## Settings file was created by plugin acidphantasm-BotPlacementSystem v1.1.1 ## Plugin GUID: com.acidphantasm.botplacementsystem [1. General Settings] ## Max bots allowed on map, value is ignored by certain bots. ## Starting PMCs ignore the cap by default, if you want to change this you must do so in the server config. ## ## Changes do not take effect until next raid. # Setting type: Int32 # Default value: 23 # Acceptable value range: From 1 to 50 Max Bots - Customs = 23 ## Max bots allowed on map, value is ignored by certain bots. ## Starting PMCs ignore the cap by default, if you want to change this you must do so in the server config. ## ## Changes do not take effect until next raid. # Setting type: Int32 # Default value: 13 # Acceptable value range: From 1 to 50 Max Bots - Factory = 13 ## Max bots allowed on map, value is ignored by certain bots. ## Starting PMCs ignore the cap by default, if you want to change this you must do so in the server config. ## ## Changes do not take effect until next raid. # Setting type: Int32 # Default value: 22 # Acceptable value range: From 1 to 50 Max Bots - Interchange = 22 ## Max bots allowed on map, value is ignored by certain bots. ## Starting PMCs ignore the cap by default, if you want to change this you must do so in the server config. ## ## Changes do not take effect until next raid. # Setting type: Int32 # Default value: 19 # Acceptable value range: From 1 to 50 Max Bots - Labs = 19 ## Max bots allowed on map, value is ignored by certain bots. ## Starting PMCs ignore the cap by default, if you want to change this you must do so in the server config. ## ## Changes do not take effect until next raid. # Setting type: Int32 # Default value: 22 # Acceptable value range: From 1 to 50 Max Bots - Lighthouse = 22 ## Max bots allowed on map, value is ignored by certain bots. ## Starting PMCs ignore the cap by default, if you want to change this you must do so in the server config. ## ## Changes do not take effect until next raid. # Setting type: Int32 # Default value: 22 # Acceptable value range: From 1 to 50 Max Bots - Reserve = 22 ## Max bots allowed on map, value is ignored by certain bots. ## Starting PMCs ignore the cap by default, if you want to change this you must do so in the server config. ## ## Changes do not take effect until next raid. # Setting type: Int32 # Default value: 16 # Acceptable value range: From 1 to 50 Max Bots - Ground Zero = 16 ## Max bots allowed on map, value is ignored by certain bots. ## Starting PMCs ignore the cap by default, if you want to change this you must do so in the server config. ## ## Changes do not take effect until next raid. # Setting type: Int32 # Default value: 22 # Acceptable value range: From 1 to 50 Max Bots - Shoreline = 22 ## Max bots allowed on map, value is ignored by certain bots. ## Starting PMCs ignore the cap by default, if you want to change this you must do so in the server config. ## ## Changes do not take effect until next raid. # Setting type: Int32 # Default value: 23 # Acceptable value range: From 1 to 50 Max Bots - Streets = 23 ## Max bots allowed on map, value is ignored by certain bots. ## Starting PMCs ignore the cap by default, if you want to change this you must do so in the server config. ## ## Changes do not take effect until next raid. # Setting type: Int32 # Default value: 22 # Acceptable value range: From 1 to 50 Max Bots - Woods = 22 ## Whether or not bosses will have progressive chances. ## Changes do not take effect until next raid. # Setting type: Boolean # Default value: false Progressive Boss Chances = false ## If a boss fails to spawn, how much to increase their spawn chance by. ## Changes do not take effect until next raid. # Setting type: Int32 # Default value: 5 # Acceptable value range: From 1 to 15 Progressive - Step Increase = 5 ## The value that a bosses chance will reset to if it spawns. ## Changes do not take effect until next raid. # Setting type: Int32 # Default value: 5 # Acceptable value range: From 1 to 25 Progressive - Minimum Chance = 5 ## The maximum value that a boss can have to spawn. ## Changes do not take effect until next raid. # Setting type: Int32 # Default value: 100 # Acceptable value range: From 25 to 100 Progressive - Maximum Chance = 100 [2. PMC Settings] ## How far all PMCs must be from a spawn point for it to be enabled for other PMC spawns. ## Setting this too high will cause PMCs to fail to spawn. # Setting type: Single # Default value: 100 # Acceptable value range: From 10 to 175 Distance Limit - Customs = 100 ## How far all PMCs must be from a spawn point for it to be enabled for other PMC spawns. ## Setting this too high will cause PMCs to fail to spawn. # Setting type: Single # Default value: 30 # Acceptable value range: From 10 to 175 Distance Limit - Factory = 30 ## How far all PMCs must be from a spawn point for it to be enabled for other PMC spawns. ## Setting this too high will cause PMCs to fail to spawn. # Setting type: Single # Default value: 125 # Acceptable value range: From 10 to 175 Distance Limit - Interchange = 125 ## How far all PMCs must be from a spawn point for it to be enabled for other PMC spawns. ## Setting this too high will cause PMCs to fail to spawn. # Setting type: Single # Default value: 40 # Acceptable value range: From 10 to 175 Distance Limit - Labs = 40 ## How far all PMCs must be from a spawn point for it to be enabled for other PMC spawns. ## Setting this too high will cause PMCs to fail to spawn. # Setting type: Single # Default value: 125 # Acceptable value range: From 10 to 175 Distance Limit - Lighthouse = 125 ## How far all PMCs must be from a spawn point for it to be enabled for other PMC spawns. ## Setting this too high will cause PMCs to fail to spawn. # Setting type: Single # Default value: 90 # Acceptable value range: From 10 to 175 Distance Limit - Reserve = 90 ## How far all PMCs must be from a spawn point for it to be enabled for other PMC spawns. ## Setting this too high will cause PMCs to fail to spawn. # Setting type: Single # Default value: 85 # Acceptable value range: From 10 to 175 Distance Limit - GroundZero = 85 ## How far all PMCs must be from a spawn point for it to be enabled for other PMC spawns. ## Setting this too high will cause PMCs to fail to spawn. # Setting type: Single # Default value: 130 # Acceptable value range: From 10 to 175 Distance Limit - Shoreline = 130 ## How far all PMCs must be from a spawn point for it to be enabled for other PMC spawns. ## Setting this too high will cause PMCs to fail to spawn. # Setting type: Single # Default value: 120 # Acceptable value range: From 10 to 175 Distance Limit - Streets = 120 ## How far all PMCs must be from a spawn point for it to be enabled for other PMC spawns. ## Setting this too high will cause PMCs to fail to spawn. # Setting type: Single # Default value: 150 # Acceptable value range: From 10 to 175 Distance Limit - Woods = 150 [3. Scav Settings] ## How many open slots before hard cap to stop spawning additional scavs. ## Ex..If 3, and map cap is 23 - will stop spawning scavs at 20 total. ## This allows PMC waves if enabled to fill the remaining spots. # Setting type: Int32 # Default value: 3 # Acceptable value range: From 0 to 10 Scav Soft Cap = 3 ## How likely a scav spawning later in the raid is a Player Scav. # Setting type: Int32 # Default value: 20 # Acceptable value range: From 0 to 100 PScav Chance = 20 ## How many scavs can spawn in any one zone (excluding Factory/Ground Zero). # Setting type: Int32 # Default value: 2 # Acceptable value range: From 0 to 15 Zone Cap = 2 ## Enables hotzones around maps, more common or quest areas are considered hotzones. # Setting type: Boolean # Default value: false Hotzones = false ## How many scavs can spawn in a hotzone, if you enable hotzones (excluding Factory/Ground Zero). # Setting type: Int32 # Default value: 4 # Acceptable value range: From 0 to 15 Hotzone Cap = 4 ## How likely a scav is to spawn in a hotzone (excluding Factory/Ground Zero). # Setting type: Int32 # Default value: 20 # Acceptable value range: From 0 to 100 Hotzone Chance = 20 ## How far PMCs must be from a spawn point for it to be enabled for Scav spawns. ## Setting this too high will cause Scavs to fail to spawn. # Setting type: Single # Default value: 45 # Acceptable value range: From 5 to 50 Distance Limit - Customs = 45 ## How far PMCs must be from a spawn point for it to be enabled for Scav spawns. ## Setting this too high will cause Scavs to fail to spawn. # Setting type: Single # Default value: 30 # Acceptable value range: From 5 to 50 Distance Limit - Factory = 30 ## How far PMCs must be from a spawn point for it to be enabled for Scav spawns. ## Setting this too high will cause Scavs to fail to spawn. # Setting type: Single # Default value: 45 # Acceptable value range: From 1 to 50 Distance Limit - Interchange = 45 ## How far PMCs must be from a spawn point for it to be enabled for Scav spawns. ## Setting this too high will cause Scavs to fail to spawn. # Setting type: Single # Default value: 40 # Acceptable value range: From 1 to 50 Distance Limit - Labs = 40 ## How far PMCs must be from a spawn point for it to be enabled for Scav spawns. ## Setting this too high will cause Scavs to fail to spawn. # Setting type: Single # Default value: 45 # Acceptable value range: From 1 to 50 Distance Limit - Lighthouse = 45 ## How far PMCs must be from a spawn point for it to be enabled for Scav spawns. ## Setting this too high will cause Scavs to fail to spawn. # Setting type: Single # Default value: 45 # Acceptable value range: From 1 to 50 Distance Limit - Reserve = 45 ## How far PMCs must be from a spawn point for it to be enabled for Scav spawns. ## Setting this too high will cause Scavs to fail to spawn. # Setting type: Single # Default value: 45 # Acceptable value range: From 1 to 50 Distance Limit - GroundZero = 45 ## How far PMCs must be from a spawn point for it to be enabled for Scav spawns. ## Setting this too high will cause Scavs to fail to spawn. # Setting type: Single # Default value: 45 # Acceptable value range: From 1 to 50 Distance Limit - Shoreline = 45 ## How far PMCs must be from a spawn point for it to be enabled for Scav spawns. ## Setting this too high will cause Scavs to fail to spawn. # Setting type: Single # Default value: 45 # Acceptable value range: From 1 to 50 Distance Limit - Streets = 45 ## How far PMCs must be from a spawn point for it to be enabled for Scav spawns. ## Setting this too high will cause Scavs to fail to spawn. # Setting type: Single # Default value: 45 # Acceptable value range: From 1 to 50 Distance Limit - Woods = 45