2024-03-17 20:18:03 -04:00
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[smart_terrain]
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squad_id = 3
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max_population = 1
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respawn_params = respawn@ds_deb1
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2024-03-27 00:55:00 -04:00
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respawn_only_smart = false
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2024-03-17 20:18:03 -04:00
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respawn_idle = 86400
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2024-03-27 00:55:00 -04:00
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respawn_radius = 50
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;arrive_dist = 0
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;smart_control = nil
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;att_restr = nil
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;def_restr = nil
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;safe_restr = nil
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;spawn_point = nil
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2024-03-17 20:18:03 -04:00
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[respawn@ds_deb1] ;-- Type: c_1_1 + c_1_2 edited
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spawn_all_weak_c_1_1
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spawn_all_normal_c_1_2
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2024-03-27 00:55:00 -04:00
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[spawn_all_weak_c_1_1] ;-- Weak mutants - Rates of groups: ( 2 tushkano + 2 dogs + 1 cats + 1 flesh )
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spawn_squads = simulation_tushkano, simulation_tushkano, simulation_dog, simulation_mix_dogs, simulation_cat, simulation_flesh
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2024-03-17 20:18:03 -04:00
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spawn_num = {!actor_week_in_zone(1)} 1, {=actor_week_in_zone(1)} 0
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2024-03-27 00:55:00 -04:00
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[spawn_all_normal_c_1_2];-- Normal mutants - Rates of groups: ( 2 dogs + 1 cats + 3 fleshes/boars )
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spawn_squads = simulation_dog_5_7, simulation_mix_dogs, simulation_cat_3_5, simulation_mix_boar_flesh, simulation_flesh, simulation_boar
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2024-03-17 20:18:03 -04:00
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spawn_num = {=actor_week_in_zone(1)} 1, {!actor_week_in_zone(1)} 0
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2024-03-27 00:55:00 -04:00
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;[on_changing_level]
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;[smart_control]
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2024-03-17 20:18:03 -04:00
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;[exclusive]
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