91 lines
3.5 KiB
Plaintext
91 lines
3.5 KiB
Plaintext
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wi[day]
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effects =
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max_effect_period = 100.0
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min_effect_period = 15.0
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sound_channels = background_urban_quiet
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sound_channels_dynamic = ambient_urban, wind_urban, ambient_urban, wind_urban, out_spooks, out_drone;
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[evening]
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effects =
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max_effect_period = 100.0
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min_effect_period = 15.0
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sound_channels = background_urban_quiet
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sound_channels_dynamic = ambient_urban, wind_urban, ambient_urban, wind_urban, birds_night, out_spooks, out_drone;
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[night]
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effects =
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max_effect_period = 100.0
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min_effect_period = 15.0
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sound_channels = background_Urban_night
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sound_channels_dynamic = ambient_urban, wind_urban, Insects, ambient_urban, wind_urban, Insects_night, out_spooks, out_drone, out_night_amb, out_dark_amb;
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[morning]
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effects =
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max_effect_period = 100.0
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min_effect_period = 15.0
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sound_channels = background_Urban_morning
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sound_channels_dynamic = ambient_urban, wind_urban, ambient_urban, wind_urban, out_spooks, out_drone;
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[rain]
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effects =
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max_effect_period = 100.0
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min_effect_period = 15.0
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sound_channels = background_wind_med
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sound_channels_dynamic = ambient_urban, wind_urban, out_spooks, out_drone;
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[rain_day]
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effects =
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max_effect_period = 100.0
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min_effect_period = 15.0
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sound_channels = background_wind_med
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sound_channels_dynamic =ambient_urban, wind_urban, out_spooks, out_drone;
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[rain_night]
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effects =
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max_effect_period = 100.0
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min_effect_period = 15.0
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sound_channels = background_wind_med
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sound_channels_dynamic =ambient_urban, wind_urban, out_spooks, out_drone, Insects_night, out_night_amb, out_dark_amb;
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[pre_storm]
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effects =
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max_effect_period = 100.0
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min_effect_period = 15.0
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sound_channels = background_wind_med
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sound_channels_dynamic = ambient_urban, wind_urban, pre_storm, out_spooks, out_drone;
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[storm_day]
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effects =
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max_effect_period = 100.0
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min_effect_period = 15.0
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sound_channels = background_wind_high
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sound_channels_dynamic = wind_urban, storm, wind_heavy, out_spooks, out_drone;
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[storm_night]
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effects =
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max_effect_period = 100.0
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min_effect_period = 15.0
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sound_channels = background_wind_high
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sound_channels_dynamic = wind_urban, storm, wind_heavy, out_spooks, out_drone, out_night_amb, out_dark_amb;
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[tuman]
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effects =
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max_effect_period = 100.0
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min_effect_period = 15.0
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sound_channels = silent
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sound_channels_dynamic = ambient_urban, wind_urban, ambient_urban, wind_urban;
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[tuman_day]
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effects =
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max_effect_period = 100.0
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min_effect_period = 15.0
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sound_channels = silent
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sound_channels_dynamic = ambient_urban, wind_urban, ambient_urban, wind_urban;
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[tuman_night]
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effects =
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max_effect_period = 100.0
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min_effect_period = 15.0
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sound_channels = silent
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sound_channels_dynamic = ambient_urban, wind_urban, ambient_urban, wind_urban, Insects_night, out_spooks, out_drone, out_night_amb, out_dark_amb;
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