Divergent/mods/He is With Me/gamedata/scripts/he_is_with_me.script

31 lines
842 B
Plaintext
Raw Normal View History

2024-03-17 20:18:03 -04:00
--[[
Companion aggro fix Script
28/11/2020
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
Author: RavenAscendant
--]]
function escorteval(obj,enemy,flags)
if not (obj:has_info("npcx_is_companion") or enemy:has_info("npcx_is_companion")) then --no companions then do nothing
return
end
local isenemy = false
isenemy = (enemy:relation(db.actor) >= game_object.enemy) or (obj:relation(db.actor ) >= game_object.enemy) --companions shouldn't be your enemy, if they are this will result in letting the game act like normal
if not isenemy then -- if no one is the enemy of the player then they shouldn't be enemys of the companions.
flags.override = true
flags.result = false
end
end
function on_game_start()
RegisterScriptCallback("on_enemy_eval",escorteval)
end