Divergent/mods/New Levels - Arrival Patch/gamedata/configs/hazardous_anomalies/regions/collaider.ltx

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;Determines the spawn percentage per each anomaly and max number of them
[spawn_properties]
spawn_percent = 0.5
anomaly_max_number = 6
anomaly_max_active = 30 ; Unused
;Determines the range of anomaly radius
[radius_properties]
min_radius = 2
max_radius = 3
;Determines the list of anomalies that can be spawned
[anomaly_types]
;zone_mine_zharka
zone_mine_blast
zone_mine_ghost
zone_mine_point
zone_mine_thorn
zone_mine_umbra
;;----------------------------
zone_field_radioactive_weak
zone_field_radioactive_average
;zone_field_radioactive_strong
;;----------------------------
zone_radioactive_weak
zone_radioactive_average
;zone_radioactive_strong
;;----------------------------
zone_mine_acidic_weak
zone_mine_acidic_average
;zone_mine_acidic_strong
;;----------------------------
zone_mine_electric_weak
zone_mine_electric_average
;zone_mine_electric_strong
;;----------------------------
zone_mine_thermal_weak
zone_mine_thermal_average
;zone_mine_thermal_strong
;;----------------------------
zone_mine_gravitational_weak
;zone_mine_gravitational_average
;zone_mine_gravitational_strong
;Determines the smarts around which anomalies will be created
[available_smarts]
collaider_1
collaider_2
collaider_3
collaider_4
collaider_5
collaider_6