Divergent/mods/Arrival/gamedata/particles/semitone/anomalies/net/effects/blowout/net_shield_dist.pe

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[_effect]
action_count = 9
flags = 19457
max_particles = 22
version = 1
[action_0000]
action_name = killold
action_type = 10
bool_0000 = off
flags = 1
flt_0000 = 2.000000
version = 1
[action_0001]
action_name = source
action_type = 21
bool_0000 = on
bool_0001 = off
flags = 1
flt_0000 = 0.000000
flt_0001 = 1.000000
flt_0002 = 0.000000
flt_0003 = 18.000000
flt_0004 = 0.000000
version = 1
[action_0002]
action_name = targetcolor
action_type = 23
flags = 1
flt_0000 = 1.000000
flt_0001 = 6.000000
flt_0002 = 0.200000
flt_0003 = 1.000000
vec_0000 = 0.000000, 0.000000, 0.000000
version = 1
[action_0003]
action_name = targetvelocity
action_type = 27
bool_0000 = off
flags = 1
flt_0000 = 4.000000
vec_0000 = 0.000000, 0.000000, 0.000000
version = 1
[action_0004]
action_name = gravity
action_type = 8
bool_0000 = on
flags = 1
vec_0000 = 0.000000, -3.000000, 0.000000
version = 1
[action_0005]
action_name = turbulence
action_type = 30
flags = 1
flt_0000 = 0.050000
flt_0001 = 1.000000
flt_0002 = 100.000000
int_0000 = 2
vec_0000 = -0.700000, -1.000000, 10.700000
version = 1
[action_0006]
action_name = sink
action_type = 19
bool_0000 = on
bool_0001 = off
flags = 1
version = 1
[action_0007]
action_name = targetsize
action_type = 24
flags = 1
vec_0000 = 5.000000, 5.000000, 5.000000
vec_0001 = 0.200000, 0.200000, 0.200000
version = 1
[action_0008]
action_name = move
action_type = 12
flags = 1
version = 1
[domain_action_0001_0000]
type = 0
v0 = 0.568628, 0.709804, 0.780392
v1 = 0.000000, 0.000000, 0.000000
v2 = 0.000000, 0.000000, 0.000000
[domain_action_0001_0001]
type = 7
v0 = 0.000000, 2.000000, 0.000000
v1 = 0.000000, 1.000000, 0.000000
v2 = 0.000000, 3.000000, 0.000000
[domain_action_0001_0002]
type = 1
v0 = 180.000000, -30.000000, -30.000000
v1 = -180.000000, 30.000000, 30.000000
v2 = 1.000000, 0.000000, 0.000000
[domain_action_0001_0003]
type = 0
v0 = 5.000000, 5.000000, 0.000000
v1 = 0.000000, 0.000000, 0.000000
v2 = 0.000000, 0.000000, 0.000000
[domain_action_0001_0004]
type = 8
v0 = 0.000000, 0.000000, 0.000000
v1 = 7.000000, 0.000000, 0.000000
v2 = 0.000000, 2.000000, 0.000000
[domain_action_0006_0000]
type = 3
v0 = 0.000000, -0.100000, 0.000000
v1 = 0.000000, 1.000000, 0.000000
v2 = 0.000000, 0.000000, 0.000000
[frame]
dim_x = 4
frame_count = 8
reserved = 64.000000, 64.000000
speed = 20.000000
tex_size = 0.250000, 0.500000
[sprite]
shader = particles\xdistort
texture = semitone\anomalies\net\distort_anomaly_01
[timelimit]
value = 2.000000