{ "Name": "Wreckless", "Description": "This personality tends to sprint at their enemies, and will very frequently scream at everyone - Usually both at the same time. More Aggressive than Gigachads.", "Assignment": { "Enabled": true, "CanBeRandomlyAssigned": true, "RandomlyAssignedChance": 4.0, "MinLevel": 0.0, "MaxLevel": 100.0, "PowerLevelScaleStart": 250.0, "PowerLevelScaleEnd": 500.0, "InverseScale": false, "PowerLevelMin": 250.0, "PowerLevelMax": 1000.0, "MaxChanceIfMeetRequirements": 5.0, "AllowedTypes": [ "assault", "assaultGroup", "crazyAssaultEvent", "pmcUSEC", "pmcBEAR", "cursedAssault", "bossKnight", "followerBigPipe", "followerBirdEye", "exUsec", "pmcBot", "arenaFighterEvent", "sectantPriest", "sectantWarrior", "bossKilla", "bossPartisan", "bossBully", "followerBully", "bossKojaniy", "followerKojaniy", "bossTagilla", "followerTagilla", "bossSanitar", "followerSanitar", "bossGluhar", "followerGluharSnipe", "followerGluharScout", "followerGluharSecurity", "followerGluharAssault", "bossBoar", "followerBoar", "followerBoarClose1", "followerBoarClose2", "bossBoarSniper", "bossKolontay", "followerKolontayAssault", "followerKolontaySecurity" ] }, "Behavior": { "General": { "AggressionMultiplier": 1.0, "KickOpenAllDoors": true, "HoldGroundBaseTime": 2.0, "HoldGroundMinRandom": 0.75, "HoldGroundMaxRandom": 2.5, "SuppressionResistance": 0.0 }, "Search": { "WillSearchForEnemy": true, "WillSearchFromAudio": true, "HeardFromPeaceBehavior": "Charge", "WillChaseDistantGunshots": true, "AudioStraightDistanceToIgnore": 125.0, "SearchBaseTime": 0.1, "SearchWaitMultiplier": 1.0, "SprintWhileSearchChance": 90.0, "Sneaky": false, "SneakySpeed": 1.0, "SneakyPose": 1.0, "SearchNoEnemySpeed": 1.0, "SearchNoEnemyPose": 1.0, "SearchHasEnemySpeed": 1.0, "SearchHasEnemyPose": 1.0 }, "Rush": { "CanRushEnemyReloadHeal": true, "CanJumpCorners": true, "JumpCornerChance": 60.0, "CanBunnyHop": true, "BunnyHopChance": 10.0 }, "Cover": { "CanShiftCoverPosition": true, "ShiftCoverTimeMultiplier": 0.5, "MoveToCoverNoEnemySpeed": 1.0, "MoveToCoverNoEnemyPose": 1.0, "MoveToCoverHasEnemySpeed": 1.0, "MoveToCoverHasEnemyPose": 1.0 }, "Talk": { "CanTaunt": true, "FrequentTaunt": true, "ConstantTaunt": true, "CanRespondToEnemyVoice": true, "TauntFrequency": 4.0, "TauntChance": 33.0, "TauntMaxDistance": 75.0, "CanFakeDeathRare": true, "FakeDeathChance": 6.0, "CanBegForLife": false } }, "Difficulty": { "VisibleDistCoef": 1.0, "GainSightCoef": 1.0, "ScatteringCoef": 1.0, "HearingDistanceCoef": 1.0, "AggressionCoef": 1.0, "PrecisionSpeedCoef": 1.0, "AccuracySpeedCoef": 1.0 } }