Various New Mods; Updated and Removed Mods
Fixed: - PDA map colors not matching - Aydin's Grass Tweaks mismatch - Hax Bolt Reanimation being overridden Updated: - Atmospherics Removed: - Dialog Dynamic UI (Included in EGUI) - Developer Mod Installations (Unnecessary bloat)
This commit is contained in:
@@ -351,6 +351,34 @@
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drug_charcoal/loot_coefficient = 1
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drug_charcoal/safe_uninstall = false
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drug_charcoal/trader_restock_amount = 3
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drx_da/anomaly_amount_modifier = 1
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drx_da/anomaly_zone_anomalies_distance_max = 25
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drx_da/anomaly_zone_anomalies_distance_min = 1
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drx_da/anomaly_zone_spawn_chance = 1
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drx_da/artefacts_spawn_chance = 15
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drx_da/debug_mode = false
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drx_da/delete_dynamic_anomalies = false
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drx_da/disable_new_anomalies = false
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drx_da/electric_field_modifier = 1
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drx_da/enable_anomalies_behaviour = true
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drx_da/gravitational_shake_modifier = 1
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drx_da/max_artefacts_per_zone = 2
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drx_da/presets = 1
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drx_da/random_artefact_spawn_chance = 25
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drx_da/save_after_cleanup = false
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drx_da/zone_mine_cdf_enable = true
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drx_da/zone_mine_flash_enable = true
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drx_da/zone_mine_ghost_enable = true
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drx_da/zone_mine_gold_enable = true
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drx_da/zone_mine_mefistotel_enable = true
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drx_da/zone_mine_net_enable = true
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drx_da/zone_mine_point_enable = true
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drx_da/zone_mine_seed_enable = true
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drx_da/zone_mine_shatterpoint_enable = true
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drx_da/zone_mine_sloth_enable = true
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drx_da/zone_mine_sphere_enable = true
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drx_da/zone_mine_thorn_enable = true
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drx_da/zone_mine_umbra_enable = true
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dynahud/bhs_hud/always_hide = false
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dynahud/bhs_hud/autohide = true
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dynahud/bhs_hud/dismiss_force = false
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@@ -568,13 +596,13 @@
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fireModeCheck/hideGui =
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freelook_addon/freelook_val = 0.7
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gggf/gotta_go_fast_climb = 1.1
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gggf/gotta_go_fast_crouch = 1
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gggf/gotta_go_fast_crouch = 0.9
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gggf/gotta_go_fast_lean = 1.1
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gggf/gotta_go_fast_prone = 1.1
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gggf/gotta_go_fast_run = 0.9
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gggf/gotta_go_fast_scoped = 1
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gggf/gotta_go_fast_sprint = 0.8
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gggf/gotta_go_fast_walk = 1.4
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gggf/gotta_go_fast_walk = 1.2
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glowsticks/enable_bs_mm_flicker = false
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glowsticks/equip_next = true
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glowsticks/keybind = 33
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@@ -602,20 +630,20 @@
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haru_quick_action_wheel_mcm/misc/slowmo = true
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haru_quick_action_wheel_mcm/misc/slowmo_factor = 0.5
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haru_quick_action_wheel_mcm/tabs/ammo_enabled = true
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haru_quick_action_wheel_mcm/tabs/ammo_tab = 1
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haru_quick_action_wheel_mcm/tabs/ammo_tab = 2
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haru_quick_action_wheel_mcm/tabs/attachments_enabled = true
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haru_quick_action_wheel_mcm/tabs/attachments_tab = 5
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haru_quick_action_wheel_mcm/tabs/attachments_tab = 6
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haru_quick_action_wheel_mcm/tabs/devices_enabled = true
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haru_quick_action_wheel_mcm/tabs/devices_tab = 3
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haru_quick_action_wheel_mcm/tabs/devices_tab = 4
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haru_quick_action_wheel_mcm/tabs/food_enabled = true
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haru_quick_action_wheel_mcm/tabs/food_tab = 4
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haru_quick_action_wheel_mcm/tabs/food_tab = 5
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haru_quick_action_wheel_mcm/tabs/grenades_enabled = true
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haru_quick_action_wheel_mcm/tabs/grenades_tab = 6
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haru_quick_action_wheel_mcm/tabs/grenades_tab = 7
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haru_quick_action_wheel_mcm/tabs/meds_enabled = true
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haru_quick_action_wheel_mcm/tabs/meds_tab = 2
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haru_quick_action_wheel_mcm/tabs/slots_enabled = false
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haru_quick_action_wheel_mcm/tabs/meds_tab = 3
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haru_quick_action_wheel_mcm/tabs/slots_enabled = true
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haru_quick_action_wheel_mcm/tabs/slots_tab = 8
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haru_quick_action_wheel_mcm/tabs/tab_count = 6
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haru_quick_action_wheel_mcm/tabs/tab_count = 7
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hg_companion/move/distance = 1.4
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hg_companion/move/formation = true
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hg_companion/move/hud = true
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@@ -1232,8 +1260,8 @@
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scop/scop_fov = 0.4
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scop/scope_fov = 0.4
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selfkill/keybind_mcm = 14
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session_id = 335
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session_start = 1710922823000
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session_id = 364
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session_start = 1711023697000
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sleep_timelapse/alifeOptimize = true
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sleep_timelapse/alifeSleepRadius = 75
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sleep_timelapse/camUpdateTotalTime = 2500
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@@ -1352,20 +1380,20 @@
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ssfx_module/wpn_dof/looting_mutant_mcm = true
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ssfx_module/wpn_dof/pda_mcm = true
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ssfx_module/wpn_dof/reloading_mcm = true
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stealth/crouch = 0.5
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stealth/crouch = 0.25
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stealth/debugx = false
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stealth/distance = 1.2
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stealth/distance = 0.9
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stealth/icon = true
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stealth/icon_type = 2
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stealth/icon_x = 970
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stealth/icon_y = 650
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stealth/low_crouch = 0.25
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stealth/luminocity = 1
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stealth/memory = 1.2
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stealth/low_crouch = 0.15
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stealth/luminocity = 0.8
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stealth/memory = 1
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stealth/michiko_patch = false
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stealth/nvg_val = 1
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stealth/velocity = 1
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stealth/weight = 1
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stealth/velocity = 0.8
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stealth/weight = 0.7
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swm_legs/disabled = false
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swm_legs/enable_debug_warnings = false
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swm_legs/enable_idle_anims = true
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@@ -1446,20 +1474,20 @@
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ui_popup_messages/apm_main/window_amount = 10
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ui_popup_messages/apm_reputation/goodwill = true
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ui_popup_messages/apm_reputation/reputation = true
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weapon_cover_tilt/animation_speed = 11.5
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weapon_cover_tilt/animation_weight_coeff = 1
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weapon_cover_tilt/animation_speed = 12.6
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weapon_cover_tilt/animation_weight_coeff = 1.6
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weapon_cover_tilt/consider_silencer = true
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weapon_cover_tilt/enable_manual_tilt = true
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weapon_cover_tilt/enabled = true
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weapon_cover_tilt/manual_tilt_key_bind = 23
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weapon_cover_tilt/offset_x = 0
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weapon_cover_tilt/offset_y = 0
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weapon_cover_tilt/offset_z = 0
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weapon_cover_tilt/offset_x = 0.054
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weapon_cover_tilt/offset_y = -0.025
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weapon_cover_tilt/offset_z = -0.12
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weapon_cover_tilt/roll_variation = 10
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weapon_cover_tilt/tilt_rattle = true
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weapon_cover_tilt/trigger_radius = 0.61
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weapon_cover_tilt/trigger_radius_magnitude = 1
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weapon_cover_tilt/yaw_variation = 10
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weapon_cover_tilt/yaw_variation = 14
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weapon_sway/animation_type = 2
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weapon_sway/bhs_patch = true
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weapon_sway/breath_restore_mult = 0.5
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@@ -1585,14 +1613,14 @@
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alife/event/psi_storm_state = true
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alife/event/psi_storm_task = false
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alife/event/psi_storm_warning = siren
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alife/general/alife_mutant_pop = 1
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alife/general/alife_stalker_pop = 1
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alife/general/alife_mutant_pop = 0.75
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alife/general/alife_stalker_pop = 0.75
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alife/general/dynamic_anomalies = true
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alife/general/dynamic_relations = true
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alife/general/excl_dist = 75
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alife/general/excl_dist = 100
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alife/general/heli_engine_sound = true
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alife/general/heli_spawn = true
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alife/general/offline_combat = on_smarts_only
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alife/general/offline_combat = full
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alife/general/war_goodwill_reset = false
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alife/warfare/army/base_count_modifier = 0
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alife/warfare/army/base_priority = 10
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@@ -2637,7 +2665,7 @@
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alife/warfare/zombied/target_stronger_priority = 1
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alife/warfare/zombied/target_weaker_priority = 0
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alife/warfare/zombied/territory_priority = -5
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control/general/aim_toggle = true
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control/general/aim_toggle = false
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control/general/crouch_toggle = true
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control/general/disassembly_warning = true
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control/general/mouse_sens = 0.071
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@@ -2699,7 +2727,7 @@
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gameplay/silent_kills/sk_suspect_dist = 10
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modded_exes/new_zoom_enable = true
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modded_exes/sds_enable = true
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other/autosave_timer_new = 0
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other/autosave_timer_new = 15
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other/debug_error = false
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other/debug_hud = false
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other/debug_map_hud = false
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@@ -2725,18 +2753,20 @@
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video/advanced/actor_shadow = true
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video/advanced/detail_density = 0.38
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video/advanced/detail_height = 1
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video/advanced/detail_radius = 150
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video/advanced/detail_radius = 90
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video/advanced/dof_enable = true
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video/advanced/enable_tessellation = true
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video/advanced/framelimit = 164
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video/advanced/geometry_lod = 1.2
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video/advanced/geometry_lod = 1
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video/advanced/grass_shadow = false
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video/advanced/mblur = 0.4
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video/advanced/mblur_enable = true
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video/advanced/optimize_dynamic_geom = 0
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video/advanced/mipbias = -0.2
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video/advanced/optimize_dynamic_geom = 2
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video/advanced/optimize_static_geom = 0
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video/advanced/slight_fade = 0.8
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video/advanced/ssample_list = 2x
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video/advanced/smaa = low
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video/advanced/ssample_list = st_opt_off
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video/advanced/ssao = st_opt_medium
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video/advanced/ssao_mode = default
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video/advanced/steep_parallax = true
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@@ -2745,7 +2775,9 @@
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video/advanced/sunshafts_mode = combined
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video/advanced/sunshafts_quality = st_opt_medium
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video/advanced/sunshafts_value = 0.6
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video/advanced/texture_lod = 0
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video/advanced/texture_lod = 1
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video/advanced/tf_aniso = 4
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video/advanced/v_sync = true
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video/advanced/vis_distance = 1.2
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video/basic/fov = 74
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video/basic/hud_fov = 0.57
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@@ -2758,8 +2790,8 @@
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video/hud/show_minimap = false
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video/hud/show_slots = false
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video/hud/show_wpn = true
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video/night/brightness = slight
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video/night/moon_cycle = 28
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video/night/brightness = dark
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video/night/moon_cycle = 8
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video/night/moon_phase = 8
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video/night/moon_phase_state = false
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video/player/animations = true
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@@ -2789,6 +2821,6 @@
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[temp]
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base_sway = on
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fov_changed = false
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fov_value = 0.56999999284744
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fov_value = 0.44999998807907
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rspec_default = true
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