Divergent/mods/Arrival/gamedata/configs/hazardous_anomalies/regions/k01_darkscape.ltx

55 lines
1.2 KiB
Plaintext
Raw Normal View History

;Determines the spawn percentage per each anomaly and max number of them
[spawn_properties]
spawn_percent = 0.5
anomaly_max_number = 42
anomaly_max_active = 45 ; Unused
;Determines the range of anomaly radius
[radius_properties]
min_radius = 2
max_radius = 3
;Determines the list of anomalies that can be spawned
[anomaly_types]
;zone_mine_acid
;zone_mine_electra
;zone_mine_zharka
zone_mine_flash
zone_mine_blast
zone_mine_vortex
zone_mine_net
zone_mine_sloth
zone_mine_springboard
zone_field_radioactive_weak
zone_field_radioactive_average
; zone_field_radioactive_strong
zone_radioactive_weak
;zone_radioactive_average
;zone_radioactive_strong
zone_mine_acidic_weak
;zone_mine_acidic_average
;zone_mine_acidic_strong
zone_mine_electric_weak
;zone_mine_electric_average
;zone_mine_electric_strong
zone_mine_thermal_weak
;zone_mine_thermal_average
;zone_mine_thermal_strong
zone_mine_gravitational_weak
zone_mine_gravitational_average
zone_mine_gravitational_strong
zone_no_gravity
zone_mine_shatterpoint
;Determines the smarts around which anomalies will be created
[available_smarts]
ds_boars_nest
ds_grverfer2
ds_kem1
ds_kem3
ds_ptr
ds_ptr2
ds_ptr3
ds_ptr4
ds2_st_dogs
ds2_st_hoofs