Various New Mods; Updated and Removed Mods
Fixed: - PDA map colors not matching - Aydin's Grass Tweaks mismatch - Hax Bolt Reanimation being overridden Updated: - Atmospherics Removed: - Dialog Dynamic UI (Included in EGUI) - Developer Mod Installations (Unnecessary bloat)
This commit is contained in:
@@ -0,0 +1,112 @@
|
||||
[_effect]
|
||||
action_count = 7
|
||||
flags = 1110017
|
||||
max_particles = 1
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 5.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = off
|
||||
bool_0001 = on
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 0.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 5.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetcolor_00
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 1.000000
|
||||
flt_0001 = 3.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 0.300000
|
||||
vec_0000 = 1.000000, 1.000000, 1.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = targetcolor
|
||||
action_type = 23
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 3.000000
|
||||
flt_0002 = 0.300000
|
||||
flt_0003 = 1.000000
|
||||
vec_0000 = 0.000000, 0.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0004]
|
||||
action_name = targetvelocity
|
||||
action_type = 27
|
||||
bool_0000 = on
|
||||
flags = 1
|
||||
flt_0000 = 3.000000
|
||||
vec_0000 = 0.000000, 50.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0005]
|
||||
action_name = targetsize
|
||||
action_type = 24
|
||||
flags = 1
|
||||
vec_0000 = 10.000000, 10.000000, 0.000000
|
||||
vec_0001 = 8.000000, 150.000000, 0.001000
|
||||
version = 1
|
||||
|
||||
[action_0006]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[align_to_path]
|
||||
default_rotation = -1.570796, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 1.000000, 1.000000, 1.000000
|
||||
v2 = 1.000000, 1.000000, 1.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 20.000000, 0.000000
|
||||
v2 = 2.000000, 2.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 62.831852, 62.831852, 62.831852
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 0
|
||||
v0 = 8.000000, 8.000000, 0.000000
|
||||
v1 = 333.000000, 220.000000, 12.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 128.000000, 0.000000
|
||||
v2 = 20.000000, 17.000000, 0.000000
|
||||
|
||||
[sprite]
|
||||
shader = particles\xdistort
|
||||
texture = pfx\pfx_distortion
|
||||
|
||||
[timelimit]
|
||||
value = 1.000000
|
||||
|
||||
+76
@@ -0,0 +1,76 @@
|
||||
[_effect]
|
||||
action_count = 4
|
||||
flags = 2049
|
||||
max_particles = 2
|
||||
version = 1
|
||||
|
||||
[action_0000]
|
||||
action_name = killold
|
||||
action_type = 10
|
||||
bool_0000 = off
|
||||
flags = 1
|
||||
flt_0000 = 2.000000
|
||||
version = 1
|
||||
|
||||
[action_0001]
|
||||
action_name = source
|
||||
action_type = 21
|
||||
bool_0000 = on
|
||||
bool_0001 = off
|
||||
flags = 1
|
||||
flt_0000 = 0.000000
|
||||
flt_0001 = 0.000000
|
||||
flt_0002 = 0.000000
|
||||
flt_0003 = 1.000000
|
||||
flt_0004 = 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0002]
|
||||
action_name = targetvelocity
|
||||
action_type = 27
|
||||
bool_0000 = on
|
||||
flags = 0
|
||||
flt_0000 = 0.900000
|
||||
vec_0000 = 0.000000, 1.000000, 0.000000
|
||||
version = 1
|
||||
|
||||
[action_0003]
|
||||
action_name = move
|
||||
action_type = 12
|
||||
flags = 1
|
||||
version = 1
|
||||
|
||||
[domain_action_0001_0000]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0001]
|
||||
type = 9
|
||||
v0 = 0.000000, 1.000000, 0.000000
|
||||
v1 = 0.000000, 0.300000, 0.000000
|
||||
v2 = 0.000000, 5.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0002]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 1.000000, 1.000000, 1.000000
|
||||
v2 = 1.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0003]
|
||||
type = 0
|
||||
v0 = 0.100000, 0.100000, 0.000000
|
||||
v1 = 2.000000, 2.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[domain_action_0001_0004]
|
||||
type = 0
|
||||
v0 = 0.000000, 0.000000, 0.000000
|
||||
v1 = 0.000000, 0.000000, 0.000000
|
||||
v2 = 0.000000, 0.000000, 0.000000
|
||||
|
||||
[sprite]
|
||||
shader = particles\add
|
||||
texture = pfx\pfx_distortion
|
||||
|
||||
Reference in New Issue
Block a user