Fika-Tarkov/mods/Increase Climb Height/user/mods/redlaser42-Increase Climb H.../config ReadMe.txt

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Here are the game's defaults with my experience tweaking them:
"InteractMaxHeight": 1.31,
This one setting is 99% of the mod. It's the height a climb will be attempted. You could bump this up to make things feel more grippy, but how high your character moves up won't change.
"InteractMaxLength": 10,
This is how close in front of you a wall needs to be to attempt a climb. I left this at default. It didn't help get to more ledges because where you climb up to does not go further out.
"MinDistantToInteract": 0.5,
IDK what this does but was with the other two. Didn't notice any effect.
"BaseJumpPenalty": 0.3,
Inertia penalty for jumping. I set this to 0 for off.
"MaxOneHandAnimationHeight": 2.3,
How high a the one handed climb animation transitions into a two handed climb. One hands are slightly faster, so this could be boosted, but wouldn't above 3.5. I left this at default.
"MaxWithoutHandHeight": 0.65,
How high you can do a no-handed step up. I left this at default. Looks wonky past 2
"VaultingInputTime": 0.5,
I didn't notice an effect lowering this to 0. I could still vault as quick as I could press a key.
"AnimationVerticalSpeed": 1.1,
"AnimationForwardSpeed": 0.8,
How fast you climb. Left at default. Adjust .1 at a time.
"GridOffsetX": 0,
"GridOffsetY": 0,
"GridOffsetZ": 0,
"GridSizeX": 0,
"GridSizeY": 1.8,
"GridSizeZ": 2,
"OffsetFactor": 0.1,
"SteppingLengthX": 0.1,
"SteppingLengthY": 0.1,
"SteppingLengthZ": 0.1
Everything above is under "Grid Settings". I tweaked these settings, but it was hard to tell what was happening.
I didn't notice any effect except making the grid too small or large prevents you from climbing. Left all at defaults.