Various New Mods; Updated and Removed Mods
Fixed: - PDA map colors not matching - Aydin's Grass Tweaks mismatch - Hax Bolt Reanimation being overridden Updated: - Atmospherics Removed: - Dialog Dynamic UI (Included in EGUI) - Developer Mod Installations (Unnecessary bloat)
This commit is contained in:
+89
@@ -0,0 +1,89 @@
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[_effect]
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action_count = 5
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||||
flags = 2119681
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max_particles = 1
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version = 1
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||||
[action_0000]
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action_name = killold
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action_type = 10
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||||
bool_0000 = off
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flags = 1
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flt_0000 = 0.100000
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version = 1
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||||
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[action_0001]
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action_name = source
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action_type = 21
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bool_0000 = on
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bool_0001 = off
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flags = 1
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||||
flt_0000 = 0.000000
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flt_0001 = 0.700000
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flt_0002 = 0.000000
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flt_0003 = 50.000000
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||||
flt_0004 = 0.000000
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version = 1
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||||
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[action_0002]
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action_name = targetcolor_00
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action_type = 23
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flags = 1
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flt_0000 = 0.700000
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flt_0001 = 5.000000
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flt_0002 = 0.100000
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flt_0003 = 1.000000
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vec_0000 = 0.000000, 0.000000, 0.000000
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version = 1
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[action_0003]
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action_name = targetsize
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action_type = 24
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flags = 1
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vec_0000 = 7.000000, 7.000000, 0.001000
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vec_0001 = 15.000000, 15.000000, 0.001000
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version = 1
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[action_0004]
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action_name = move
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action_type = 12
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flags = 1
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version = 1
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[domain_action_0001_0000]
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type = 0
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v0 = 0.482353, 0.490196, 0.498039
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v1 = 0.000000, 0.000000, 0.000000
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0001_0001]
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type = 5
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v0 = 0.000000, 1.000000, 0.000000
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v1 = 0.000000, 0.000000, 0.000000
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v2 = 0.000000, 1.000000, 0.000000
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[domain_action_0001_0002]
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type = 1
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v0 = 0.000000, 0.000000, 0.000000
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v1 = 0.000000, 0.000000, 0.000000
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v2 = 1.000000, 0.000000, 0.000000
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[domain_action_0001_0003]
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type = 0
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v0 = 1.000000, 1.000000, 0.001000
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v1 = 3.000000, 3.000000, 0.001000
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0001_0004]
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type = 0
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v0 = 0.000000, 0.000000, 0.000000
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v1 = 0.000000, 0.300000, -20.000000
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v2 = 0.300000, 0.000000, 0.000000
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[sprite]
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shader = particles\alpha_add
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texture = semitone\anomalies\shatterpoint\pfx_flash_07, semitone\anomalies\shatterpoint\pfx_dist7
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[timelimit]
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value = 0.100000
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+89
@@ -0,0 +1,89 @@
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[_effect]
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action_count = 5
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flags = 18433
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max_particles = 5
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version = 1
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[action_0000]
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action_name = killold
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action_type = 10
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bool_0000 = off
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flags = 1
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flt_0000 = 1.000000
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version = 1
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[action_0001]
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action_name = source
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action_type = 21
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bool_0000 = on
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bool_0001 = off
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flags = 1
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flt_0000 = 0.000000
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flt_0001 = 1.000000
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flt_0002 = 0.000000
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flt_0003 = 50.000000
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flt_0004 = 0.000000
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version = 1
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[action_0002]
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action_name = targetcolor
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action_type = 23
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flags = 1
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flt_0000 = 0.000000
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flt_0001 = 7.000000
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flt_0002 = 0.000000
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flt_0003 = 1.000000
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vec_0000 = 0.000000, 0.000000, 0.000000
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version = 1
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[action_0003]
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action_name = targetsize
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action_type = 24
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flags = 1
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vec_0000 = 7.000000, 7.000000, 7.000000
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vec_0001 = 15.000000, 15.000000, 0.001000
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version = 1
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[action_0004]
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action_name = move
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action_type = 12
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flags = 1
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version = 1
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[domain_action_0001_0000]
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type = 0
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v0 = 1.000000, 1.000000, 1.000000
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v1 = 0.000000, 0.000000, 0.000000
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0001_0001]
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type = 5
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v0 = 0.000000, 1.500000, 0.000000
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v1 = 0.000000, 0.500000, 0.000000
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0001_0002]
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type = 1
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v0 = -1.570796, -1.570796, -1.570796
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v1 = 1.570796, 1.570796, 1.570796
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0001_0003]
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type = 0
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v0 = 0.500000, 0.100000, 0.000000
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v1 = 0.000000, 0.000000, 0.000000
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0001_0004]
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type = 0
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v0 = 0.000000, 0.000000, 0.000000
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v1 = 0.000000, 0.000000, 0.000000
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v2 = 0.000000, 0.000000, 0.000000
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[sprite]
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shader = particles\xdistort
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texture = semitone\anomalies\shatterpoint\pfx_dist3
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[timelimit]
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value = 0.100000
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+110
@@ -0,0 +1,110 @@
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[_effect]
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action_count = 7
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flags = 16385
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max_particles = 24
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version = 1
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[action_0000]
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action_name = killold
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action_type = 10
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bool_0000 = off
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flags = 1
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flt_0000 = 1.000000
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version = 1
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[action_0001]
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action_name = source
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action_type = 21
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bool_0000 = on
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bool_0001 = off
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flags = 3
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flt_0000 = 0.000000
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flt_0001 = 1.000000
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flt_0002 = 0.000000
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flt_0003 = 8999.999488
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flt_0004 = 0.000000
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version = 1
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[action_0002]
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action_name = targetsize
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action_type = 24
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flags = 0
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vec_0000 = 2.000000, 2.000000, 2.000000
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vec_0001 = 3.000000, 3.000000, 3.000000
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version = 1
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||||
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[action_0003]
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action_name = targetcolor
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action_type = 23
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flags = 1
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||||
flt_0000 = 0.000000
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flt_0001 = 12.000000
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flt_0002 = 0.100000
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||||
flt_0003 = 1.000000
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vec_0000 = 0.000000, 0.000000, 0.000000
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version = 1
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||||
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[action_0004]
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action_name = gravity
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action_type = 8
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bool_0000 = on
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flags = 0
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vec_0000 = 0.000000, 0.600000, 0.000000
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version = 1
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[action_0005]
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action_name = randomaccel
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action_type = 15
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bool_0000 = on
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flags = 2
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version = 1
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[action_0006]
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action_name = move
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action_type = 12
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flags = 1
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version = 1
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[domain_action_0001_0000]
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type = 0
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v0 = 1.000000, 1.000000, 1.000000
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v1 = 0.000000, 0.000000, 0.000000
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0001_0001]
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type = 0
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v0 = 0.000000, 1.000000, 0.000000
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v1 = 0.000000, 0.000000, 0.000000
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0001_0002]
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type = 0
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v0 = 0.000000, 0.000000, 0.000000
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v1 = 0.000000, 0.000000, 0.000000
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0001_0003]
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type = 0
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v0 = 65.000000, 12.000000, 1.000000
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v1 = 8.000000, 2.000000, 0.000000
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v2 = 0.000000, 0.000000, 0.000000
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[domain_action_0001_0004]
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type = 6
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v0 = 0.000000, 0.000000, 0.000000
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v1 = 0.000000, 1.000000, 0.000000
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v2 = 125.000000, 500.000000, 0.000000
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[domain_action_0005_0000]
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type = 5
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v0 = 0.000000, 0.000000, 0.000000
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v1 = 0.000000, 5.000000, 0.000000
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||||
v2 = 0.000000, 0.000000, 0.000000
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||||
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[sprite]
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||||
shader = particles\xdistort
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texture = semitone\anomalies\shatterpoint\pfx_dist2inv
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[timelimit]
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||||
value = 0.100000
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||||
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+108
@@ -0,0 +1,108 @@
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[_effect]
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action_count = 6
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flags = 54273
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max_particles = 8
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||||
version = 1
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||||
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[action_0000]
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action_name = killold
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action_type = 10
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bool_0000 = off
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||||
flags = 1
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||||
flt_0000 = 0.500000
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||||
version = 1
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||||
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[action_0001]
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action_name = source
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||||
action_type = 21
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||||
bool_0000 = off
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||||
bool_0001 = off
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||||
flags = 1
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||||
flt_0000 = 0.000000
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||||
flt_0001 = 1.000000
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||||
flt_0002 = 0.000000
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||||
flt_0003 = 45.000000
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||||
flt_0004 = 0.000000
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||||
version = 1
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||||
|
||||
[action_0002]
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||||
action_name = targetcolor
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||||
action_type = 23
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||||
flags = 1
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||||
flt_0000 = 1.000000
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||||
flt_0001 = 5.000000
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||||
flt_0002 = 0.100000
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||||
flt_0003 = 1.000000
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||||
vec_0000 = 0.000000, 0.000000, 0.000000
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||||
version = 1
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||||
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||||
[action_0003]
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||||
action_name = targetsize
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||||
action_type = 24
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||||
flags = 1
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||||
vec_0000 = 1.000000, 1.000000, 1.000000
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||||
vec_0001 = 1.000000, 1.000000, 1.000000
|
||||
version = 1
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||||
|
||||
[action_0004]
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||||
action_name = targetvelocity
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||||
action_type = 27
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||||
bool_0000 = off
|
||||
flags = 1
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||||
flt_0000 = 1.000000
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||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
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||||
action_name = move
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||||
action_type = 12
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||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[align_to_path]
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||||
default_rotation = -1.570796, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.568628, 0.568628, 0.568628
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.700000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = -1.801878, 2.999750, 2.999750
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 0.000000, 2.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 4
|
||||
frame_count = 16
|
||||
reserved = 64.000000, 64.000000
|
||||
speed = 24.000000
|
||||
tex_size = 0.250000, 0.250000
|
||||
|
||||
[sprite]
|
||||
shader = particles\alpha_add
|
||||
texture = semitone\anomalies\shatterpoint\cumulus_02
|
||||
|
||||
[timelimit]
|
||||
value = 8.000000
|
||||
|
||||
+128
@@ -0,0 +1,128 @@
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||||
[_effect]
|
||||
action_count = 8
|
||||
flags = 17409
|
||||
max_particles = 45
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 2.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = off
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 500.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.800000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 1
|
||||
flt_0000 = 0.030000
|
||||
vec_0000 = 62.831852, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetvelocity
|
||||
action_type = 27
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = turbulence
|
||||
action_type = 30
|
||||
flags = 0
|
||||
flt_0000 = 0.010000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 10.000000
|
||||
int_0000 = 4
|
||||
vec_0000 = 1.000000, 1.000000, 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = vortex
|
||||
action_type = 29
|
||||
bool_0000 = on
|
||||
flags = 0
|
||||
flt_0000 = 25.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 1.000000
|
||||
vec_0000 = 3.000000, 1.000000, 3.000000
|
||||
vec_0001 = 2.000000, 1.000000, 2.000000
|
||||
version = 1
|
||||
|
||||
[action_0007]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.984314, 0.984314, 0.984314
|
||||
v1 = 0.380392, 0.066667, 0.050980
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 5
|
||||
v0 = 0.000000, 1.500000, 0.000000
|
||||
v1 = 0.250000, 1.000000, 0.500000
|
||||
v2 = 0.400000, 0.400000, 0.400000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = 36.000000, -1.000000, -1.000000
|
||||
v1 = 6.000000, 1.000000, 1.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 0
|
||||
v0 = 3.000000, 3.000000, 3.000000
|
||||
v1 = 0.550000, 0.200000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 4
|
||||
v0 = 45.000000, 14.000000, 45.000000
|
||||
v1 = -45.000000, -8.000000, -45.000000
|
||||
v2 = 0.050000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 8
|
||||
frame_count = 64
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 3.000000
|
||||
tex_size = 0.125000, 0.125000
|
||||
|
||||
[sprite]
|
||||
shader = particles\xdistort
|
||||
texture = semitone\anomalies\shatterpoint\pfx_dist2inv
|
||||
|
||||
[timelimit]
|
||||
value = 2.000000
|
||||
|
||||
+129
@@ -0,0 +1,129 @@
|
||||
[_effect]
|
||||
action_count = 8
|
||||
flags = 19457
|
||||
max_particles = 18
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 1.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.100000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.239216, 0.211765, 0.184314
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = randomaccel
|
||||
action_type = 15
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 1
|
||||
flt_0000 = 0.012000
|
||||
vec_0000 = -33.753500, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = vortex
|
||||
action_type = 29
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
flt_0000 = 50.000000
|
||||
flt_0001 = 70.000000
|
||||
flt_0002 = 170.000000
|
||||
vec_0000 = 0.000000, 37.000000, 0.000000
|
||||
vec_0001 = 0.000000, 3.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[action_0007]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 1.000000, 1.000000, 0.000000
|
||||
vec_0001 = 8.000000, 8.000000, 0.001000
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.239216, 0.211765, 0.184314
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 2.000000, 0.000000
|
||||
v2 = 0.000000, 5.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = -137.000000, -1.000000, -1.000000
|
||||
v1 = 137.000000, 1.000000, 1.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.250000, 0.250000, 0.200000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 7
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 0.300000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0000]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 2.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 8
|
||||
frame_count = 128
|
||||
reserved = 64.000000, 64.000000
|
||||
speed = 32.000000
|
||||
tex_size = 0.125000, 0.125000
|
||||
|
||||
[sprite]
|
||||
shader = particles\blend
|
||||
texture = semitone\anomalies\shatterpoint\puff_00
|
||||
|
||||
[timelimit]
|
||||
value = 1.000000
|
||||
|
||||
+108
@@ -0,0 +1,108 @@
|
||||
[_effect]
|
||||
action_count = 6
|
||||
flags = 54273
|
||||
max_particles = 22
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.500000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = off
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 45.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
flt_0001 = 5.000000
|
||||
flt_0002 = 0.100000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 1.000000, 1.000000, 1.000000
|
||||
vec_0001 = 1.000000, 1.000000, 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetvelocity
|
||||
action_type = 27
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[align_to_path]
|
||||
default_rotation = -1.570796, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.568628, 0.568628, 0.568628
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 1
|
||||
v0 = 0.000000, 0.500000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = -1.801878, 2.999750, 2.999750
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 7
|
||||
v0 = 0.000000, 0.500000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 0.000000, 2.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 4
|
||||
frame_count = 16
|
||||
reserved = 64.000000, 64.000000
|
||||
speed = 24.000000
|
||||
tex_size = 0.250000, 0.250000
|
||||
|
||||
[sprite]
|
||||
shader = particles\alpha_add
|
||||
texture = semitone\anomalies\shatterpoint\cumulus_02
|
||||
|
||||
[timelimit]
|
||||
value = 8.000000
|
||||
|
||||
+124
@@ -0,0 +1,124 @@
|
||||
[_effect]
|
||||
action_count = 8
|
||||
flags = 171009
|
||||
max_particles = 55
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 3.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = on
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 12.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
flt_0001 = 4.000000
|
||||
flt_0002 = 0.100000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 2
|
||||
flt_0000 = 25.000000
|
||||
vec_0000 = -6.283186, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = gravity
|
||||
action_type = 8
|
||||
bool_0000 = on
|
||||
flags = 0
|
||||
vec_0000 = 0.000000, -2.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = targetvelocity
|
||||
action_type = 27
|
||||
bool_0000 = on
|
||||
flags = 0
|
||||
flt_0000 = 0.500000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0007]
|
||||
action_name = turbulence
|
||||
action_type = 30
|
||||
flags = 1
|
||||
flt_0000 = 0.010000
|
||||
flt_0001 = 4.000000
|
||||
flt_0002 = 15.000000
|
||||
int_0000 = 2
|
||||
vec_0000 = 2.000000, 2.000000, 2.000000
|
||||
version = 1
|
||||
|
||||
[align_to_path]
|
||||
default_rotation = -1.570796, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.635294, 0.513726, 0.423529
|
||||
v1 = 1.000000, 1.000000, 1.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.500000, 1.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 1.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = -300.000000, 30.000000, 30.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 1
|
||||
v0 = 0.050000, 0.050000, 0.000000
|
||||
v1 = 0.150000, 0.150000, 0.150000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.500000, 2.000000, 0.000000
|
||||
v2 = 2.000000, 4.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 2
|
||||
frame_count = 4
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 24.000000
|
||||
tex_size = 0.500000, 0.500000
|
||||
|
||||
[sprite]
|
||||
shader = particles\add
|
||||
texture = semitone\anomalies\shatterpoint\spark_tiled_a
|
||||
|
||||
+111
@@ -0,0 +1,111 @@
|
||||
[_effect]
|
||||
action_count = 6
|
||||
flags = 193537
|
||||
max_particles = 256
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 7.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = on
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 16.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.100000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 1.000000, 1.000000, 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetvelocity
|
||||
action_type = 27
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
flt_0000 = 2.000000
|
||||
vec_0000 = 8.000000, 2.000000, 8.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = turbulence
|
||||
action_type = 30
|
||||
flags = 1
|
||||
flt_0000 = 0.010000
|
||||
flt_0001 = 8.000000
|
||||
flt_0002 = 15.000000
|
||||
int_0000 = 4
|
||||
vec_0000 = 1.000000, 1.000000, 1.000000
|
||||
version = 1
|
||||
|
||||
[align_to_path]
|
||||
default_rotation = -1.570796, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 1.000000, 1.000000, 1.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.200000, 0.000000
|
||||
v1 = 0.000000, 0.500000, 0.000000
|
||||
v2 = 1.000000, 2.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = -29.845130, -29.845130, 0.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 1
|
||||
v0 = 0.010000, 0.500000, 0.050000
|
||||
v1 = 0.100000, 2.000000, 1.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 2.000000, 0.000000
|
||||
v2 = 0.000000, 4.500000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 2
|
||||
frame_count = 4
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 32.000000
|
||||
tex_size = 0.500000, 0.500000
|
||||
|
||||
[sprite]
|
||||
shader = particles\alpha_add
|
||||
texture = semitone\anomalies\shatterpoint\sparkwires_b_flicker
|
||||
|
||||
[timelimit]
|
||||
value = 25.000000
|
||||
|
||||
+113
@@ -0,0 +1,113 @@
|
||||
[_effect]
|
||||
action_count = 7
|
||||
flags = 162817
|
||||
max_particles = 6
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 40.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 8999.999488
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
flt_0001 = 0.500000
|
||||
flt_0002 = 0.100000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 1.000000, 0.874510, 0.721569
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 1
|
||||
flt_0000 = 25.000000
|
||||
vec_0000 = -6.283186, 0.000017, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = gravity
|
||||
action_type = 8
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
vec_0000 = 0.000000, -8.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = targetvelocity
|
||||
action_type = 27
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
flt_0000 = 0.600000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 1.000000, 0.843137, 0.639216
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.500000, 0.000000
|
||||
v2 = 1.000000, 2.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 0
|
||||
v0 = 0.000000, 3.141593, 0.000000
|
||||
v1 = -29.845130, -29.845130, 0.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 1
|
||||
v0 = 0.050000, 0.050000, 0.050000
|
||||
v1 = 0.500000, 0.500000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 6
|
||||
v0 = 0.000000, 6.000000, 0.000000
|
||||
v1 = 0.000000, 12.000000, 0.000000
|
||||
v2 = 0.000000, 4.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 2
|
||||
frame_count = 4
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 32.000000
|
||||
tex_size = 0.500000, 0.500000
|
||||
|
||||
[sprite]
|
||||
shader = particles\add
|
||||
texture = semitone\anomalies\shatterpoint\puffcolorsplashflicker
|
||||
|
||||
[timelimit]
|
||||
value = 0.100000
|
||||
|
||||
+112
@@ -0,0 +1,112 @@
|
||||
[_effect]
|
||||
action_count = 7
|
||||
flags = 311297
|
||||
max_particles = 18
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.500000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = on
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 730.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.200000
|
||||
flt_0001 = 12.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.231373, 0.058824, 0.011765
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetvelocity
|
||||
action_type = 27
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
flt_0000 = 10.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
vec_0001 = 0.500000, 0.500000, 0.500000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = gravity
|
||||
action_type = 8
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
vec_0000 = 0.000000, -7.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[align_to_path]
|
||||
default_rotation = -1.570796, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 2.000000, 2.000000, 2.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 0
|
||||
v0 = 0.000000, 1.500000, 0.000000
|
||||
v1 = 0.000000, 0.150000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 1
|
||||
v0 = 0.200000, 0.200000, 0.050000
|
||||
v1 = 0.100000, 0.200000, 0.100000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 8
|
||||
v0 = 0.000000, 22.000000, 0.000000
|
||||
v1 = 44.000000, 15.000000, 0.000000
|
||||
v2 = 120.000000, 12.000000, 0.000000
|
||||
|
||||
[sprite]
|
||||
shader = particles\add
|
||||
texture = semitone\anomalies\shatterpoint\pfx_spark_01
|
||||
|
||||
[timelimit]
|
||||
value = 0.120000
|
||||
|
||||
[velocity_scale]
|
||||
value = 0.000000, 0.050000, 0.000000
|
||||
|
||||
+105
@@ -0,0 +1,105 @@
|
||||
[_effect]
|
||||
action_count = 6
|
||||
flags = 17409
|
||||
max_particles = 55
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 5.300000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = off
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 1000.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.800000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 1
|
||||
flt_0000 = 0.030000
|
||||
vec_0000 = 62.831852, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetvelocity
|
||||
action_type = 27
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
flt_0000 = 2.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.650980, 0.650980, 0.650980
|
||||
v1 = 0.380392, 0.066667, 0.050980
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 5
|
||||
v0 = 0.000000, 1.500000, 0.000000
|
||||
v1 = 0.250000, 0.700000, 0.500000
|
||||
v2 = 0.400000, 0.400000, 0.400000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = 36.000000, -1.000000, -1.000000
|
||||
v1 = 6.000000, 1.000000, 1.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 0
|
||||
v0 = 0.200000, 0.200000, 0.200000
|
||||
v1 = 0.550000, 0.200000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 4
|
||||
v0 = 22.000000, 12.000000, 22.000000
|
||||
v1 = -22.000000, -4.000000, -22.000000
|
||||
v2 = 0.050000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 8
|
||||
frame_count = 64
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 3.000000
|
||||
tex_size = 0.125000, 0.125000
|
||||
|
||||
[sprite]
|
||||
shader = particles\blend
|
||||
texture = semitone\anomalies\shatterpoint\pfx_glass_shards_blend.2048
|
||||
|
||||
[timelimit]
|
||||
value = 5.300000
|
||||
|
||||
+128
@@ -0,0 +1,128 @@
|
||||
[_effect]
|
||||
action_count = 8
|
||||
flags = 17409
|
||||
max_particles = 55
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 5.300000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = off
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 1000.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.800000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 1
|
||||
flt_0000 = 0.030000
|
||||
vec_0000 = 62.831852, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetvelocity
|
||||
action_type = 27
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
flt_0000 = 2.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = turbulence
|
||||
action_type = 30
|
||||
flags = 1
|
||||
flt_0000 = 0.010000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 10.000000
|
||||
int_0000 = 4
|
||||
vec_0000 = 1.000000, 1.000000, 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = vortex
|
||||
action_type = 29
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
flt_0000 = 25.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 1.000000
|
||||
vec_0000 = 3.000000, 1.000000, 3.000000
|
||||
vec_0001 = 2.000000, 1.000000, 2.000000
|
||||
version = 1
|
||||
|
||||
[action_0007]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.984314, 0.984314, 0.984314
|
||||
v1 = 0.380392, 0.066667, 0.050980
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 5
|
||||
v0 = 0.000000, 1.500000, 0.000000
|
||||
v1 = 0.250000, 0.400000, 0.500000
|
||||
v2 = 0.400000, 0.400000, 0.400000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = 36.000000, -1.000000, -1.000000
|
||||
v1 = 6.000000, 1.000000, 1.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 0
|
||||
v0 = 0.200000, 0.200000, 0.200000
|
||||
v1 = 0.550000, 0.200000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 4
|
||||
v0 = 18.000000, 14.000000, 18.000000
|
||||
v1 = -18.000000, -8.000000, -18.000000
|
||||
v2 = 0.050000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 8
|
||||
frame_count = 64
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 3.000000
|
||||
tex_size = 0.125000, 0.125000
|
||||
|
||||
[sprite]
|
||||
shader = particles\blend
|
||||
texture = semitone\anomalies\shatterpoint\pfx_glass_shards2.512, semitone\anomalies\shatterpoint\pfx_glass_shards2.2048
|
||||
|
||||
[timelimit]
|
||||
value = 5.300000
|
||||
|
||||
+113
@@ -0,0 +1,113 @@
|
||||
[_effect]
|
||||
action_count = 7
|
||||
flags = 23553
|
||||
max_particles = 25
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 4.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = off
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 1000.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.080000
|
||||
flt_0001 = 2.000000
|
||||
flt_0002 = 0.500000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = gravity
|
||||
action_type = 8
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
vec_0000 = 0.000000, -6.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = targetvelocity
|
||||
action_type = 27
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.698039, 0.698039, 0.698039
|
||||
v1 = 0.380392, 0.066667, 0.050980
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.250000, 0.400000, 0.500000
|
||||
v2 = 0.400000, 0.400000, 0.400000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = 36.000000, -1.000000, -1.000000
|
||||
v1 = 6.000000, 1.000000, 1.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 1
|
||||
v0 = 0.200000, 0.040000, 0.000000
|
||||
v1 = 0.300000, 0.300000, 0.300000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 8.000000, 35.000000, 0.000000
|
||||
v2 = 0.050000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 8
|
||||
frame_count = 64
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 24.000000
|
||||
tex_size = 0.125000, 0.125000
|
||||
|
||||
[sprite]
|
||||
shader = particles\blend
|
||||
texture = semitone\anomalies\shatterpoint\pfx_glass_shards_blend.2048
|
||||
|
||||
[timelimit]
|
||||
value = 0.100000
|
||||
|
||||
+113
@@ -0,0 +1,113 @@
|
||||
[_effect]
|
||||
action_count = 7
|
||||
flags = 23553
|
||||
max_particles = 25
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 4.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = off
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 1000.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.080000
|
||||
flt_0001 = 2.000000
|
||||
flt_0002 = 0.500000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = gravity
|
||||
action_type = 8
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
vec_0000 = 0.000000, -6.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = targetvelocity
|
||||
action_type = 27
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.698039, 0.698039, 0.698039
|
||||
v1 = 0.380392, 0.066667, 0.050980
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.250000, 0.400000, 0.500000
|
||||
v2 = 0.400000, 0.400000, 0.400000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = 36.000000, -1.000000, -1.000000
|
||||
v1 = 6.000000, 1.000000, 1.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 1
|
||||
v0 = 0.200000, 0.040000, 0.000000
|
||||
v1 = 0.300000, 0.300000, 0.300000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 8.000000, 122.000000, 0.000000
|
||||
v2 = 0.050000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 8
|
||||
frame_count = 64
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 24.000000
|
||||
tex_size = 0.125000, 0.125000
|
||||
|
||||
[sprite]
|
||||
shader = particles\blend
|
||||
texture = semitone\anomalies\shatterpoint\pfx_glass_shards2.1024
|
||||
|
||||
[timelimit]
|
||||
value = 0.100000
|
||||
|
||||
+113
@@ -0,0 +1,113 @@
|
||||
[_effect]
|
||||
action_count = 7
|
||||
flags = 23553
|
||||
max_particles = 45
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 4.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = off
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 1000.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.080000
|
||||
flt_0001 = 2.000000
|
||||
flt_0002 = 0.500000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = gravity
|
||||
action_type = 8
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
vec_0000 = 0.000000, -6.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = targetvelocity
|
||||
action_type = 27
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.937255, 0.937255, 0.937255
|
||||
v1 = 0.380392, 0.066667, 0.050980
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.250000, 0.400000, 0.500000
|
||||
v2 = 0.400000, 0.400000, 0.400000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = 36.000000, -1.000000, -1.000000
|
||||
v1 = 6.000000, 1.000000, 1.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 1
|
||||
v0 = 0.200000, 0.040000, 0.000000
|
||||
v1 = 0.300000, 0.300000, 0.300000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 5
|
||||
v0 = 0.000000, 4.000000, 0.000000
|
||||
v1 = 8.000000, 122.000000, 0.000000
|
||||
v2 = 0.050000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 8
|
||||
frame_count = 64
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 24.000000
|
||||
tex_size = 0.125000, 0.125000
|
||||
|
||||
[sprite]
|
||||
shader = particles\blend
|
||||
texture = semitone\anomalies\shatterpoint\pfx_glass_shards_blend.2048
|
||||
|
||||
[timelimit]
|
||||
value = 0.100000
|
||||
|
||||
+113
@@ -0,0 +1,113 @@
|
||||
[_effect]
|
||||
action_count = 7
|
||||
flags = 19457
|
||||
max_particles = 25
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 4.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = off
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 1000.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.080000
|
||||
flt_0001 = 2.000000
|
||||
flt_0002 = 0.500000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = gravity
|
||||
action_type = 8
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
vec_0000 = 0.000000, -6.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = targetvelocity
|
||||
action_type = 27
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.800000, 0.800000, 0.800000
|
||||
v1 = 0.380392, 0.066667, 0.050980
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.250000, 0.400000, 0.500000
|
||||
v2 = 0.400000, 0.400000, 0.400000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = 36.000000, -1.000000, -1.000000
|
||||
v1 = 6.000000, 1.000000, 1.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 1
|
||||
v0 = 0.200000, 0.040000, 0.000000
|
||||
v1 = 0.550000, 0.200000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 8.000000, 35.000000, 0.000000
|
||||
v2 = 0.050000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 4
|
||||
frame_count = 16
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 24.000000
|
||||
tex_size = 0.250000, 0.250000
|
||||
|
||||
[sprite]
|
||||
shader = particles\blend
|
||||
texture = semitone\anomalies\shatterpoint\broken_glass
|
||||
|
||||
[timelimit]
|
||||
value = 0.100000
|
||||
|
||||
+116
@@ -0,0 +1,116 @@
|
||||
[_effect]
|
||||
action_count = 8
|
||||
flags = 22529
|
||||
max_particles = 40
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.400000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = orbitpoint
|
||||
action_type = 14
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
flt_0000 = 0.100000
|
||||
flt_0001 = 500.000000
|
||||
flt_0002 = 999999998050644.787200
|
||||
vec_0000 = 0.000000, 1.500000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = speedlimit
|
||||
action_type = 22
|
||||
flags = 1
|
||||
flt_0000 = 40.000000
|
||||
flt_0001 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
flt_0001 = 3.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 1.000000, 1.000000, 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 2.000000, 2.000000, 2.000000
|
||||
vec_0001 = 1.000000, 1.000000, 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = on
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 60.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0007]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0006_0000]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 1.000000, 1.000000, 1.000000
|
||||
v2 = 1.000000, 1.000000, 1.000000
|
||||
|
||||
[domain_action_0006_0001]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 4.000000, -15.000000
|
||||
v2 = 8.000000, 12.000000, 0.000000
|
||||
|
||||
[domain_action_0006_0002]
|
||||
type = 1
|
||||
v0 = 5.235988, 5.235988, 5.235988
|
||||
v1 = -6.806784, -5.235988, -5.235988
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0006_0003]
|
||||
type = 1
|
||||
v0 = 2.000000, 2.000000, 2.000000
|
||||
v1 = 3.000000, 3.000000, 3.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0006_0004]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[sprite]
|
||||
shader = particles\xdistort
|
||||
texture = semitone\anomalies\spatial_bubble\pfx_dist2inv
|
||||
|
||||
[timelimit]
|
||||
value = 5.000000
|
||||
|
||||
+133
@@ -0,0 +1,133 @@
|
||||
[_effect]
|
||||
action_count = 8
|
||||
flags = 576513
|
||||
max_particles = 45
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 2.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 1000.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 0.180000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.101961, 0.101961, 0.101961
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetvelocity
|
||||
action_type = 27
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
flt_0000 = 3.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = gravity
|
||||
action_type = 8
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
vec_0000 = 0.000000, -12.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = turbulence
|
||||
action_type = 30
|
||||
flags = 1
|
||||
flt_0000 = 0.010000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 5.000000
|
||||
int_0000 = 2
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = sink
|
||||
action_type = 19
|
||||
bool_0000 = on
|
||||
bool_0001 = on
|
||||
flags = 2
|
||||
version = 1
|
||||
|
||||
[action_0007]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 3
|
||||
version = 1
|
||||
|
||||
[align_to_path]
|
||||
default_rotation = -1.570796, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.196078, 0.196078, 0.196078
|
||||
v1 = 0.800000, 0.898039, 1.000000
|
||||
v2 = 0.000000, 1.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 5
|
||||
v0 = 0.000000, 1.500000, 0.000000
|
||||
v1 = 1.000000, 2.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 1
|
||||
v0 = 0.020000, 0.020000, 0.020000
|
||||
v1 = 0.010000, 0.010000, 0.010000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 10.000000, 120.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0006_0000]
|
||||
type = 4
|
||||
v0 = 6.000000, 0.000000, 6.000000
|
||||
v1 = -6.000000, -6.000000, -6.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 8
|
||||
frame_count = 64
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 24.000000
|
||||
tex_size = 0.125000, 0.125000
|
||||
|
||||
[sprite]
|
||||
shader = particles\blend
|
||||
texture = semitone\anomalies\shatterpoint\bitsleaves01anim_d
|
||||
|
||||
[timelimit]
|
||||
value = 0.200000
|
||||
|
||||
+141
@@ -0,0 +1,141 @@
|
||||
[_effect]
|
||||
action_count = 9
|
||||
flags = 576513
|
||||
max_particles = 12
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 2.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 1000.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 0.180000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.101961, 0.101961, 0.101961
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetvelocity
|
||||
action_type = 27
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
flt_0000 = 14.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = gravity
|
||||
action_type = 8
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
vec_0000 = 0.000000, -12.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = turbulence
|
||||
action_type = 30
|
||||
flags = 1
|
||||
flt_0000 = 0.010000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 5.000000
|
||||
int_0000 = 2
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = sink
|
||||
action_type = 19
|
||||
bool_0000 = on
|
||||
bool_0001 = on
|
||||
flags = 2
|
||||
version = 1
|
||||
|
||||
[action_0007]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 3
|
||||
version = 1
|
||||
|
||||
[action_0008]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 0
|
||||
vec_0000 = 1.000000, 1.000000, 0.000000
|
||||
vec_0001 = 2.000000, 2.000000, 0.001000
|
||||
version = 1
|
||||
|
||||
[align_to_path]
|
||||
default_rotation = -1.570796, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.196078, 0.196078, 0.196078
|
||||
v1 = 0.800000, 0.898039, 1.000000
|
||||
v2 = 0.000000, 1.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 5
|
||||
v0 = 0.000000, 1.500000, 0.000000
|
||||
v1 = 1.000000, 2.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 1
|
||||
v0 = 0.020000, 0.020000, 0.020000
|
||||
v1 = 0.010000, 0.010000, 0.010000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 10.000000, 120.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0006_0000]
|
||||
type = 4
|
||||
v0 = 6.000000, 0.000000, 6.000000
|
||||
v1 = -6.000000, -6.000000, -6.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 8
|
||||
frame_count = 64
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 24.000000
|
||||
tex_size = 0.125000, 0.125000
|
||||
|
||||
[sprite]
|
||||
shader = particles\blend
|
||||
texture = semitone\anomalies\shatterpoint\bitsleaves01anim_d
|
||||
|
||||
[timelimit]
|
||||
value = 0.200000
|
||||
|
||||
+132
@@ -0,0 +1,132 @@
|
||||
[_effect]
|
||||
action_count = 9
|
||||
flags = 21505
|
||||
max_particles = 55
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 25.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 0.200000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 8999.999488
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 0
|
||||
flt_0000 = 1.000000
|
||||
flt_0001 = 0.030000
|
||||
flt_0002 = 0.100000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.325490, 0.325490, 0.325490
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetcolor_00
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
flt_0001 = 0.300000
|
||||
flt_0002 = 0.700000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 2.000000, 2.000000, 0.000000
|
||||
vec_0001 = 4.000000, 4.000000, 0.001000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = targetvelocity
|
||||
action_type = 27
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
vec_0000 = 1.000000, 0.000000, 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 0
|
||||
flt_0000 = 0.000000
|
||||
vec_0000 = 0.000000, 0.000017, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0007]
|
||||
action_name = gravity
|
||||
action_type = 8
|
||||
bool_0000 = off
|
||||
flags = 0
|
||||
vec_0000 = 2.000000, 2.000000, 2.000000
|
||||
version = 1
|
||||
|
||||
[action_0008]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.211765, 0.211765, 0.211765
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.500000, 0.000000
|
||||
v2 = 1.000000, 2.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = -29.845130, -29.845130, 0.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 0
|
||||
v0 = 1.000000, 1.000000, 0.000000
|
||||
v1 = 1.000000, 1.000000, 1.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 6
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 32.000000, 64.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 4
|
||||
frame_count = 16
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 24.000000
|
||||
tex_size = 0.250000, 0.250000
|
||||
|
||||
[sprite]
|
||||
shader = particles\alpha_add
|
||||
texture = semitone\anomalies\shatterpoint\cumulus_02
|
||||
|
||||
[timelimit]
|
||||
value = 0.300000
|
||||
|
||||
+116
@@ -0,0 +1,116 @@
|
||||
[_effect]
|
||||
action_count = 7
|
||||
flags = 295937
|
||||
max_particles = 22
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 2.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = on
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 37.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 0
|
||||
flt_0000 = 1.000000
|
||||
flt_0001 = 2.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 3.000000, 3.000000, 0.400000
|
||||
vec_0001 = 0.100000, 0.100000, 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetvelocity
|
||||
action_type = 27
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
flt_0000 = 2.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = gravity
|
||||
action_type = 8
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
vec_0000 = 0.000000, -7.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[align_to_path]
|
||||
default_rotation = -1.570796, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 1.000000, 1.000000, 1.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 4
|
||||
v0 = 1.000000, 0.000000, 1.000000
|
||||
v1 = -1.000000, 0.000000, -1.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 1
|
||||
v0 = 0.030000, 0.030000, 1.000000
|
||||
v1 = 0.010000, 0.010000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 5
|
||||
v0 = 0.000000, 3.000000, 0.000000
|
||||
v1 = 7.000000, 10.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 8
|
||||
frame_count = 64
|
||||
reserved = 93.000000, 146.000000
|
||||
speed = 30.000000
|
||||
tex_size = 0.125000, 0.125000
|
||||
|
||||
[sprite]
|
||||
shader = particles\blend
|
||||
texture = semitone\anomalies\shatterpoint\pfx_glass_shards_blend.2048
|
||||
|
||||
[velocity_scale]
|
||||
value = 0.000000, 0.020000, 0.000000
|
||||
|
||||
+174
@@ -0,0 +1,174 @@
|
||||
[_effect]
|
||||
action_count = 12
|
||||
flags = 52225
|
||||
max_particles = 55
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 2.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = orbitpoint_1
|
||||
action_type = 14
|
||||
bool_0000 = on
|
||||
flags = 3
|
||||
flt_0000 = 10.000000
|
||||
flt_0001 = 20.000000
|
||||
flt_0002 = 9999999980506447.872000
|
||||
vec_0000 = 0.000000, 2.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = orbitpoint_2
|
||||
action_type = 14
|
||||
bool_0000 = on
|
||||
flags = 2
|
||||
flt_0000 = 0.010000
|
||||
flt_0001 = 12.000000
|
||||
flt_0002 = 9999999980506447.872000
|
||||
vec_0000 = 1.000000, 4.000000, 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = orbitpoint_4
|
||||
action_type = 14
|
||||
bool_0000 = on
|
||||
flags = 2
|
||||
flt_0000 = 0.020000
|
||||
flt_0001 = 8.000000
|
||||
flt_0002 = 9999999980506447.872000
|
||||
vec_0000 = 2.000000, 7.000000, 2.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = orbitpoint_3
|
||||
action_type = 14
|
||||
bool_0000 = on
|
||||
flags = 2
|
||||
flt_0000 = 0.010000
|
||||
flt_0001 = 44.000000
|
||||
flt_0002 = 9999999980506447.872000
|
||||
vec_0000 = 0.000000, 13.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = orbitpoint_5
|
||||
action_type = 14
|
||||
bool_0000 = on
|
||||
flags = 3
|
||||
flt_0000 = 0.020000
|
||||
flt_0001 = 150.000000
|
||||
flt_0002 = 9999999980506447.872000
|
||||
vec_0000 = 0.000000, 1.500000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = turbulence
|
||||
action_type = 30
|
||||
flags = 0
|
||||
flt_0000 = 0.020000
|
||||
flt_0001 = 2.000000
|
||||
flt_0002 = 3.000000
|
||||
int_0000 = 1
|
||||
vec_0000 = 1.000000, 10.000000, 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0007]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 32.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0008]
|
||||
action_name = targetvelocity
|
||||
action_type = 27
|
||||
bool_0000 = on
|
||||
flags = 0
|
||||
flt_0000 = 0.200000
|
||||
vec_0000 = 10.000000, 10.000000, 10.000000
|
||||
version = 1
|
||||
|
||||
[action_0009]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 0.200000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0010]
|
||||
action_name = speedlimit
|
||||
action_type = 22
|
||||
flags = 1
|
||||
flt_0000 = 6.000000
|
||||
flt_0001 = 3.000000
|
||||
version = 1
|
||||
|
||||
[action_0011]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[align_to_path]
|
||||
default_rotation = -1.570796, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0007_0000]
|
||||
type = 0
|
||||
v0 = 0.768628, 0.768628, 0.768628
|
||||
v1 = 0.800000, 0.898039, 1.000000
|
||||
v2 = 0.000000, 1.000000, 0.000000
|
||||
|
||||
[domain_action_0007_0001]
|
||||
type = 4
|
||||
v0 = 8.000000, 8.000000, 8.000000
|
||||
v1 = -8.000000, -2.000000, -8.000000
|
||||
v2 = 5.000000, 6.000000, 0.000000
|
||||
|
||||
[domain_action_0007_0002]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0007_0003]
|
||||
type = 1
|
||||
v0 = 0.100000, 0.100000, 0.100000
|
||||
v1 = 0.250000, 0.250000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0007_0004]
|
||||
type = 6
|
||||
v0 = 0.000000, 1.000000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 2.900000, 6.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 8
|
||||
frame_count = 64
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 24.000000
|
||||
tex_size = 0.125000, 0.125000
|
||||
|
||||
[sprite]
|
||||
shader = particles\blend
|
||||
texture = semitone\anomalies\shatterpoint\pfx_glass_shards_blend.2048
|
||||
|
||||
[timelimit]
|
||||
value = 3.000000
|
||||
|
||||
+174
@@ -0,0 +1,174 @@
|
||||
[_effect]
|
||||
action_count = 12
|
||||
flags = 52225
|
||||
max_particles = 155
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 2.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = orbitpoint_1
|
||||
action_type = 14
|
||||
bool_0000 = on
|
||||
flags = 3
|
||||
flt_0000 = 10.000000
|
||||
flt_0001 = 20.000000
|
||||
flt_0002 = 9999999980506447.872000
|
||||
vec_0000 = 0.000000, 2.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = orbitpoint_2
|
||||
action_type = 14
|
||||
bool_0000 = on
|
||||
flags = 2
|
||||
flt_0000 = 0.010000
|
||||
flt_0001 = 12.000000
|
||||
flt_0002 = 9999999980506447.872000
|
||||
vec_0000 = 1.000000, 4.000000, 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = orbitpoint_4
|
||||
action_type = 14
|
||||
bool_0000 = on
|
||||
flags = 2
|
||||
flt_0000 = 0.020000
|
||||
flt_0001 = 8.000000
|
||||
flt_0002 = 9999999980506447.872000
|
||||
vec_0000 = 2.000000, 7.000000, 2.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = orbitpoint_3
|
||||
action_type = 14
|
||||
bool_0000 = on
|
||||
flags = 2
|
||||
flt_0000 = 0.010000
|
||||
flt_0001 = 44.000000
|
||||
flt_0002 = 9999999980506447.872000
|
||||
vec_0000 = 0.000000, 13.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = orbitpoint_5
|
||||
action_type = 14
|
||||
bool_0000 = on
|
||||
flags = 3
|
||||
flt_0000 = 0.020000
|
||||
flt_0001 = 150.000000
|
||||
flt_0002 = 9999999980506447.872000
|
||||
vec_0000 = 0.000000, 1.500000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = turbulence
|
||||
action_type = 30
|
||||
flags = 0
|
||||
flt_0000 = 0.020000
|
||||
flt_0001 = 2.000000
|
||||
flt_0002 = 3.000000
|
||||
int_0000 = 1
|
||||
vec_0000 = 1.000000, 10.000000, 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0007]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 120.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0008]
|
||||
action_name = targetvelocity
|
||||
action_type = 27
|
||||
bool_0000 = on
|
||||
flags = 0
|
||||
flt_0000 = 0.200000
|
||||
vec_0000 = 10.000000, 10.000000, 10.000000
|
||||
version = 1
|
||||
|
||||
[action_0009]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 0.200000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0010]
|
||||
action_name = speedlimit
|
||||
action_type = 22
|
||||
flags = 1
|
||||
flt_0000 = 6.000000
|
||||
flt_0001 = 3.000000
|
||||
version = 1
|
||||
|
||||
[action_0011]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[align_to_path]
|
||||
default_rotation = -1.570796, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0007_0000]
|
||||
type = 0
|
||||
v0 = 0.768628, 0.768628, 0.768628
|
||||
v1 = 0.800000, 0.898039, 1.000000
|
||||
v2 = 0.000000, 1.000000, 0.000000
|
||||
|
||||
[domain_action_0007_0001]
|
||||
type = 4
|
||||
v0 = 8.000000, 8.000000, 8.000000
|
||||
v1 = -8.000000, -4.000000, -8.000000
|
||||
v2 = 5.000000, 6.000000, 0.000000
|
||||
|
||||
[domain_action_0007_0002]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0007_0003]
|
||||
type = 1
|
||||
v0 = 0.100000, 0.100000, 0.100000
|
||||
v1 = 0.250000, 0.250000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0007_0004]
|
||||
type = 6
|
||||
v0 = 0.000000, 1.000000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 2.900000, 6.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 8
|
||||
frame_count = 64
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 24.000000
|
||||
tex_size = 0.125000, 0.125000
|
||||
|
||||
[sprite]
|
||||
shader = particles\blend
|
||||
texture = semitone\anomalies\shatterpoint\pfx_glass_shards2.1024
|
||||
|
||||
[timelimit]
|
||||
value = 3.000000
|
||||
|
||||
+174
@@ -0,0 +1,174 @@
|
||||
[_effect]
|
||||
action_count = 12
|
||||
flags = 52225
|
||||
max_particles = 25
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 2.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = orbitpoint_1
|
||||
action_type = 14
|
||||
bool_0000 = on
|
||||
flags = 3
|
||||
flt_0000 = 10.000000
|
||||
flt_0001 = 20.000000
|
||||
flt_0002 = 9999999980506447.872000
|
||||
vec_0000 = 0.000000, 2.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = orbitpoint_2
|
||||
action_type = 14
|
||||
bool_0000 = on
|
||||
flags = 2
|
||||
flt_0000 = 0.010000
|
||||
flt_0001 = 12.000000
|
||||
flt_0002 = 9999999980506447.872000
|
||||
vec_0000 = 1.000000, 4.000000, 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = orbitpoint_4
|
||||
action_type = 14
|
||||
bool_0000 = on
|
||||
flags = 2
|
||||
flt_0000 = 0.020000
|
||||
flt_0001 = 8.000000
|
||||
flt_0002 = 9999999980506447.872000
|
||||
vec_0000 = 2.000000, 7.000000, 2.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = orbitpoint_3
|
||||
action_type = 14
|
||||
bool_0000 = on
|
||||
flags = 2
|
||||
flt_0000 = 0.010000
|
||||
flt_0001 = 44.000000
|
||||
flt_0002 = 9999999980506447.872000
|
||||
vec_0000 = 0.000000, 13.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = orbitpoint_5
|
||||
action_type = 14
|
||||
bool_0000 = on
|
||||
flags = 3
|
||||
flt_0000 = 0.040000
|
||||
flt_0001 = 120.000000
|
||||
flt_0002 = 9999999980506447.872000
|
||||
vec_0000 = 0.000000, 1.500000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = turbulence
|
||||
action_type = 30
|
||||
flags = 0
|
||||
flt_0000 = 0.020000
|
||||
flt_0001 = 2.000000
|
||||
flt_0002 = 3.000000
|
||||
int_0000 = 1
|
||||
vec_0000 = 1.000000, 10.000000, 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0007]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 120.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0008]
|
||||
action_name = targetvelocity
|
||||
action_type = 27
|
||||
bool_0000 = on
|
||||
flags = 0
|
||||
flt_0000 = 0.200000
|
||||
vec_0000 = 10.000000, 10.000000, 10.000000
|
||||
version = 1
|
||||
|
||||
[action_0009]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 0.200000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0010]
|
||||
action_name = speedlimit
|
||||
action_type = 22
|
||||
flags = 1
|
||||
flt_0000 = 6.000000
|
||||
flt_0001 = 3.000000
|
||||
version = 1
|
||||
|
||||
[action_0011]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[align_to_path]
|
||||
default_rotation = -1.570796, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0007_0000]
|
||||
type = 0
|
||||
v0 = 0.768628, 0.768628, 0.768628
|
||||
v1 = 0.800000, 0.898039, 1.000000
|
||||
v2 = 0.000000, 1.000000, 0.000000
|
||||
|
||||
[domain_action_0007_0001]
|
||||
type = 5
|
||||
v0 = 0.000000, 1.500000, 0.000000
|
||||
v1 = 0.000000, 0.400000, -8.000000
|
||||
v2 = 5.000000, 6.000000, 0.000000
|
||||
|
||||
[domain_action_0007_0002]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0007_0003]
|
||||
type = 1
|
||||
v0 = 0.100000, 1.000000, 0.100000
|
||||
v1 = 0.300000, 0.300000, 0.300000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0007_0004]
|
||||
type = 6
|
||||
v0 = 0.000000, 1.000000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 2.900000, 6.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 8
|
||||
frame_count = 64
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 24.000000
|
||||
tex_size = 0.125000, 0.125000
|
||||
|
||||
[sprite]
|
||||
shader = particles\blend
|
||||
texture = semitone\anomalies\shatterpoint\pfx_glass_shards2.1024
|
||||
|
||||
[timelimit]
|
||||
value = 3.000000
|
||||
|
||||
+174
@@ -0,0 +1,174 @@
|
||||
[_effect]
|
||||
action_count = 12
|
||||
flags = 52225
|
||||
max_particles = 25
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 2.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = orbitpoint_1
|
||||
action_type = 14
|
||||
bool_0000 = on
|
||||
flags = 3
|
||||
flt_0000 = 10.000000
|
||||
flt_0001 = 20.000000
|
||||
flt_0002 = 9999999980506447.872000
|
||||
vec_0000 = 0.000000, 2.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = orbitpoint_2
|
||||
action_type = 14
|
||||
bool_0000 = on
|
||||
flags = 2
|
||||
flt_0000 = 0.010000
|
||||
flt_0001 = 12.000000
|
||||
flt_0002 = 9999999980506447.872000
|
||||
vec_0000 = 1.000000, 4.000000, 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = orbitpoint_4
|
||||
action_type = 14
|
||||
bool_0000 = on
|
||||
flags = 2
|
||||
flt_0000 = 0.020000
|
||||
flt_0001 = 8.000000
|
||||
flt_0002 = 9999999980506447.872000
|
||||
vec_0000 = 2.000000, 7.000000, 2.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = orbitpoint_3
|
||||
action_type = 14
|
||||
bool_0000 = on
|
||||
flags = 2
|
||||
flt_0000 = 0.010000
|
||||
flt_0001 = 44.000000
|
||||
flt_0002 = 9999999980506447.872000
|
||||
vec_0000 = 0.000000, 13.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = orbitpoint_5
|
||||
action_type = 14
|
||||
bool_0000 = on
|
||||
flags = 3
|
||||
flt_0000 = 0.040000
|
||||
flt_0001 = 120.000000
|
||||
flt_0002 = 9999999980506447.872000
|
||||
vec_0000 = 0.000000, 1.500000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = turbulence
|
||||
action_type = 30
|
||||
flags = 0
|
||||
flt_0000 = 0.020000
|
||||
flt_0001 = 2.000000
|
||||
flt_0002 = 3.000000
|
||||
int_0000 = 1
|
||||
vec_0000 = 1.000000, 10.000000, 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0007]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 120.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0008]
|
||||
action_name = targetvelocity
|
||||
action_type = 27
|
||||
bool_0000 = on
|
||||
flags = 0
|
||||
flt_0000 = 0.200000
|
||||
vec_0000 = 10.000000, 10.000000, 10.000000
|
||||
version = 1
|
||||
|
||||
[action_0009]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 0.200000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0010]
|
||||
action_name = speedlimit
|
||||
action_type = 22
|
||||
flags = 1
|
||||
flt_0000 = 6.000000
|
||||
flt_0001 = 3.000000
|
||||
version = 1
|
||||
|
||||
[action_0011]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[align_to_path]
|
||||
default_rotation = -1.570796, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0007_0000]
|
||||
type = 0
|
||||
v0 = 0.768628, 0.768628, 0.768628
|
||||
v1 = 0.800000, 0.898039, 1.000000
|
||||
v2 = 0.000000, 1.000000, 0.000000
|
||||
|
||||
[domain_action_0007_0001]
|
||||
type = 5
|
||||
v0 = 0.000000, 1.500000, 0.000000
|
||||
v1 = 0.000000, 0.400000, -8.000000
|
||||
v2 = 5.000000, 6.000000, 0.000000
|
||||
|
||||
[domain_action_0007_0002]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0007_0003]
|
||||
type = 1
|
||||
v0 = 0.100000, 1.000000, 0.100000
|
||||
v1 = 0.300000, 0.300000, 0.300000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0007_0004]
|
||||
type = 6
|
||||
v0 = 0.000000, 1.000000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 2.900000, 6.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 8
|
||||
frame_count = 64
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 24.000000
|
||||
tex_size = 0.125000, 0.125000
|
||||
|
||||
[sprite]
|
||||
shader = particles\alpha_add
|
||||
texture = semitone\anomalies\shatterpoint\pfx_glass_shards2.512
|
||||
|
||||
[timelimit]
|
||||
value = 3.000000
|
||||
|
||||
+129
@@ -0,0 +1,129 @@
|
||||
[_effect]
|
||||
action_count = 8
|
||||
flags = 21505
|
||||
max_particles = 55
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 8999.999488
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 5.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.494118, 0.486275, 0.482353
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = randomaccel
|
||||
action_type = 15
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 1
|
||||
flt_0000 = 0.015000
|
||||
vec_0000 = -33.753500, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = vortex
|
||||
action_type = 29
|
||||
bool_0000 = on
|
||||
flags = 0
|
||||
flt_0000 = 50.000000
|
||||
flt_0001 = 70.000000
|
||||
flt_0002 = 170.000000
|
||||
vec_0000 = 0.000000, 37.000000, 0.000000
|
||||
vec_0001 = 0.000000, 10.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[action_0007]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 0
|
||||
vec_0000 = 1.000000, 1.000000, 0.000000
|
||||
vec_0001 = 8.000000, 8.000000, 0.001000
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.494118, 0.486275, 0.482353
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 4
|
||||
v0 = 0.000000, 8.000000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 1.000000, 2.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = -137.000000, -1.000000, -1.000000
|
||||
v1 = 137.000000, 1.000000, 1.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 1
|
||||
v0 = 5.000000, 5.000000, 5.000000
|
||||
v1 = 9.000000, 9.000000, 9.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 9
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 30.000000, 90.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0000]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 1.000000, 3.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 4
|
||||
frame_count = 16
|
||||
reserved = 64.000000, 64.000000
|
||||
speed = 24.000000
|
||||
tex_size = 0.250000, 0.250000
|
||||
|
||||
[sprite]
|
||||
shader = particles\blend
|
||||
texture = semitone\anomalies\shatterpoint\cumulus_02
|
||||
|
||||
[timelimit]
|
||||
value = 0.100000
|
||||
|
||||
+107
@@ -0,0 +1,107 @@
|
||||
[_effect]
|
||||
action_count = 7
|
||||
flags = 1
|
||||
max_particles = 1
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 0.100000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 3.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 6.000000
|
||||
flt_0002 = 0.100000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.010000, 0.010000, 0.010000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 3.000000, 3.000000, 3.000000
|
||||
vec_0001 = 1.000000, 1.000000, 0.001000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = randomaccel
|
||||
action_type = 15
|
||||
bool_0000 = off
|
||||
flags = 0
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 0
|
||||
flt_0000 = 0.030000
|
||||
vec_0000 = -14.760582, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 1.000000, 1.000000, 1.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 0.000000, 3.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 6.000000, 1.000000, 1.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 1
|
||||
v0 = 1.000000, 1.000000, 1.000000
|
||||
v1 = 0.500000, 1.000000, 1.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 3.000000, 0.000000
|
||||
v2 = 0.300000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0004_0000]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 1.000000, 3.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[sprite]
|
||||
shader = particles\xdistort
|
||||
texture = semitone\anomalies\shatterpoint\distort_anomaly_01
|
||||
|
||||
+135
@@ -0,0 +1,135 @@
|
||||
[_effect]
|
||||
action_count = 9
|
||||
flags = 7169
|
||||
max_particles = 12
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 50.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 0
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.200000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.086275, 0.098039, 0.023529
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetvelocity
|
||||
action_type = 27
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 4.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = gravity
|
||||
action_type = 8
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
vec_0000 = 0.000000, -3.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = turbulence
|
||||
action_type = 30
|
||||
flags = 1
|
||||
flt_0000 = 0.050000
|
||||
flt_0001 = 1.300000
|
||||
flt_0002 = 100.000000
|
||||
int_0000 = 2
|
||||
vec_0000 = -0.700000, -1.000000, 10.700000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = sink
|
||||
action_type = 19
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[action_0007]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 0
|
||||
vec_0000 = 0.300000, 0.300000, 0.300000
|
||||
vec_0001 = 0.200000, 0.200000, 0.200000
|
||||
version = 1
|
||||
|
||||
[action_0008]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.870588, 0.870588, 0.870588
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 9
|
||||
v0 = 0.000000, 1.500000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 0.000000, 2.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = 180.000000, -30.000000, -30.000000
|
||||
v1 = -180.000000, 30.000000, 30.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 0
|
||||
v0 = 0.300000, 0.300000, 0.300000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 5
|
||||
v0 = 0.000000, 1.000000, 0.000000
|
||||
v1 = 0.000000, 20.000000, 0.000000
|
||||
v2 = 10.000000, 22.000000, 0.000000
|
||||
|
||||
[domain_action_0006_0000]
|
||||
type = 3
|
||||
v0 = 0.000000, -0.100000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 8
|
||||
frame_count = 64
|
||||
reserved = 64.000000, 64.000000
|
||||
speed = 18.000000
|
||||
tex_size = 0.125000, 0.125000
|
||||
|
||||
[sprite]
|
||||
shader = particles\blend
|
||||
texture = semitone\anomalies\shatterpoint\pfx_glass_shards_blend.2048
|
||||
|
||||
+135
@@ -0,0 +1,135 @@
|
||||
[_effect]
|
||||
action_count = 9
|
||||
flags = 7169
|
||||
max_particles = 12
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 50.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 0
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.200000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.086275, 0.098039, 0.023529
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetvelocity
|
||||
action_type = 27
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 4.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = gravity
|
||||
action_type = 8
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
vec_0000 = 0.000000, -3.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = turbulence
|
||||
action_type = 30
|
||||
flags = 1
|
||||
flt_0000 = 0.050000
|
||||
flt_0001 = 1.300000
|
||||
flt_0002 = 100.000000
|
||||
int_0000 = 2
|
||||
vec_0000 = -0.700000, -1.000000, 10.700000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = sink
|
||||
action_type = 19
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[action_0007]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 0
|
||||
vec_0000 = 0.300000, 0.300000, 0.300000
|
||||
vec_0001 = 0.200000, 0.200000, 0.200000
|
||||
version = 1
|
||||
|
||||
[action_0008]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 1.000000, 1.000000, 1.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 4
|
||||
v0 = 0.000000, 1.500000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 0.000000, 2.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = 180.000000, -30.000000, -30.000000
|
||||
v1 = -180.000000, 30.000000, 30.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 0
|
||||
v0 = 0.400000, 0.400000, 0.400000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 5
|
||||
v0 = 0.000000, 1.000000, 0.000000
|
||||
v1 = 0.000000, 20.000000, 0.000000
|
||||
v2 = 10.000000, 22.000000, 0.000000
|
||||
|
||||
[domain_action_0006_0000]
|
||||
type = 3
|
||||
v0 = 0.000000, -0.100000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 8
|
||||
frame_count = 64
|
||||
reserved = 64.000000, 64.000000
|
||||
speed = 18.000000
|
||||
tex_size = 0.125000, 0.125000
|
||||
|
||||
[sprite]
|
||||
shader = particles\blend
|
||||
texture = semitone\anomalies\shatterpoint\pfx_glass_shards2.1024
|
||||
|
||||
+135
@@ -0,0 +1,135 @@
|
||||
[_effect]
|
||||
action_count = 9
|
||||
flags = 7169
|
||||
max_particles = 15
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 50.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 0
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.200000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.086275, 0.098039, 0.023529
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetvelocity
|
||||
action_type = 27
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 4.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = gravity
|
||||
action_type = 8
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
vec_0000 = 0.000000, -3.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = turbulence
|
||||
action_type = 30
|
||||
flags = 1
|
||||
flt_0000 = 0.050000
|
||||
flt_0001 = 1.300000
|
||||
flt_0002 = 100.000000
|
||||
int_0000 = 2
|
||||
vec_0000 = -0.700000, -1.000000, 10.700000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = sink
|
||||
action_type = 19
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[action_0007]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 0
|
||||
vec_0000 = 0.300000, 0.300000, 0.300000
|
||||
vec_0001 = 0.200000, 0.200000, 0.200000
|
||||
version = 1
|
||||
|
||||
[action_0008]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 1.000000, 1.000000, 1.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 4
|
||||
v0 = 0.000000, 1.500000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 0.000000, 2.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = 180.000000, -30.000000, -30.000000
|
||||
v1 = -180.000000, 30.000000, 30.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 0
|
||||
v0 = 0.150000, 0.150000, 0.150000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 5
|
||||
v0 = 0.000000, 1.000000, 0.000000
|
||||
v1 = 0.000000, 20.000000, 0.000000
|
||||
v2 = 10.000000, 22.000000, 0.000000
|
||||
|
||||
[domain_action_0006_0000]
|
||||
type = 3
|
||||
v0 = 0.000000, -0.100000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 8
|
||||
frame_count = 64
|
||||
reserved = 64.000000, 64.000000
|
||||
speed = 18.000000
|
||||
tex_size = 0.125000, 0.125000
|
||||
|
||||
[sprite]
|
||||
shader = particles\blend
|
||||
texture = semitone\anomalies\shatterpoint\pfx_glass_shards2.1024
|
||||
|
||||
+135
@@ -0,0 +1,135 @@
|
||||
[_effect]
|
||||
action_count = 9
|
||||
flags = 7169
|
||||
max_particles = 12
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 50.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 0
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.200000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.086275, 0.098039, 0.023529
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetvelocity
|
||||
action_type = 27
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 4.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = gravity
|
||||
action_type = 8
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
vec_0000 = 0.000000, -3.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = turbulence
|
||||
action_type = 30
|
||||
flags = 1
|
||||
flt_0000 = 0.050000
|
||||
flt_0001 = 1.300000
|
||||
flt_0002 = 100.000000
|
||||
int_0000 = 2
|
||||
vec_0000 = -0.700000, -1.000000, 10.700000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = sink
|
||||
action_type = 19
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[action_0007]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 0
|
||||
vec_0000 = 0.300000, 0.300000, 0.300000
|
||||
vec_0001 = 0.200000, 0.200000, 0.200000
|
||||
version = 1
|
||||
|
||||
[action_0008]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.870588, 0.870588, 0.870588
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 9
|
||||
v0 = 0.000000, 1.500000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 0.000000, 2.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = 180.000000, -30.000000, -30.000000
|
||||
v1 = -180.000000, 30.000000, 30.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 0
|
||||
v0 = 0.100000, 0.100000, 0.100000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 5
|
||||
v0 = 0.000000, 1.000000, 0.000000
|
||||
v1 = 0.000000, 20.000000, 0.000000
|
||||
v2 = 10.000000, 22.000000, 0.000000
|
||||
|
||||
[domain_action_0006_0000]
|
||||
type = 3
|
||||
v0 = 0.000000, -0.100000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 8
|
||||
frame_count = 64
|
||||
reserved = 64.000000, 64.000000
|
||||
speed = 18.000000
|
||||
tex_size = 0.125000, 0.125000
|
||||
|
||||
[sprite]
|
||||
shader = particles\blend
|
||||
texture = semitone\anomalies\shatterpoint\pfx_glass_shards_blend.2048
|
||||
|
||||
+135
@@ -0,0 +1,135 @@
|
||||
[_effect]
|
||||
action_count = 9
|
||||
flags = 7169
|
||||
max_particles = 12
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 50.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 0
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.200000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.086275, 0.098039, 0.023529
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetvelocity
|
||||
action_type = 27
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 4.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = gravity
|
||||
action_type = 8
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
vec_0000 = 0.000000, -3.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = turbulence
|
||||
action_type = 30
|
||||
flags = 1
|
||||
flt_0000 = 0.050000
|
||||
flt_0001 = 1.300000
|
||||
flt_0002 = 100.000000
|
||||
int_0000 = 2
|
||||
vec_0000 = -0.700000, -1.000000, 10.700000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = sink
|
||||
action_type = 19
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[action_0007]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 0
|
||||
vec_0000 = 0.300000, 0.300000, 0.300000
|
||||
vec_0001 = 0.200000, 0.200000, 0.200000
|
||||
version = 1
|
||||
|
||||
[action_0008]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.654902, 0.654902, 0.654902
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 9
|
||||
v0 = 0.000000, 1.500000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 0.000000, 2.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = 180.000000, -30.000000, -30.000000
|
||||
v1 = -180.000000, 30.000000, 30.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 0
|
||||
v0 = 0.400000, 0.400000, 0.400000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 5
|
||||
v0 = 0.000000, 1.000000, 0.000000
|
||||
v1 = 0.000000, 20.000000, 0.000000
|
||||
v2 = 10.000000, 22.000000, 0.000000
|
||||
|
||||
[domain_action_0006_0000]
|
||||
type = 3
|
||||
v0 = 0.000000, -0.100000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 8
|
||||
frame_count = 64
|
||||
reserved = 64.000000, 64.000000
|
||||
speed = 18.000000
|
||||
tex_size = 0.125000, 0.125000
|
||||
|
||||
[sprite]
|
||||
shader = particles\xdistort
|
||||
texture = semitone\anomalies\shatterpoint\pfx_glass_shards1.2048, semitone\anomalies\shatterpoint\pfx_glass_shards2.2048
|
||||
|
||||
+135
@@ -0,0 +1,135 @@
|
||||
[_effect]
|
||||
action_count = 9
|
||||
flags = 3073
|
||||
max_particles = 200
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 5.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 50.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 0
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.200000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.086275, 0.098039, 0.023529
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetvelocity
|
||||
action_type = 27
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 4.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = gravity
|
||||
action_type = 8
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
vec_0000 = 0.000000, -3.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = turbulence
|
||||
action_type = 30
|
||||
flags = 1
|
||||
flt_0000 = 0.200000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 100.000000
|
||||
int_0000 = 1
|
||||
vec_0000 = -0.700000, -1.000000, 10.700000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = sink
|
||||
action_type = 19
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[action_0007]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 0.300000, 0.300000, 0.300000
|
||||
vec_0001 = 0.200000, 0.200000, 0.200000
|
||||
version = 1
|
||||
|
||||
[action_0008]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.980392, 0.980392, 0.980392
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 4
|
||||
v0 = 3.000000, 4.000000, 3.000000
|
||||
v1 = -3.000000, 0.000000, -3.000000
|
||||
v2 = 0.000000, 3.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = 180.000000, -30.000000, -30.000000
|
||||
v1 = -180.000000, 30.000000, 30.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 0
|
||||
v0 = 0.050000, 0.050000, 0.050000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 4
|
||||
v0 = 2.000000, 4.000000, 2.000000
|
||||
v1 = -2.000000, -2.000000, -2.000000
|
||||
v2 = 10.000000, 22.000000, 0.000000
|
||||
|
||||
[domain_action_0006_0000]
|
||||
type = 3
|
||||
v0 = 0.000000, -0.100000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 4
|
||||
frame_count = 16
|
||||
reserved = 64.000000, 64.000000
|
||||
speed = 14.000000
|
||||
tex_size = 0.250000, 0.250000
|
||||
|
||||
[sprite]
|
||||
shader = particles\blend
|
||||
texture = semitone\anomalies\shatterpoint\broken_glass
|
||||
|
||||
+102
@@ -0,0 +1,102 @@
|
||||
[_effect]
|
||||
action_count = 6
|
||||
flags = 7169
|
||||
max_particles = 32
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 24.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 0
|
||||
flt_0000 = 1.000000
|
||||
flt_0001 = 2.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 2.000000, 2.000000, 0.400000
|
||||
vec_0001 = 7.000000, 7.000000, 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetvelocity
|
||||
action_type = 27
|
||||
bool_0000 = on
|
||||
flags = 0
|
||||
flt_0000 = 7.000000
|
||||
vec_0000 = 0.000000, 0.839473, 2.678945
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 1.000000, 1.000000, 1.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 5
|
||||
v0 = 0.000000, 1.500000, 0.000000
|
||||
v1 = 0.000000, 0.100000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = 180.000000, -30.000000, -30.000000
|
||||
v1 = -180.000000, 30.000000, 30.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 0
|
||||
v0 = 0.200000, 0.200000, 1.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 1.000000, 2.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 8
|
||||
frame_count = 64
|
||||
reserved = 0.000000, 0.000000
|
||||
speed = 32.000000
|
||||
tex_size = 0.125000, 0.125000
|
||||
|
||||
[sprite]
|
||||
shader = particles\xdistort
|
||||
texture = semitone\anomalies\shatterpoint\triangles
|
||||
|
||||
+126
@@ -0,0 +1,126 @@
|
||||
[_effect]
|
||||
action_count = 8
|
||||
flags = 3073
|
||||
max_particles = 18
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 5.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 1.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 1.000000
|
||||
flt_0002 = 0.100000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.200000, 0.176471, 0.164706
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = randomaccel
|
||||
action_type = 15
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetrotate
|
||||
action_type = 25
|
||||
flags = 1
|
||||
flt_0000 = 0.012000
|
||||
vec_0000 = -33.753500, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = vortex
|
||||
action_type = 29
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
flt_0000 = 50.000000
|
||||
flt_0001 = 70.000000
|
||||
flt_0002 = 170.000000
|
||||
vec_0000 = 0.000000, 37.000000, 0.000000
|
||||
vec_0001 = 0.000000, 3.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[action_0007]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 1.000000, 1.000000, 0.000000
|
||||
vec_0001 = 8.000000, 8.000000, 0.001000
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.243137, 0.211765, 0.184314
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 9
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 2.000000, 0.000000
|
||||
v2 = 0.000000, 5.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 1
|
||||
v0 = -137.000000, -1.000000, -1.000000
|
||||
v1 = 137.000000, 1.000000, 1.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.250000, 0.250000, 0.200000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 7
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 1.000000, 0.000000
|
||||
v2 = 0.300000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0003_0000]
|
||||
type = 5
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 2.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[frame]
|
||||
dim_x = 8
|
||||
frame_count = 128
|
||||
reserved = 64.000000, 64.000000
|
||||
speed = 32.000000
|
||||
tex_size = 0.125000, 0.125000
|
||||
|
||||
[sprite]
|
||||
shader = particles\blend
|
||||
texture = semitone\anomalies\shatterpoint\puff_00
|
||||
|
||||
Reference in New Issue
Block a user