## Settings file was created by plugin Visceral Combat v3.7.0 ## Plugin GUID: com.servph.VisceralCombat [Blood] ## Disables literally EVERYTHING for blood. # Setting type: Boolean # Default value: true Blood Effects Enabled = true [Blood | Performance] ## Maximum of BSG's Blood Decals that can be placed on the floor. Changes upon next Raid. Be careful with this value!! # Setting type: Int32 # Default value: 2048 Maximum Ground Decals = 2048 [Blood | Splatters] # Setting type: Single # Default value: 1 Blood Splatter Size = 1 ## Hides the old blood decals that stain the floor. Keeps the actual effect though. # Setting type: Boolean # Default value: false Use Old Blood Decals = false [Blood | Spurts] # Setting type: Single # Default value: 2 Bleed Maxmimum Time (Seconds) = 2 [Blood | Trails & Flows] # Setting type: Boolean # Default value: true Arterial Spraying = true # Setting type: Single # Default value: 8 Arterial Spray Minimum Time (Seconds) = 8 # Setting type: Single # Default value: 2 Arterial Spray Maxmimum Time (Seconds) = 2 [Combat | Visuals] ## Turns off Used Shell Casing Deletion # Setting type: Boolean # Default value: false Infinite Shell Casing Lifetime = false [Dismemberment] ## Disables literally EVERYTHING for dismemberment. # Setting type: Boolean # Default value: true Dismemberment Enabled = true [Physics | Item Physical Properties] ## If you are getting too much lag turn this off. But most capable PC's should run this fine. (Besides on SoT) # Setting type: Boolean # Default value: false Item Physics = false ## Multiplier that determines the amount of force applied to physics objects. # Setting type: Single # Default value: 0.3 Item Force Intensity = 0.3 [Ragdolls | Character Properties] # Setting type: Boolean # Default value: true Shoot off Helmets = true # Setting type: Single # Default value: 15 Helmet Knock Off Chance = 15 # Setting type: Single # Default value: 1 Duration for anim swap = 1 # Setting type: Single # Default value: 1 Duration for Mapping Weight swap = 1 # Setting type: Boolean # Default value: true Use Active Ragdolls = true [Ragdolls | Performance] # Setting type: Boolean # Default value: true Disable Active Ragdolls After Animation = true # Setting type: Boolean # Default value: false Allow AI to Activate Ragdolls = false # Setting type: Int32 # Default value: 50 Max Distance the Ragdolls can Activate at = 50 ## Experiemental! May cause bodies to go be sent into ORBIT. # Setting type: Int32 # Default value: 60 Ragdoll Sleep Time = 60 [Ragdolls | Ragdoll Phsyical Properties] ## How much force is applied to a shot. This is also dependent on caliber. Default is 85 # Setting type: Single # Default value: 85 Bullet Intensity = 85 ## How much force is applied to a grenade explosion. This is also dependent on caliber. Default is 190 # Setting type: Single # Default value: 190 Grenade Intensity = 190 ## Allows you to step on bodies. You can potentially get stuck on them once in awhile for brief moments. Turn this off if you do not like it. # Setting type: Boolean # Default value: false Player Body Collision = false