Added Some Mods; Updated Starting Loadout

This commit is contained in:
2024-03-20 02:23:24 -04:00
parent 57e0746fe6
commit 7f0caa168b
496 changed files with 52772 additions and 125 deletions
@@ -0,0 +1,71 @@
![outfit_by_visual]
; Mercenaries
stalker_merc_6 = light_merc_outfit,helm_metro,equ_small_military_pack
stalker_merc_4 = light_merc_outfit,helm_metro,equ_small_military_pack
stalker_merc_2 = light_merc_outfit,helm_metro,equ_small_military_pack
stalker_merc_10 = light_merc_outfit,helm_metro,equ_small_military_pack
; Military
stalker_soldier_1_helm_battle = army_outfit,helm_battle,equ_small_military_pack
stalker_soldier_1_helm_battle_nogas = army_outfit,helm_battle,equ_small_military_pack
stalker_soldier_1_helm_tactic_nogas = army_outfit,helm_tactic,equ_small_military_pack
stalker_soldier_1 = army_outfit,helm_bandana,equ_small_military_pack
stalker_soldier1b = army_outfit,helm_bandana,equ_small_military_pack
stalker_soldier1c = army_outfit,helm_bandana,equ_small_military_pack
stalker_soldier1d = army_outfit,helm_bandana,equ_small_military_pack
stalker_soldier1e = army_outfit,helm_bandana,equ_small_military_pack
stalker_soldier1f = army_outfit,helm_bandana,equ_small_military_pack
stalker_soldier1g = army_outfit,helm_bandana,equ_small_military_pack
soldier_bandana = army_outfit,helm_bandana,equ_small_military_pack
soldier_bandana_1 = army_outfit,helm_bandana,equ_small_military_pack
soldier_bandana_2 = army_outfit,helm_bandana,equ_small_military_pack
soldier_bandana_3 = army_outfit,helm_bandana,equ_small_military_pack
soldier_bandana_4 = army_outfit,helm_bandana,equ_small_military_pack
soldier_bandana_5 = army_outfit,helm_bandana,equ_small_military_pack
soldier_bandana_6 = army_outfit,helm_bandana,equ_small_military_pack
soldier_obichniy = army_outfit,helm_bandana,equ_small_military_pack
stalker_soldier_6_helm_tactic_nogas = army_outfit,helm_tactic,equ_small_military_pack
stalker_soldier_6_helm_battle_nogas = army_outfit,helm_battle,equ_small_military_pack
stalker_soldier_6_helm_battle = army_outfit,helm_battle,equ_small_military_pack
stalker_soldier_2 = army_outfit,helm_tactic,equ_small_military_pack
stalker_soldier_2_face_1 = army_outfit,equ_small_military_pack
stalker_soldier_5_beret = army_outfit,equ_small_military_pack
stalker_soldier5a_beret = army_outfit,equ_small_military_pack
stalker_soldier5b_beret = army_outfit,equ_small_military_pack
stalker_soldier5c_beret = army_outfit,equ_small_military_pack
stalker_soldier5d_beret = army_outfit,equ_small_military_pack
stalker_soldier5e_beret = army_outfit,equ_small_military_pack
stalker_soldier5f_beret = army_outfit,equ_small_military_pack
stalker_soldier5g_beret = army_outfit,equ_small_military_pack
stalker_soldier5h_beret = army_outfit,equ_small_military_pack
stalker_soldier5i_beret = army_outfit,equ_small_military_pack
stalker_soldier5j_beret = army_outfit,equ_small_military_pack
stalker_soldier5k_beret = army_outfit,equ_small_military_pack
; Bandits
stalker_bandit_1 = bandit_novice_outfit,helm_cloth_mask,equ_tourist_pack
stalker_bandit_1_mask = bandit_novice_outfit,helm_rp_bala,equ_tourist_pack
stalker_bandit_1_gas = bandit_novice_outfit,helm_respirator,equ_tourist_pack
stalker_bandit1a = bandit_novice_outfit,helm_cloth_mask,equ_tourist_pack
stalker_bandit1a_mask = bandit_novice_outfit,helm_rp_bala,equ_tourist_pack
stalker_bandit1a_gas = bandit_novice_outfit,helm_respirator,equ_tourist_pack
stalker_bandit1b = bandit_novice_outfit_alt,helm_cloth_mask,equ_tourist_pack
stalker_bandit1b_mask = bandit_novice_outfit_alt,helm_rp_bala,equ_tourist_pack
stalker_bandit1b_gas = bandit_novice_outfit_alt,helm_respirator,equ_tourist_pack
stalker_bandit1c = bandit_novice_outfit,helm_cloth_mask,equ_tourist_pack
stalker_bandit1c_mask = bandit_novice_outfit,helm_rp_bala,equ_tourist_pack
stalker_bandit1c_gas = bandit_novice_outfit,helm_respirator,equ_tourist_pack
stalker_bandit_a = bandit_novice_outfit,helm_cloth_mask,equ_tourist_pack
stalker_bandita2 = bandit_novice_outfit_alt,helm_cloth_mask,equ_tourist_pack
stalker_bandita3 = bandit_novice_outfit,helm_cloth_mask,equ_tourist_pack
stalker_band_2_mask = banditmerc_outfit,helm_m40,equ_tourist_pack
stalker_band2a_mask = banditmerc_outfit,helm_m40,equ_tourist_pack
stalker_bandit_2 = banditmerc_outfit,helm_cloth_mask,equ_tourist_pack
stalker_bandit2a = banditmerc_outfit,helm_cloth_mask,equ_tourist_pack
stalker_bandit_2_mask = banditmerc_outfit,helm_rp_bala,equ_tourist_pack
stalker_bandit2a_mask = banditmerc_outfit,helm_rp_bala,equ_tourist_pack
stalker_bandit_2a_gp5 = bandit_nbc_outfit,equ_tourist_pack ;,helm_respirator_gp5
stalker_bandit_2a = bandit_sun_outfit,helm_resp,equ_tourist_pack
@@ -0,0 +1,13 @@
VanillaCosmetics = death_manager.spawn_cosmetics
function death_manager.spawn_cosmetics(npc, npc_id, npc_comm, npc_rank, visual, rand_condition)
VanillaCosmetics(npc, npc_id, npc_comm, npc_rank, visual, rand_condition)
-- backpacks
local viz = visual or npc:get_visual_name()
local tbl = viz and death_manager.get_outfit_by_npc_visual(viz)
if not tbl then return end
local bp_sec = tbl[3] or tbl[2]
if not (bp_sec and IsItem("backpack", bp_sec)) then return end
death_manager.spawn_with_condition(npc, bp_sec, 0.99999)
end