Divergent/mods/Artifacts Inspection/gamedata/configs/mod_system_af_inspect_anim.ltx

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![af_medusa]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_fuzz_kolobok]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_cristall_flower]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_night_star]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_vyvert]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_gravi]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_gold_fish]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_cristall]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_dummy_glassbeads]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_eye]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_fire]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_fireball]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_blood]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_mincer_meat]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_soul]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_baloon]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_glass]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_electra_sparkler]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_electra_flash]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_electra_moonlight]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_dummy_battery]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_dummy_dummy]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_ice]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
trail_light_color = 0,0.29,0.92
![af_compass]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
trail_light_color = 0.84,0.56,0.41
![af_oasis_heart]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![jup_b1_half_artifact]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_quest_b14_twisted]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_atom]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
trail_light_color = 0.71,0.33,0.10
![af_ball]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
trail_light_color = 0.23,0.11,0.07
![af_bat]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_black_angel]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
trail_light_color = 0.48,0.61,0.58
![af_cell]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_chelust]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_cocoon]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_black]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_dragon_eye]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_ear]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_elektron]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_fire_loop]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_fonar]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_fountain]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_generator]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
trail_light_color = 0,0.29,0.92
![af_grapes]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_kislushka]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_kogot]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_lighthouse]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_medallion]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_moh]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_peas]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_repei]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_sandstone]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_serofim]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
trail_light_color = 0.01,0.15,0.59
![af_signet]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_skull_miser]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
trail_light_color = 0.5,0.7,0.2
![af_spaika]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_star_phantom]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_sun]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_tapeworm]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
trail_light_color = 0,0.29,0.92
![af_zhelch]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_monolith]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
trail_light_color = 0.56,0.95,0.70
![af_death_lamp]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
trail_light_color = 0.18,0.05,0
![af_misery_bread]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_pin]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_bracelet]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_ring]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
trail_light_color = 0.6,0.7,0.9
![af_lobster_eyes]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
trail_light_color = 0.9,0.4,0.2
![af_black_spray]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_empty]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_full_empty]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_sponge]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
trail_light_color = 0.8,0.5,0.9
![af_itcher]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![af_lucifer]
use1_functor = af_inspect.st_inspect
use1_action_functor = af_inspect.inspect
![marker]
use1_functor =
use1_action_functor =
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
![af_aac]
use2_functor = af_inspect.st_inspect
use2_action_functor = af_inspect.inspect
![af_aam]
use2_functor = af_inspect.st_inspect
use2_action_functor = af_inspect.inspect
![af_iam]
use2_functor = af_inspect.st_inspect
use2_action_functor = af_inspect.inspect
![lead_box]
use2_functor = af_inspect.st_inspect
use2_action_functor = af_inspect.inspect
[af_medusa_hud]:wpn_binoc
inv_weight = 0
sprint_allowed = false
hud = af_medusa_anm_hud
slot = 13
inv_name =
inv_name_short =
inv_grid_y = 666
zoom_enabled = false
default_to_ruck = false
[af_medusa_anm_hud]:wpn_binoc_hud
item_position = 0,-0.01,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_medusa_inspect
anm_show = af_hand_inspect_draw
anm_hide = af_hand_inspect_hide
anm_idle = af_hand_inspect_idle
anm_bore = af_hand_inspect_idle
anm_idle_aim = af_hand_inspect_idle
anm_idle_moving = af_hand_inspect_idle
anm_idle_sprint = af_hand_inspect_idle
[af_electra_flash_hud]:af_medusa_hud
hud = af_electra_flash_anm_hud
[af_electra_flash_anm_hud]:af_medusa_anm_hud
item_position = 0,0,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_electra_flash_inspect
[af_fuzz_kolobok_hud]:af_medusa_hud
hud = af_fuzz_kolobok_anm_hud
[af_fuzz_kolobok_anm_hud]:af_medusa_anm_hud
item_position = 0,0.05,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_fuzz_kolobok_inspect
[af_cristall_flower_hud]:af_medusa_hud
hud = af_cristall_flower_hud_anm_hud
[af_cristall_flower_hud_anm_hud]:af_medusa_anm_hud
item_position = 0,0,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_cristall_flower_inspect
[af_night_star_hud]:af_medusa_hud
hud = af_night_star_anm_hud
[af_night_star_anm_hud]:af_medusa_anm_hud
item_position = 0,0.05,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_night_star_inspect
[af_vyvert_hud]:af_medusa_hud
hud = af_vyvert_anm_hud
[af_vyvert_anm_hud]:af_medusa_anm_hud
item_position = 0,0,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_vyvert_inspect
[af_gravi_hud]:af_medusa_hud
hud = af_gravi_anm_hud
[af_gravi_anm_hud]:af_medusa_anm_hud
item_position = 0,0,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_gravi_inspect
[af_gold_fish_hud]:af_medusa_hud
hud = af_gold_fish_anm_hud
[af_gold_fish_anm_hud]:af_medusa_anm_hud
item_position = 0,0,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_gold_fish_inspect
[af_cristall_hud]:af_medusa_hud
hud = af_cristall_anm_hud
[af_cristall_anm_hud]:af_medusa_anm_hud
item_position = 0,0.01,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_cristall_inspect
[af_fireball_hud]:af_medusa_hud
hud = af_fireball_anm_hud
[af_fireball_anm_hud]:af_medusa_anm_hud
item_position = 0,0.02,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_fireball_inspect
[af_dummy_glassbeads_hud]:af_medusa_hud
hud = af_dummy_glassbeads_anm_hud
[af_dummy_glassbeads_anm_hud]:af_medusa_anm_hud
item_position = -0.08,0.01,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_dummy_glassbeads_inspect
[af_eye_hud]:af_medusa_hud
hud = af_eye_anm_hud
[af_eye_anm_hud]:af_medusa_anm_hud
item_position = -0.02,0.01,0
item_orientation = 90,30,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_eye_inspect
[af_fire_hud]:af_medusa_hud
hud = af_fire_anm_hud
[af_fire_anm_hud]:af_medusa_anm_hud
item_position = 0,0.04,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_fire_inspect
[af_blood_hud]:af_medusa_hud
hud = af_blood_anm_hud
[af_blood_anm_hud]:af_medusa_anm_hud
item_position = 0,0,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_blood_inspect
[af_mincer_meat_hud]:af_medusa_hud
hud = af_mincer_meat_anm_hud
[af_mincer_meat_anm_hud]:af_medusa_anm_hud
item_position = 0,0,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_mincer_meat_inspect
[af_soul_hud]:af_medusa_hud
hud = af_soul_anm_hud
[af_soul_anm_hud]:af_medusa_anm_hud
item_position = 0,0.04,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_soul_inspect
[af_baloon_hud]:af_medusa_hud
hud = af_baloon_anm_hud
[af_baloon_anm_hud]:af_medusa_anm_hud
item_position = 0,0,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_baloon_inspect
[af_glass_hud]:af_medusa_hud
hud = af_glass_anm_hud
[af_glass_anm_hud]:af_medusa_anm_hud
item_position = 0,0,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_glass_inspect
[af_electra_sparkler_hud]:af_medusa_hud
hud = af_electra_sparkler_anm_hud
[af_electra_sparkler_anm_hud]:af_medusa_anm_hud
item_position = 0,0,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_electra_sparkler_inspect
[af_electra_moonlight_hud]:af_medusa_hud
hud = af_electra_moonlight_anm_hud
[af_electra_moonlight_anm_hud]:af_medusa_anm_hud
item_position = 0,0.03,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_electra_moonlight_inspect
[af_dummy_battery_hud]:af_medusa_hud
hud = af_dummy_battery_anm_hud
[af_dummy_battery_anm_hud]:af_medusa_anm_hud
item_position = 0,-0.02,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_dummy_battery_inspect
[af_dummy_dummy_hud]:af_medusa_hud
hud = af_dummy_dummy_anm_hud
[af_dummy_dummy_anm_hud]:af_medusa_anm_hud
item_position = 0,0,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_dummy_dummy_inspect
[af_ice_hud]:af_medusa_hud
hud = af_ice_anm_hud
[af_ice_anm_hud]:af_medusa_anm_hud
item_position = 0,0.05,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_ice_inspect
[af_quest_b14_twisted_hud]:af_medusa_hud
hud = af_quest_b14_twisted_anm_hud
[af_quest_b14_twisted_anm_hud]:af_medusa_anm_hud
item_position = 0,0.03,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_control_inspect
[jup_b1_half_artifact_hud]:af_medusa_hud
hud = jup_b1_half_artifact_anm_hud
[jup_b1_half_artifact_anm_hud]:af_medusa_anm_hud
item_position = 0,0.01,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_psi_field_inspect
[af_oasis_heart_hud]:af_medusa_hud
hud = af_oasis_heart_anm_hud
[af_oasis_heart_anm_hud]:af_medusa_anm_hud
item_position = 0.05,0,0
item_orientation = 95,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_cristall_plant_inspect
[af_compass_hud]:af_medusa_hud
hud = af_compass_anm_hud
[af_compass_anm_hud]:af_medusa_anm_hud
item_position = 0,0.04,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_compass_inspect
[af_atom_hud]:af_medusa_hud
hud = af_atom_anm_hud
[af_atom_anm_hud]:af_medusa_anm_hud
item_position = -0.03,0.02,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_atom_inspect
[af_ball_hud]:af_medusa_hud
hud = af_ball_anm_hud
[af_ball_anm_hud]:af_medusa_anm_hud
item_position = 0,-0.01,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_ball_inspect
[af_bat_hud]:af_medusa_hud
hud = af_bat_anm_hud
[af_bat_anm_hud]:af_medusa_anm_hud
item_position = 0.025,-0.06,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_bat_inspect
[af_black_angel_hud]:af_medusa_hud
hud = af_black_angel_anm_hud
[af_black_angel_anm_hud]:af_medusa_anm_hud
item_position = 0,0.07,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_black_angel_inspect
[af_cell_hud]:af_medusa_hud
hud = af_cell_anm_hud
[af_cell_anm_hud]:af_medusa_anm_hud
item_position = 0,0.02,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_cell_inspect
[af_chelust_hud]:af_medusa_hud
hud = af_chelust_anm_hud
[af_chelust_anm_hud]:af_medusa_anm_hud
item_position = 0,0.03,-0.01
item_orientation = 90,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_chelust_inspect
[af_cocoon_hud]:af_medusa_hud
hud = af_cocoon_anm_hud
[af_cocoon_anm_hud]:af_medusa_anm_hud
item_position = 0,0.06,-0.01
item_orientation = 90,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_cocoon_inspect
[af_black_hud]:af_medusa_hud
hud = af_black_anm_hud
[af_black_anm_hud]:af_medusa_anm_hud
item_position = 0,0,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_diablo_inspect
[monolith_shard_hud]:af_medusa_hud
hud = monolith_shard_anm_hud
[monolith_shard_anm_hud]:af_medusa_anm_hud
item_position = 0,0,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_diablo_inspect
[af_dragon_eye_hud]:af_medusa_hud
hud = af_dragon_eye_anm_hud
[af_dragon_eye_anm_hud]:af_medusa_anm_hud
item_position = 0,0.02,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_dragon_eye_inspect
[af_ear_hud]:af_medusa_hud
hud = af_ear_anm_hud
[af_ear_anm_hud]:af_medusa_anm_hud
item_position = 0,0.02,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_ear_inspect
[af_elektron_hud]:af_medusa_hud
hud = af_elektron_anm_hud
[af_elektron_anm_hud]:af_medusa_anm_hud
item_position = -0.01,0,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_elektron_inspect
[af_fire_loop_hud]:af_medusa_hud
hud = af_fire_loop_anm_hud
[af_fire_loop_anm_hud]:af_medusa_anm_hud
item_position = 0,0.01,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_fire_loop_inspect
[af_lucifer_hud]:af_medusa_hud
hud = af_lucifer_anm_hud
[af_lucifer_anm_hud]:af_medusa_anm_hud
item_position = 0,0.01,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_lucifer_inspect
[af_fonar_hud]:af_medusa_hud
hud = af_fonar_anm_hud
[af_fonar_anm_hud]:af_medusa_anm_hud
item_position = 0.02,0.08,-0.03
item_orientation = 0,0,90
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_fonar_inspect
[af_fountain_hud]:af_medusa_hud
hud = af_fountain_anm_hud
[af_fountain_anm_hud]:af_medusa_anm_hud
item_position = 0,0.02,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_fountain_inspect
[af_generator_hud]:af_medusa_hud
hud = af_generator_anm_hud
[af_generator_anm_hud]:af_medusa_anm_hud
item_position = 0,0.02,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_generator_inspect
[af_grapes_hud]:af_medusa_hud
hud = af_grapes_anm_hud
[af_grapes_anm_hud]:af_medusa_anm_hud
item_position = 0,0.04,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_grapes_inspect
[af_kislushka_hud]:af_medusa_hud
hud = af_kislushka_anm_hud
[af_kislushka_anm_hud]:af_medusa_anm_hud
item_position = 0,0.03,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_kislushka_inspect
[af_kogot_hud]:af_medusa_hud
hud = af_kogot_anm_hud
[af_kogot_anm_hud]:af_medusa_anm_hud
item_position = 0,0.05,0
item_orientation = 0,0,90
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_kogot_inspect
[af_lighthouse_hud]:af_medusa_hud
hud = af_lighthouse_anm_hud
[af_lighthouse_anm_hud]:af_medusa_anm_hud
item_position = 0,0.03,0
item_orientation = 0,0,90
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_lighthouse_inspect
[af_medallion_hud]:af_medusa_hud
hud = af_medallion_anm_hud
[af_medallion_anm_hud]:af_medusa_anm_hud
item_position = 0,0.02,0
item_orientation = 0,0,90
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_medallion_inspect
[af_moh_hud]:af_medusa_hud
hud = af_moh_anm_hud
[af_moh_anm_hud]:af_medusa_anm_hud
item_position = 0,0.02,0
item_orientation = 0,0,90
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_moh_inspect
[af_peas_hud]:af_medusa_hud
hud = af_peas_anm_hud
[af_peas_anm_hud]:af_medusa_anm_hud
item_position = 0,0.05,0
item_orientation = 90,0,90
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_peas_inspect
[af_repei_hud]:af_medusa_hud
hud = af_repei_anm_hud
[af_repei_anm_hud]:af_medusa_anm_hud
item_position = 0,0.02,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_repei_inspect
[af_sandstone_hud]:af_medusa_hud
hud = af_sandstone_anm_hud
[af_sandstone_anm_hud]:af_medusa_anm_hud
item_position = 0,0.02,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_sandstone_inspect
[af_serofim_hud]:af_medusa_hud
hud = af_serofim_anm_hud
[af_serofim_anm_hud]:af_medusa_anm_hud
item_position = 0,0.02,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_serofim_inspect
[af_signet_hud]:af_medusa_hud
hud = af_signet_anm_hud
[af_signet_anm_hud]:af_medusa_anm_hud
item_position = 0,0.02,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_signet_inspect
[af_skull_miser_hud]:af_medusa_hud
hud = af_skull_miser_anm_hud
[af_skull_miser_anm_hud]:af_medusa_anm_hud
item_position = 0,0.02,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_skull_miser_inspect
[af_spaika_hud]:af_medusa_hud
hud = af_spaika_anm_hud
[af_spaika_anm_hud]:af_medusa_anm_hud
item_position = 0,0.02,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_spaika_inspect
[af_star_phantom_hud]:af_medusa_hud
hud = af_star_phantom_anm_hud
[af_star_phantom_anm_hud]:af_medusa_anm_hud
item_position = 0,0.05,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_star_phantom_inspect
[af_sun_hud]:af_medusa_hud
hud = af_sun_anm_hud
[af_sun_anm_hud]:af_medusa_anm_hud
item_position = 0,0.02,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_sun_inspect
[af_tapeworm_hud]:af_medusa_hud
hud = af_tapeworm_anm_hud
[af_tapeworm_anm_hud]:af_medusa_anm_hud
item_position = 0,0.02,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_tapeworm_inspect
[af_zhelch_hud]:af_medusa_hud
hud = af_zhelch_anm_hud
[af_zhelch_anm_hud]:af_medusa_anm_hud
item_position = 0.01,0,0
item_orientation = 90,90,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_zhelch_inspect
[af_monolith_hud]:af_medusa_hud
hud = af_monolith_anm_hud
[af_monolith_anm_hud]:af_medusa_anm_hud
item_position = 0,0.04,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_monolith_inspect
[af_death_lamp_hud]:af_medusa_hud
hud = af_death_lamp_anm_hud
[af_death_lamp_anm_hud]:af_medusa_anm_hud
item_position = 0,0.02,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_death_lamp_inspect
[af_misery_bread_hud]:af_medusa_hud
hud = af_misery_bread_anm_hud
[af_misery_bread_anm_hud]:af_medusa_anm_hud
item_position = 0,0.03,0
item_orientation = 105,-15,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_misery_bread_inspect
[af_pin_hud]:af_medusa_hud
hud = af_pin_anm_hud
[af_pin_anm_hud]:af_medusa_anm_hud
item_position = 0.01,-0.03,-0.02
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_pin_inspect
[af_bracelet_hud]:af_medusa_hud
hud = af_bracelet_anm_hud
[af_bracelet_anm_hud]:af_medusa_anm_hud
item_position = 0,0.02,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_bracelet_inspect
[af_ring_hud]:af_medusa_hud
hud = af_ring_anm_hud
[af_ring_anm_hud]:af_medusa_anm_hud
item_position = 0,0,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_ring_inspect
[af_lobster_eyes_hud]:af_medusa_hud
hud = af_lobster_eyes_anm_hud
[af_lobster_eyes_anm_hud]:af_medusa_anm_hud
item_position = 0,0.06,0
item_orientation = 90,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_lobster_eyes_inspect
[af_black_spray_hud]:af_medusa_hud
hud = af_black_spray_anm_hud
[af_black_spray_anm_hud]:af_medusa_anm_hud
item_position = 0,0.03,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_black_spray_inspect
[af_empty_hud]:af_medusa_hud
hud = af_empty_anm_hud
[af_empty_anm_hud]:af_medusa_anm_hud
item_position = 0,0,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_empty_inspect
[af_full_empty_hud]:af_medusa_hud
hud = af_full_empty_anm_hud
[af_full_empty_anm_hud]:af_medusa_anm_hud
item_position = 0,0,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_full_empty_inspect
[af_sponge_hud]:af_medusa_hud
hud = af_sponge_anm_hud
[af_sponge_anm_hud]:af_medusa_anm_hud
item_position = 0,0,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_sponge_inspect
[af_itcher_hud]:af_medusa_hud
hud = af_itcher_anm_hud
[af_itcher_anm_hud]:af_medusa_anm_hud
item_position = 0,0,0
item_orientation = 0,0,0
hands_position_16x9 = 0,0,0
hands_orientation_16x9 = 0,0,0
item_visual = dynamics\artefacts\af_itcher_inspect