Added Some Mods; Updated Starting Loadout

This commit is contained in:
2024-03-20 02:23:24 -04:00
parent 57e0746fe6
commit 7f0caa168b
496 changed files with 52772 additions and 125 deletions
@@ -0,0 +1,20 @@
[smart_terrain]
squad_id = 1
max_population = 1
[exclusive]
agr_u_bandits_squad_1 = agroprom_underground\agr_u_bandits_logic.ltx
agr_u_bandits_squad_2 = agroprom_underground\agr_u_bandits_logic.ltx
agr_u_bandits_squad_3 = agroprom_underground\agr_u_bandits_logic.ltx
agr_u_bandits_squad_4 = agroprom_underground\agr_u_bandits_logic.ltx
agr_u_bandits_squad_5 = agroprom_underground\agr_u_bandits_logic.ltx
agr_u_bandits_squad_6 = agroprom_underground\agr_u_bandits_logic.ltx
agr_u_bandits_squad_7 = agroprom_underground\agr_u_bandits_logic.ltx
bh_rat_trap_1 = brotherhood\agroprom_underground_logic.ltx
bh_rat_trap_2 = brotherhood\agroprom_underground_logic.ltx
bh_rat_trap_3 = brotherhood\agroprom_underground_logic.ltx
bh_rat_trap_4 = brotherhood\agroprom_underground_logic.ltx
bh_rat_trap_5 = brotherhood\agroprom_underground_logic.ltx
bh_rat_trap_6 = brotherhood\agroprom_underground_logic.ltx
@@ -0,0 +1,32 @@
[smart_terrain]
squad_id = 5
max_population = 2
respawn_params = respawn@agr_u_soldiers
respawn_idle = 60000
respawn_radius = 300
[respawn@agr_u_soldiers]
spawn_controller
[spawn_controller]
spawn_squads = simulation_controller, simulation_psysucker, simulation_karlik, simulation_bur_5rat_day, simulation_contr_5zomb_weak
spawn_num = {+agru_add_reward_2} 1, 0
[exclusive]
agr_u_soldiers_controller = agroprom_underground\agr_u_soldiers_controller.ltx
agr_u_soldiers_squad_1 = agroprom_underground\agr_u_soldiers_logic.ltx
agr_u_soldiers_squad_2 = agroprom_underground\agr_u_soldiers_logic.ltx
agr_u_soldiers_squad_3 = agroprom_underground\agr_u_soldiers_logic.ltx
agr_u_soldiers_squad_4 = agroprom_underground\agr_u_soldiers_logic.ltx
agr_u_soldiers_squad_5 = agroprom_underground\agr_u_soldiers_logic.ltx
agr_u_soldiers_squad_6 = agroprom_underground\agr_u_soldiers_logic.ltx
agr_u_soldiers_squad_7 = agroprom_underground\agr_u_soldiers_logic.ltx
agr_u_soldiers_squad_8 = agroprom_underground\agr_u_soldiers_logic.ltx
; agru_end_poltergeist_squad_1 = agroprom_underground\agru_end_poltergeist_1.ltx
; agru_end_poltergeist_squad_2 = agroprom_underground\agru_end_poltergeist_2.ltx
; agru_end_poltergeist_squad_3 = agroprom_underground\agru_end_poltergeist_3.ltx
; agru_end_poltergeist_squad_4 = agroprom_underground\agru_end_poltergeist_4.ltx
;----StfZ
vybegallo_2 = agroprom\vybegallo.ltx
;----StfZ