535 lines
18 KiB
INI
535 lines
18 KiB
INI
## Settings file was created by plugin Tyfon.UIFixes v3.1.1
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## Plugin GUID: Tyfon.UIFixes
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[A. Interface]
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## After receiving items from a transfer, reopen the messages window where you left off
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# Setting type: Boolean
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# Default value: true
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Keep Messages Window Open = true
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## Auto-select matching items when turning in quest items. Like pushing the AUTO button for you.
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# Setting type: Boolean
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# Default value: true
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Autofill Quest Item Turn-ins = true
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## Open context menu sub-menu to the right, as BSG intended but failed to do
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# Setting type: Boolean
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# Default value: true
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Context Menu Flyout on Right = true
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## Allow the context menu to work while searching
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# Setting type: Boolean
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# Default value: false
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Allow Context Menu While Searching = false
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## The client waits this long to batch inventory operations before sending them to the server. Vanilla Tarkov is 60 (!)
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# Setting type: Int32
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# Default value: 15
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# Acceptable value range: From 0 to 60
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Server Operation Queue Time = 15
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## Constrain dragging to the left mouse, when shift is not down. Leave this setting enabled to minimize conflicts with the multiselect box.
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# Setting type: Boolean
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# Default value: true
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Limit Nonstandard Drags = true
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## In scroll views that load content dynamically, scroll down as the content loads to restore old scroll position
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# Setting type: Boolean
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# Default value: true
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Restore Async Scroll Positions = true
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## Clear the default mag preset name and improve the mag preset UI. Disable this to restore the wonky default UI.
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# Setting type: Boolean
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# Default value: true
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Remove Default Mag Preset Name = true
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## For some reason vanilla EFT shows the Load From Preset context menu on bullets. It serves no purpose
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# Setting type: Boolean
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# Default value: false
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Mag Presets Context Menu on Bullets = false
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[B. Dialogs]
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## When to show a confirmation dialog when you leave and/or close an unsaved weapon preset
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# Setting type: WeaponPresetConfirmationOption
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# Default value: OnClose
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# Acceptable values: Never, OnClose, Always
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Show Weapon Preset Confirmation Dialog = OnClose
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## When to show the confirmation dialog when you close the item transfer screen without taking all the items
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# Setting type: TransferConfirmationOption
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# Default value: Never
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# Acceptable values: Never, Always
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Show Transfer Items Confirmation Dialog = Never
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## Clicking outside of a popup dialog will close the dialog
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# Setting type: Boolean
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# Default value: true
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Click Outside of Dialogs to Close = true
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[C. Gameplay]
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## Tap the aim key to toggle aiming, or hold the key for continuous aiming
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# Setting type: Boolean
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# Default value: false
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Use Toggle/Hold Aiming = false
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## Tap the sprint key to toggle sprinting, or hold the key for continuous sprinting
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# Setting type: Boolean
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# Default value: false
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Use Toggle/Hold Sprint = true
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## Tap the tactical device key to toggle your tactical device, or hold the key for continuous. Note that this will override Tarkov's new 'Tactical device activation mode'
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# Setting type: Boolean
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# Default value: false
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Use Toggle/Hold Tactical Device = false
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## Tap the headlight key to toggle your headlight, or hold the key for continuous
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# Setting type: Boolean
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# Default value: false
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Use Toggle/Hold Headlight = false
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## Tap the goggles key to toggle night vision/goggles/faceshield, or hold the key for continuous
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# Setting type: Boolean
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# Default value: false
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Use Toggle/Hold Goggles = false
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## Enable the modification of equipped weapons, including vital parts, out of raid
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# Setting type: Boolean
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# Default value: true
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Modify Equipped Weapons = true
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## When to enable the modification of vital parts of unequipped weapons, in raid
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# Setting type: ModRaidWeapon
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# Default value: Never
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# Acceptable values: Never, WithTool, Always
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Modify Weapons In Raid = Never
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## Allow armor plates to be removed and inserted on equipped armor, in raid
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# Setting type: Boolean
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# Default value: false
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Modify Equipped Armor Plates In Raid = false
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## Hides actions you can't actually do, like "Bang and Clear", etc from locked doors
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# Setting type: Boolean
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# Default value: true
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Hide Unimplemented Door Actions = true
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## Allows ammo to be loaded through the magazine context menu while in a raid
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# Setting type: Boolean
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# Default value: true
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Enable Load Ammo Context Menu = true
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## After throwing a grenade that had a quickbind, move the quickbind to another grenade of the same type, if you have one
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# Setting type: Boolean
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# Default value: true
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Quickbind Matching Grenade After Throw = true
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[D. Mouse]
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## Unlock cursor in Windowed, Maximized Windowed, and FullScreen Windowed modes. Note that you must alt-tab out of the game and back in for this to take effect.
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# Setting type: Boolean
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# Default value: true
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Unlock Cursor = true
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## How many rows to scroll with the mousewheel
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# Setting type: Int32
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# Default value: 1
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# Acceptable value range: From 1 to 10
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Mousewheel Scrolling Speed = 2
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## Whether to use a separate mousewheel scroll speed in raid
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# Setting type: Boolean
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# Default value: false
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Use Different Scrolling Speed in Raid = true
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## A separate mousewheel scroll speed for in raid
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# Setting type: Int32
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# Default value: 1
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# Acceptable value range: From 1 to 10
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Mousewheel Scrolling Speed in Raid = 1
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[E. Interface Keybinds]
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## Use the Home and End keys to scroll to the top and bottom of inventories
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# Setting type: Boolean
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# Default value: true
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Enable Home/End Keys = true
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## Change PageUp and PageDown to scroll up and down one page
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# Setting type: Boolean
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# Default value: true
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Rebind PageUp/PageDown (requires restart) = true
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## Keybind to highlight the search box in hideout crafting, handbook, and flea market
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# Setting type: KeyboardShortcut
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# Default value: F + LeftControl
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Highlight Search Box = F + LeftControl
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[F. Item Keybinds]
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## Keybind to inspect an item
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# Setting type: KeyboardShortcut
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# Default value: I
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Inspect Shortcut = I
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## Keybind to open a container
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# Setting type: KeyboardShortcut
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# Default value: O
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Open Shortcut = O
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## Keybind to examine an item, fold it, unfold it, turn it on, turn it off, or check a magazine
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# Setting type: KeyboardShortcut
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# Default value: None
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Examine/Interact Shortcut =
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## Keybind to top up an ammo stack
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# Setting type: KeyboardShortcut
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# Default value: T
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Top Up Ammo Shortcut = T
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## Keybind to use an item, such a consumable
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# Setting type: KeyboardShortcut
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# Default value: None
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Use Item Shortcut =
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## Keybind to use all of an item, such a consumable. This will still work on items that don't have 'Use All', just 'Use', in their context menu.
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# Setting type: KeyboardShortcut
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# Default value: None
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Use Item (All) Shortcut =
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## Keybind to reload a weapon. Note that this is solely in the menus, and doesn't affect the normal reload key.
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# Setting type: KeyboardShortcut
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# Default value: R
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Reload Weapon Shortcut = R
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## Keybind to unload the ammo in a magazine, or a magazine in a gun
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# Setting type: KeyboardShortcut
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# Default value: U
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Unload Mag/Ammo Shortcut = U
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## Keybind to install an attachment on currently equipped weapon
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# Setting type: KeyboardShortcut
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# Default value: None
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Install Mod Shortcut =
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## Keybind to uninstall an attachment
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# Setting type: KeyboardShortcut
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# Default value: None
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Uninstall Mod Shortcut =
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## Keybind to unpack a sealed weapons case, etc
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# Setting type: KeyboardShortcut
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# Default value: None
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Unpack Shortcut =
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## Keybind to search flea market for this item
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# Setting type: KeyboardShortcut
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# Default value: F
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Filter by Item Shortcut = F
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## Keybind to search flea market for items linked to this item
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# Setting type: KeyboardShortcut
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# Default value: None
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Linked Search Shortcut =
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## Keybind to search flea market for items to barter for this item
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# Setting type: KeyboardShortcut
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# Default value: None
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Required Search Shortcut =
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## Keybind to list item on the flea market
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# Setting type: KeyboardShortcut
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# Default value: None
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Add Offer Shortcut =
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## Keybind to pin an item (not moved during sort)
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# Setting type: KeyboardShortcut
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# Default value: None
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Pin Item Shortcut =
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## Keybind to lock an item (cannot be moved, used, modified, sold, turned in, or discarded)
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# Setting type: KeyboardShortcut
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# Default value: None
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Lock Item Shortcut =
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## Keybind to transfer items to and from the sorting table. Will auto-open sorting table if necessary.
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# Setting type: KeyboardShortcut
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# Default value: None
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Transfer to/from Sorting Table =
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## This setting lets you enable/disable the default Tarkov behavior of shift-clicking items to transfer them to the sorting table.
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# Setting type: Boolean
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# Default value: true
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Shift-Click to Sorting Table = true
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## In order for keybinds to work and not get mixed up with textboxes, key presses while mousing over an item will not be sent to the currently focused textbox
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# Setting type: Boolean
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# Default value: true
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Block Text Inputs on Item Mouseover = true
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[G. Gameplay Keybinds]
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## Holding this modifer when activating a quickbound tactical device will switch its active mode
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# Setting type: TacticalBindModifier
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# Default value: Shift
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# Acceptable values: Shift, Control, Alt
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Change Quickbound Tactical Mode = Shift
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[H. Multiselect]
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## Enable multiselect via Shift-click and drag-to-select. This cannot be used together with Auto-open Sorting Table
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# Setting type: Boolean
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# Default value: true
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Enable Multiselect = true
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## Enable multiselect functionality in raid.
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# Setting type: Boolean
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# Default value: true
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Enable Multiselect In Raid = false
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## Add items to the selection by shift-clicking them. If you disable this, the only way to multiselect is with the selection box
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# Setting type: Boolean
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# Default value: true
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Enable Multiselect with Shift-Click = true
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## Mouse button or keyboard key to hold while dragging to create a selection box. Press Reset to use Mouse0 (left mouse button)
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# Setting type: KeyboardShortcut
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# Default value: Mouse0
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Selection Box Key = Mouse0
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## Controls where multiselected items are placed, relative to the item being dragged
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# Setting type: MultiSelectStrategy
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# Default value: OriginalSpacing
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# Acceptable values: FirstOpenSpace, SameRowOrLower, OriginalSpacing
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Multiselect Item Placement = OriginalSpacing
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## Enable multi-select debugging display
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# Setting type: Boolean
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# Default value: false
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Show Multiselect Debug = false
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[I. Item Swapping]
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## Drag one item onto another to swap their positions, if possible
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# Setting type: Boolean
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# Default value: true
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Enable In-Place Item Swapping = true
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## When reloading a weapon with a magazine, swap locations with the new magazine if necessary (and possible)
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# Setting type: Boolean
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# Default value: true
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Reload Magazines In-Place = true
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## Always reload magazines in-place, even if there's space not to. Note that in-place reloads are slower.
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# Setting type: Boolean
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# Default value: false
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Always Reload Magazines In-Place = false
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## Enable swapping items with containers that could never fit that item due to size or filter restrictions. Disabled in raid to avoid costly mistakes.
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# Setting type: Boolean
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# Default value: false
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Swap with Incompatible Containers = false
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[J. Item Stacking]
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## When moving into a container that contains a partial stack, this will top up that stack and try to move the remainder into an open spot (or another stack), instead of leaving it behind.
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# Setting type: Boolean
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# Default value: true
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Always Move Entire Stacks = true
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## When sorting containers, first combine stacks of the same type. This will not be undone if the sorting fails.
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# Setting type: Boolean
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# Default value: true
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Combine Stacks Before Sorting = true
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## Allows automatic stacking of Found In Raid ammo with other ammo, making container interaction easier
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# Setting type: Boolean
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# Default value: false
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Autostack Ammo with FiR Ammo = false
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## Allows automatic stacking of Found In Raid items with other items, making container interaction easier
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# Setting type: Boolean
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# Default value: false
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Autostack Items with FiR Items = false
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[K. Containers]
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## Allow items to be placed into unsearched containers
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# Setting type: Boolean
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# Default value: false
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Allow Adding to Unsearched Containers = false
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## Change internal ordering of grids in rigs/backpacks to be left to right, top to bottom
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# Setting type: Boolean
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# Default value: true
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Standardize Grid Order = false
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## When adding items to containers with multiple slots, place the item in the smallest slot that can hold it, rather than just the first empty space. Requires Standardize Grid Order.
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# Setting type: Boolean
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# Default value: false
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Prioritize Smaller Slots (requires restart) = false
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## Add a flyout to the Open context menu to recursively open a stack of containers
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# Setting type: Boolean
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# Default value: true
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Open All Context Flyout = true
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## When there isn't enough space to show both the tag and the name of an item, show the tag
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# Setting type: Boolean
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# Default value: true
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Prioritize Tags Over Names = true
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## Enabling adding tags to backpacks. For reasons, the game client must be restarted for changes to take effect.
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# Setting type: Boolean
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# Default value: true
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Tag Backpacks (requires restart) = true
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## Enable adding tags to vests. For reasons, the game client must be restarted for changes to take effect.
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# Setting type: Boolean
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# Default value: true
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Tag Vests (requires restart) = true
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[L. Inspect Windows]
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## Item mods will show stats that include mods attached to them (you can also control this from a mod's inspect window)
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# Setting type: Boolean
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# Default value: true
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Show Total Stats on Mods = true
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## In addition to the default behavior of compatible components shading green, empty slots that can accept the mod will have a green border
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# Setting type: Boolean
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# Default value: true
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Highlight Compatible Slots = true
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## Save the size of the inspect window when you resize it
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# Setting type: Boolean
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# Default value: true
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Remember Window Size = true
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## Keep the 3D preview from growing when you resize inspect windows
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# Setting type: Boolean
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# Default value: true
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Lock Inspect Preview Size = true
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## Automatically stretch the inspect window to fit as much of the description as possible
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# Setting type: Boolean
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# Default value: true
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Auto-expand to Fit Description = true
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## Keybind to snap the inspect panel to the left half of the screen
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# Setting type: KeyboardShortcut
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# Default value: LeftArrow
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Snap Window Left shortcut = LeftArrow
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## Keybind to snap the inspect panel to the right half of the screen
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# Setting type: KeyboardShortcut
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# Default value: RightArrow
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Snap Window Right shortcut = RightArrow
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## Clean up and colorize item stats
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# Setting type: Boolean
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# Default value: true
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Style Attribute Panels = true
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## Adds snap left and snap right buttons to container windows too
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# Setting type: Boolean
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# Default value: true
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Add Left/Right Buttons on Containers = true
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[M. Stash]
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## Remember your scroll position all the places you see your stash - inventory, trading screen, mail screen, etc.
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# Setting type: Boolean
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# Default value: false
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Synchronize Stash Scroll Position = true
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## Automatically open the sorting table if it's closed when you shift-click an item. This and Enable Multiselect cannot be used together.
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# Setting type: Boolean
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# Default value: false
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Auto-open Sorting Table = false
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## Show your GP coins wherever your currency is displayed
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# Setting type: Boolean
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# Default value: true
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Show GP Coins in Currency = true
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[N. Trading]
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## Click a trader's item, switch to buy mode. Control-click your item, switch to sell mode.
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# Setting type: Boolean
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# Default value: true
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Autoswitch Buy/Sell when Trading = true
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## Whether the show the Out of Stock toggle on the trading screen
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# Setting type: Boolean
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# Default value: true
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Show Out of Stock Toggle = true
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## Keybind to set the quantity to all in the item purchase dialog. Equivalent to clicking the ALL button.
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# Setting type: KeyboardShortcut
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# Default value: A
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Purchase Dialog ALL Shortcut = A
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[O. Flea Market]
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## Keep a history of flea market searches and filters, and show a back button to navigate it
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# Setting type: Boolean
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# Default value: true
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Show Filter Back Button = true
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## Show item icons for barters instead of the generic barter icon
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# Setting type: Boolean
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# Default value: true
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Show Barter Icons = true
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## Add a context menu to empty mod slots and allow linked searches for specifically that slot
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# Setting type: Boolean
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# Default value: true
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Enable Linked Slot Search = true
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## For trader items locked behind quest completion, add the name of the quest to the tooltip
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# Setting type: Boolean
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# Default value: true
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Show Required Quest for Locked Offers = true
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## Searches will auto-expand categories in the left panel if there is room wtihout scrolling
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# Setting type: Boolean
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# Default value: true
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Auto-expand Categories = true
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## Pressing Enter after typing in the flea search bar will clear non-default filters
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# Setting type: Boolean
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# Default value: true
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Clear Filters on Search = true
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[P. Add Offer]
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## Autopopulte new offers with min/avg/max market price, or leave blank
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# Setting type: AutoFleaPrice
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# Default value: None
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# Acceptable values: None, Minimum, Average, Maximum
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Autopopulate Offer Price = None
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## Automatically multiply or divide the price when you check/uncheck bulk, or or when you change the number of selected items while bulk is checked.
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# Setting type: Boolean
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# Default value: true
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Update Offer Price on Bulk = true
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## Don't close the Add Offer window after you place an offer. Note that the window will still close if you are at max offers.
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# Setting type: Boolean
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# Default value: false
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Keep Add Offer Window Open = false
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## Specifically for the Keep Add Offers Window Open, this setting will keep the window open even if you're at max offers.
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# Setting type: Boolean
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# Default value: false
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Keep Add Offer Window Open: Ignore Max Offers = false
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## Remember the state of the Autoselect Similar checkbox in the Add Offer window
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# Setting type: Boolean
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# Default value: true
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Remember Add Offer Autoselect Similar = true
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