Added Some Mods; Updated Starting Loadout

This commit is contained in:
2024-03-20 02:23:24 -04:00
parent 57e0746fe6
commit 7f0caa168b
496 changed files with 52772 additions and 125 deletions
@@ -0,0 +1,101 @@
;--------------------------
;-- Catilina's Stories from the Zone
;-- Special Characters
;
;--------------------------
--- Atomic Crusader ---
--- Special NPCs ---
[ac_pri_medic_monolith_squad]:online_offline_group
faction = monolith
npc = ac_pri_medic_monolith
npc_in_squad = 1, 1
target_smart = pri_monolith
story_id = ac_pri_medic_monolith_squad
on_death = %+ac_pri_medic_monolith_squad_dead%
[ac_blue_winter_squad]:online_offline_group
faction = monolith
npc = ac_blue_winter
npc_in_squad = 1, 1
target_smart = {+ac_task_3_active} pri_a21_smart_terrain, {+ac_blue_winter_3_done} pri_a25_smart_terrain, pri_monolith
story_id = ac_blue_winter_squad
on_death = %+ac_blue_winter_squad_dead%
[ac_balthazar_squad]:online_offline_group
faction = monolith
npc = ac_balthazar
npc_in_squad = 1, 1
target_smart = {+ac_task_3_active} pri_a21_smart_terrain, {+ac_blue_winter_3_done} pri_a25_smart_terrain, pri_monolith
story_id = ac_balthazar_squad
on_death = %+ac_balthazar_squad_dead%
[ac_caspar_squad]:online_offline_group
faction = monolith
npc = ac_caspar
npc_in_squad = 1, 1
target_smart = {+ac_task_3_active} pri_a21_smart_terrain, {+ac_blue_winter_3_done} pri_a25_smart_terrain, pri_sim_3
story_id = ac_caspar_squad
on_death = %+ac_caspar_squad_dead%
[ac_melchior_squad]:online_offline_group
faction = monolith
npc = ac_melchior
npc_in_squad = 1, 1
target_smart = {+ac_task_3_active} pri_a21_smart_terrain, {+ac_blue_winter_3_done} pri_a25_smart_terrain, pri_sim_3
story_id = ac_melchior_squad
on_death = %+ac_melchior_squad_dead%
--- NPCs
[pri_ac_a25_guard_1]:online_offline_group
faction = monolith
npc = sim_default_monolith_3, sim_default_monolith_2, sim_default_monolith_3, sim_default_monolith_4
npc_in_squad = 3, 4
target_smart = pri_a25_smart_terrain
story_id = pri_ac_a25_guard_1
on_death = %+pri_ac_a25_guard_1_dead%
[pri_ac_a25_guard_2]:online_offline_group
faction = monolith
npc = sim_default_monolith_4, sim_default_monolith_3, sim_default_monolith_3, sim_default_monolith_4
npc_in_squad = 3, 4
target_smart = pri_a25_smart_terrain
story_id = pri_ac_a25_guard_2
on_death = %+pri_ac_a25_guard_2_dead%
[ac_task_3_stalker_squad]:online_offline_group
faction = stalker
npc = sim_default_stalker_4, sim_default_stalker_4, sim_default_stalker_4, sim_default_stalker_4
npc_in_squad = 4
story_id = ac_task_3_stalker_squad
target_smart = {+ac_task_3_pos_5} pri_b304_monsters_smart_terrain, pri_a16
--- Mutants
[pack_ac_snorks_1]:online_offline_group
faction = monster_special
npc = snork_strong3, snork_normal3, snork_normal3
npc_in_squad = 3, 3
target_smart = pri_a25_smart_terrain
on_death = %+pack_ac_snorks_1_dead%
[pack_ac_snorks_2]:online_offline_group
faction = monster_special
npc = snork_strong3, snork_normal3, snork_strong3
npc_in_squad = 3, 3
target_smart = pri_a25_smart_terrain
on_death = %+pack_ac_snorks_2_dead%
[ac_pri_a25_poltergeist_1_squad]:online_offline_group
faction = monster
npc = m_poltergeist_normal_tele
npc_in_squad = 1, 1
target_smart = pri_a25_smart_terrain
story_id = ac_pri_a25_poltergeist_1_squad
on_death = %+ac_pri_a25_poltergeist_1_squad_dead%