Added Some Mods; Updated Starting Loadout

This commit is contained in:
2024-03-20 02:23:24 -04:00
parent 57e0746fe6
commit 7f0caa168b
496 changed files with 52772 additions and 125 deletions
@@ -1020,14 +1020,14 @@ function ui_mm_faction_select.UINewGame.LoadLoadout(self, rand)
if (sections_table[i] ~= inv_sect_list[#inv_sect_list]) then
i_size = i_size + 1
load_sect_list[i_size] = sections_table[i]
load_point_list[i_size] = 150
load_point_list[i_size] = 2
end
end
-- Add flashlight
i_size = i_size + 1
load_sect_list[i_size] = "device_flashlight"
load_point_list[i_size] = 300
load_point_list[i_size] = 4
-- Reinit inventories to apply the changes
self.CC["inventory"]:Reinit(inv_sect_list, inv_point_list)