## Settings file was created by plugin Tyfon.UIFixes v3.0.2 ## Plugin GUID: Tyfon.UIFixes [A. Interface] ## After receiving items from a transfer, reopen the messages window where you left off # Setting type: Boolean # Default value: true Keep Messages Window Open = true ## Auto-select matching items when turning in quest items. Like pushing the AUTO button for you. # Setting type: Boolean # Default value: true Autofill Quest Item Turn-ins = true ## Open context menu sub-menu to the right, as BSG intended but failed to do # Setting type: Boolean # Default value: true Context Menu Flyout on Right = true ## Allow the context menu to work while searching # Setting type: Boolean # Default value: false Allow Context Menu While Searching = false ## The client waits this long to batch inventory operations before sending them to the server. Vanilla Tarkov is 60 (!) # Setting type: Int32 # Default value: 15 # Acceptable value range: From 0 to 60 Server Operation Queue Time = 15 ## Constrain dragging to the left mouse, when shift is not down. Leave this setting enabled to minimize conflicts with the multiselect box. # Setting type: Boolean # Default value: true Limit Nonstandard Drags = true ## In scroll views that load content dynamically, scroll down as the content loads to restore old scroll position # Setting type: Boolean # Default value: true Restore Async Scroll Positions = true ## Clear the default mag preset name and improve the mag preset UI. Disable this to restore the wonky default UI. # Setting type: Boolean # Default value: true Remove Default Mag Preset Name = true ## For some reason vanilla EFT shows the Load From Preset context menu on bullets. It serves no purpose # Setting type: Boolean # Default value: false Mag Presets Context Menu on Bullets = false [B. Dialogs] ## When to show a confirmation dialog when you leave and/or close an unsaved weapon preset # Setting type: WeaponPresetConfirmationOption # Default value: OnClose # Acceptable values: Never, OnClose, Always Show Weapon Preset Confirmation Dialog = OnClose ## When to show the confirmation dialog when you close the item transfer screen without taking all the items # Setting type: TransferConfirmationOption # Default value: Never # Acceptable values: Never, Always Show Transfer Items Confirmation Dialog = Never ## Clicking outside of a popup dialog will close the dialog # Setting type: Boolean # Default value: true Click Outside of Dialogs to Close = true [C. Gameplay] ## Tap the aim key to toggle aiming, or hold the key for continuous aiming # Setting type: Boolean # Default value: false Use Toggle/Hold Aiming = false ## Tap the sprint key to toggle sprinting, or hold the key for continuous sprinting # Setting type: Boolean # Default value: false Use Toggle/Hold Sprint = true ## Tap the tactical device key to toggle your tactical device, or hold the key for continuous. Note that this will override Tarkov's new 'Tactical device activation mode' # Setting type: Boolean # Default value: false Use Toggle/Hold Tactical Device = false ## Tap the headlight key to toggle your headlight, or hold the key for continuous # Setting type: Boolean # Default value: false Use Toggle/Hold Headlight = false ## Tap the goggles key to toggle night vision/goggles/faceshield, or hold the key for continuous # Setting type: Boolean # Default value: false Use Toggle/Hold Goggles = false ## Enable the modification of equipped weapons, including vital parts, out of raid # Setting type: Boolean # Default value: true Modify Equipped Weapons = true ## When to enable the modification of vital parts of unequipped weapons, in raid # Setting type: ModRaidWeapon # Default value: Never # Acceptable values: Never, WithTool, Always Modify Weapons In Raid = Never ## Hides actions you can't actually do, like "Bang and Clear", etc from locked doors # Setting type: Boolean # Default value: true Hide Unimplemented Door Actions = true ## Allows ammo to be loaded through the magazine context menu # Setting type: Boolean # Default value: true Enable Load Ammo Context Menu = true ## After throwing a grenade that had a quickbind, move the quickbind to another grenade of the same type, if you have one # Setting type: Boolean # Default value: true Quickbind Matching Grenade After Throw = true [D. Mouse] ## Unlock cursor in Windowed, Maximized Windowed, and FullScreen Windowed modes. Note that you must alt-tab out of the game and back in for this to take effect. # Setting type: Boolean # Default value: true Unlock Cursor = true ## How many rows to scroll with the mousewheel # Setting type: Int32 # Default value: 1 # Acceptable value range: From 1 to 10 Mousewheel Scrolling Speed = 2 ## Whether to use a separate mousewheel scroll speed in raid # Setting type: Boolean # Default value: false Use Different Scrolling Speed in Raid = true ## A separate mousewheel scroll speed for in raid # Setting type: Int32 # Default value: 1 # Acceptable value range: From 1 to 10 Mousewheel Scrolling Speed in Raid = 1 [E. Interface Keybinds] ## Use the Home and End keys to scroll to the top and bottom of inventories # Setting type: Boolean # Default value: true Enable Home/End Keys = true ## Change PageUp and PageDown to scroll up and down one page # Setting type: Boolean # Default value: true Rebind PageUp/PageDown (requires restart) = true ## Keybind to highlight the search box in hideout crafting, handbook, and flea market # Setting type: KeyboardShortcut # Default value: F + LeftControl Highlight Search Box = F + LeftControl [F. Item Keybinds] ## Keybind to inspect an item # Setting type: KeyboardShortcut # Default value: I Inspect Shortcut = I ## Keybind to open a container # Setting type: KeyboardShortcut # Default value: O Open Shortcut = O ## Keybind to examine an item, fold it, unfold it, turn it on, turn it off, or check a magazine # Setting type: KeyboardShortcut # Default value: None Examine/Interact Shortcut = ## Keybind to top up an ammo stack # Setting type: KeyboardShortcut # Default value: T Top Up Ammo Shortcut = T ## Keybind to use an item, such a consumable # Setting type: KeyboardShortcut # Default value: None Use Item Shortcut = ## Keybind to use all of an item, such a consumable. This will still work on items that don't have 'Use All', just 'Use', in their context menu. # Setting type: KeyboardShortcut # Default value: None Use Item (All) Shortcut = ## Keybind to reload a weapon. Note that this is solely in the menus, and doesn't affect the normal reload key. # Setting type: KeyboardShortcut # Default value: R Reload Weapon Shortcut = R ## Keybind to unload the ammo in a magazine, or a magazine in a gun # Setting type: KeyboardShortcut # Default value: U Unload Mag/Ammo Shortcut = U ## Keybind to install an attachment on currently equipped weapon # Setting type: KeyboardShortcut # Default value: None Install Mod Shortcut = ## Keybind to uninstall an attachment # Setting type: KeyboardShortcut # Default value: None Uninstall Mod Shortcut = ## Keybind to unpack a sealed weapons case, etc # Setting type: KeyboardShortcut # Default value: None Unpack Shortcut = ## Keybind to search flea market for this item # Setting type: KeyboardShortcut # Default value: F Filter by Item Shortcut = F ## Keybind to search flea market for items linked to this item # Setting type: KeyboardShortcut # Default value: None Linked Search Shortcut = ## Keybind to search flea market for items to barter for this item # Setting type: KeyboardShortcut # Default value: None Required Search Shortcut = ## Keybind to list item on the flea market # Setting type: KeyboardShortcut # Default value: None Add Offer Shortcut = ## Keybind to pin an item (not moved during sort) # Setting type: KeyboardShortcut # Default value: None Pin Item Shortcut = ## Keybind to lock an item (cannot be moved, used, modified, sold, turned in, or discarded) # Setting type: KeyboardShortcut # Default value: None Lock Item Shortcut = ## Keybind to transfer items to and from the sorting table. Will auto-open sorting table if necessary. # Setting type: KeyboardShortcut # Default value: None Transfer to/from Sorting Table = ## This setting lets you enable/disable the default Tarkov behavior of shift-clicking items to transfer them to the sorting table. # Setting type: Boolean # Default value: true Shift-Click to Sorting Table = true ## In order for keybinds to work and not get mixed up with textboxes, key presses while mousing over an item will not be sent to the currently focused textbox # Setting type: Boolean # Default value: true Block Text Inputs on Item Mouseover = true [G. Gameplay Keybinds] ## Holding this modifer when activating a quickbound tactical device will switch its active mode # Setting type: TacticalBindModifier # Default value: Shift # Acceptable values: Shift, Control, Alt Change Quickbound Tactical Mode = Shift [H. Multiselect] ## Enable multiselect via Shift-click and drag-to-select. This cannot be used together with Auto-open Sorting Table # Setting type: Boolean # Default value: true Enable Multiselect = true ## Enable multiselect functionality in raid. # Setting type: Boolean # Default value: true Enable Multiselect In Raid = false ## Add items to the selection by shift-clicking them. If you disable this, the only way to multiselect is with the selection box # Setting type: Boolean # Default value: true Enable Multiselect with Shift-Click = true ## Mouse button or keyboard key to hold while dragging to create a selection box. Press Reset to use Mouse0 (left mouse button) # Setting type: KeyboardShortcut # Default value: Mouse0 Selection Box Key = Mouse0 ## Controls where multiselected items are placed, relative to the item being dragged # Setting type: MultiSelectStrategy # Default value: OriginalSpacing # Acceptable values: FirstOpenSpace, SameRowOrLower, OriginalSpacing Multiselect Item Placement = OriginalSpacing ## Enable multi-select debugging display # Setting type: Boolean # Default value: false Show Multiselect Debug = false [I. Item Swapping] ## Drag one item onto another to swap their positions, if possible # Setting type: Boolean # Default value: true Enable In-Place Item Swapping = true ## When reloading a weapon with a magazine, swap locations with the new magazine if necessary (and possible) # Setting type: Boolean # Default value: true Reload Magazines In-Place = false ## Always reload magazines in-place, even if there's space not to. Note that in-place reloads are slower. # Setting type: Boolean # Default value: false Always Reload Magazines In-Place = false ## Enable swapping items with containers that could never fit that item due to size or filter restrictions. Disabled in raid to avoid costly mistakes. # Setting type: Boolean # Default value: false Swap with Incompatible Containers = false [J. Item Stacking] ## When moving into a container that contains a partial stack, this will top up that stack and try to move the remainder into an open spot (or another stack), instead of leaving it behind. # Setting type: Boolean # Default value: true Always Move Entire Stacks = true ## When sorting containers, first combine stacks of the same type. This will not be undone if the sorting fails. # Setting type: Boolean # Default value: true Combine Stacks Before Sorting = true ## Allows automatic stacking of Found In Raid ammo with other ammo, making container interaction easier # Setting type: Boolean # Default value: false Autostack Ammo with FiR Ammo = false ## Allows automatic stacking of Found In Raid items with other items, making container interaction easier # Setting type: Boolean # Default value: false Autostack Items with FiR Items = false [K. Containers] ## Change internal ordering of grids in rigs/backpacks to be left to right, top to bottom # Setting type: Boolean # Default value: true Standardize Grid Order = false ## When adding items to containers with multiple slots, place the item in the smallest slot that can hold it, rather than just the first empty space. Requires Standardize Grid Order. # Setting type: Boolean # Default value: false Prioritize Smaller Slots (requires restart) = false ## Add a flyout to the Open context menu to recursively open a stack of containers # Setting type: Boolean # Default value: true Open All Context Flyout = true ## When there isn't enough space to show both the tag and the name of an item, show the tag # Setting type: Boolean # Default value: true Prioritize Tags Over Names = true ## Enabling adding tags to backpacks. For reasons, the game client must be restarted for changes to take effect. # Setting type: Boolean # Default value: true Tag Backpacks (requires restart) = true ## Enable adding tags to vests. For reasons, the game client must be restarted for changes to take effect. # Setting type: Boolean # Default value: true Tag Vests (requires restart) = true [L. Inspect Windows] ## Item mods will show stats that include mods attached to them (you can also control this from a mod's inspect window) # Setting type: Boolean # Default value: true Show Total Stats on Mods = true ## In addition to the default behavior of compatible components shading green, empty slots that can accept the mod will have a green border # Setting type: Boolean # Default value: true Highlight Compatible Slots = true ## Save the size of the inspect window when you resize it # Setting type: Boolean # Default value: true Remember Window Size = true ## Keep the 3D preview from growing when you resize inspect windows # Setting type: Boolean # Default value: true Lock Inspect Preview Size = true ## Automatically stretch the inspect window to fit as much of the description as possible # Setting type: Boolean # Default value: true Auto-expand to Fit Description = true ## Keybind to snap the inspect panel to the left half of the screen # Setting type: KeyboardShortcut # Default value: LeftArrow Snap Window Left shortcut = LeftArrow ## Keybind to snap the inspect panel to the right half of the screen # Setting type: KeyboardShortcut # Default value: RightArrow Snap Window Right shortcut = RightArrow ## Clean up and colorize item stats # Setting type: Boolean # Default value: true Style Attribute Panels = true ## Adds snap left and snap right buttons to container windows too # Setting type: Boolean # Default value: true Add Left/Right Buttons on Containers = true [M. Stash] ## Remember your scroll position all the places you see your stash - inventory, trading screen, mail screen, etc. # Setting type: Boolean # Default value: false Synchronize Stash Scroll Position = false ## Automatically open the sorting table if it's closed when you shift-click an item. This and Enable Multiselect cannot be used together. # Setting type: Boolean # Default value: false Auto-open Sorting Table = false ## Show your GP coins wherever your currency is displayed # Setting type: Boolean # Default value: true Show GP Coins in Currency = true [N. Trading] ## Click a trader's item, switch to buy mode. Control-click your item, switch to sell mode. # Setting type: Boolean # Default value: true Autoswitch Buy/Sell when Trading = true ## Whether the show the Out of Stock toggle on the trading screen # Setting type: Boolean # Default value: true Show Out of Stock Toggle = true ## Keybind to set the quantity to all in the item purchase dialog. Equivalent to clicking the ALL button. # Setting type: KeyboardShortcut # Default value: A Purchase Dialog ALL Shortcut = A [O. Flea Market] ## Keep a history of flea market searches and filters, and show a back button to navigate it # Setting type: Boolean # Default value: true Show Filter Back Button = true ## Show item icons for barters instead of the generic barter icon # Setting type: Boolean # Default value: true Show Barter Icons = true ## Add a context menu to empty mod slots and allow linked searches for specifically that slot # Setting type: Boolean # Default value: true Enable Linked Slot Search = true ## For trader items locked behind quest completion, add the name of the quest to the tooltip # Setting type: Boolean # Default value: true Show Required Quest for Locked Offers = true ## Searches will auto-expand categories in the left panel if there is room wtihout scrolling # Setting type: Boolean # Default value: true Auto-expand Categories = true ## Pressing Enter after typing in the flea search bar will clear non-default filters # Setting type: Boolean # Default value: true Clear Filters on Search = true [P. Add Offer] ## Autopopulte new offers with min/avg/max market price, or leave blank # Setting type: AutoFleaPrice # Default value: None # Acceptable values: None, Minimum, Average, Maximum Autopopulate Offer Price = None ## Automatically multiply or divide the price when you check/uncheck bulk, or or when you change the number of selected items while bulk is checked. # Setting type: Boolean # Default value: true Update Offer Price on Bulk = true ## Don't close the Add Offer window after you place an offer. Note that the window will still close if you are at max offers. # Setting type: Boolean # Default value: false Keep Add Offer Window Open = false ## Specifically for the Keep Add Offers Window Open, this setting will keep the window open even if you're at max offers. # Setting type: Boolean # Default value: false Keep Add Offer Window Open: Ignore Max Offers = false ## Remember the state of the Autoselect Similar checkbox in the Add Offer window # Setting type: Boolean # Default value: true Remember Add Offer Autoselect Similar = true