## Settings file was created by plugin Fika.Core v2.0.7 ## Plugin GUID: com.fika.core [Advanced] ## Show official version instead of Fika version. # Setting type: Boolean # Default value: false Show Official Version = false ## Enables developer features # Setting type: Boolean # Default value: false Developer Mode = false ## Stops AI from spawning # Setting type: Boolean # Default value: false No AI = false ## Stops loot from spawning ## Speeds up loading for debugging # Setting type: Boolean # Default value: false No Loot = false ## What priority loading other players (and AI as a client) uses. ## Might not have a huge effect. # Setting type: ELoadPriority # Default value: Low # Acceptable values: Low, Medium, High Player Load Priority = Low ## Max amount of bundles loading in parallel. ## Increase if you take a long time to load bots as a client. ## ## Default game value is 1 but has been increased to remedy the base game issue where bundles load too slow # Setting type: Int32 # Default value: 5 # Acceptable value range: From 1 to 10 Max Bundle Lock = 5 [Coop] ## Always tick the box to use the Headless Client if available # Setting type: Boolean # Default value: false Auto Use Headless = true ## Enable custom notifications when a player dies, extracts, kills a boss, etc. # Setting type: Boolean # Default value: true Show Feed = true ## Automatically extracts after the extraction countdown. As a host, this will only work if there are no clients connected. # Setting type: Boolean # Default value: false Auto Extract = false ## Whether to show the extract message after dying/extracting. # Setting type: Boolean # Default value: true Show Extract Message = true ## The key used to extract from the raid. # Setting type: KeyboardShortcut # Default value: F8 Extract Key = F8 ## Whether to show the extract message after dying/extracting. # Setting type: Boolean # Default value: true Show In-Game Player List = true ## Toggle to enable chat in game. Cannot be change mid raid. # Setting type: Boolean # Default value: false Enable Chat = false ## The key used to open the chat window. # Setting type: KeyboardShortcut # Default value: RightControl Chat Key = RightControl ## If the online players menu should be shown in the menu. # Setting type: Boolean # Default value: true Enable Online Players = false ## The scale of the window that displays online players. Only change if it looks out of proportion. ## ## Requires a refresh of the main menu to take effect. # Setting type: Single # Default value: 1 # Acceptable value range: From 0.5 to 1.5 Online Players Scale = 1 [Coop | Debug] ## Button used to toggle free camera. # Setting type: KeyboardShortcut # Default value: F9 Free Camera Button = F9 ## If we should allow spectating bots if all players are dead/extracted. # Setting type: Boolean # Default value: true Allow Spectating Bots = true ## If free camera should use AZERTY keys for input. # Setting type: Boolean # Default value: false AZERTY Mode = false ## If the free camera should move only along the vertical axis like a drone. # Setting type: Boolean # Default value: false Drone Mode = false ## Keybind Overlay # Setting type: Boolean # Default value: true Keybind Overlay = true [Coop | Name Plates] ## Disabled by server host # Setting type: Boolean # Default value: true Show Player Name Plates = true ## Completely hides the health bar. # Setting type: Boolean # Default value: false Hide Health Bar = false ## Shows health in % amount instead of using the bar. # Setting type: Boolean # Default value: false Show HP% instead of bar = false ## If status effects should be displayed below the health bar. # Setting type: Boolean # Default value: true Show Effects = true ## Shows the player faction icon next to the HP bar. # Setting type: Boolean # Default value: true Show Player Faction Icon = true ## Hides the name plate when viewing through PiP scopes. # Setting type: Boolean # Default value: true Hide Name Plate in Optic = true ## If name plate location should be displayed using the PiP optic camera. # Setting type: Boolean # Default value: true Name Plates Use Optic Zoom = true ## Decreases the opacity of the name plates when not looking at a player. # Setting type: Boolean # Default value: true Decrease Opacity In Peripheral = true ## Size of the name plates. # Setting type: Single # Default value: 1 # Acceptable value range: From 0.5 to 1.5 Name Plate Scale = 1 ## The opacity of the name plates when aiming down sights. # Setting type: Single # Default value: 0.75 # Acceptable value range: From 0.1 to 1 Opacity in ADS = 0.75 ## The maximum distance at which name plates will become invisible, starts to fade at half the input value. # Setting type: Single # Default value: 500 # Acceptable value range: From 10 to 1000 Max Distance to Show = 500 ## The minimum opacity of the name plates. # Setting type: Single # Default value: 0.1 # Acceptable value range: From 0 to 1 Minimum Opacity = 0.1 ## Use occlusion to hide the name plate when the player is out of sight. # Setting type: Boolean # Default value: false Use Occlusion = false ## The color displayed when at full health. This will gradually move towards 'Low Health Color' when HP decreases. # Setting type: Color # Default value: 00FF00FF Full Health Color = 00FF00FF ## The color displayed when at low health. This will gradually move towards 'Full Health Color' when HP increases. # Setting type: Color # Default value: FF0000FF Low Health Color = FF0000FF ## The color of the text above the name plate. # Setting type: Color # Default value: FFFFFFFF Name Plate Text Color = FFFFFFFF [Coop | Pinging] ## Toggle Ping System. If enabled you can receive and send pings by pressing the ping key. # Setting type: Boolean # Default value: true Ping System = true ## Button used to send pings. # Setting type: KeyboardShortcut # Default value: Semicolon Ping Button = Semicolon ## The color of your pings when displayed for other players. # Setting type: Color # Default value: FFFFFFFF Ping Color = FFFFFFFF ## The multiplier of the ping size. # Setting type: Single # Default value: 1 # Acceptable value range: From 0.1 to 2 Ping Size = 1 ## How long pings should be displayed. # Setting type: Int32 # Default value: 3 # Acceptable value range: From 2 to 10 Ping Time = 3 ## Plays the pointing animation automatically when pinging. Can interfere with gameplay. # Setting type: Boolean # Default value: false Play Ping Animation = false ## If pings should be displayed while aiming down an optics scope. # Setting type: Boolean # Default value: false Show Ping During Optics = false ## If ping location should be displayed using the PiP optic camera. # Setting type: Boolean # Default value: true Ping Use Optic Zoom = true ## If ping size should scale with distance from player. # Setting type: Boolean # Default value: true Ping Scale With Distance = true ## The minimum opacity of pings when looking straight at them. # Setting type: Single # Default value: 0.05 # Acceptable value range: From 0 to 0.5 Ping Minimum Opacity = 0.05 ## Shows the range from your player to the ping if enabled. # Setting type: Boolean # Default value: false Show Ping Range = false ## The audio that plays on ping # Setting type: EPingSound # Default value: SubQuestComplete # Acceptable values: SubQuestComplete, InsuranceInsured, ButtonClick, ButtonHover, InsuranceItemInsured, MenuButtonBottom, ErrorMessage, InspectWindow, InspectWindowClose, MenuEscape Ping Sound = SubQuestComplete [Coop | Quest Sharing] ## Disabled by server host # Setting type: EQuestSharingTypes # Default value: All # Acceptable values: None, Kills, Item, Location, PlaceBeacon, All # Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning) Quest Types = All ## Disabled by server host # Setting type: Boolean # Default value: true Show Notifications = true ## Disabled by server host # Setting type: Boolean # Default value: false Easy Kill Conditions = false ## Disabled by server host # Setting type: Boolean # Default value: false Shared Kill Experience = false ## Disabled by server host # Setting type: Boolean # Default value: false Shared Boss Experience = false [Gameplay] ## Disables metabolism on bots, preventing them from dying from loss of energy/hydration during long raids. # Setting type: Boolean # Default value: false Disable Bot Metabolism = false [Hidden] ## Last loaded version of Fika # Setting type: String # Default value: 0 Last Version = 0 [Network] ## Forces the server when hosting to use this IP when broadcasting to the backend instead of automatically trying to fetch it. Leave empty to disable. # Setting type: String # Default value: Force IP = ## Forces the server when hosting to use this local adapter when starting the server. Useful if you are hosting on a VPN. # Setting type: String # Default value: 0.0.0.0 # Acceptable values: Disabled, 0.0.0.0, 192.168.0.184, 192.168.56.1 Force Bind IP = 0.0.0.0 ## Port to use for UDP gameplay packets. # Setting type: UInt16 # Default value: 25565 # Acceptable value range: From 0 to 65535 UDP Port = 25565 ## Attempt to open ports using UPnP. Useful if you cannot open ports yourself but the router supports UPnP. # Setting type: Boolean # Default value: false Use UPnP = false ## Use NAT punching when hosting a raid. Only works with fullcone NAT type routers and requires NatPunchServer to be running on the SPT server. UPnP, Force IP and Force Bind IP are disabled with this mode. # Setting type: Boolean # Default value: false Use NAT Punching = false ## How long it takes for a connection to be considered dropped if no packets are received. # Setting type: Int32 # Default value: 30 # Acceptable value range: From 5 to 60 Connection Timeout = 30 ## How often per second movement packets should be sent (lower = less bandwidth used, slight more delay during interpolation) ## This only affects the host and will be synchronized to all clients. ## Amount is per second: ## Low = 10 ## Medium = 20 ## High = 30 ## ## Recommended to leave at no higher than Medium as the gains are insignificant after. # Setting type: ESendRate # Default value: Medium # Acceptable values: Low, Medium, High Send Rate = Medium ## If VOIP will be enabled when you are hosting. # Setting type: Boolean # Default value: false Allow VOIP = false