Added Some Mods; Updated Starting Loadout
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[map_usage]
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ver=1.000000
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;
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[level_map]
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bound_rect = -100.293232,-99.596800,99.794720,99.680464
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texture = map\map_fake_start
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;
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;
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[sub_level_map]
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0 = 255
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1 = 255
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2 = 255
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After Width: | Height: | Size: 157 KiB |
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Map size X x Z: [201 x 200]
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Max static vertex per m^2: 2181
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Total static vertices: 55642
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Max mu vertex per m^2: 150
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Total mu vertices: 1352
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