## Settings file was created by plugin FOVFix v3.0.0 ## Plugin GUID: FOVFix [.0. Testing] # Setting type: Single # Default value: 1 # Acceptable value range: From -5000 to 5000 test 1 = 1 # Setting type: Single # Default value: 1 # Acceptable value range: From -5000 to 5000 test 2 = 1 # Setting type: Single # Default value: 1 # Acceptable value range: From -5000 to 5000 test 3 = 1 # Setting type: Single # Default value: 1 # Acceptable value range: From -5000 to 5000 test 4 = 1 [1. Player Camera ADS FOV] ## Lower Multi = Lower FOV So More Zoom. # Setting type: Single # Default value: 1 # Acceptable value range: From 0.6 to 1.25 Optic FOV Multi = 0.7 ## Lower Multi = Lower FOV So More Zoom. # Setting type: Single # Default value: 1 # Acceptable value range: From 0.6 to 1.25 Unmagnified Sight FOV Multi = 1 [2. ADS Player Camera Position] ## Distance Of The Camera To Optics When ADSed. Lower = Closer To Optic. # Setting type: Single # Default value: 0 # Acceptable value range: From -0.2 to 0.2 Optic Camera Distance Offset = 0 ## Distance Of The Camera To Sights When ADSed. Lower = Closer To Optic. # Setting type: Single # Default value: 0.02 # Acceptable value range: From -0.2 to 0.2 Non-Optic Camera Distance Offset = 0.02 ## Distance Of The Camera To Sights When ADSed. Lower = Closer To Optic. # Setting type: Single # Default value: 0.01 # Acceptable value range: From -0.2 to 0.2 Pistol Camera Distance Offset = 0.01 ## Distance Of The Camera To Sights When ADSed. Lower = Closer To Optic. Set Till Left Shoulder Offset Matches Right Shoulder, Will Depend On Your Set Up. Does Not Apply If Realism Stances Are Enabled. # Setting type: Single # Default value: 0 # Acceptable value range: From -1 to 1 Left Shoulder Offset = 0 [3. Toggleable Zoom] ## Toggle To Zoom. # Setting type: KeyboardShortcut # Default value: M Zoom Toggle = M ## Change Zoom To A Hold Keybind. # Setting type: Boolean # Default value: true Hold To Zoom = true ## Toggle Zoom Will Activated When Holding Breath Only. # Setting type: Boolean # Default value: false Enable Toggle Zoom On Hold-Breath = false ## FOV Multiplier When Aiming With Optic. # Setting type: Single # Default value: 0.9 # Acceptable value range: From 0.5 to 1.25 Optics Toggle FOV Multi = 0.9 ## FOV Multiplier When Aiming with Non-Optic Or Not Aiming. # Setting type: Single # Default value: 0.8 # Acceptable value range: From 0.51 to 1.25 Non-Optics Toggle FOV Multi = 0.8 ## FOV Multiplier When Aiming with Non-Optic Or Not Aiming. # Setting type: Single # Default value: 0.8 # Acceptable value range: From 0.5 to 1.25 Un-Aimed Toggle FOV Multi = 0.8 [5. Camera Speed.] ## Global Multi For The Speed Of ADS Camera Transitions For Rifles Without Optics. A Low Value Can Be Used To Smoothen Out The Overly Snappy Transitions Some Scope And Weapon Combinations Can Have At High FOV. # Setting type: Single # Default value: 1 # Acceptable value range: From 0 to 10 Rfile Camera Speed = 1.2 ## Global Multi For The Speed Of ADS Camera Transitions For Pistols. A Low Value Can Be Used To Smoothen Out The Overly Snappy Transitions Some Weapons Can Have At High FOV. # Setting type: Single # Default value: 1 # Acceptable value range: From 0 to 10 Pistol Camera Speed = 1 ## Global Multi For The Speed Of ADS Camera Transitions For Rifels With Optics. A Low Value Can Be Used To Smoothen Out The Overly Snappy Transitions Some Scope And Weapon Combinations Can Have At High FOV. # Setting type: Single # Default value: 1 # Acceptable value range: From 0 to 10 Optic Camera Speed = 1 ## The Speed Of The Player Camera When Aiming For The X-Axis Specifically # Setting type: Single # Default value: 1 # Acceptable value range: From 0 to 10 Camera Aim Speed X-Axis = 1 ## The Speed Of The Player Camera When Un-Aiming For The X-Axis Specifically # Setting type: Single # Default value: 5.5 # Acceptable value range: From 0 to 10 Camera Un-Aim Speed X-Axis = 5.5 ## The Speed Of The Player Camera When Aiming For The Y-Axis Specifically # Setting type: Single # Default value: 1 # Acceptable value range: From 0 to 10 Camera Aim Speed Y-Axis = 1 ## The Speed Of The Player Camera When Un-Aiming For The Y-Axis Specifically # Setting type: Single # Default value: 4.5 # Acceptable value range: From 0 to 10 Camera Un-Aim Speed Y-Axis = 4.5 ## The Speed Of The Player Camera When Aiming For The Z-Axis Specifically # Setting type: Single # Default value: 3 # Acceptable value range: From 0 to 10 Camera Aim Speed Z-Axis = 3 ## The Speed Of The Player Camera When Un-Aiming For The Z-Axis Specifically # Setting type: Single # Default value: 4.5 # Acceptable value range: From 0 to 10 Camera Un-Aim Speed Z-Axis = 4.5 [6. Misc.] ## How Far Away The Player Camera Is From The Player's Arms And Weapon, Making Them Appear Closer/Larger Or Further Away/Smaller # Setting type: Single # Default value: 0.025 # Acceptable value range: From -0.1 to 0.1 Hud FOV = 0.05399061 ## Requires Game Restart. Lower Value = More Distortion. # Setting type: Boolean # Default value: false Enable FOV Scale Fix = false ## Requires Game Restart. A Value Of One Reduces The Distortion Caused By Higher FOV Settings, Significantly Reducing Issues With Laser Misallignment And Optics Recoil. Does Make Weapon Postion And Scale Look Different. # Setting type: Single # Default value: 1 # Acceptable value range: From 0 to 2 FOV Scale = 1