## Settings file was created by plugin GamePanelHUDWeapon v3.2.0 ## Plugin GUID: com.kmyuhkyuk.GamePanelHUDWeapon [Animation Speed Settings] # Setting type: Single # Default value: 1 # Acceptable value range: From 0 to 10 Weapon Name Auto display Animation Speed = 1 # Setting type: Single # Default value: 1 # Acceptable value range: From 0 to 10 Zero Warning Animation Speed = 1 [Color Settings] # Setting type: Color # Default value: E3E3D6FF Current = E3E3D6FF # Setting type: Color # Default value: 969A9BFF Maximum = 969A9BFF # Setting type: Color # Default value: E3E3D6FF Patron = E3E3D6FF # Setting type: Color # Default value: E3E3D6FF Weapon Name = E3E3D6FF # Setting type: Color # Default value: E3E3D6FF Ammo Type = E3E3D6FF # Setting type: Color # Default value: E3E3D6FF Fire Mode = E3E3D6FF # Setting type: Color # Default value: 99999980 Zeros = 99999980 # Setting type: Color # Default value: BA0000FF Warning = BA0000FF [Font Styles Settings] # Setting type: FontStyles # Default value: Bold # Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight # Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning) Current = Bold # Setting type: FontStyles # Default value: Normal # Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight # Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning) Maximum = Normal # Setting type: FontStyles # Default value: Normal # Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight # Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning) Patron = Normal # Setting type: FontStyles # Default value: Normal # Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight # Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning) Weapon Name = Normal # Setting type: FontStyles # Default value: Normal # Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight # Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning) Ammo Type = Normal # Setting type: FontStyles # Default value: Normal # Acceptable values: Normal, Bold, Italic, Underline, LowerCase, UpperCase, SmallCaps, Strikethrough, Superscript, Subscript, Highlight # Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning) Fire Mode = Normal [Main Settings] # Setting type: Boolean # Default value: true Weapon HUD display = false # Setting type: Boolean # Default value: true Ammo Type HUD display = false # Setting type: Boolean # Default value: true Fire Mode display = false # Setting type: Boolean # Default value: false Weapon Name Always display = false # Setting type: Boolean # Default value: false Weapon ShortName = false # Setting type: Boolean # Default value: true Zero Warning Animation = false # Setting type: Boolean # Default value: true Weapon Name Inspect display = false # Setting type: Boolean # Default value: true Weapon Name Auto display = false # Setting type: Boolean # Default value: false Hide Game Ammo Panel = false [Position Scale Settings] # Setting type: Vector2 # Default value: {"x":-100.0,"y":40.0} Anchored Position = {"x":-100.0,"y":0.0} # Setting type: Vector2 # Default value: {"x":1.0,"y":1.0} Local Scale = {"x":1.0,"y":1.0} [Warning Rate Settings] ## When Max Ammo <= 10 and Current Ammo <= 45%, Current Color change to Warning # Setting type: Int32 # Default value: 45 # Acceptable value range: From 0 to 100 Max Ammo Within 10 = 45 ## When Max Ammo > 10 and Current Ammo < 30%, Current Color change to Warning # Setting type: Int32 # Default value: 30 # Acceptable value range: From 0 to 100 Max Ammo Within 100 = 30