221 lines
11 KiB
Plaintext
221 lines
11 KiB
Plaintext
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;;--==========================< Devices >=============================
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![device_pda]
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visual = dynamics\devices\dev_pda\dev_pda.ogf
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attach_angle_offset = -1.303,0.107,-1.702
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attach_position_offset = 0.14,0.001,0.02
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attach_bone_name = bip01_l_hand
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hud = pda_hud
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snd_btn_press = device\pda\pda_btn_press
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snd_btn_release = device\pda\pda_btn_release
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snd_draw = device\pda\pda_draw
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snd_draw_empty = device\pda\pda_draw_empty
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snd_holster = device\pda\pda_holster
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snd_holster_empty = device\pda\pda_holster_empty
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snd_empty = device\pda\pda_vibros
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screen_on_delay = 0.7
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screen_off_delay = 0.5
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thumb_rot_x = 1
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thumb_rot_y = -0.1
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![pda_hud]
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inertion_offset_LRUD = 0.02, 0.02, 0.02, 0.02
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attach_place_idx = 0
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hands_position = -0.007986, 0.025111, 0.187892
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hands_position_16x9 = -0.007986, 0.025111, 0.187892
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hands_orientation = 0,0,0
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hands_orientation_16x9 = 0,0,0
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aim_hud_offset_pos = 0.012145, 0.003675, -0.094431
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aim_hud_offset_pos_16x9 = 0.012145, 0.003675, -0.094431
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aim_hud_offset_rot = 0, 0, 0.01
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aim_hud_offset_rot_16x9 = 0, 0, 0.01
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pitch_offset_right = 0
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pitch_offset_up = 0
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pitch_offset_forward = 0
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item_position = -0.008124, 0.017418, 0.009801
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item_orientation = 0,0,0
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;;--==========================< PDA >=============================
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![device_pda_1]
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visual = dynamics\devices\dev_pda\dev_pda.ogf
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hud = device_pda_1_hud
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control_inertion_factor = 1
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animation_slot = 13
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attach_angle_offset = -1.303,0.107,-1.702
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attach_position_offset = 0.14,0.001,0.02
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attach_bone_name = bip01_l_hand
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hud_fov = 0.45
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snd_btn_press = device\pda\pda_btn_press
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snd_btn_release = device\pda\pda_btn_release
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snd_draw = device\pda\pda_draw
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snd_draw_empty = device\pda\pda_draw_empty
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snd_holster = device\pda\pda_holster
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snd_holster_empty = device\pda\pda_holster_empty
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snd_empty = device\pda\pda_vibros
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![device_pda_1_hud]
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item_visual = dynamics\devices\dev_pda\dev_pda_green_hud.ogf
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hands_position = -0.013208, 0.022694, 0.11362
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hands_position_16x9 = -0.013208, 0.022694, 0.11362
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inertion_offset_LRUD = 0.02, 0.02, 0.02, 0.02
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attach_place_idx = 0
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hands_orientation = 0,0,0
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hands_orientation_16x9 = 0,0,0
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aim_hud_offset_pos = 0.012145, 0.003675, -0.094431
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aim_hud_offset_pos_16x9 = 0.012145, 0.003675, -0.094431
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aim_hud_offset_rot = 0, 0, 0.01
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aim_hud_offset_rot_16x9 = 0, 0, 0.01
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pitch_offset_right = 0
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pitch_offset_up = 0
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pitch_offset_forward = 0
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item_position = -0.008124, 0.017418, 0.009801
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item_orientation = 0,0,0
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anm_show = kpk_draw, pda_draw
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anm_show_empty = kpk_draw, pda_draw
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anm_idle = kpk_idle, idle
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anm_idle_empty = kpk_idle, idle
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anm_hide = kpk_hide, pda_hide
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anm_hide_empty = kpk_hide, pda_hide
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anm_idle_aim = kpk_aim, idle
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anm_idle_moving = kpk_walk, idle
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anm_idle_sprint = kpk_walk, idle, 1.5
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anm_empty = kpk_pomer
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;------------------------
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![device_pda_2]
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visual = dynamics\devices\dev_pda\dev_pda_2.ogf
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hud = device_pda_2_hud
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control_inertion_factor = 1
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animation_slot = 13
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attach_angle_offset = -1.303,0.107,-1.702
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attach_position_offset = 0.14,0.001,0.02
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attach_bone_name = bip01_l_hand
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hud_fov = 0.45
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snd_btn_press = device\pda\pda_btn_press
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snd_btn_release = device\pda\pda_btn_release
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snd_draw = device\pda\pda_draw
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snd_draw_empty = device\pda\pda_draw_empty
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snd_holster = device\pda\pda_holster
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snd_holster_empty = device\pda\pda_holster_empty
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snd_empty = device\pda\pda_vibros
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![device_pda_2_hud]
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item_visual = dynamics\devices\dev_pda\dev_pda_blue_hud.ogf
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hands_position = -0.013208, 0.022694, 0.11362
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hands_position_16x9 = -0.013208, 0.022694, 0.11362
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inertion_offset_LRUD = 0.02, 0.02, 0.02, 0.02
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attach_place_idx = 0
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hands_orientation = 0,0,0
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hands_orientation_16x9 = 0,0,0
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aim_hud_offset_pos = 0.012145, 0.003675, -0.094431
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aim_hud_offset_pos_16x9 = 0.012145, 0.003675, -0.094431
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aim_hud_offset_rot = 0, 0, 0.01
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aim_hud_offset_rot_16x9 = 0, 0, 0.01
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pitch_offset_right = 0
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pitch_offset_up = 0
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pitch_offset_forward = 0
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item_position = -0.008124, 0.017418, 0.009801
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item_orientation = 0,0,0
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anm_show = kpk_draw, pda_draw
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anm_show_empty = kpk_draw, pda_draw
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anm_idle = kpk_idle, idle
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anm_idle_empty = kpk_idle, idle
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anm_hide = kpk_hide, pda_hide
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anm_hide_empty = kpk_hide, pda_hide
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anm_idle_aim = kpk_aim, idle
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anm_idle_moving = kpk_walk, idle
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anm_idle_sprint = kpk_walk, idle, 1.5
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anm_empty = kpk_pomer
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;------------------------
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![device_pda_3]
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visual = dynamics\devices\dev_pda\dev_pda_3.ogf
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hud = device_pda_3_hud
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control_inertion_factor = 1
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animation_slot = 13
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attach_angle_offset = -1.303,0.107,-1.702
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attach_position_offset = 0.14,0.001,0.02
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attach_bone_name = bip01_l_hand
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hud_fov = 0.45
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snd_btn_press = device\pda\pda_btn_press
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snd_btn_release = device\pda\pda_btn_release
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snd_draw = device\pda\pda_draw
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snd_draw_empty = device\pda\pda_draw_empty
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snd_holster = device\pda\pda_holster
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snd_holster_empty = device\pda\pda_holster_empty
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snd_empty = device\pda\pda_vibros
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![device_pda_3_hud]
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item_visual = dynamics\devices\dev_pda\dev_pda_black_hud.ogf
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hands_position = -0.013208, 0.022694, 0.11362
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hands_position_16x9 = -0.013208, 0.022694, 0.11362
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inertion_offset_LRUD = 0.02, 0.02, 0.02, 0.02
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attach_place_idx = 0
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hands_orientation = 0,0,0
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hands_orientation_16x9 = 0,0,0
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aim_hud_offset_pos = 0.012145, 0.003675, -0.094431
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aim_hud_offset_pos_16x9 = 0.012145, 0.003675, -0.094431
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aim_hud_offset_rot = 0, 0, 0.01
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aim_hud_offset_rot_16x9 = 0, 0, 0.01
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pitch_offset_right = 0
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pitch_offset_up = 0
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pitch_offset_forward = 0
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item_position = -0.008124, 0.017418, 0.009801
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item_orientation = 0,0,0
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anm_show = kpk_draw, pda_draw
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anm_show_empty = kpk_draw, pda_draw
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anm_idle = kpk_idle, idle
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anm_idle_empty = kpk_idle, idle
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anm_hide = kpk_hide, pda_hide
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anm_hide_empty = kpk_hide, pda_hide
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anm_idle_aim = kpk_aim, idle
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anm_idle_moving = kpk_walk, idle
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anm_idle_sprint = kpk_walk, idle, 1.5
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anm_empty = kpk_pomer
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;;--==========================< common PDA and Flashdrives >=============================
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![itm_pda_common]
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visual = dynamics\devices\dev_pda\dev_pda.ogf
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hud = device_pda_1_hud
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control_inertion_factor = 1
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animation_slot = 13
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attach_angle_offset = -1.303,0.107,-1.702
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attach_position_offset = 0.14,0.001,0.02
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attach_bone_name = bip01_l_hand
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hud_fov = 0.45
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snd_btn_press = device\pda\pda_btn_press
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snd_btn_release = device\pda\pda_btn_release
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snd_draw = device\pda\pda_draw
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snd_draw_empty = device\pda\pda_draw_empty
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snd_holster = device\pda\pda_holster
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snd_holster_empty = device\pda\pda_holster_empty
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snd_empty = device\pda\pda_vibros
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![itm_pda_uncommon]:itm_pda_common
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![itm_pda_rare]:itm_pda_uncommon
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