
[Font Styles Settings]
|
||||
|
||||
# Setting type: FontStyles
|
||||
# Default value: Normal
|
||||
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||
Damage = Normal
|
||||
|
||||
# Setting type: FontStyles
|
||||
# Default value: Normal
|
||||
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||
Armor Damage = Normal
|
||||
|
||||
[Hit Color Settings]
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: FFFFFFFF
|
||||
Damage = FFFFFFFF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: 0080CCFF
|
||||
Armor Damage = 0080CCFF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: FF0000FF
|
||||
Dead = FF0000FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: FF4C00FF
|
||||
Head = FF4C00FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: FF0000FF
|
||||
Damage Info = FF0000FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: 0080CCFF
|
||||
Armor Damage Info = 0080CCFF
|
||||
|
||||
[Main Settings]
|
||||
|
||||
# Setting type: String
|
||||
# Default value:
|
||||
Draw Test Hit =
|
||||
|
||||
# Setting type: String
|
||||
# Default value:
|
||||
Test Hit =
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Hit HUD display = false
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
Hit Damage HUD display = false
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
Hit Head Separate Color = false
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Hit Direction = false
|
||||
|
||||
[Position Rotation Scale Settings]
|
||||
|
||||
# Setting type: Vector2
|
||||
# Default value: {"x":12.0,"y":12.0}
|
||||
Hit Anchored Position = {"x":12.0,"y":12.0}
|
||||
|
||||
# Setting type: Vector2
|
||||
# Default value: {"x":3.0,"y":12.0}
|
||||
Hit Size Delta = {"x":3.0,"y":12.0}
|
||||
|
||||
# Setting type: Vector2
|
||||
# Default value: {"x":1.0,"y":1.0}
|
||||
Hit Local Scale = {"x":1.0,"y":1.0}
|
||||
|
||||
# Setting type: Vector2
|
||||
# Default value: {"x":3.0,"y":16.0}
|
||||
Hit Head Size Delta = {"x":3.0,"y":16.0}
|
||||
|
||||
# Setting type: Vector2
|
||||
# Default value: {"x":30.0,"y":0.0}
|
||||
Hit Damage Anchored Position = {"x":30.0,"y":0.0}
|
||||
|
||||
# Setting type: Vector2
|
||||
# Default value: {"x":80.0,"y":34.0}
|
||||
Hit Damage Size Delta = {"x":80.0,"y":34.0}
|
||||
|
||||
# Setting type: Vector2
|
||||
# Default value: {"x":1.0,"y":1.0}
|
||||
Hit Damage Local Scale = {"x":1.0,"y":1.0}
|
||||
|
||||
# Setting type: Vector3
|
||||
# Default value: {"x":0.0,"y":0.0,"z":45.0}
|
||||
Hit Rotation = {"x":0.0,"y":0.0,"z":45.0}
|
||||
|
|
@ -0,0 +1,241 @@
|
|||
## Settings file was created by plugin GamePanelHUDKill v3.2.0
|
||||
## Plugin GUID: com.kmyuhkyuk.GamePanelHUDKill
|
||||
|
||||
[Animation Speed Settings]
|
||||
|
||||
# Setting type: Single
|
||||
# Default value: 1
|
||||
# Acceptable value range: From 0 to 10
|
||||
Kill Text Wait Speed = 1
|
||||
|
||||
# Setting type: Single
|
||||
# Default value: 1
|
||||
# Acceptable value range: From 0 to 10
|
||||
Exp Wait Speed = 1
|
||||
|
||||
## Single character input speed (unit s)
|
||||
# Setting type: Single
|
||||
# Default value: 0.01
|
||||
# Acceptable value range: From 0 to 10
|
||||
Kill Text Input Speed = 0.01
|
||||
|
||||
## Single character input speed (unit s)
|
||||
# Setting type: Single
|
||||
# Default value: 0.01
|
||||
# Acceptable value range: From 0 to 10
|
||||
Kill Text 2 Input Speed = 0.01
|
||||
|
||||
## Play Text to Text2 ago Wait Time (unit s)
|
||||
# Setting type: Single
|
||||
# Default value: 0.5
|
||||
# Acceptable value range: From 0 to 10
|
||||
Kill Text 2 Wait Time = 0.5
|
||||
|
||||
[Distance Settings]
|
||||
|
||||
## When Kill distance >= How many meters display
|
||||
# Setting type: Single
|
||||
# Default value: 100
|
||||
# Acceptable value range: From 0 to 1000
|
||||
Kill Distance display = 100
|
||||
|
||||
[Font Styles Settings]
|
||||
|
||||
# Setting type: FontStyles
|
||||
# Default value: Bold
|
||||
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||
Kill Info = Bold
|
||||
|
||||
# Setting type: FontStyles
|
||||
# Default value: Bold
|
||||
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||
Kill Distance = Bold
|
||||
|
||||
# Setting type: FontStyles
|
||||
# Default value: Normal
|
||||
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||
Kill Streak = Normal
|
||||
|
||||
# Setting type: FontStyles
|
||||
# Default value: Normal
|
||||
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||
Kill Other = Normal
|
||||
|
||||
# Setting type: FontStyles
|
||||
# Default value: Normal
|
||||
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||
Kill Xp = Normal
|
||||
|
||||
# Setting type: FontStyles
|
||||
# Default value: Normal
|
||||
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||
Exp = Normal
|
||||
|
||||
[Kill Color Settings]
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: FF3333FF
|
||||
Name = FF3333FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: E3E3D6FF
|
||||
Weapon = E3E3D6FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: FFFF00FF
|
||||
Distance = FFFF00FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: E3E3D6FF
|
||||
Level = E3E3D6FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: FFFF00FF
|
||||
Streak = FFFF00FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: 9AD323FF
|
||||
Body Part = 9AD323FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: E3E3D6FF
|
||||
Meters = E3E3D6FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: E3E3D6FF
|
||||
Lvl = E3E3D6FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: E3E3D6FF
|
||||
Xp = E3E3D6FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: E3E3D6FF
|
||||
Stats Streak = E3E3D6FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: E3E3D6FF
|
||||
Other = E3E3D6FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: E3E3D6FF
|
||||
Enemy Down = E3E3D6FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: 00CCFFFF
|
||||
Kill Usec = 00CCFFFF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: FF8000FF
|
||||
Kill Bear = FF8000FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: FFCC00FF
|
||||
Kill Scav = FFCC00FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: FF0000FF
|
||||
Kill Boss = FF0000FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: CC0000FF
|
||||
Kill Follower = CC0000FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: E3E3D6FF
|
||||
Bracket = E3E3D6FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: E3E3D6FF
|
||||
Exp = E3E3D6FF
|
||||
|
||||
[Main Settings]
|
||||
|
||||
# Setting type: String
|
||||
# Default value:
|
||||
Draw Test Kill =
|
||||
|
||||
# Setting type: String
|
||||
# Default value:
|
||||
Test Kill =
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Kill HUD display = false
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Wait Bottom Kill Destroy = false
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Kill Distance display = false
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Kill Other display = false
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Kill Streak display = false
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Kill Xp display = false
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
Kill Level display = false
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
Kill Part display = false
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
Kill Faction display = false
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Kill Weapon display = false
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Kill Scav Name To En = false
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Exp HUD display = false
|
||||
|
||||
[Position Rotation Scale Settings]
|
||||
|
||||
# Setting type: Vector2
|
||||
# Default value: {"x":80.0,"y":-110.0}
|
||||
Kill Anchored Position = {"x":80.0,"y":-110.0}
|
||||
|
||||
# Setting type: Vector2
|
||||
# Default value: {"x":500.0,"y":180.0}
|
||||
Kill Size Delta = {"x":500.0,"y":180.0}
|
||||
|
||||
# Setting type: Vector2
|
||||
# Default value: {"x":1.0,"y":1.0}
|
||||
Kill Local Scale = {"x":1.0,"y":1.0}
|
||||
|
||||
# Setting type: Vector2
|
||||
# Default value: {"x":100.0,"y":-105.0}
|
||||
Exp Anchored Position = {"x":100.0,"y":-105.0}
|
||||
|
||||
# Setting type: Vector2
|
||||
# Default value: {"x":80.0,"y":30.0}
|
||||
Exp Size Delta = {"x":80.0,"y":30.0}
|
||||
|
||||
# Setting type: Vector2
|
||||
# Default value: {"x":1.0,"y":1.0}
|
||||
Exp Local Scale = {"x":1.0,"y":1.0}
|
||||
|
|
@ -0,0 +1,149 @@
|
|||
## Settings file was created by plugin GamePanelHUDWeapon v3.2.0
|
||||
## Plugin GUID: com.kmyuhkyuk.GamePanelHUDWeapon
|
||||
|
||||
[Animation Speed Settings]
|
||||
|
||||
# Setting type: Single
|
||||
# Default value: 1
|
||||
# Acceptable value range: From 0 to 10
|
||||
Weapon Name Auto display Animation Speed = 1
|
||||
|
||||
# Setting type: Single
|
||||
# Default value: 1
|
||||
# Acceptable value range: From 0 to 10
|
||||
Zero Warning Animation Speed = 1
|
||||
|
||||
[Color Settings]
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: E3E3D6FF
|
||||
Current = E3E3D6FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: 969A9BFF
|
||||
Maximum = 969A9BFF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: E3E3D6FF
|
||||
Patron = E3E3D6FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: E3E3D6FF
|
||||
Weapon Name = E3E3D6FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: E3E3D6FF
|
||||
Ammo Type = E3E3D6FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: E3E3D6FF
|
||||
Fire Mode = E3E3D6FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: 99999980
|
||||
Zeros = 99999980
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: BA0000FF
|
||||
Warning = BA0000FF
|
||||
|
||||
[Font Styles Settings]
|
||||
|
||||
# Setting type: FontStyles
|
||||
# Default value: Bold
|
||||
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||
Current = Bold
|
||||
|
||||
# Setting type: FontStyles
|
||||
# Default value: Normal
|
||||
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||
Maximum = Normal
|
||||
|
||||
# Setting type: FontStyles
|
||||
# Default value: Normal
|
||||
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||
Patron = Normal
|
||||
|
||||
# Setting type: FontStyles
|
||||
# Default value: Normal
|
||||
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||
Weapon Name = Normal
|
||||
|
||||
# Setting type: FontStyles
|
||||
# Default value: Normal
|
||||
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||
Ammo Type = Normal
|
||||
|
||||
# Setting type: FontStyles
|
||||
# Default value: Normal
|
||||
# Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight
|
||||
# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
|
||||
Fire Mode = Normal
|
||||
|
||||
[Main Settings]
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Weapon HUD display = false
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Ammo Type HUD display = false
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Fire Mode display = false
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
Weapon Name Always display = false
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
Weapon ShortName = false
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Zero Warning Animation = false
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Weapon Name Inspect display = false
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
Weapon Name Auto display = false
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
Hide Game Ammo Panel = false
|
||||
|
||||
[Position Scale Settings]
|
||||
|
||||
# Setting type: Vector2
|
||||
# Default value: {"x":-100.0,"y":40.0}
|
||||
Anchored Position = {"x":-100.0,"y":0.0}
|
||||
|
||||
# Setting type: Vector2
|
||||
# Default value: {"x":1.0,"y":1.0}
|
||||
Local Scale = {"x":1.0,"y":1.0}
|
||||
|
||||
[Warning Rate Settings]
|
||||
|
||||
## When Max Ammo <= 10 and Current Ammo <= 45%, Current Color change to Warning
|
||||
# Setting type: Int32
|
||||
# Default value: 45
|
||||
# Acceptable value range: From 0 to 100
|
||||
Max Ammo Within 10 = 45
|
||||
|
||||
## When Max Ammo > 10 and Current Ammo < 30%, Current Color change to Warning
|
||||
# Setting type: Int32
|
||||
# Default value: 30
|
||||
# Acceptable value range: From 0 to 100
|
||||
Max Ammo Within 100 = 30
|
||||
|
|
@ -0,0 +1,278 @@
|
|||
## Settings file was created by plugin SERVPH's Tarky Menu v1.0
|
||||
## Plugin GUID: com.ssh.tarkymenu
|
||||
|
||||
[Player | Camera]
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
Hide Helmet Overlay = false
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
No Visor Smudge = false
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
No More ScreenShake & Blood = false
|
||||
|
||||
## Description
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
FOV Enabled = false
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: true
|
||||
FOV Applied When Aiming = true
|
||||
|
||||
## Your FOV Amount
|
||||
# Setting type: Single
|
||||
# Default value: 65
|
||||
FOV Amount = 65
|
||||
|
||||
# Setting type: KeyboardShortcut
|
||||
# Default value:
|
||||
FOV Button =
|
||||
|
||||
# Setting type: KeyboardShortcut
|
||||
# Default value:
|
||||
Clearer NVGs Button =
|
||||
|
||||
## Toggle Thermals
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
Clearer NVGs Toggle = false
|
||||
|
||||
# Setting type: KeyboardShortcut
|
||||
# Default value:
|
||||
Thermal Button =
|
||||
|
||||
# Setting type: KeyboardShortcut
|
||||
# Default value:
|
||||
FOV Aiming Button =
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
NVG Color Enabled = false
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: 00FF00FF
|
||||
NVG Color = 00FF00FF
|
||||
|
||||
# Setting type: Vector2
|
||||
# Default value: {"x":-40.0,"y":40.0}
|
||||
Free look Horizontal Limits = {"x":-40.0,"y":40.0}
|
||||
|
||||
# Setting type: Vector2
|
||||
# Default value: {"x":-50.0,"y":20.0}
|
||||
Free look Vertical Limits = {"x":-50.0,"y":20.0}
|
||||
|
||||
[Player | Health]
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
Move While Healing = false
|
||||
|
||||
## Invincibility
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
God mode = true
|
||||
|
||||
## Only ur head and thorax are invincible
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
Demi-God = false
|
||||
|
||||
# Setting type: Single
|
||||
# Default value: 1
|
||||
Damage Multiplier = 1
|
||||
|
||||
# Setting type: KeyboardShortcut
|
||||
# Default value:
|
||||
Heal = F5
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
No Fall Damage = false
|
||||
|
||||
## Once you turn this on. You are unable to turn it off.
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
Disable Metabolism = false
|
||||
|
||||
[Player | Skills]
|
||||
|
||||
## Replenish Stamina Instantly When Its Low
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
Stealth Infinite Stamina = false
|
||||
|
||||
## Always Replenish Stamina Instantly
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
Infinite Stamina = true
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
Instant Search = false
|
||||
|
||||
## Insta-Kills on melee
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
Max Melee = true
|
||||
|
||||
[Player | Weights]
|
||||
|
||||
## Weight, Aiming and other speed limiters are off
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
No Speed Limiters = false
|
||||
|
||||
[Weapon | Recoil]
|
||||
|
||||
## Recoil Control Toggle
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
Recoil Control System = false
|
||||
|
||||
# Setting type: Vector3
|
||||
# Default value: {"x":1.0,"y":1.0,"z":1.0}
|
||||
Recoil Intensity Values = {"x":1.0,"y":1.0,"z":1.0}
|
||||
|
||||
# Setting type: Single
|
||||
# Default value: 1
|
||||
Force Reaction Value = 1
|
||||
|
||||
# Setting type: Single
|
||||
# Default value: 1
|
||||
Motion Reaction Value = 1
|
||||
|
||||
# Setting type: Single
|
||||
# Default value: 1
|
||||
Breath Intensity Value = 1
|
||||
|
||||
# Setting type: Single
|
||||
# Default value: 1
|
||||
Walk Intensity Value = 1
|
||||
|
||||
[Weapons | Animations]
|
||||
|
||||
# Setting type: Single
|
||||
# Default value: 1
|
||||
Draw Speed = 1
|
||||
|
||||
## It usually goes up 1 to 3. Be careful when playing with this.
|
||||
# Setting type: Int32
|
||||
# Default value: 1
|
||||
Weapon Mastery Animation = 1
|
||||
|
||||
# Setting type: Single
|
||||
# Default value: 1
|
||||
Reload Speed = 1
|
||||
|
||||
[Weapons | Misc]
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
Infinite Ammo = true
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
Quick Throw Grenades = false
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
Turn Off Used Casing Deletion = false
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
No Jam & Overheat = false
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
All Fire-Modes = false
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
FireRate Changer = false
|
||||
|
||||
# Setting type: Single
|
||||
# Default value: 650
|
||||
FireRate Number = 650
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
Instant Mag Packing = false
|
||||
|
||||
[World | AI]
|
||||
|
||||
# Setting type: KeyboardShortcut
|
||||
# Default value:
|
||||
TP All AI To U =
|
||||
|
||||
# Setting type: KeyboardShortcut
|
||||
# Default value:
|
||||
TP All Bosses To U =
|
||||
|
||||
# Setting type: KeyboardShortcut
|
||||
# Default value:
|
||||
TP All Usec To You =
|
||||
|
||||
# Setting type: KeyboardShortcut
|
||||
# Default value:
|
||||
TP All Bear To You =
|
||||
|
||||
# Setting type: KeyboardShortcut
|
||||
# Default value:
|
||||
TP All Scav To You =
|
||||
|
||||
# Setting type: KeyboardShortcut
|
||||
# Default value:
|
||||
TP AI To Crosshair =
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
TP AI To Crosshair Bool = false
|
||||
|
||||
# Setting type: KeyboardShortcut
|
||||
# Default value:
|
||||
Visually Impaired Mode =
|
||||
|
||||
# Setting type: Single
|
||||
# Default value: 1
|
||||
AI Color Brightness = 1
|
||||
|
||||
# Setting type: Single
|
||||
# Default value: 1
|
||||
AI Color Alpha = 1
|
||||
|
||||
[World | Misc]
|
||||
|
||||
# Setting type: KeyboardShortcut
|
||||
# Default value:
|
||||
Summon Extract Train =
|
||||
|
||||
# Setting type: KeyboardShortcut
|
||||
# Default value:
|
||||
Turn On BSG Snow =
|
||||
|
||||
# Setting type: KeyboardShortcut
|
||||
# Default value:
|
||||
Drop All Raid Items =
|
||||
|
||||
# Setting type: KeyboardShortcut
|
||||
# Default value:
|
||||
Unlock Doors =
|
||||
|
||||
# Setting type: KeyboardShortcut
|
||||
# Default value:
|
||||
Turn On Power =
|
||||
|
||||
## HERES JOHNNY!!!
|
||||
# Setting type: KeyboardShortcut
|
||||
# Default value:
|
||||
Breach Any Door =
|
||||
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
All Keycards Work On Labs = false
|
||||
|
|
@ -0,0 +1,77 @@
|
|||
## Settings file was created by plugin acidphantasm-MoreTagColours v1.2.0
|
||||
## Plugin GUID: phantasm.acid.moretagcolours
|
||||
|
||||
[Config]
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: D90000FF
|
||||
Colour 01 = D90000FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: D98000FF
|
||||
Colour 02 = D98000FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: D9D900FF
|
||||
Colour 03 = D9D900FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: 39D900FF
|
||||
Colour 04 = 39D900FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: 00D9C2FF
|
||||
Colour 05 = 00D9C2FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: 0087D9FF
|
||||
Colour 06 = 0087D9FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: 1A00D9FF
|
||||
Colour 07 = 1A00D9FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: 7600D9FF
|
||||
Colour 08 = 7600D9FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: D9008CFF
|
||||
Colour 09 = D9008CFF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: 591F1FFF
|
||||
Colour 10 = 591F1FFF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: 2E1B06FF
|
||||
Colour 11 = 2E1B06FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: 59441FFF
|
||||
Colour 12 = 59441FFF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: 1B5411FF
|
||||
Colour 13 = 1B5411FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: 1F453FFF
|
||||
Colour 14 = 1F453FFF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: 123859FF
|
||||
Colour 15 = 123859FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: 110C40FF
|
||||
Colour 16 = 110C40FF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: 2A0D4DFF
|
||||
Colour 17 = 2A0D4DFF
|
||||
|
||||
# Setting type: Color
|
||||
# Default value: 470C2DFF
|
||||
Colour 18 = 470C2DFF
|
||||
|
|
@ -0,0 +1,38 @@
|
|||
## Settings file was created by plugin DrakiaXYZ-BotDebug v1.5.0
|
||||
## Plugin GUID: xyz.drakia.botdebug
|
||||
|
||||
[Main Settings]
|
||||
|
||||
## Turn Off/On
|
||||
# Setting type: Boolean
|
||||
# Default value: false
|
||||
Enable = true
|
||||
|
||||
## Set the bot monitor mode
|
||||
# Setting type: BotInfoMode
|
||||
# Default value: Behaviour
|
||||
# Acceptable values: Minimized, Behaviour, BattleState, Health, Specials, Custom, BigBrainLayer, BigBrainLogic
|
||||
ActiveMode = Behaviour
|
||||
|
||||
## Key to switch to the next Monitor Mode
|
||||
# Setting type: KeyboardShortcut
|
||||
# Default value: F10
|
||||
NextModeKey = F10
|
||||
|
||||
## Key to switch to the previous Monitor Mode
|
||||
# Setting type: KeyboardShortcut
|
||||
# Default value: F9
|
||||
PrevModeKey = F9
|
||||
|
||||
## Max distance to draw a bot's debug box
|
||||
# Setting type: Int32
|
||||
# Default value: 1500
|
||||
# Acceptable value range: From 0 to 2000
|
||||
MaxDrawDistance = 1500
|
||||
|
||||
## Font Size
|
||||
# Setting type: Int32
|
||||
# Default value: 24
|
||||
# Acceptable value range: From 12 to 36
|
||||
FontSize = 24
|
||||
|
Loading…
Reference in New Issue