Added, Updated and Removed Mods
Added: - HUD Offsets Editor - NPC Wounded Redone Updated: - Stealth Overhaul - Redone Pripyat + Jupiter - Redone Limansk and Hospital - Outfit Animations - Modded Executables Removed: - Arrival
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@@ -16,10 +16,11 @@
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new_zoom_enable [0; 1] // Enable alternative zoom control. Minimal zoom is equal to either mechanical zoom or the one prescribed in section min_scope_zoom_factor. The step of zoom adjustment is more precise.
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zoom_step_count [1.0, 10.0] // Adjust the step of zoom if new_zoom_enable is on
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demo_record_return_ctrl_inputs // Launch (from console or scripts) `demo_record` but propagate ESC and TAB keypresses back to launcher entity (game or scripts)
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demo_record_blocked_input 1 // Start demo_record without move or stop. The console and Esc key are available
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demo_record_stop // Stop all launched `demo_record` commands
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demo_set_cam_direction [head, pitch, roll] // Set the direction the camera is facing and its roll. The parameters are in RADIANS, beware
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first_person_death // Enable First Person Death Camera
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first_person_death_direction_offset // FPD Camera Direction Offset (in DEGREES)
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first_person_death_position_offset // FPD Camera Position Offset (x, y, z)
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@@ -272,6 +273,7 @@
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function set_enable_anomalies_damage(bool)
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function angle()
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function force_set_angle(Fvector angle, bool bActivate)
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function set_enable_movement_collision(bool)
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// Artefact
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function get_artefact_additional_inventory_weight()
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