Fika-Tarkov/mods/Config Files/BepInEx/plugins/SAIN/Presets/Default [Modified]/Personalities/Coward.json

117 lines
3.1 KiB
JSON

{
"Name": "Coward",
"Description": "A player who is more passive and afraid than usual. Will never seek out enemies and will hide in a closet until the scary thing goes away.",
"Assignment": {
"Enabled": true,
"CanBeRandomlyAssigned": true,
"RandomlyAssignedChance": 8.0,
"MinLevel": 0.0,
"MaxLevel": 100.0,
"PowerLevelScaleStart": 0.0,
"PowerLevelScaleEnd": 250.0,
"InverseScale": true,
"PowerLevelMin": 0.0,
"PowerLevelMax": 250.0,
"MaxChanceIfMeetRequirements": 30.0,
"AllowedTypes": [
"assault",
"assaultGroup",
"crazyAssaultEvent",
"pmcUSEC",
"pmcBEAR",
"cursedAssault",
"bossKnight",
"followerBigPipe",
"followerBirdEye",
"arenaFighterEvent",
"sectantPriest",
"sectantWarrior",
"bossKilla",
"bossPartisan",
"bossBully",
"followerBully",
"bossKojaniy",
"followerKojaniy",
"bossTagilla",
"followerTagilla",
"bossSanitar",
"followerSanitar",
"bossGluhar",
"followerGluharSnipe",
"followerGluharScout",
"followerGluharSecurity",
"followerGluharAssault",
"bossBoar",
"followerBoar",
"followerBoarClose1",
"followerBoarClose2",
"bossBoarSniper",
"bossKolontay",
"followerKolontayAssault",
"followerKolontaySecurity"
]
},
"Behavior": {
"General": {
"AggressionMultiplier": 1.0,
"KickOpenAllDoors": false,
"HoldGroundBaseTime": 0.2,
"HoldGroundMinRandom": 0.75,
"HoldGroundMaxRandom": 1.5,
"SuppressionResistance": 0.0
},
"Search": {
"WillSearchForEnemy": false,
"WillSearchFromAudio": false,
"HeardFromPeaceBehavior": "Freeze",
"WillChaseDistantGunshots": false,
"AudioStraightDistanceToIgnore": 125.0,
"SearchBaseTime": 40.0,
"SearchWaitMultiplier": 1.0,
"SprintWhileSearchChance": 25.0,
"Sneaky": false,
"SneakySpeed": 1.0,
"SneakyPose": 1.0,
"SearchNoEnemySpeed": 1.0,
"SearchNoEnemyPose": 1.0,
"SearchHasEnemySpeed": 1.0,
"SearchHasEnemyPose": 1.0
},
"Rush": {
"CanRushEnemyReloadHeal": false,
"CanJumpCorners": false,
"JumpCornerChance": 60.0,
"CanBunnyHop": false,
"BunnyHopChance": 5.0
},
"Cover": {
"CanShiftCoverPosition": false,
"ShiftCoverTimeMultiplier": 1.0,
"MoveToCoverNoEnemySpeed": 0.5,
"MoveToCoverNoEnemyPose": 1.0,
"MoveToCoverHasEnemySpeed": 0.5,
"MoveToCoverHasEnemyPose": 0.5
},
"Talk": {
"CanTaunt": false,
"FrequentTaunt": false,
"ConstantTaunt": false,
"CanRespondToEnemyVoice": true,
"TauntFrequency": 15.0,
"TauntChance": 50.0,
"TauntMaxDistance": 50.0,
"CanFakeDeathRare": false,
"FakeDeathChance": 2.0,
"CanBegForLife": true
}
},
"Difficulty": {
"VisibleDistCoef": 1.0,
"GainSightCoef": 1.0,
"ScatteringCoef": 1.0,
"HearingDistanceCoef": 1.0,
"AggressionCoef": 1.0,
"PrecisionSpeedCoef": 1.0,
"AccuracySpeedCoef": 1.0
}
}