256 lines
11 KiB
Plaintext
256 lines
11 KiB
Plaintext
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;------------------------------------------------------------------------------------------------
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[wpn_remington870]:identity_immunities,weapon_probability,default_weapon_params,wpn_remington870_sounds
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GroupControlSection = spawn_group
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$npc = on
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$prefetch = 8
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$spawn = "weapons\remington870"
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scheduled = off
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cform = skeleton
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parent_section = wpn_remington870
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class = WP_ASHTG
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slot = 2
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animation_slot = 9
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ef_main_weapon_type = 1
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ef_weapon_type = 9
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hand_dependence = 1
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single_handed = 0
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inv_grid_height = 2
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inv_grid_width = 5
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inv_grid_x = 70
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inv_grid_y = 69
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inv_name = st_wpn_remington870
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inv_name_short = st_wpn_remington870
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description = st_wpn_remington870_descr
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kind = w_shotgun
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inv_weight = 3.4
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cost = 23600
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repair_type = shotgun
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weapon_class = shotgun
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hud = wpn_remington870_hud
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visual = dynamics\weapons\wpn_remington870\wpn_remington870.ogf
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position = -0.024, -0.097, -0.02
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orientation = 0, -4, 0
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fire_point = 0, 0.158, 0.647
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fire_point2 = 0, 0.158, 0.647
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strap_bone0 = bip01_spine2
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strap_bone1 = bip01_spine1
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strap_position = -0.26, -0.10, 0.05
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strap_orientation = -15, -9, 110
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ph_mass = 3
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flame_particles = weapons\generic_weapon05
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smoke_particles = amik\weapons\smoke_particles\smoke_particles_pump_00
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shell_point = 0, 0.180, 0.647
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light_color = 0.6, 0.5, 0.3
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light_range = 6.0
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light_time = 0.2
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light_var_color = 0.05
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light_var_range = 0.5
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upgrades = up_gr_firstab_wincheaster1300, up_gr_seconab_wincheaster1300, up_gr_thirdab_wincheaster1300
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installed_upgrades =
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upgrade_scheme = upgrade_scheme_toz34
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upgr_icon_x = 1450
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upgr_icon_y = 300
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upgr_icon_width = 300
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upgr_icon_height = 50
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tri_state_reload = on
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fire_modes = 1
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ammo_class = ammo_12x70_buck, ammo_12x70_buck_bad, ammo_12x70_buck_verybad, ammo_12x76_zhekan, ammo_12x76_zhekan_bad, ammo_12x76_zhekan_verybad, ammo_12x76_dart, ammo_12x76_dart_bad, ammo_12x76_dart_verybad, ammo_12x70_buck_self
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ammo_current = 30
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ammo_elapsed = 8
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ammo_limit = 35
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ammo_mag_size = 8
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startup_ammo = 10
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scopes = ac10632, eot, c-more
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scope_status = 0
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scope_zoom_factor = 0
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silencer_status = 0
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grenade_launcher_status = 0
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hit_impulse = 40
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hit_power = 0.55, 0.55, 0.55, 0.55
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hit_type = fire_wound
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fire_distance = 300
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bullet_speed = 220
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rpm = 90
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rpm_empty_click = 200
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zoom_dof = 0.5, 1.0, 180
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zoom_enabled = true
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zoom_rotate_time = 0.25
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control_inertion_factor = 1.0f
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crosshair_inertion = 6.85
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fire_dispersion_base = 0.85
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fire_dispersion_condition_factor = 0.001
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misfire_probability = 0.005
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misfire_start_condition = 0.7 ; 0.6
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misfire_start_prob = 0.007
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misfire_end_condition = 0.16
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misfire_end_prob = 0.11
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condition_queue_shot_dec = 0.0035
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condition_shot_dec = 0.003
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cam_return = 0
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cam_relax_speed = 10
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cam_dispersion = 18.0
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cam_dispersion_frac = 0.7
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cam_dispersion_inc = 2.0
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cam_max_angle = 30.0
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cam_max_angle_horz = 3.0
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cam_step_angle_horz = 3.0
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zoom_cam_relax_speed = 10
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zoom_cam_dispersion = 18.0
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zoom_cam_dispersion_frac = 0.7
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zoom_cam_dispersion_inc = 2.5
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zoom_cam_max_angle = 27.0
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zoom_cam_max_angle_horz = 3.0
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zoom_cam_step_angle_horz = 3.0
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PDM_disp_accel_factor = 2.0
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PDM_disp_base = 0.5
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PDM_disp_crouch = 1.0
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PDM_disp_crouch_no_acc = 1.0
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PDM_disp_vel_factor = 2.0
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cam_relax_speed_ai = 360
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zoom_cam_relax_speed_ai = 120.75
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holder_fov_modifier = 1.0
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holder_range_modifier = 1.0
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min_radius = 30
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max_radius = 50
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kill_msg_x = 171
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kill_msg_y = 104
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kill_msg_width = 75
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kill_msg_height = 20
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[wpn_remington870_hud]:hud_base
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item_visual = anomaly_weapons\wpn_remington870\wpn_remington870_hud.ogf
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attach_place_idx = 0
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zoom_hide_crosshair = true
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item_position = 0, 0, 0
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item_orientation = 0, 0, 0
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hands_position = 0, 0, 0.02
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hands_position_16x9 = 0, 0, 0.02
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hands_orientation = 0, 0, 0
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hands_orientation_16x9 = 0, 0, 0
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aim_hud_offset_pos = -0.0625, 0.027, -0.1
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aim_hud_offset_pos_16x9 = -0.0625, 0.027, -0.1
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aim_hud_offset_rot = -0.012, 0, 0
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aim_hud_offset_rot_16x9 = -0.012, 0, 0
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lowered_hud_offset_pos = 0.1, 0, -0.06
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lowered_hud_offset_rot_16x9 = 0.1,-0.4,0.2
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lowered_hud_offset_pos_16x9 = 0.1, 0, -0.06
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lowered_hud_offset_rot_16x9 = 0.1,-0.4,0.2
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anm_bore = blnd_r870_inspect_arms, inspect
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anm_reload_misfire = blnd_r870_unjam_arms, unjam
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anm_add_cartridge = blnd_r870_load_arms, load, 1.1
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anm_close = blnd_r870_close_arms, close
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anm_reload_empty = blnd_r970_unjam_arms, unjam
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anm_hide = blnd_r870_holster_arms, idle
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anm_idle = blnd_r870_idle_arms, idle, 0.75
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anm_idle_aim = blnd_r870_idle_ads_arms, idle, 0.60
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anm_idle_aim_moving = blnd_r870_walk_arms, idle, 0.60
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anm_idle_aim_moving_crouch = blnd_r870_walk_arms, idle, 0.60
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anm_idle_moving = blnd_r870_walk_arms, idle, 1
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anm_idle_sprint = blnd_r870_sprint_arms, idle, 1.2
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anm_open = blnd_r870_open_arms, open
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anm_shots = blnd_r870_shoot_arms, shoot
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anm_show = blnd_r870_draw_arms, idle
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shell_bone = gilza
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shell_dir = 0, 1, 0
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shell_point = 0, 0, 0
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fire_bone = muzzle
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fire_point = 0, 0, 0
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freelook_z_offset_mul = 0.5
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;------------------------------------------------------------------------------------------------
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[wpn_remington870_ac10632]:wpn_remington870
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$spawn = "weapons\wpn_remington870_ac10632"
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inv_weight = 3.51
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1icon_layer = ac10632
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1icon_layer_x = 90
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1icon_layer_y = 1
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hud = wpn_remington870_ac10632_hud
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visual = dynamics\weapons\wpn_remington870\wpn_remington870_barska.ogf
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[wpn_remington870_ac10632_hud]:wpn_remington870_hud
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item_visual = anomaly_weapons\wpn_remington870\wpn_remington870_barska_hud.ogf
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aim_hud_offset_pos = -0.0617, 0.012, -0.15
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aim_hud_offset_pos_16x9 = -0.0617, 0.012, -0.15
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aim_hud_offset_rot = 0, 0, 0
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aim_hud_offset_rot_16x9 = 0, 0, 0
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;------------------------------------------------------------------------------------------------
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[wpn_remington870_c-more]:wpn_remington870
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$spawn = "weapons\wpn_remington870_c-more"
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inv_weight = 3.7
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1icon_layer = c-more
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1icon_layer_x = 90
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1icon_layer_y = 2
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hud = wpn_remington870_c-more_hud
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visual = dynamics\weapons\wpn_remington870\wpn_remington870_c-more.ogf
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[wpn_remington870_c-more_hud]:wpn_remington870_hud
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item_visual = anomaly_weapons\wpn_remington870\wpn_remington870_c-more_hud.ogf
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aim_hud_offset_pos = -0.063, 0.0135, -0.15
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aim_hud_offset_pos_16x9 = -0.063, 0.0135, -0.15
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aim_hud_offset_rot = 0, 0, 0
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aim_hud_offset_rot_16x9 = 0, 0, 0
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;------------------------------------------------------------------------------------------------
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[wpn_remington870_eot]:wpn_remington870
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$spawn = "weapons\wpn_remington870_eot"
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inv_weight = 3.7
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1icon_layer = eot
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1icon_layer_x = 85
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1icon_layer_y = 0
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hud = wpn_remington870_eot_hud
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visual = dynamics\weapons\wpn_remington870\wpn_remington870_eot.ogf
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[wpn_remington870_eot_hud]:wpn_remington870_hud
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item_visual = anomaly_weapons\wpn_remington870\wpn_remington870_eot_hud.ogf
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aim_hud_offset_pos = -0.0623, 0.0105, -0.25
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aim_hud_offset_pos_16x9 = -0.0623, 0.0105, -0.25
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aim_hud_offset_rot = 0, 0, 0
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aim_hud_offset_rot_16x9 = 0, 0, 0
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