Divergent/mods/Zone Customization Project/gamedata/configs/plugins/zcp/spawn_templates/default.ltx

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;; MARSH
[k00_marsh_tier1_monsters]
simulation_boar
simulation_flesh
simulation_dog
simulation_pseudodog
zombied_sim_squad_mix
simulation_zombie
simulation_mix_zombie
simulation_tushkano
simulation_mix_dogs
simulation_cat
simulation_mix_boar_flesh
[k00_marsh_tier2_monsters]
simulation_zombie_3_6
simulation_fracture
simulation_lurker
simulation_snork
simulation_bloodsucker
simulation_psysucker
[k00_marsh_tier3_monsters]
simulation_psy_dog_squad
simulation_borya
simulation_bloodsucker_black
simulation_bloodsucker_red
[k00_marsh_tier1_stalkers]
stalker_sim_squad_novice
army_sim_squad_novice
renegade_sim_squad_novice
csky_sim_squad_novice
[k00_marsh_tier2_stalkers]
stalker_sim_squad_advanced
army_sim_squad_advanced
renegade_sim_squad_advanced
csky_sim_squad_advanced
[k00_marsh_tier3_stalkers]
stalker_sim_squad_veteran
army_sim_squad_veteran
renegade_sim_squad_veteran
csky_sim_squad_veteran
;; ESCAPE
[l01_escape_tier1_monsters]
zombied_sim_squad_mix
simulation_mix_zombie
simulation_zombie
simulation_tushkano
simulation_mix_dogs
simulation_pseudodog
simulation_cat
simulation_mix_boar_flesh
simulation_flesh
simulation_boar
simulation_mix_zombie
simulation_dog
[l01_escape_tier2_monsters]
simulation_zombie_3_6
simulation_fracture
simulation_lurker
simulation_snork
simulation_bloodsucker
simulation_psysucker
simulation_borya
[l01_escape_tier3_monsters]
simulation_bloodsucker_2weak
simulation_snork_2_3
simulation_psysucker_1_2
simulation_lurker_1_2
simulation_psy_dog_squad
simulation_karlik
simulation_poltergeist
simulation_controller
simulation_burer
[l01_escape_tier1_stalkers]
stalker_sim_squad_novice
csky_sim_squad_novice
ecolog_sim_squad_novice
bandit_sim_squad_novice
[l01_escape_tier2_stalkers]
csky_sim_squad_advanced
ecolog_sim_squad_advanced
stalker_sim_squad_advanced
bandit_sim_squad_advanced
[l01_escape_tier3_stalkers]
csky_sim_squad_veteran
ecolog_sim_squad_veteran
stalker_sim_squad_veteran
bandit_sim_squad_veteran
;; GARBAGE
[l02_garbage_tier1_monsters]
simulation_zombie
simulation_fracture
zombied_sim_squad_mix
simulation_mix_zombie
simulation_tushkano
simulation_mix_dogs
simulation_pseudodog
simulation_cat
simulation_mix_boar_flesh
simulation_flesh
simulation_boar
simulation_mix_zombie
simulation_dog
[l02_garbage_tier2_monsters]
simulation_zombie_3_6
simulation_fracture
simulation_lurker
simulation_snork
simulation_bloodsucker
simulation_psysucker
simulation_snork_2_3
simulation_psy_dog
simulation_poltergeist_tele
simulation_karlik
simulation_burer
simulation_controller
[l02_garbage_tier3_monsters]
simulation_borya
simulation_chimera
simulation_gigant
simulation_psy_dog_squad
simulation_poltergeist
simulation_karlik
simulation_burer
simulation_controller
[l02_garbage_tier1_stalkers]
duty_sim_squad_novice
ecolog_sim_squad_novice
bandit_sim_squad_novice
stalker_sim_squad_novice
[l02_garbage_tier2_stalkers]
duty_sim_squad_advanced
ecolog_sim_squad_advanced
bandit_sim_squad_advanced
stalker_sim_squad_advanced
[l02_garbage_tier3_stalkers]
duty_sim_squad_veteran
bandit_sim_squad_veteran
;; AGROPROM
[l03_agroprom_tier1_monsters]
zombied_sim_squad_mix
simulation_zombie_3_6
simulation_mix_zombie
simulation_mix_dogs
simulation_pseudodog
simulation_cat
simulation_mix_boar_flesh
simulation_flesh
simulation_boar
simulation_fracture
simulation_lurker
simulation_snork
simulation_bloodsucker
simulation_psysucker
simulation_tushkano
[l03_agroprom_tier2_monsters]
simulation_fracture
simulation_lurker
simulation_snork
simulation_bloodsucker
simulation_psysucker
simulation_lurker_1_2
simulation_snork_2_3
simulation_borya
simulation_bloodsucker_1_2
simulation_psy_dog
simulation_poltergeist_tele
simulation_karlik
simulation_burer
[l03_agroprom_tier3_monsters]
simulation_chimera
simulation_gigant
simulation_psy_dog_squad
simulation_poltergeist
simulation_karlik
simulation_burer
simulation_controller
[l03_agroprom_tier1_stalkers]
army_sim_squad_novice
ecolog_sim_squad_novice
stalker_sim_squad_novice
csky_sim_squad_novice
[l03_agroprom_tier2_stalkers]
army_sim_squad_advanced
ecolog_sim_squad_advanced
stalker_sim_squad_advanced
csky_sim_squad_advanced
[l03_agroprom_tier3_stalkers]
;; DARKSCAPE
[k01_darkscape_tier1_monsters]
zombied_sim_squad_mix
simulation_zombie
simulation_mix_zombie
simulation_tushkano
simulation_dog
simulation_mix_dogs
simulation_pseudodog
simulation_cat
simulation_mix_boar_flesh
simulation_flesh
simulation_boar
[k01_darkscape_tier2_monsters]
zombied_sim_squad_mix
simulation_zombie_3_6
simulation_mix_zombie
simulation_mix_dogs
simulation_pseudodog
simulation_cat
simulation_mix_boar_flesh
simulation_flesh
simulation_boar
simulation_fracture
simulation_lurker
simulation_snork
simulation_bloodsucker
simulation_psysucker
simulation_bloodsucker_red
[k01_darkscape_tier3_monsters]
simulation_contr_5dog
simulation_controller
simulation_contr_3dog_4tush
simulation_borya
[k01_darkscape_tier1_stalkers]
merc_sim_squad_novice
stalker_sim_squad_novice
renegade_sim_squad_novice
isg_sim_squad_novice
[k01_darkscape_tier2_stalkers]
[k01_darkscape_tier3_stalkers]
;; DARK VALLEY
[l04_darkvalley_tier1_monsters]
zombied_sim_squad_mix
simulation_zombie
simulation_mix_zombie
simulation_tushkano
simulation_dog
simulation_mix_dogs
simulation_pseudodog
simulation_cat
simulation_cat
simulation_mix_boar_flesh
simulation_flesh
simulation_boar
[l04_darkvalley_tier2_monsters]
zombied_sim_squad_mix
simulation_zombie_3_6
simulation_mix_zombie
simulation_mix_dogs
simulation_pseudodog
simulation_cat
simulation_mix_boar_flesh
simulation_flesh
simulation_boar
simulation_fracture
simulation_lurker
simulation_snork
simulation_bloodsucker
simulation_psysucker
simulation_borya
[l04_darkvalley_tier3_monsters]
simulation_lurker_1_2
simulation_snork_2_3
simulation_bloodsucker_1_2
simulation_psy_dog
simulation_poltergeist_tele
simulation_karlik
simulation_burer
simulation_controller
simulation_gigant
[l04_darkvalley_tier1_stalkers]
army_sim_squad_novice
stalker_sim_squad_novice
bandit_sim_squad_advanced
;; BAR
;; l05_bar
;; ROSTOK
[l06_rostok_tier1_monsters]
zombied_sim_squad_mix
simulation_zombie
simulation_mix_zombie
simulation_tushkano
simulation_dog
simulation_mix_dogs
simulation_pseudodog
simulation_cat
simulation_cat
simulation_mix_boar_flesh
simulation_flesh
simulation_boar
[l06_rostok_tier2_monsters]
simulation_fracture
simulation_lurker
simulation_lurker_1_2
simulation_snork_2_3
simulation_bloodsucker
simulation_bloodsucker_1_2
simulation_psysucker
simulation_psy_dog
simulation_poltergeist_tele
[l06_rostok_tier3_monsters]
simulation_chimera
simulation_gigant
simulation_psy_dog_squad
simulation_poltergeist
simulation_karlik
simulation_burer
simulation_controller
;; MILITARY WAREHOUSES
[l07_military_tier1_monsters]
zombied_sim_squad_mix
simulation_zombie
simulation_mix_zombie
simulation_tushkano
simulation_dog
simulation_mix_dogs
simulation_pseudodog
simulation_cat
simulation_mix_boar_flesh
simulation_flesh
simulation_boar
[l07_military_tier2_monsters]
zombied_sim_squad_mix
simulation_zombie_3_6
simulation_mix_zombie
simulation_mix_dogs
simulation_pseudodog
simulation_cat
simulation_mix_boar_flesh
simulation_flesh
simulation_boar
simulation_fracture
simulation_lurker
simulation_snork
simulation_bloodsucker
simulation_psysucker
[l07_military_tier3_monsters]
simulation_chimera
simulation_psy_dog_squad
simulation_poltergeist
simulation_karlik
simulation_burer_1_2_day
simulation_controller
simulation_bloodsucker_red
simulation_bloodsucker_black
simulation_bloodsucker_2weak
;; YANTAR
[l08_yantar_tier1_monsters]
zombied_sim_squad_novice
zombied_sim_squad_advanced
simulation_dog
simulation_snork
simulation_tushkano
simulation_fracture
simulation_snork
[l08_yantar_tier2_monsters]
simulation_fracture
simulation_lurker
simulation_snork
simulation_bloodsucker
simulation_psysucker
zombied_sim_squad_veteran
[l08_yantar_tier3_monsters]
simulation_borya
simulation_bloodsucker_red
simulation_bloodsucker
simulation_psy_dog
simulation_poltergeist_tele
;; DEAD CITY
[l09_deadcity_tier1_monsters]
zombied_sim_squad_mix
simulation_zombie
simulation_mix_zombie
simulation_tushkano
simulation_dog
simulation_mix_dogs
simulation_pseudodog
simulation_cat
simulation_mix_boar_flesh
simulation_flesh
simulation_boar
[l09_deadcity_tier2_monsters]
zombied_sim_squad_mix
simulation_zombie_3_6
simulation_mix_zombie
simulation_mix_dogs
simulation_pseudodog
simulation_cat
simulation_fracture
simulation_lurker
simulation_snork
simulation_bloodsucker
simulation_psysucker
[l09_deadcity_tier3_monsters]
simulation_chimera
simulation_gigant
simulation_psy_dog_squad
simulation_poltergeist
simulation_karlik
simulation_burer
simulation_controller
simulation_borya
;; LIMANSK
[l10_limansk_tier1_monsters]
simulation_zombie
simulation_mix_zombie
simulation_fracture
simulation_zombie_3_6
zombied_sim_squad_novice
[l10_limansk_tier2_monsters]
simulation_bloodsucker
simulation_psysucker
simulation_zombie_3_6
zombied_sim_squad_mix
zombied_sim_squad_advanced
[l10_limansk_tier3_monsters]
simulation_burer
simulation_bloodsucker_red
simulation_bloodsucker_black
simulation_bloodsucker_1_2
simulation_psysucker_black
zombied_sim_squad_veteran
;; RADAR
[l10_radar_tier1_monsters]
simulation_fracture
simulation_lurker
simulation_snork
simulation_bloodsucker
simulation_psysucker
zombied_sim_squad_mix
simulation_zombie_3_6
simulation_mix_zombie
simulation_mix_dogs
simulation_mix_dogs
simulation_pseudodog
simulation_cat
simulation_mix_boar_flesh
simulation_flesh
simulation_boar
[l10_radar_tier2_monsters]
simulation_psy_dog
simulation_poltergeist_tele
simulation_karlik
simulation_burer
simulation_controller
simulation_zombie_3_6
simulation_borya
simulation_snork_2_3
[l10_radar_tier3_monsters]
simulation_psy_dog_squad
simulation_poltergeist
simulation_poltergeist_flame
simulation_burer_1_2_day
simulation_gigant
simulation_controller
simulation_karlik
simulation_burer
;; RED FOREST
[l10_red_forest_tier1_monsters]
simulation_fracture
simulation_lurker
simulation_snork
simulation_bloodsucker
simulation_psysucker
zombied_sim_squad_mix
simulation_zombie_3_6
simulation_mix_zombie
simulation_mix_dogs
simulation_pseudodog
simulation_cat
simulation_mix_boar_flesh
simulation_flesh
simulation_boar
[l10_red_forest_tier2_monsters]
simulation_burer
simulation_lurker
simulation_bloodsucker
simulation_psysucker
simulation_psy_dog
zombied_sim_squad_advanced
simulation_borya
[l10_red_forest_tier3_monsters]
simulation_psy_dog_squad
simulation_poltergeist_tele
simulation_bloodsucker_black
simulation_bloodsucker_2weak
simulation_contr_3dog_4tush
simulation_contr_4zomb_norm
simulation_contr_2sn_4zomb
;; HOSPITAL
;;l11_hospital
;; Pripyat
[l11_pripyat_tier1_monsters]
zombied_sim_squad_novice
simulation_dog
simulation_snork
simulation_tushkano
zombied_sim_squad_mix
simulation_zombie_3_6
simulation_mix_zombie
simulation_mix_dogs
simulation_pseudodog
simulation_cat
simulation_mix_boar_flesh
simulation_flesh
simulation_boar
simulation_fracture
simulation_lurker
simulation_borya
[l11_pripyat_tier2_monsters]
zombied_sim_squad_advanced
simulation_burer
simulation_controller
simulation_lurker_1_2
simulation_bloodsucker
simulation_psysucker
simulation_snork_2_3
simulation_bloodsucker_1_2
simulation_psy_dog
simulation_poltergeist
simulation_poltergeist_tele
simulation_karlik
zombied_sim_squad_veteran
simulation_chimera
[l11_pripyat_tier3_monsters]
simulation_psy_dog_squad
simulation_chimera
simulation_gigant
simulation_poltergeist_black
simulation_poltergeist_flame
simulation_burer_1_2_day
;; Chernobyl NPP North
[l12_stancia_tier1_monsters]
simulation_fracture
simulation_lurker
simulation_bloodsucker
simulation_psysucker
[l12_stancia_tier2_monsters]
simulation_lurker_1_2
simulation_snork_2_3
simulation_bloodsucker_1_2
simulation_psy_dog
simulation_poltergeist_tele
simulation_poltergeist
simulation_karlik
simulation_burer
simulation_controller
simulation_chimera
[l12_stancia_tier3_monsters]
simulation_gigant
simulation_chimera
simulation_psy_dog_squad
simulation_poltergeist
simulation_poltergeist_black
simulation_poltergeist_flame
;; Chernobyl NPP South
[l12_stancia_2_tier1_monsters]
simulation_fracture
simulation_lurker
simulation_bloodsucker
simulation_psysucker
[l12_stancia_2_tier2_monsters]
simulation_lurker_1_2
simulation_snork_2_3
simulation_bloodsucker_1_2
simulation_psy_dog
simulation_poltergeist_tele
simulation_poltergeist
simulation_karlik
simulation_burer
simulation_controller
simulation_chimera
[l12_stancia_2_tier3_monsters]
simulation_gigant
simulation_chimera
simulation_psy_dog_squad
simulation_poltergeist_black
simulation_poltergeist_flame
;; GENERATORS
[l13_generators_tier1_monsters]
simulation_snork_2_5
simulation_tushkano_7_10
simulation_pseudodog
simulation_psy_dog
simulation_psysucker
[l13_generators_tier2_monsters]
simulation_psy_dog_squad
simulation_chimera
simulation_chimera_2weak
simulation_controller
simulation_bloodsucker_2weak
simulation_bloodsucker_black
[l13_generators_tier3_monsters]
simulation_contr_6gzomb
simulation_contr_5rat_3tush
simulation_contr_4tush_3sn
simulation_gigant
simulation_controller_psy
simulation_gigant_2weak
;; AGROPROM UNDERGROUND
[l03u_agr_underground_tier1_monsters]
simulation_zombie_blind
simulation_zombie_blind_3zomb
simulation_snork
zombied_sim_squad_novice
simulation_tushkano
simulation_mix_zombie
[l03u_agr_underground_tier2_monsters]
simulation_bloodsucker
simulation_snork_2_5
simulation_poltergeist_tele
simulation_psysucker
zombied_sim_squad_advanced
zombied_sim_squad_veteran
[l03u_agr_underground_tier3_monsters]
simulation_contr_3sn_3gzomb
simulation_bur_5rat_day
simulation_poltergeist_flame
simulation_karlik
simulation_bloodsucker_2weak
simulation_borya
;; LAB X18
[l04u_labx18_tier1_monsters]
simulation_tushkano
simulation_psysucker
simulation_snork
simulation_zombie_blind
simulation_zombie
simulation_poltergeist_tele
[l04u_labx18_tier2_monsters]
simulation_controller
simulation_psysucker_black
simulation_karlik
simulation_bur_5rat_day
simulation_bloodsucker
simulation_zombie_blind_3zomb
simulation_snork_2_3
simulation_poltergeist
[l04u_labx18_tier3_monsters]
simulation_contr_5zomb_weak
simulation_snork_2_5
simulation_poltergeist_black
simulation_poltergeist_flame
simulation_contr_3sn_3gzomb
;; LAB X16
[l08u_brainlab_tier1_monsters]
simulation_karlik
simulation_zombie_blind
simulation_tushkano_7_10
simulation_fracture
simulation_snork
simulation_psysucker
zombied_sim_squad_novice
[l08u_brainlab_tier2_monsters]
simulation_psysucker_1_2
simulation_bur_5rat_day
simulation_contr_5zomb_weak
simulation_snork_2_3
simulation_controller
zombied_sim_squad_advanced
simulation_zombie_blind_3zomb
[l08u_brainlab_tier3_monsters]
simulation_contr_4tush_3sn
simulation_controller_psy
simulation_snork_2_5
zombied_sim_squad_veteran
;; LAB X19
[l10u_bunker_tier1_monsters]
simulation_snork
simulation_zombie_blind
simulation_psysucker
simulation_mix_zombie
simulation_zombie_3_6
[l10u_bunker_tier2_monsters]
simulation_bloodsucker
simulation_psysucker_1_2
simulation_bloodsucker_1_2
simulation_bloodsucker_2weak
simulation_snork_2_3
[l10u_bunker_tier3_monsters]
simulation_bloodsucker_black
simulation_bloodsucker_red
simulation_snork_2_5
;; SARCOFAG
[l12u_sarcofag_tier1_monsters]
simulation_tushkano
simulation_poltergeist_tele
simulation_bloodsucker
[l12u_sarcofag_tier2_monsters]
simulation_bloodsucker_1_2
simulation_poltergeist
simulation_tushkano_7_10
simulation_bloodsucker_2weak
[l12u_sarcofag_tier3_monsters]
simulation_poltergeist_black
simulation_poltergeist_flame
simulation_bloodsucker_black
simulation_bloodsucker_red
;; MONOLITH CONTROL CENTER
[l12u_control_monolith_tier1_monsters]
simulation_poltergeist_tele
zombied_sim_squad_novice
zombied_sim_squad_mix
[l12u_control_monolith_tier2_monsters]
simulation_poltergeist
zombied_sim_squad_advanced
[l12u_control_monolith_tier3_monsters]
simulation_poltergeist_black
simulation_poltergeist_flame
zombied_sim_squad_veteran
;; WAR LAB
;; l13u_warlab
;; ZATON
[zaton_tier1_monsters]
simulation_zombie
zombied_sim_squad_novice
simulation_snork
simulation_dog
simulation_mix_zombie
simulation_tushkano
zombied_sim_squad_mix
simulation_cat
simulation_flesh
simulation_mix_boar_flesh
simulation_boar
simulation_zombie_3_6
simulation_fracture
[zaton_tier2_monsters]
zombied_sim_squad_advanced
simulation_snork_2_3
simulation_bloodsucker
simulation_mix_dogs
simulation_pseudodog
simulation_lurker
simulation_psysucker
simulation_psy_dog
simulation_zombie_3_6
simulation_zombie_blind_3zomb
simulation_burer
[zaton_tier3_monsters]
zombied_sim_squad_veteran
simulation_bloodsucker_1_2
simulation_controller
simulation_poltergeist
simulation_lurker_1_2
simulation_chimera
simulation_gigant
simulation_psy_dog_squad
simulation_karlik
simulation_burer
simulation_bloodsucker_red
simulation_bloodsucker_black
simulation_bloodsucker_2weak
;; JUPITER
[jupiter_tier1_monsters]
zombied_sim_squad_mix
simulation_mix_zombie
simulation_mix_dogs
simulation_pseudodog
simulation_cat
simulation_zombie_3_6
simulation_mix_boar_flesh
simulation_flesh
simulation_boar
simulation_fracture
simulation_snork
simulation_tushkano
[jupiter_tier2_monsters]
simulation_lurker
simulation_borya
simulation_bloodsucker
simulation_psysucker
simulation_lurker_1_2
simulation_snork_2_3
simulation_psy_dog
simulation_poltergeist_tele
simulation_karlik
simulation_burer
simulation_controller
[jupiter_tier3_monsters]
simulation_bloodsucker_1_2
simulation_chimera
simulation_gigant
simulation_psy_dog_squad
simulation_poltergeist
simulation_bloodsucker_red
simulation_bloodsucker_black
simulation_bloodsucker_2weak
;; JUPITER UNDERGROUND
[jupiter_underground_tier1_monsters]
simulation_tushkano
simulation_snork
simulation_psysucker
simulation_zombie_blind
zombied_sim_squad_novice
zombied_sim_squad_mix
[jupiter_underground_tier2_monsters]
simulation_bloodsucker
simulation_zombie_blind_3zomb
simulation_karlik
simulation_bur_5rat_day
zombied_sim_squad_advanced
zombied_sim_squad_veteran
[jupiter_underground_tier3_monsters]
simulation_controller
simulation_bloodsucker_black
simulation_bloodsucker_red
simulation_chimera
simulation_lurker_1_2
;; OUTSKIRTS
[pripyat_tier1_monsters]
simulation_snork
simulation_psysucker
simulation_zombie_blind
zombied_sim_squad_novice
zombied_sim_squad_mix
simulation_psy_dog
simulation_cat
simulation_fracture
simulation_zombie_3_6
simulation_bloodsucker
[pripyat_tier2_monsters]
zombied_sim_squad_advanced
zombied_sim_squad_veteran
simulation_burer
simulation_snork_2_3
simulation_poltergeist
simulation_poltergeist_tele
simulation_zombie_blind_3zomb
simulation_controller
simulation_bloodsucker_1_2
simulation_bloodsucker_2weak
[pripyat_tier3_monsters]
simulation_chimera_2weak
simulation_chimera
simulation_gigant
simulation_borya
simulation_snork_2_5
simulation_poltergeist_black
simulation_poltergeist_flame
simulation_contr_3dog_4tush
simulation_bloodsucker_black
simulation_bloodsucker_red
;; LAB X8
[labx8_tier1_monsters]
simulation_tushkano
simulation_snork
simulation_poltergeist_tele
simulation_controller
simulation_burer
simulation_karlik
[labx8_tier2_monsters]
simulation_snork_2_5
simulation_bloodsucker_2weak
simulation_poltergeist
simulation_contr_5rat_3tush
[labx8_tier3_monsters]
simulation_poltergeist_flame
simulation_poltergeist_black
simulation_contr_3sn_3gzomb
simulation_controller_psy
;; TRUCK CEMETERY
[k02_trucks_cemetery_tier1_monsters]
zombied_sim_squad_mix
simulation_zombie
simulation_mix_zombie
simulation_tushkano
simulation_dog
simulation_mix_dogs
simulation_pseudodog
simulation_cat
simulation_mix_boar_flesh
simulation_flesh
simulation_boar
simulation_fracture
simulation_snork
zombied_sim_squad_novice
[k02_trucks_cemetery_tier2_monsters]
simulation_zombie_3_6
simulation_lurker
simulation_bloodsucker
simulation_psysucker
zombied_sim_squad_advanced
simulation_psy_dog
simulation_poltergeist_tele
simulation_karlik
simulation_burer
[k02_trucks_cemetery_tier3_monsters]
simulation_chimera
simulation_gigant
zombied_sim_squad_veteran
simulation_burer_1_2_day
simulation_controller
simulation_psy_dog_squad